strategic games

anonymous asked:

A very well known dangerous male yautja arbiter goes to earth to hunt and accidentally befriends a 4 yo girl. She uses him like a coloring book, practices using nail polish on him, braids his "dreadlocks" but everyone just thinks she's talking about her imaginary friend. "Mommy I made a friend today! " "Oh really honey? Thanks nice ." "Yeah! His head touches the top of my room! His skin is pretty colors! His hair is funny but pretty, and his face is really cool!" "He sounds like fun baby"

Ps the little girl names him “Mr. crabby” because the way he talks sounds like grunting to her

THIS WAS REALLY CUTE TO IMAGINE AND CHEERED ME UP SO I DID SOME DOODLES ASDFGHJ THANK U FOR THIS

People who only like post Awakening Fire Emblem games and cut down people who like the older games

People who only like Pre Awakening Fire Emblem games and cut down people who like the newer games

People who like and appreciate all the games whether or not they played them because without them we wouldn’t have the great strategical RPG game series we have today.

Aries Mars playing monopoly:
*SO COMPETITIVE EVERY TIME* 

Taurus Mars playing monopoly:
*I just want to hoard all the money and properties, NO TRADE!*

Gemini Mars playing monopoly:
*Talking up a big game, trying to trick people with bogus deals*

Cancer Mars playing monopoly:
*Pretending not to care, secretly wants to win so bad*

Leo Mars playing monopoly:
*Brags about past wins, pressures others into trades, makes entertainment out of triumphs and fails*

Virgo Mars playing monopoly:
*The one telling everyone else how they should play*

Libra Mars playing monopoly:
*Trying to save friendships and cool down arguments*

Scorpio Mars playing monopoly:
*Just waiting for the next person they can take down, being cutthroat the whole game*

Sagittarius Mars playing monopoly:
*They just want Boardwalk and Park Place*

Capricorn Mars playing monopoly:
*Strategic, possibly taking the game a little too seriously*

Aquarius Mars playing monopoly:
*Surprise attacks, crazy deals, taking up all the train stations and utilities*

Pisces Mars playing monopoly:
*Sometimes a sore loser yet a “humble” winner, ready to flip over the board anytime*

The Signs as I've Known Them

Aries: Really cool, fun to hand around. Kind of annoying, but you get used to their sexual jokes and bad ance. I associate them with drag racing with really old cars and ending up busting its engine entirely.

Taurus: Usually sweet and caring, will never hesitate to tell you if something’s wrong and would love your help. I associate them with foreign languages that make you sound mature while talking to your dad on the phone.

Gemini: Very bubbly but fun to be around, especially if you can poke fun at them and make them laugh. I associate them with the color yellow that shines on your bed in the morning when the sun rises.

Cancer: Cute, very easy to tickle and tries really hard to make you laugh, but they don’t need to suffer as much as they do. I associate them with paint on the walls you were forced to paint as a grade, but ended up making multiple new friends along the way.

Leo: Stands out in a crowd like a pleasantly-dressed sore thumb; they tend to be touchy-feely, but its comforting when they’re quiet. I associate them with bright stage lights that have gotten too old for their hinges and now just gather dust from pleasant memories.

Virgo: Cares, but it doesn’t seem like it. They can be a bit harsh at times, but they’re total sweehearts when you get closer. I assocoate them with silent walks in the rain with your best friend.

Libra: Very polite and kind, knows everyone the best because they’re always in the background watching all the drama unfold. I associate them with the suburbs and video games that aren’t supposed to make you laugh, but they find the best things in them.

Scorpio: Not as sexual at the stereotype comes across as, but still makes a lot of innuendos if you don’t pay close enough attention. I associate them with rolled up jean shorts and summer days that are too hot to go outside but you just can’t stand being inside anymore.

Saggitarius: Very strong emotionally and mentally, will be there to listen to your problema, but probably can’t give the greatest advice back. I associate them with late afternoons with friends, just playing games strategically and kicking ass.

Capricorn: Builds a hard wall between reality and their emotions, really really tries to do good for others, under appreciated. I associate them with shimmering gold rings and hair streaks, having inside jokes with everyone.

Aquarius: Quirky and cute, but can snap and be a bitch the next second no matter how close you are. I associate them with cloudy days and lazy mornings where you don’t want to go to school but you prefer that over chores.

Pisces: Open and honest, loves attention and affection and respects your opinions, very aesthetically pleasing. I associate them with black out curtains and not realizing what time it is while in a call with your best friend at four in the morning.

hobbies

aries ~ high impact activity and sports… the more thrill the better… wake boarding, driving fast, contact sport, martial arts… also hiking and paintball, sex

taurus ~ playing instruments… crafts and designing, baking and culinary, makeup and beauty blogging, horticulture, floristry,  harvesting, spending, yoga, massage, pampering

gemini ~ reading, studying (self directed or courses), blogging, puzzles, slicking around the city, journal writing, learning, swimming, literature, comedy nights

cancer ~ baking and culinary, harvesting, music, creating scents, scrapbooking, photo editing, journal writing, antiques, embroidery, decorating, interior designing, real estate, animals

leo ~ arts, makeup design, high velocity/impact sports, equestrian, rollerskating, fashion design, sun salutation, animals, coaching, animals, pampering, spa and salon  

virgo ~ yoga, nutrition, puzzles, embroidery, poker, chess, sudoku, precision activities like darts, calligraphy, pool, or repair work. technology, mental challenges, nail art, hairdressing

libra ~ design, dance, legal studies, massage, painting, interior decorating, literature, psychology, crime and justice study, fashion, social justice issues, social media

scorpio ~ competitive challenges with others or with self, research, psychoanalysis, criminology, martial arts, pilates, conspiracies, documentaries, reading

sagittarius ~ anything outdoors and active - beach, disneyland, wild forest hiking, surfing, skiing, learning, comedy, archery, animals, theology, overseas travel, cultural events, gambling, guitar, festivals

capricorn ~ strategic games, rock climbing, hiking, massage, biographies, politics, social issues, poker, history, sculpture, museums, developing skills, music

aquarius ~ thinking, space, conspiracies, technology, aliens, politics, bike riding, swimming, astrology, science, aviation, sailing, learning, chemistry, lsd, festivals

pisces ~ books, theatre and plays, music, spiritual indulgence, daydreaming, meditation, sailing and beach, shopping, creative expression, embroidery, interior design, furniture collection, visiting grandparents

-C.

The Average Intergalactic Cadet’s Field Guide to Understanding Their Human Classmates and Crewmates.

Written in Earth English
Current as of Earth Date 05-09-17

Understanding Their Competitive Nature and Occasional Aversion to Physical Activity or Friendly Sports

The Barbaric Practices of Young Human Physical Education.


Physical Education in many Human Schools

In the required Physical Education class, the students play all sorts of physically demanding games such as: Kickball/Matball, Dodgeball, Prisonball, or Linetag. These names may sound alarming and rightfully so. In our observations, the “games” they play are often humiliating for some and potentially injury inducing for others. Pardon our generalizations, but if your human is academically inclined, it is likely they do not have fond memories of their Physical Education classes and you will understand why after reading this breakdown of a typical class period (45 minutes to an hour long)

Kickball/Matball:
In Kickball and Matball, the small humans are divided into two “teams”. This may be done by the “coach” or by an outdated and socially cruel process of assigning “team captains” among the students who then alternate picking their fellow students to be on their teams. From this, the students who are either athletic or popular or both are easily determined from the shy, clumsy, or awkward students.

Once the teams are decided, the team that will be attempting to score points will line up; they are called the “visiting” team. The team trying to keep the opposing team from scoring points fan out across the gym; they are called the “home” team. The defending team will roll a spherical object called a “ball” at the line of students visiting team. One of the offensive students will then kick the ball as hard as they can and then run for a mat/base like a Idjwluge is chasing them.

Now this is the part where things get interesting. The home team students will attempt to catch the ball. If they catch the ball in the air before it hits the ground, the kicker is “out”. Three “outs” will cause the teams to switch roles. The kicking team doesn’t want out; the defending team wants to cause outs. If they don’t catch the ball, they can still grab the ball and throw it. We do not joke: the only way to get the kicker out after a non-catch is to THROW THE BALL AT THEIR BODY SO THAT IT HITS THEM. There is another option where the defensive team holds the ball and taps the running player with the ball, BUT THAT NEVER HAPPENS; THEY ALWAYS RESORT TO THROWING THE BALL AS HARD AS POSSIBLE. BECAUSE HUMANS LOVE TO MAKE THEIR LIVES AS DIFFICULT AS POSSIBLE WITH THE MOAT POTENTIAL FOR PAIN. However, if the runner gets to the base/mat before the ball hits them, they are “safe” and cannot get out as long as they are on the base.

This is one way where kickball and matball differ. In kickball, the runner on base is required to keep moving to allow room for the next kicker in line to get on base. In matball, there can be as many people on base as can fit on the mat. This routine will continue: kick, run, kick, run until you can run “home”. “Home” is the place where you kicked from. The bases form a diamond and there are four of them that form a circular running pattern. You kick from “home” base, and run towards “first” base. You then head for “second” base. Then “third” base and then back to where you started. If you safely make it home, you score your team a point. In kickball, you run the bases once. In matball you run them twice: first, second, third, back to first, second, third, then finally home. This probably to makeup for the advantage of choosing when you run to the next base rather than being obligated to.

The goal is to score as many points as possible before the other team gets any person on your team out three times.


Dodgeball:
If you thought that game was horrid prepare yourself again. After this description, the word “dodgeball” will strike fear in your heart. The entire goal of dodgeball is TO THROW A BALL AT THE OPPOSING TEAM WITH THE EXPLICIT INTENTION OF HITTING THEM WITH IT.

THAT’S IT.
THAT’S THE GAME.

The humans are split into two teams similar to the kickball teams. They line up on opposite walls. Precisely in the middle of the “gymnasium” (which as near as we can tell is the official name of the torture chamber of public schooling) are a row of spherical balls lined up parallel to the lines of students on each side. When the “coach” blows a whistle the students sprint for the balls, grab them and retreat. What follows is a chaotic battleground the likes of which we haven’t seen since the Battle of Wakowwnoif. The “game” is simple. Throw the ball at a member of the opposing team. They avoid the ball. If they are unsuccessful at dodging the impact, they are “out” and move to the wall. If they do dodge, they are fine and nothing happens. If they catch the ball thrown at them, they can bring one of their teammates back into the game and the person who threw the ball is out. If the person gets hit in the head, the person who threw the ball is out (this is the closest we could find to any sort of safety precautions laid out in this game). The game continues until one team systematically hits every member of the other team out.

Humans.

Prisonball:
Prison ball is exactly the same as dodgeball, it just has a few more enhancements and opportunities for social humiliation. Teams are still split in two. However, each team has three figurines called “bowling pins”. They are placed on the gymnasium floor. The goal of prisonball is to knock down the other team’s figurines and get the other team out. So each team is guarding their figurines while still playing dodgeball. Another twist comes when you are hit with a ball. Instead of simply being out, you are in Prison. Prison is an area in enemy territory separate from your team.

There are two ways out of prison. One is statistically unlikely. On each side of the gymnasium, located high up on the wall is a hoop with a net hanging from it. If the opposing team manages to to throw a ball through that hoop from their side of the gymnasium, everyone on their team in prison gets to rejoin the game.

The other way out is if a teammate throws a ball from their side of the gym, over the enemy territory and the enemies heads and the comrade in prison catches the ball, then the prisoner is set free.
This method requires a few things. First it requires the prisoner to have a friend on their team willing to throw them a ball. Second, it requires the non-prisoner teammate to be able to throw a ball that great distance accurately. Third, it requires the prisoner to be able to catch the ball. Fourth, it also requires the non-prisoner to also get hit in the process of doing all this, and if the prisoner and would-be rescuer don’t have any other friends-they are simply out of luck. In other words: the human must be popular and athletically inclined or just very very lucky. This is where the social humiliation comes in. However, many of our reports have shown that this game is prefered to dodgeball because once the human is “in prison” they simply have to pretend that they are trying to get people to get them out but then can just fritter away the rest of the game not participating. These are the humans we want to recruit for strategic planning.

The game ends when all the figurines are knocked down-either by the opposing team throwing balls at them or by the guarding team’s clumsiness.

Linetag:
Linetag is the least strenuous “game” the humans play in Physical Education. In all honesty, it looks rather fun. The human game of “Tag” is usually characterized by chaotic running around and avoidance of the human that is “it”. If “it” touches another human, that human is now “it” and must “tag” another human. There are many variations of this game that we will detail below since they are the least barbaric of the human “games” and might be useful in certain training exercises.

Linetag is one of those variations. Linetag requires a floor with different sets of intersecting lines. For some reason, humans decorate their gymnasium floors with a design of lines. Further research is required to discover if these are sacred markings, if they have special meanings, or if they are just for aesthetics. Two to four humans are chosen to be “it”. They remain “it” for the remainder of the game. Their goal is to tag every one of the non “it” students. When the student is tagged, they must sit down right where they are-no matter what.

The trick to the this game, however, is that the humans are only allowed to walk on the lines. They cannot deviate from a set of prescribed routes. They cannot hop lines. They must find intersections to avoid “it”. When a player is tagged and they sit down, they become a “roadblock”. The fleeing humans cannot pass them-but the “it” humans can. The game continues until all students are sitting.

Other Tag Variations:
Freeze tag: chaotic running pattern, but when “tagged” the player freezes though touched by a Nxiebxwoie. Game continues until every player is frozen. Players can unfreeze friends by crawling through their legs. (We do not understand why this would work to unfreeze someone but we have discovered that humans have very vivid imaginations when it comes to recreational activities)

Amoeba tag: also known as “sticky tag” or “worm tag” one player is “it” until they tag another player and then they are “stuck” together and must hold hands while chasing the other humans. With each tag, the “it” group gets larger and larger continuing to hold hands, link elbows, etc. Great fun to watch.

Circle tag: humans pair up and link elbows in a circle. “It” and a “runner” will begin a pursuit. The “runner” can link elbows (the bendy bits of their upper limbs) with anyone of the pairs and the partner that didn’t get linked must then run away. If they are tagged they are now “it” and the former “it” is now the “runner” and must find a pair to break up.


For the athletically disinclined human, you could understand why these activities would be traumatizing. Oftentimes these games were treated as though they were the equivalent to our Yeqipguited Games by the more athletically inclined. The less talented humans may have been mocked. If the human you are working with seems less inclined to participate in a game of Bejbpoi, you now understand why.

MBTI on a long weekend

DISCLAIMER: all true things that may have happened ʕ•ᴥ•ʔ

INFJ
- Saturday: re-reading old msgs, wondering if their friend is mad at them but not sure how to bring it up and discussing it with close friends
- Sunday: finally blackmailed into leaving the house by an extrovert
- Monday: willingly left the house to see fireworks, enjoying the aesthetic of watching them solo

INTJ
- Saturday: plays in a competitive strategic game tournament (e.g. chess, sports, esports), takes home 1st place relentlessly
- Sunday: does not sleep in, wakes up, and proceeds as usual on a Sunday
- Monday: 50/50 chance of sleeping in, would prefer to spend the day being a closed-off hermit but fam barges in and drags INTJ out

INFP
- Saturday: binge-watched a new Netflix original and isn’t ready to talk about the emotional and psychological trauma inflicted by the finale yet
- Sunday: scouring the internet for info and details on the show they just watched, re-blogging everything related to the show only to be recommended another one to watch by a total stranger on Tumblr
- Monday: hasn’t eaten in 17 hours from a sudden surge of creativity and they’re 5 chapters deep into a fanfiction they’ve written about their favourite pairing

ISFP
- Saturday: at an art show enjoying the experience, talks to the artist afterward, and quietly wonders if they’ll ever leave their mark on the world
- Sunday: dabbles in a couple of activities, supports a friend at a concert, attends a chill afterparty, and doesn’t notice they’re being flirted with which is really cute
- Monday: after days of incubation, inspiration takes hold and ISFP basically drops off the face of this earth — they’re moved to Japan, rooming with a friend, please check up on them

ISFJ
- Saturday: bakes the most heavenly tasting cookies anyone has ever tasted and befriends all of the neighbours/neighbourhood pets/random birds and deers
- Sunday: mass, always
- Monday: gathers family together for dinner, ISFJ is always the best cook

ISTJ
- Saturday: Saturday routine (I.e. wake up, shower, breakfast, read/write/schoolwork, lunch, music rehearsal/sport practice, dinner, chill, sleep)
- Sunday: Sunday routine (I.e. fam time, friend time, me time)
- Monday: finally gets to sleep in

INTP
- Saturday: absorbing Wikipedia through an IV until fam kidnaps INTP for a long weekend trip
- Sunday: enjoys the sights, rebels in small ways, wishing they were alone but weird fam members and random strangers keep the trip interesting
- Monday: sleeps in, exhausted AF, in no mood to converse with anything that requires oxygen to functiom or has 2 or more legs, will sleep anywhere until they get to their bed, in which case they’ll revisit their good friend Wikipedia

ISTP
- Saturday: hitting up the city, doing whatever they want, flirting, eating, dancing, interested in new experiences and noticing new people who can provide it
- Sunday: hermit - working on an independent project no one knows about
- Monday: ISTP is nowhere to be found, until their Instagram reveals that they went to the Arctic to film penguins for National Geographic

ENFP
- Saturday: went Mexico for the weekend, told nobody about wanting to go but somehow drags 2 friends with them across the border
- Sunday: their Instagram pics are all tagged in Mexico but their Facebook update says they’re in Disneyland partying it up with Mickey and Minnie
- Monday: they show up to work by accident and immediately leave for a hike at the national park, only to get lost with their friends and get flirted with by the park ranger

ENTP
- Saturday: low key attends a wedding and somehow wedges his way into the speaker’s list, makes jokes about the groom at his expense mercilessly just to get the crowd energy up
- Sunday: working on a lip sync dance battle YouTube project with friends, spends all day goofing around, and cracking jokes
- Sunday: hermiting the whole day at home to edit the video in time for Monday, king of memes and procrastination as always

ENFJ
- Saturday: tutor kids in need on weekends, not for the money but because ENFJ lives off the praises of the parents and is waiting for the moment when the student tells them they’re ‘so cool’
- Sunday: summons all their introverted friends out to play via black magic to come a long weekend party ENFJ is hosting
- Monday: runs into a friend while doing errands, the conversation somehow becomes about the friend’s abusive relationship, prompting ENFJ to suggest that they go somewhere to eat right now so the friend can pour over all the details over brunch and sangria

ESFJ
- Saturday: running a community fundraiser, spends their time mostly luring people they know to buy their baked goods and by chatting with friendly elderly during their 1pm walk (all of which ESFJ know by name), somehow raises $5000 from a bake sale
- Sunday: designated day to spend time with SO, brunch with drinks, quick hike through the local park and taking cute pictures together to remember these moments
- Monday: helping to host a neighbourhood block party at their cul de sac, making sure the music isn’t too loud, getting volunteers to stay on task, having fun meeting new people and spending time with friends

ENTJ
- Saturday: works overtime on Saturdays, doesn’t mind as long as they’re getting paid, task isn’t too meaningless, and it needs to get done, gets drinks with co-workers at the end to loosen up (it’s Saturday after all)
- Sunday: high key runs a business on the side, spends the day at business lunches, knows how to push a deal effortlessly
- Monday: plans with loved ones, highly structured, lunch at 11, freetime until 4, dinner party with friends At 5, sleep at 10, ready to wake up and go back to work for 8, just the way ENTJ likes it

ESTJ
- Saturday: long weekend cottage party that low key doubles as a networking session, leaves with new contacts and a job interview, not bad for a Saturday
- Sunday: designated date with the bae, doing couple things but mostly helping each other solve problems at work, always pushing each other to strive for higher, often called “high powered couple” and secretly likes it
- Monday: attends a charity ball, delivers a solid handshake to everyone they meet, bae in tow, both relishing at all the possible contacts they will make at the party, never forgets what charity the ball is raising awareness for

ESFP
- Saturday: dance dance dance dance dance dance dance dance dance dance dance dance
- Sunday: stays hydrated, goes to the gym to work on that body, makes a new friend by chatting with their treadmill neighbour, invites new friend to happy hour tonight, gets asked out right as they are leaving the gym
- Monday: rooftop patio bar, takes shots for their Instagram and their liver, soaking in the last of the long weekend with friends, the city, and a rooftop of fun loving strangers

ESTP:
- Saturday: away at a cottage, shenanigans ensue erupting in chaos for thr TJs, knows how to get what they want, gets yelled at by park ranger for causing a disturbance, always sleeps with something with 2 legs or more at night
- Sunday: sneaks out of the cottage early morning to look for animals, finds a bear, accidentally hikes through entire forest and is found by the park ranger (sent by friends who reported ESTP lost), and ESTP finally returns to their friends
- Monday: ESTP leaves the cottage by themselves at 7am, stops by the park ranger lodge to ask them out, catches a flight to Japan, and low key bumps into ISFP

charming-langst  asked:

I NEED more of your mafia au in my life. So please continue, I'll make it worthwhile. *slides you Shiny Ninetails Pokémon card and a pack of Trident two layer gum*

Okay everyone, I would just like to say that yes, there will be a Part 4 because I still have some scenes in mind. But the fact that you take time to send me asks about the MafiaAU: Lance Salazar really made my day as well as when some of you commented on the post itself. And thanks to those who liked it and special thanks to those who shared it!

Also @charming-langst​….how did you guessed that I like nine tails? *narrowing my eyes at you* are you spying on me? Joke! But really, it was such a coincidence that you guessed my favorite!


At the age of eight, Lance’s studies about their world started. His childhood became limited ever since he showed his intelligence level once during the family’s recreational activities. Honestly, Lance thought that they were just playing a simple board game. His father explained to him the rules and for little Lance back then, it was fairly easy. He beat his father five times in a row. It was after a few years passed when Lance discovered that his father was a genius chess player (Vongola Decimo always called his father for a game or two) and strategist.

At the age of twelve, Lance sneaked into the meeting room of his father due to a dare from one of his siblings. He didn’t manage to get inside the room though for a certain man caught his attention. Maybe the man was near his fifties but his features still showed that he was one of those types that could easily get the attention of others. Later on, he discovered that the name of the man was “Reborn” and that he was the most trusted adviser of Vongola Decimo. The guy was also known as the number one hitman in the Mafia world. Maybe this Reborn person saw something in him for the next day Decimo himself visited Lance personally. They chatted for a bit and play some board game called “Games of the Generals”. Lance managed to win 2 out of 3.

Lance was a natural charmer. He could melt anyone’s heart (hearts that were not frozen cold) and he knew this himself. Sometimes he used it to his advantage whenever he was kidnapped. But if things got worst then there was a reason why he was trained how to use the gun.

He was no stranger to blood. Once or twice he passed through their interrogation rooms and the sight of bloodied and dismembered bodies became a norm for him. Lance made his first interrogation at 15 when he and his youngest sister got kidnapped. A few exchanged of gun shots here and there, and Lance managed to turn the tables around. The hunter became the hunted, a phrase said from a number of his favourite movies.

Lance was labelled as “Young Demon” that day.

Just because he was used to the sight and smell of murder didn’t mean that he wanted to live his whole life like this. Lance has dreams of his own. He has dreams that he wanted to reach with his own hands.

Hands of Lance and not the hands of Salazar’s.

Lance knew that the Vongola Decimo favoured him from the rest of the children of their allies. Though he never knew the reason why, Lance used this to his advantage. He listed all the reasons why he wanted to get out, why he wanted to be freed. Of course all of his reasonings were weak, Lance knew this and the Vongola knew this. But still, Decimo talked to that Reborn person and after a few hours of waiting, they escorted Lance back to the Salazar’s mansion and talked about the future with the Salazar Don.

At the age of 16, Lance was no longer a member of the dark world. He was just an ordinary civilian.

Yeah, right.

Everyone knows you could never escape the underworld, especially if you were born inside it.

The deal made was consisted of: one, Lance would stay in the vacation house given to him by Decimo himself and located in Cuba. Two, some Salazar’s men would check up on him personally every other week. Three, he was not allowed to invite any civilian (even though Lance was technically considered as civilian also) in his house. Four, he was obligated to meet or talk to the family in important events which was birthdays and Christmas.

So all in all it was like he had just taken a temporary vacation away from the Mafia.

And it was a good thing he only cut the Mafia ties but not his ties as a blood relative.

Because Lance loved his family with all his heart, never question him about this.


Pidge was beyond irritated right now. Who would have thought that Lance was a Salazar? That Salazar. It was like suddenly all the pieces clicked together into their own proper places. She thought Lance was born in a family of soldiers or just used to play strategic games during his teenage years.

She never freaking expected that Lance was born inside the Mafia.

It was lunch time and everyone was eating together. When Pidge said everyone she did meant everyone. Lance just gave his servants one look and they all settled themselves with the rest of team Voltron on the dining area after they put down all the foods and drinks.

The table was a bit similar to the one they used in the castle. It was long and elliptical in shape, she was used seeing Allura to be on what the Paladins had dubbed as the head part of the table so seeing Lance in that position was very unusual for Pidge. Lance kept cooing like a baby when he saw the foods and drinks on the table, at least some things hadn’t changed. Pidge didn’t really know if she knew Lance that deep despite being stuck together in space for five years.

“Wow! Esmeralda, your cooking is the best! No offence, Hunk.” Lance added the last sentence as an afterthought when he took a bite of what he called ropa vieja.

“None taken, Lance. This taste really good.”

Esmeralda, Pidge assumed it was the woman sitting across from her, smiled when she heard the praises of the rest of the Paladins and the obvious delight of the two Alteans when they started to eat also.

“Thank you. We really missed your presence here, Young Master.”

“Ah…I’ll say stop calling me ‘Young Master’ but…”

“But we will just keep doing it because someone needs to remind you what is your real position.” It was the head butler named Alejandro who spoke before cleaning his lips using the napkin and Pidge was reminded of those movies where people try to learn proper table manners in just one night. Good thing Lance didn’t care about proper etiquette inside his own house.

“Give me a break, Alejandro. I’m already 24 years old! I’m not that young boy anymore!”

“And yet you are still that young boy who almost gave Master Halberd a heart attack when he saw you waving a gun.” One of the maids named Juliana commented as she poured Allura’s cup with apple juice.

“That was one time! And it was Falcata’s fault for leaving her gun on her study table.” Pidge could not believe it, Lance was pouting because his servants were ganging up on him. She could not consider this as sharing embarrassing stories because imagining little Lance waving a gun with the safety either on or off was not a really good picture in her mind right now.

“Come to think of it, isn’t it because of that that Master Khanda started teaching Young Master Lance how to hold a gun?” Marcelo looked up at the ceiling as if it could verify his words.

“Emphasize the word hold. Mistress Flyssa threw a fit when she saw her older brother teaching Young Master Lance how to shoot.” Benita snickered when she refreshed the memory of her twin brother.

“And because of that, Master Halberd was forced to step in and declared that Young Master Lance will only be allowed to shoot a gun when he reached the age of thirteen.”

“Hey, you are just two years older than me, Learco! Why are you calling me ‘Young Master’ too?! And why are you guys sharing my childhood stories to my friends?!” Lance started hitting the table with his right hand like a petulant child as he focused his gaze on the left side of the table where his butlers and maids were seated.

“Because it’s fun~” Sylvia sang as she waved her fork around.

“And two years is still two years. Which means that you are technically my ‘Young Master’.” Learco grinned but ducked under the table on the last second when Lance threw his glass towards him.

“I can’t believe this,” Lance held his chest in a show of mock hurt, “betrayed by my second family. After five years and this is the welcome that I get? I should have fired all of you before I got blasted in space by a sentient lion.”

“We really missed you, Young Master Lance.” Pidge heard the oldest human male in the room and she saw that the man was giving Lance a fatherly smile which their Blue Paladin returned with an equally soft smile.

“See? Only Grandpa Eterio lives up to his name!”

“Eh, that is because Grandpa Eterio likes to baby you, Young Master.

“That’s it.”

Learco yelped when Lance took hold of the knife beside his plate and jumped towards him. The rest of the maids and butlers just continued eating and coaxed the Voltron team to do the same while Learco was running for his dear life because Lance has long legs and the stamina to run a five kilometer marathon.

If this was the people that Lance considered as his second family then Pidge thought that she must ready herself in meeting the main family.

No wonder Lance asked them to bring their bayards.

Langst Mini Fic: The Second Family

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Mafia AU: Lance Salazar (OCs mini guide) 

Signs Playing Monopoly

Aries Mars playing monopoly:
*SO COMPETITIVE EVERY TIME*

Taurus Mars playing monopoly:
*I just want to hoard all the money and properties, NO TRADE!*

Gemini Mars playing monopoly:
*Talking up a big game, trying to trick people with bogus deals*

Cancer Mars playing monopoly:
*Pretending not to care, secretly wants to win so bad*

Leo Mars playing monopoly:
*Brags about past wins, pressures others into trades, makes entertainment out of triumphs and fails*

Keep reading

This is how you date.

1. Treat your significant other with respect. This is key. This is essential, and this is way overlooked. When they are in the car with you and they are playing their favorite music, don’t, DON’T YOU DARE tell them their music sucks or that you’re “sick of listening to this shitty music”. Let them be happy. Let them smile. If they are into watching a show that you just can’t get into, don’t insult it. Don’t put a person down just because you don’t get it. Watch the happiness int their eyes as they watch and listen to things they love. You’ll watch that disappear after you chose to insult their likes.

2. Talk. Communicate. Share memories. Share stories. Share songs that make you believe in love. Share movies that inspire you. Tell them what’s going on. You failed your test? lets talk about it. You’re mad at your mom? Why? Talk about your past, but don’t forget to ask what they hope for in the future. 

3. Establish a good relationship to the people that they are close to. Meet their family. Hang out with their siblings. Be friends with their friends. Take their dog on a walk around the neighborhood with them. 

4. GO ON DATES. This is underrated but essential. Take them places. Go on adventures. Take them to dinner. Go do something fun. Show them off. That’s your person, embrace it. Hold their hand at the mall. Cuddle them close at a scary movie. Kiss their forehead at the park. Walk hand in hand at the beach. Compete against each other in laser tag. Go to a drive in movie theater to do something new. 

5. But also take those nights in too. Cuddle up and watch a movie on netflix. Kiss while you’re playing a video game. See who’s more strategic at a game of chess. Laugh as you play a game of jenga and the entire thing falls down. Bake cookies and sing and dance to your favorite songs. Sure, going out and having something to do is fun, but nights in with your babe are irreplaceable. They aren’t boring if you don’t make it boring, or if worst comes to worst, be bored together. 

6. Help them grow. Don’t judge them. Everybody is different. If they are having a hard time in school, don’t yell at them, but encourage them to do better. Be there as a helping hand and a good influence to help guide them. People get lost sometimes, and it’s important that if they feel lost, they do not feel alone. Support their decisions even if the career they want doesn’t make $80,000/year.

7. Don’t compare them to other people. Do not say that you regretted choosing them over somebody else. That hurts, and when you hurt somebody in that kind of way you’ll never get the same person back. Don’t talk up somebody of the opposite gender to make them sound better than you’re boyfriend/girlfriend. Make your bf/gf feel most important. 

8. Show affection. It’s not  old school. It’s not gross. It’s not over done. It makes the relationship. Make your boyfriend/girlfriend feel happy to be with you. Make them smile. Make them laugh. Make them blush. Give them compliments often so they don’t question their worth to you. If they are important make them and their feelings a priority. Don’t be afraid to hold their hand or kiss their cheek if somebody is watching. Don’t underestimate the power of appreication, because it goes a long way. Issues in a relationship will disappear if you remind them of the little things you like about them. Build them up. That’s your baby. Never be afraid to make them feel good.

9. That’s your boy/girl. Period. Don’t leave room for the opportunity to make somebody else make them feel better than you do. Don’t let another man tell your girl she looks beautiful today before you tell her. And ladies, don’t let another girl have the opportunity to tell your man how sexy his new haircut looks before you do. 

10. Lastly, love them unconditionally. Love them even if they break down and cry sometimes. Be there and calm them down during an anxiety attack. Be there for them at 2 in the morning when they’re falling apart and need somebody to talk to, but be there for them when its 3pm and they love thier life. Love them even if they sing a little loud in the shower. Love them even if they find stupid tings entertaining for funny. Love them if they need help with homework. Love them if they fail a class because they don’t know what they are doing. Encourage better, but don’t not love them because of it. They are hard enough on themselves, especially those who have a hard time loving them self. Love them. Love them even if they overslept and missed church on Sunday morning. Love them even if you’re fighting. Love them if their hair is a mess. Love them in the morning before they put make up on or btrushed their hair or teeth. Love them even if they accidentally burn the toast in the morning. Love them when they don’t love themself. Love them if they get a speeding ticket. Love them and give them everything you have. Love with your whole heart or not at all. 



And this, is how you should be when you date somebody.

Honestly I’m going to scream. Alex’s number 1 is Jason, who has been name dropping Dom consistently for no reason since week one. Not because of her social game, but simply because he doesn’t like her, which he has expressed. His unfounded hatred for her is completely irrational, is not even based on a game or strategic standpoint, and him saying Dom’s name a million times to Alex last night plays a big part in why she’s being nominated. This is coming from the man who said a racial and homophobic slur, yet some of y'all wanna act like we’re being unreasonable in saying that Dom being targeted is sketch?

Originally posted by dayslostson

anonymous asked:

Please please write a fic about seijo or nekoma playing lazertag!

“Remember, we are blood. Never stop flowing, keep moving, keep bringing in oxygen, so our brain can operate at his best,” Kuroo declares.

“I want to go home,” Kenma says.

“Kenma, don’t be like that,” Kuroo says. “How great is it that we get to play against Seijoh? This is a once in a lifetime chance to prove our superiority.”

“I didn’t even want to do this to begin with,” Kenma says. “And I definitely don’t want to make this a competition.”

“Too late, it’s definitely a competition!” Yamamoto crows. “We’re going to kick their butts so hard they’re going to feel it all the way back to Miyagi.”

“I really, really don’t want to do this,” Kenma says.

“Come on, Kenma. I thought you’d like laser tag. You get to shoot things just like in a video game!”

Kenma glares at his boyfriend. “It’s like you don’t know me at all.”

*

“As always, I have faith in you,” Oikawa says, with his standard smile that in most situations is very inspiring.

“I’m not entirely sure what the point of this is,” Hanamaki says.

“The point is to prove that we’re the best. We are the best, aren’t we?” Oikawa replies. “You don’t want to let those boys from Tokyo think we don’t know how to play laser tag, do you?”

“Heck no!” Kindaichi bursts out, “We’ll show those city boys who’s boss!”

“Why are you like this?” Iwaizumi asks.

“I have no idea what you’re talking about, Iwa-chan,” Oikawa replies.

*

“Rules are simple,” Kuroo says. “Kill everyone. First team to lose all their members, loses the game. Got it?”

“Wouldn’t have it any other way,” Oikawa says during the handshake.

*

The problem, really, that all the boys rapidly discover is that while they are all probably some of the best high school volleyball players in Japan at the moment, none of them are particularly good at laser tag.

*

“You shot me, you idiot!” Inouka howls.

“Sorry, Inouka!” Lev shouts, as he gleefully continues firing in every direction. Fukunaga and Kai both leap to the ground to dodge his rapid, aimless firing.

“God, quit it,” Yaku takes aim and fires.

“Hey, you shot me!” Lev pouts.

“It was for the good of the team,” Yaku says.

*

“How is it that we’ve been playing for twenty minutes and we haven’t managed to land a single shot, but they’ve taken four of our guys out?” Iwaizumi asks.

“That Russian kid took a lot of us out when he went on a spree,” Watari says.

“How is our aim so bad?” Oikawa says, outraged.

“This is our first time,” Watari points out.

“We should still be better than this!” Oikawa says.

“Well, we might not be shooting them, but at least they’re shooting each other,” Yahaba says.

*

“Kenma, you can’t just sit here the entire time,” Kuroo says exasperatedly.

“Hm. Yeah. Pretty sure I can,” Kenma says. He’s hiding behind a barrel with his laser gun off to the side, concentrating on his handheld game. “You could always shoot me. That would save some time.”

“I’m not going to shoot you.”

“It seems to be the Nekoma way,” Kenma says.

“Lev had it coming. Kai was an accident. You could at least help us strategize.”

“I am strategizing,” Kenma says, not looking up from his game. “I’m strategically sitting right here.”

*

“That’s it,” Kyoutani says, “I’m Die Harding this. If I go down, I’m taking them with me.”

“That’s not what happens in Die Hard,” Yahaba says.

Kyoutani jumps over a barrel and charges, firing everywhere.

*

“Tch,” Kuroo says. He takes some small comfort in the fact that sure, Nekoma lost, but at least it was mostly by their own hand. He’s glad Oikawa can’t brag to the other volleyball captains over this as a victory. (He’s pretty sure this game is not something anyone is going to brag about). “Guess this is your win.”

“But of course!” Oikawa says.

“You were shot, you don’t get to gloat—” Iwaizumi says.

“Sh, Iwa-chan!”

“Hey, where’s Kenma-san?” Lev asks.

A sudden burst of zapping comes out of nowhere, taking the last of the Aoba Jousai team out with distinct precision that no one had previously displayed in this game.

Kenma emerges from his hiding spot. “Can we go home now?”




A/N: Thanks, anon-friend! I am sorry for how long this took. Also, I really know nothing about laser tag. Hope you enjoyed anyway!!

  • Shin Megami Tensei, a difficult and very strategically involved game aimed primarily at more mature audiences: *has systems that automatically tell you what moves are more effective against enemies in a game with only like five or six elements, has not only an auto battle system but an auto battle system that will AUTOMATICALLY PINPOINT the enemy's weaknesses*
  • yall:
  • Pokemon, a less immediately involved but still very fun game primarily aimed at children: *puts in a system to tell you what's more effective against a certain type in a game with 15+ elements and over 700 monsters*
  • yall: UM??? THIS IS SO BAD???? THIS IS SOOOO BAD???????? POKEMON MIGHT AS WELL BE FOR BABIES NOW SMH GAME FREAK DOEST RESPECT US SERIOUS GAMERS :/

This is some fluffy cuddly friend stuff for @varenneoraven <3

IgnisxReaderxPrompto

“I hear you’ve been feelin’ down, Y/n,” Prompto’s voice said through the phone. His tone was concerned.  You could practically hear the frown in his voice.

It had been a while since you had seen any of the guys – they were out on another camping trip and your work schedule made it impossible to hang out with them.  Prompto and Ignis tended to be the ones that kept in touch with you the most. Without your closest friends around, loneliness set in.

Prompto’s voice sounded muffled while he covered the receiver and said something to you could only guess was Ignis,  and after a few seconds of noise that sounded like they were shuffling around, Ignis’ voice filled your ears.

“We’re actually back in the Crown City if you would like for us to drop by and visit, Y/n.”

The thought brought a smile to your lips and you leaned against the door frame to your bedroom. The entire room was in disarray. You had been spending more time cooped up in there than you wanted to admit.

“Do you got emergency provisions?”

He chuckled. “Of course. Prompto will be supplying the games –“ his voice cut out when the blonde shouted, loud enough for you to hear a list of video games he had for the three of you to play before Ignis took over again. “I’ll take care of the food, Y/n. We’ll let you know when we’re at your building.”

“Thanks, Iggs.”

An hour or so later, the doorbell buzzed. Prompto swung the front door open the instant you yelled that they could come in, and he held it for Ignis, who carried armfuls of grocery bags. It had to be every possible comfort junk food in the world, which wasn’t surprising. He may know how to cook a thousand better things, but even Specs liked to indulge. He set the bags on the counter, all but one, which he unloaded and put in the freezer so the ice cream wouldn’t melt.

Prompto beelined for you after shutting the door and dropping his bag of video games on the floor. He swept you up into the warmest hug he could muster, lifting you an inch or two off the ground to give you a little twirl as well. You couldn’t help grinning when he carefully set you back on the floor, and he held you at arm’s length to get a good look at your face. There was that sweet, lopsided grin of his.

Therrre’s that smile I like seein’,” he noted with an affirmative nod. “It’s too bad you couldn’t come along with us! Have you been sleeping well? Work going good?”

“Pretty much all I’ve been doing when I haven’t been working…” you shrugged. “Work’s a slog, as usual.”

The blonde frowned, and when you cast a sidelong glance at Ignis in the kitchen, you noticed a concerned frown tug at his lips as well.

“Company would definitely do you some good, Y/n. Looks like you’re stuck with us tonight.”

Prompto pumped his fist in the air. “Hell yeah, I love sleepovers!” he hurried to the living room after retrieving his bag and immediately started hooking up all of his consoles to your TV.

“I brought some old Mario Parties. The good ones,” he called to you while you headed to the kitchen to join Ignis. “I got some Resident Evil for if you wanna get spooked,  I’ve got PT still, Yakuza 4, a couple of Zeldas… Smash. We’re so playing Smash. Have you seen Iggy’s Samus? It kicks ass.”

Ignis grinned when you accompanied him. He already had nearly every bowl in your kitchen filled to the brim with junk food. Popcorn was popping in the microwave. He opted for carbonated fruit juice instead of pop, which sounded good. You grabbed a bottle and popped the top off, then took a drink. Clemetine-flavored, and sour. He snickered when you scrunched your nose, and like Prompto, he pulled you into a warm hug after you set the bottle down on the counter.

“If I had a means to get you some free time to breathe a bit, I would, Y/n,” he said, smoothing your hair with his gloved hand. “If you want to talk about anything, you have my ear.”

Your eyes met for a moment and he smiled warmly at you, then turned to grab a few of the bowls in his hands and make his way to the coffee table in front of the couch to set them down. Mirroring him with some of the other bowls of snacks, you followed.

Prompto knew where you kept all of the blankets and pillows in your closet, so it wasn’t surprising to find him already piling them up on the couch, then flitting around the room to dim lights and double check that everything was plugged into the right outlets. He handed a controller to Ignis, one to you, and set the other one in his lap once you and Specs had sat down.

The intro for an earlier Smash game played on the screen, and the three of you got to work selecting characters.

After a few rounds, (Prom and you against Ignis and the AI) Prompto and you just stared, dumbfounded at Ignis. How in the world did he get that good?

“I believe that was called a wombo combo,” he said, grinning.

“You’re such a shit, Specs.” Prompto raked a hand through his hair and got up to change games.

“A good one,” he countered, leaning over to grab a handful of popcorn. He tossed a piece at you and you caught it in your mouth, then copied him with a handful of M&Ms.

The night went on with the three of you playing different games, huddled together on the couch with blankets covering you. Prompto and you screamed the most when Ignis booted up RE7 and took the reigns.

“- DO YOU HAVE TO KEEP GETTING CLOSE TO THOSE THINGS?”

Prompto had his head under the blanket at one point, but the dim glow of his cellphone gave away that he was playing King’s Knight in effort to calm his nerves. A tuft of blonde hair peeked out from the blanket, along with the occasional glimpse of his bright blue eyes to see what Ignis was doing.

You considered joining Prompto under the blanket, but watching Ignis play was simultaneously terrifying and fascinating. After the first few scares and deaths he just calmly walked through the game, stopping strategically in places right before triggering a monster spawn or something. It definitely took some of the edge off.

“See, look,” he’d explain, swiveling the camera around a little bit. “Right when I touch that floorboard, Jack’s going to show up again.”

And sure enough, Jack bursts through the wall.

Prompto on the controls for Yakuza was a blast. Ignis egged him on by asking him if he was the Dragon of Dojima yet and the blonde was beyond hyped. The revelations when he played as Akiyama had the three of you laughing to the point of tears.

“I WILL BE THE DRAGON, SPECS! YOU’LL SEE.”

Eventually it was your turn to control a game – MGSV, and the three of you sang “The Man Who Sold the World” at the top of your lungs, all terribly off-key.

Prompto had never played, but Ignis was familiar with the game and kept his mouth shut about what was going on in the story. He occasionally shot you a knowing look, while playing dumb with every single question Prompto asked.

“Do you think Quiet’s like a plant or something? Like a really smart plant lady…”

“I don’t know, Prom,” he replied with a shrug.

“WHA—SHE JUST – She can just do that? Like - like she’s Reptile, right? She’s basically a sniper Reptile plant lady.”

You giggled. “…I mean…Sure? That’d honestly be pretty rad.”

“That would be the RADDEST.”

As the snacks dwindled and the three of you grew exhausted from staring at the TV screen, you all began to doze off, one by one. Ignis nodded off first, an arm draped around your shoulder. You reached up to carefully remove his glasses and set them in the middle of the coffee table, and about jumped with surprise at the weight of Prompto’s head falling into your lap. He was snoring. You grinned and snuggled into the blankets and your two friends.

Sleep eventually took you, and it was the soundest, most comfortable sleep you had ever had in a while.

anonymous asked:

Can I ask how exactly you play boardgames with spirits? I'm curious how you go about it.

Sure thing! SO for right now here’s my requirements for board games with spirits:

- div tools if one cannot communicate completely without them
- a board game that has a lot of chance to it and doesn’t require hidden cards or the like. I.e LIFE is ideal. Monopoly works well too in function. 

I’m planning to try board games with more complex requirements but since I’m still getting the hang of balancing everything I’m sticking to simpler games right now.

Right now I’ve only played LIFE which works out well because I handle all the physical aspect of moving pieces, handing out money, fanning out the cards for selection, etc. (Unfortunately, I highly suspect spirits have tampered with the spinner to get ideal spins. Sa, I’m looking at you.) The more involved parts that require decisions be made, I communicate with my spirit companions on what they want to have done. I.e. do you want to buy stock, do you want this path or this path, do you want to go to college or start career? A div method that has numbers works well for LIFE, especially for picking cards out for careers, salaries, and houses. (Though again, I’ve likely had spirits peek at the damn cards. Sa, looking at you again.) I personally also use shufflemancy because of the attitude that can come through on the answers. But as I’ve said, I lack the refined spirit communicating skills others have so I make do with a lot of div; you and others might not need to.

So the short of it is I handle the physical aspects of moving physical objects around but confer heavily with spirits throughout the game on what they want to do. Hence why right now games that require less strategy are what we’ve played but I am sure this method could easily be tweaked for more strategic games/those with hidden information especially for those with better communication skills than I. I hope this helps?