what she means:it has been almost 20 YEARS THAT THE NIGHT WORLD SERIES HAS BEEN UNFINISHED. I NEED THIS LAST BOOK. no i haven't reread the series at least 6 times. NO I HAVENT CRIED BECAUSE I WANT MORE ABOUT MY FAVORITE CHARACTERS. FUCKING JEZ AND MORGEAD MY OTP. WHO IS THE LAST WILD POWER. does the world END? what happens to the DAMNED DAYBREAKERS? THIS SERIES IS OLDER THan I AM I WANT THE EffiNG FINALE NO IM NOT CRYING PLEASE.
Where They Once Were, a stunning Ludum Dare 31 game, puts you in the position of a woman who has found a strange and abandoned cottage while trying to escape some pursuers.
You must now survive in this strangely empty cabin. This cabin is locked, but a key is hanging right by the door, so it seems as if anyone can just go right in. There is plenty of supplies, enough to get a fire going, a gun to keep you safe, and maybe even some food hidden around. Through simply picking up objects and interacting with things, you will be able to light a fire and sleep off your first night in this place. At night, however, things get a bit strange. A ghost seems to loom outside your cabin, over a specific spot that seems to have some sort of skull in it. Maybe its only a dream.
The next day there is a little bit more to do. It is snowing outside, so you cannot go back home. The snow is too thick. You must find some food, keep your fire going, and explore the attic. In the attic is a number of things, including a hidden book. This book is quite creepy, written by a paranoid person who must have also lived in this cabin. The past owner of the cabin must have been crazy, right? Best not to think about whatever drove them out of the perfectly working cabin, in such a haste that they forgot basically everything they owned.
Depending on what you do in day two, you might get one of two visitors; a wolf or a demonic creature. Both of these creatures look to destroy you. Depending on what you do to these two monsters, you can live to breath another night, or die in the middle of nowhere. There are four endings to this amazingly polished game. I, myself, have only found three of these endings, all leading to my demise.
But first, remember, remember, remember the signs. Say them to yourself when you wake in the morning and when you lie down at night, and when you wake up in the middle of the night. And whatever strange things may happen to you, let nothing turn your mind from following the signs.
George rolled over in bed, eyes still closed as he let out a yawn. As hard as he tried, he couldn’t remember a thing from the night before, which seemed strange as he couldn’t even remember drinking. Also strange was the fact that he didn’t feel hungover at all. Opening his eyes slightly, his vision still blurry, he noticed a figure lying on the bed beside him. Obviously he had met up with Sam, but of course he couldn’t seem to recall anything about that either. His eyes finally focussed, immediately widening when he realised that the man lying next to him was not his boyfriend, but was in fact one of the people he hated most in the world. Lafayette. Lafayette, who seemed to be handcuffed to George’s headboard. George’s heart almost stopped as he searched his brain for an explanation as to why his enemy was now sleeping in his bed. “What the fuck?!” George hissed, throwing a pillow at Lafayette and hoping that there was a perfectly innocent reason behind all of this.
#2317.Greninja is actually extremely paranoid about really strange things, one night during dinner he mentally screamed to see if any of the others were mind readers. Palutena and Ness both jumped. Greninja now vigorously avoids Palutena and Ness