A Guide to Survive the ‘Cons Trying to Capture You If You Are a Human
That only applies if (otherwise they couldn’t care less about human casualties)
It’s an order given from superiors to capture a certain human due to information, interrogation or other crucial for the ‘Con cause reasons.
Bribery reasons, especially if you are alligned with Autobots
Other reasons where the human is required to be alive and (relatively) unharmed
We see it nearly everytime. The ‘Con is about to catch the human. The human runs away in hopes of someone saving themselves. The Con makes three huge steps and has the humans in their hands.
It is reasonable for the human to run away from the threat as far as possible. It is genetically coded, it is our fight or flight reaction and seeing something that can kill you is quite horrific. During those moments, the person actually does not really think rationally that there is a way to prevent themselves from being captured.
That is to reach a SAFE ZONE. Believe it or not, after some thinking, I have come to a conclusion that the SAFE ZONE is in fact the area closest to the Con.
To visually imagine this, let’s use Jack Darby and our beloved Vehicon, Steve.
You see, if the Con has an order to safely retrieve you (which means no deaths or injuries) they must be very careful where they STEP.
That gets more than difficult if you are literally. Literally INCHES AWAY from their giant feet. Each step they take has to really well-thought out, not to mention they need to lean down even more than usually to snatch the person.
And now it gets little funny. Running in close circles around them will cause some major confusion, anger, frustration. You get to see them being clumsy as hell. You get to see the trip, get lost, get really puzzled.
And hell you might even get to stand directly behind them and witness the rarely seen clumsiness and utter confusion.
What if two or more Cons are after you?
Use the same method.
In short, running in circles around them could buy you enough time to run and find a hiding spot in order to avoid getting captured by the Cons.
We stay in the rocky general surroundings as usual because drawing backgrounds in cartoon shows costs money, but we get a random trippy hologram and, of course, another goddamn waterfall based power plant. In this episode, Wheeljack and Ratchet play God (or parents), Starscream is severely unimpressed with everything, Bumblebee doesn’t do what he’s told and we meet new characters who will actually stay around this time!
Next time, we leave for different locations again, Spike meets a girl, magic is a thing apparently and another landscape is completely ruined.