stardusts and black roses

More Duel Art stuff

I was reading the Duel Art book again and noticed new, interesting stuff ^^

  • Takahashi created characters first by deciding their personalities–are they fundamentally good or bad? Softer, rounded lines implied gentler personalities while sharper angles were aggressive.
  • Similarly, lines at the top of the eyes indicated egotism while lines at the bottom indicated cooperativeness and dependence on others, which is why Yugi has lines at the bottom of his eyes.
  • Atem has a strong Tutankhamen motif. Tutankhamen was named in part for Amun, while his father believed in Aten, and Tutankhamen’s tomb also had Aten symbols. Takahashi speculates that due to becoming Pharaoh at such a young age, Tutankhamen’s priests and advisers defied his will, seized his power, and forced him to promote a different god rather than following in his father’s footsteps like he presumably wanted.
  • Since YGO was a bit dark, Takahashi decided GX would be brighter, as Jaden doesn’t have a dark side, is cheerful, hot-blooded, and easy to read.
  • Takahashi also felt that GX’s cheeriness meant the protagonists couldn’t grow as much and would be unable to defeat someone like Marik, so he wrote in Jaden becoming the Supreme King, but then felt it was almost too dark. But he feels Jaden became a stronger character after that.
  • The 5Ds Duel Runners were mainly made so characters could travel the world and assemble pretty much anywhere. Originally only Yusei and Jack Atlas were going to have them, but it turned out everyone did.
  • 5Ds’ Dark Signer arc was partially inspired by a miniseries Takahashi had presented to Shonen Jump that got rejected, where 5 heroes with glyph birthmarks were killed by an ancient enemy, got reincarnated, and only had the glyphs to remind them of their past lives, which they’d gradually remember and join forces to take down the original enemy.
  • The main reason the above was rejected was because the sample oneshot ended right as they died. Aside from the geoglyphs and dragon marks, the Dark Signer arc was made by the staff, though Takhashi really enjoyed how exciting the finale was.
  • “Anything can become a dragon” is a central tenet of Yu-Gi-Oh, hence Stardust Dragon, Black Rose Dragon, Barrel Dragon, etc. Takahashi prefers drawing Western dragons but feels as long as it has recognizable dragon elements anything can be one.



Shooting Quasar Dragon!!!

「集いし星が1つになるとき新たな絆が未来を照らす! 光さす道となれ!リミットオーバー アクセルシンクロ !!進化の光、シューティング・クェーサー・ドラゴン!!!」

Tsudoishi hoshi ga hitotsu ni naru toki, aratana kizuna ga mirai wo terasu! Hikari sasu michi tonare! Rimitto Ōbā Akuseru Shinkuro! Shinka no hikari, Shūtingu Kuēsā Doragon!!!

Blue-Eyes Spirit Dragon
1 Tuner + 1 or more non-Tuner “Blue-Eyes” monsters
Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player’s turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player’s turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except “Blue-Eyes Spirit Dragon”, but destroy it during the End Phase of this turn.

Can Be Found In: Shining Victories (SHVI-EN051), 2016 Mega-Tins (CT13-EN009)

Technically the oldest monster in the entire game, “Blue-Eyes White Dragon” is one of the biggest icons in the franchise that remains unbeatable among Normal Monsters. With an obvious popularity among fans of both the series and the card game, this creature remained prevalent in several Decks in one way or another. Its high stats along the support arround its kind makes it a powerful offense from early to late game, while other builds can easily use it as material for all sorts of costs. It was clear that soon or later “Blue-Eyes White Dragon” will gain its very own archetype, combining these mechanics in a single Deck while working on all sorts of bigger summons up to the player’s preferences.

“Blue-Eyes Spirit Dragon” switches the stats from the original Blue-Eyes, yet its abilities can easily take over Duels facing against common gamestyles ruling the game nowadays. While “Spirit Dragon” is on the field, players will be unable to Special Summon two or more monsters at the same time, shutting down several setups and effects arround swarming the field. If an effect in the Graveyard is activated “Spirit Dragon” can negate its use once during any turn, further expanding its Anti-Meta role while on the field. Last but not least important, “Spirit Dragon” has a chainable ability where by tributing itself (As long was Synchro Summoned) can be replaced by another LIGHT Synchro Dragon residing in our Extra Deck (Excluding copies of itself) until the turn ends. This last effect not only can shortcut the arrival of some powerful creatures, but is also an emergency option while confronting certain threats. In resume, “Blue-Eyes Spirit Dragon” alone will shut down some common strategies and temporarily replace itself with another powerful Dragon in case is under danger.

“Spirit Dragon” restricts itself arround the Blue-Eyes archetype by requiring a member for its Synchro Summon. But that doesn’t make it less difficult to bring out, as by being Level 9 we can easily set up its arrival with “Blue-Eyes White Dragon” and any Level 1 Tuner. From being constantly revived by “Return of the Dragon Lords” and “Silver’s Cry” to “Blue-Eyes Alternative White Dragon” taking over with its own Special Summon, “Blue-Eyes White Dragon” will become the main material to Synchro Summon this creature without any difficulties whatsoever. When comes to Tuners is easily covered by the Eyes of Blue archetype along their abilities to bring out “Blue-Eyes White Dragon” in all kinds of conditions, more particularly “Maiden with Eyes of Blue” able to summon the Dragon from virtually anywhere to follow with the Synchro Summon of “Spirit Dragon” afterwards.

The restrictive abilities of “Spirit Dragon” might not cause severe damage to some Decks, but instead affect key cards with great setup or comeback potential on their own. There are a good number of cards able to summon multiple monsters at once, ranging from “Rescue Rabbit” bringing two monsters to cards like “Soul Charge” and “Rekindling” able to revive several points to the point of filling the entire board. Some cards in particular are Pendulum Monsters, as with the pressence of “Spirit Dragon” they will be unable to swarm the board with monsters in their hand and/or with the help of a Link Monster. The ability to negate Graveyard effects it will become as useful, as either negates effects of cards like Goukis and Burning Abyss as soon they land in the Graveyard, or deal with cards the opponent was keeping for later use like the revival of “Plaguespreader Zombie” or reusable abilities such as “Galaxy Cyclone” and “Breakthrough Skill”.

While its two abilities can easily cover against all sorts of popular builds and mechanics, the ability to replace itself with another Synchro Monster can go from an offensive to defensive approach quite easily. The monster that will summon will come in Defense Position, yet is still valuable if we respond against all sorts of disruptive effects trying to clear our field from the pressence of our powerful monster(s). Although restricted to LIGHT Dragons “Spirit Dragon” has all sorts of powerful creatures to take over its position when needed even if is just for a single turn, letting us pick several candidates to fit the perfect scenario. “Azure-Eyes Silver Dragon” will take over with the ability to protect all Dragons from any dangerous effects, “Black Rose Moonlight Dragon” and “Light End Dragon” can overcome tougher enemies under their respective conditions, and “Michael, the Arch-Lightsworn” can banish any target on the board at cost of our Life Points. But probably the one that stands out the most is “Stardust Spark Dragon”, as its own effect protects it from the drawback of “Spirit Dragon” summoning effect to stay on the field afterwards. Otherwise, banishing “Return of the Dragon Lords” from our Graveyard will suffice to keep the new Synchro Monster on the field as soon the turn ends. However, even if the pressence of the monsters “Spirit Dragon” can summon might only last a turn, we still have a chance to use them as materials including the summon of other Synchro Monsters.

Even with a small stat difference over the original “Blue-Eyes White Dragon”, “Blue-Eyes Spirit Dragon” is a very difficult monster to face against with all three of its abilities. Its restrictive effects might only affect particular cards, yet said cards are highly valuable among many Decks to the point that they are only functional with their assistance. The ability to negate Graveyard effects might have the most uses, as can avoid certain effects when cards are retired from the hand and/or field as well stop late game setups the opponent might try to depend on as the Duel progresses. The ability of “Spirit Dragon” to replace itself with another Extra Deck monster is far from overshadowed, as even if the new monster has a temporal pressence it has powerful candidates to bring out as well its chainable position to counter disruptive sources. With a very easy summoning along its Anti-Meta nature and monsters like “Black Rose Moonlight Dragon” and “Stardust Spark Dragon” to take over, “Blue-Eyes Spirit Dragon” is a tough creature to overcome its abilities when faced against.

Personal Rating: A

+ Restricts the use of cards and effects able to summon several monsters at once
+ Can negate effects activated in the Graveyard
+ Tributes itself to summon another LIGHT Synchro Dragon in our Extra Deck
+ Can shut down key cards and effects in many Decks including Pendulum Summons
+ Chainable summoning effect along strong targets to choose from

- Below average ATK
- Its negation effects might only be effective against very particular cards or Decks
- The monster we will summon will only last a turn

alexis-the-toasty  asked:

I really love Dragon cards! What are some of your favorite dragons in Yu-Gi-Oh?

So many, like honestly there are too many good Dragons O:

Love all Blue-Eyes monsters, and the original Red-Eyes Black Dragon…all the Signer Dragons from 5D’s (Stardust Dragon, Black Rose Dragon, Red Dragon Archfiend, Ancient Fairy Dragon, Black-Winged Dragon, Life Stream Dragon, and Power Tool Dragon); the Winged Dragon of Ra; Slifer the Sky Dragon; Uria, Lord of Searing Flames; Interplanetarypurplythorny Dragon…

There’s so many but I can’t think of any more atm D:

ACOMAF: Feyre & Tamlin Wedding Scene

So I saw this new summary for A Court of Mist and Fury and, not going to lie, burst out laughing at the thought of Rhysand interrupting Tamlin and Feyre on their wedding day because it’s so typically him. And so one thing led to another and now I have my interpretation of how I imagine things will go down the day of Feyre’s wedding. Enjoy.

Keep reading

Zarcmas Carols (Pt. 1)

You know Blue-Eyes and Red-Eyes and Slifer and Rainbow

Crimson and Archfiend and Stardust and Black Rose.

But do you recall?

The most famous Dragon of all?

Odd-Eyes, the Pendulum Dragon *Dragon*

Had heterochromatic eyes

And if you ever saw him *saw him*

You would see it’s not a lie

All of the other dragons *dragons*

Used to laugh and call him names

They used to tell poor Odd-Eyes *Odd-Eyes*

That his effect was kinda lame

Then one stormy Zarcmas Eve

Yuya came to say

“Odd-Eyes with your special effect

Won’t you destroy Yuri’s Fusion deck?”

Then how the dragons loved him *loved him*

‘Till Yuya talked all creepy

“Odd-Eyes, the Pendulum Dragon *Dragon*

You’ll help me end history!“

(Vocals Here:

Pt. 2 Here! (

(Master Post Here:

gimmickpuppetprincessmoved  asked:


  • M/F OTP: Faithhhhhh but you know that uwu
  • M/M OTP: Tool ;o;
  • F/F OTP: Akiza/that french person idk
  • OT3: Yusei/Crow/Akiza what are you doing to me
  • Favorite Canon: Is there??? canon???
  • Favorite Crack: Is Squable crack?
  • Guilty Pleasure: I guess Squable or Crow/Akiza jdsk
  • Pairing I Hate: noonnnne??