I’m so impressed with the Life is Strange cosplayers. 

I mean…

You have the Max Caulfields:

Then you have a Victoria Chase:

Then Chloe Prices:

The pure cinnamon roll Kate Marsh:

And Lisa:

Damn. It’s like every character is slowly coming to life. Incredible.

Max Caulfield cosplayers:

1st pic: soda-qt

2nd pic: tori-mori

3rd pic: cinniebun

Victoria Chase cosplayer:

vanillapatch

Chloe Price cosplayers:

1st pic: wisekumagoro

2nd pic and 3rd pic: ekzoticheskayatwar

4th pic: yuu–tan

5th pic: aryatastic

Kate Marsh cosplayer:

alizomury

Lisa cosplayer:

watermemax

youtube

Still about 27 hours to go until the next ATR - but hey anyway -here´s the link to the stream, including Countdown!

Bravely Second: The Importance of a Good First Impression

WARNING: Contains mild spoilers for the first few hours of the game. I make sure not to spoil any of the major twists though.

It’s no secret that I adored 2012′s surprise hit, Bravely Default: Flying Fairy. I adored the cast of characters, I enjoyed the story, and I thought the core battle system was stupid levels of fun. 

That being said, there’s a lot of things that its sequel, Bravely Second, needed to address. By setting it in the same world of Bravely Default (two and a half years later), players will inevitably end up seeing lots of familiar locations and characters. It’s not entirely unlike the same issues Final Fantasy X-2 of XIII-2 faced. How do you make a direct sequel feel brand new again without completely redesigning everything from the ground up?

As it turns out, the secret is in making a good first impression.

Keep reading

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We can all breathe a sigh of relief: Square Enix has listened to fans and toned down the once-skimpy outfit worn by Mobious Final Fantasy’s male hero. 

When the game was first revealed, Final Fantasy fans were concerned that this was almost too much fan service. How could they focus on saving the world if they were constantly confronted by their avatar’s toned backside? Thankfully, Square Enix recognized how uncomfortable it would be for men to play as a character who was designed as a sexual object before an active, heroic subject, and announced today that they had modified his design. His new outfit is far more practical and better reflects the Final Fantasy tradition and aesthetic.

Thank you for being so understanding, Square Enix. 

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Japanese Star Wars toys make Darth Vader and Boba Fett look fiercer than ever

“Square Enix, the Japanese video game publisher behind the Final Fantasy series, has developed a range of Star Wars toys. Darth Vader, Boba Fett, and the generic Imperial stormtrooper have all been given a miniature makeover by the Japanese company, shrunk down to action figure size and released as “Variant Playarts” models, complete with plastic plumes of fire, force energy, and jetpack propellant.“

(Source: The Verge)

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Dragon Quest sketches vs completed designs ⊟

Whoa, this is neat. On the left in these images, you’ll see Dragon Quest’s original monster design sketches from series creator Yuji Horii. On the right, we have final artwork from character designer (and Dragon Ball series creator) Akira Toriyama. And I’ve dropped the monsters’ in-game sprites in the middle.

More comparisons on Cat Spirit’s blog (via Maroonant and GameSpite)!

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