spyro graphics

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The Magic Crafter’s Homeworld

Thriving in such an extravagant and royal land, the Magic Crafters are shy and prefer to work their magic upon the mountain peaks than expose themselves to strangers. They create potions and magic spells for dragons, and defy the laws of physics regularly. They prefer brains over brawn, and are the first to come up with a witty comeback.

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(UPDATE: I found a ripped Super Mario 3D Land character which was 3071 tris, so the rumored 2000 triangle limit is without a doubt false! I’m still glad it prompted me to research topology and polycount optimization, but now I’m at a complete loss as to what resolution to aim for! Please send help!)

It’s study-time!

Since I’m working towards ancient tech restraint limits, I thought I might as well attempt to make game graphics which would fit on the 3DS (now that Unity has 3DS support!).

However, people online seem to claim that the 3DS has a “hard limit” on 2000 triangles rendered at the same time, which is insanely little. For comparison, the PS1 developers usually aimed at 3000 triangle limits, although the machine could probably do a bit more. Some rumors say that the 2000 triangle limit is an artificial restraint, and it’s probable that it’s enforced to make sure that all games in the 3DS library runs at decent framerates, even with post-processing and fancy materials applied (implying that Nintendo doesn’t trust 3rd party devs to optimize their games properly). My graphics won’t be using post-processing at all, and shader materials will be unnecessary because I’m using vertex colours, so I’d love to swap that computing power for more triangles.Now, I’ve thought long and hard about how to solve this problem (and still retain a decent amount of detail and world-size).

First off, I looked at how the old classics did it.

Keep reading

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The Peace Keepers Homeworld

The Peace Keepers thrive in the harshest of environments. Serving as defenders of the Dragon Realm, they are warriors above all else, and always maintain discipline and courage. They are short-tempered and believe only in their ways. From the day they are born until the day they die, they strive to be the strongest warrior they can be.

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Character development in Spyro

—Bianca


• Sunrise Spring : “If I find you here again I am going to be verrrrry angry… and you won’t like me when I’m angry.”

• Midday Gardens : “I suggest you grab your cat friend and whatever eggs you have found and high-tail it back home while you still can… I’m telling you this for your own good, you know.”

• Evening Lake : “Listen to me, dragon—Spyro—this is serious now. The Sorceress is planning a trap for you…”

• Midnight Mountain : “You can confront the Sorceress whenever you’re ready… but be careful, she’ll be expecting you.”