A lot of people asked for this one (you all sinners), so I decided to took my time and made an animation. And that’s why it took me almost 3 week (so sorry for being late!)
I was going to colored it but photoshop is crashed on me tonight. So…maybe later…who knows. There are some obvious mistakes cause like…this is my 5th animation?but is a good practice and i actually enjoy doing them.
Have you ever done/considered doing a tutorial for how you color and shade?
Ok, long post sorry people who aren’t interested
Start with flat colours. This should be what it would look like with perfectly even white light at like.. 75% intensity or something around there - the base colour.
I then create a layer and put it on multiply blend mode, and then cover everything with the colour that is roughly complimentary to the primary light source. In this case the light is going to be yellowish so I use blue (shown in the corner). A colour of mid-value and 30% saturation seems to look best usually. This step represents what it looks like when just illuminated by the ambient light in the scene with no light source.
I then erase in this layer where the light is hitting. I don’t spend too long doing this or any of the steps before the last, I just want to the volumes down as quick as possible, and will clean up at the end. The smaller and/or further away the light source is the more abrupt the zone between light and shadow will be, and conversely the bigger and/or closer the light source is the more gradual this zone will be. The sun for example is very far away and all light coming from it is parallel, so someone outside will have harsh shadow cutoffs. In this case the light source is close so the light hits from a wider range of angles and will have (relatively) soft transitions.
I then make another layer on multiply mode, and use this to do the ambient occlusion - i.e. the areas where the ambient light doesn’t reach and are darker, like the inside of the hood and the creases as shown by my lovely red arrow
I then create a new layer on screen mode and use this for the highlights. The light source is yellowish so I use this colour on this layer
(shown in the corner). I generally don’t do too much here and only hit the spots that are directly facing the source. The closer they are the brighter they will be.
I then create a new layer on screen mode and use this for the other light sources. In this case the only other source is a blue light emitted by the (imaginary) wall behind being illuminated and reflected from the light source. I probably should’ve also done the light from the floor reflecting up, but I didn’t. If this scene was outside, there would be the blue light from the sky, and subtle green light from below from the grass. This is the most important step in my opinion otherwise things look two dimensional.
At this point all the lighting conditions are done and I just need to clean and refine any weird areas.
soooo i was planning on finishing that zaveidxlailah semirealism pic but then @bukkun had to update their lovely fic “eye to eye (heart to heart)” on ao3. i’d sketched the selfie scene some time ago and the update put me in the mood to quickly color it = 7 = sorry that it’s not really accurate tho… OTL
hey, I really love your katara and sokka drawing (they look super cool!), but would you please consider making their skin color darker?... they seem to be whitewashed.
i’m really sorry about that. my computer can’t show the colors in the way i choose, when i think is the color is dark, actually is bright. i’m really sorry, i will try to fix it for other drawings. is really hard to paint when you don’t know the right color that is going to show in the other computer or cellphone.