sorry the pixels

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Carmen’s housewarming party proceeds in the most predictable fashion. They eat and talk and drink and laugh, but despite the jovial atmosphere Westley wants nothing more than to leave. He feels lost here, his mind- and his heart- trapped miles and miles away. Locked, it slowly dawns on him, with a new mother and her baby daughter in a hospital room across town.

“What’s wrong? Where are you going?” Eugenia pouts as Westley extricates himself from her grasp. All night she has clung to him like glue, but this time as she rises to follow him West shakes his head and pointedly motions for her to sit back down.

“I need to make a phone call,” he explains. “Alone.”

“Are you coming back?” she whimpers.

Westley hesitates, but glancing around the room full of strangers he smiles and says, “I sure as hell hope not.”

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anonymous asked:

Dude I absolutely adore your pixel art! Can I ask who inspires your style and how you come up with your really cool color palettes?

Aww, thank you anon! Mm, for pixel art in general I only really follow one artist haha. It’s SYOSA! I mostly get inspiration from old video games. 

Uhh, honestly I wing colours 99% of the time (which is really bad haha). I tend to add my favorite colours to everything (above). I also try to avoid picking colours directly above or below the base colour. This thread really helped me out with palettes!

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GO EKUBO!!!

“how can you like lazytown??”

“it’s meant for kids?? why do you like it so much???”

“i can’t believe you would like something so childish”

“i get liking it for nostalgic reasons, but come on how are you SO obsessed with lazytown??”

“it was just funny for the memes, the actual show isn’t entertaining at all”

“stop talking about lazytown, it’s really annoying”

anonymous asked:

(different anon) I'd love to see a tutorial someday too. Specifically, how the heck do you get your pastries and ice creams and bread to look so soft and natural?! I've made a couple simple food pixels myself, but they all seem so stiff in comparison.

hum well personally i think making things look natural starts wi sketching out line work. (i did a comparison of a bread bun, starting with the same blue sketch to show the differences) i always do rough sketches & work over them bc i think it gives me a better idea of the form.

i know sometimes it seems right to have everything perfect & symmetrical but it all depends on what your drawing in the first place - because you mentioned like bread & ice-cream etc those things are rarely perfect anyway, so i guess avoid being too structured

then i think another big thing is the colour choice & the balance of the halftone dots for shading. I feel like too much half tone & its one big ordered gradient & yeah that looks kind of odd. & for the colour.. its tempting to just pick out the darkest tone & just gradually make it paler for the highlighty bits - but in reality when you really look at something there’s usually a lot of different kinds of colours (even if it is just white bread). So yeah id say experiment with that - i usually exaggerate and go for much warmer colours tbh.

the last thing that i think makes a huge difference is how you do the shine (if any). it helps to just think about the actual thing your drawing (goes wi out saying but curved and squishy bread probably has a softer curvy shine) and it’s probably not such sharp stark white

i feel like the picture just explains it all way better haha 

-`mini tutorial about pixel bread bun´-

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Do not use or repost my art without my permission! Reblog instead!

TheMeatly: “Bendy is a cartoon character who came to life, seeking revenge and kills!

Me: *draws him in pastel, with red glasses and a heart tail*


ack

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Hey hey hey, @lanceweek​ Day 1 is here !  Inner Space/Outer Space.

Well i bet now you know how weak I am ? I couldn’t miss an occasion to draw Blue with her paladin 💙