Trying out different horizon skylines for Arianburh. I love Criquette’s original one (below) best in NH view, but from lots, I think the other ones offer more interesting details. They also retain the hilly look better when the hills in the terrain fall outside of viewing distance.
(I took out all of the deco houses and farms on the other side of the river too, save a couple hidden surprises, so the settlement is now completely surrounded by forest and mountains. It was my first time using Criquette’s trees and I like them!)
(The terrain was originally inspired by the Norwegian landscape, around the Lofoten islands, although I might have used a little too much woodland to be able to claim that connection any longer ^_^)
Textures are from “You Are Empty” + “Assassin’s Creed II”.
No seams. No outdoor shadows.
stdMatLayer and Bounding mesh are fixed. Target-mesh is invisible in Live Mode. Compressonized! There are 2 sky-layers: - 6 recolors of outer sky (”The Tower”, “Rise of Communism”, ”Pray the Gray” + blend-mode versions), - 3 recolors of animated inner sky (clouds) - invisible recolors for both layers.
You can find it in Misc. -> Misc. Costs 1 simolean.
You can find it in Effects section. Just look for preview pictures with clouds.
Place them somewhere in the corner of your n'hood map. There are 4 versions: ”The Tower”, “Rise of Communism”, ”Pray the Gray” and “Clouds”
Fixies: + Mesh was enlarged for compatibility with Criquette’ Horizons + Target-mesh (manhole) is offset from the center, so you can place it on a controller cube of horizon. + Bounding mesh fix
I worked a lot on TXMT params, so now you can use a lot of situational combinations, that let you see EAxis stars at night, horizon mods, rise/dawn from the custom light mods like radiance etc. You are free to experiment with the Great Sky of Totalitarianism.
Keep in mind that..:
- Blend-mode means that any other semi-transparent object (like, say, windows) will get ‘eaten’. But it can be fixed with TXMT param stdMatLayer. The outer blend sky use 0-layer, and inner cloud sky has 1 layer, so sky doesn’t overlap clouds. I’ll post more info later. - The game likes to put your lot in a little box with additional textures to set boundaries. You have to download SimNopke’s Sky Fix. - If you’re using my ‘hood skybox with any semi-transparent lot skybox - ‘hood sky will be visible. So, you will see the transparent clouds from 'hood view through the lot-sky in blend mode, because clouds’ stdMatLayer = 1.
Fasten your seat belts everybody because I’m about to take y’all on a ride.
First of all look what our son is watching. IT”S FOUR IN THE MORNING AND THIS IS WHAT HE IS WATCHING. OUR SON.
And then he just whips out some random eggs and toast in the middle of some rocks? What even is this boy??
Then Ben really wants to go to the park so they take him but Josh WILL NOT GET OUT OF HIS SWIMSUIT (But also look at his him posing. Work it Joshy-boy. Work that pink swimsuit. You’re flame. You are fierce. You are the only B student in this household.
Okay this one is hard to see because he stopped before I could zoom in…
HE TOOK EVERYONE TO THE PARK TO JUMP IN THE GARBAGE
But hey. Look at the cute trio of boys.
And Sky doing push-ups instead of homework. No wonder he is a C student.
Okay. Fast-forwarding to the next day…
Ben got up at 6 AM to grill hamburgers? So at this point my sister and I are laughing. Like, Ben, what are you doing? You’re ridiculous.
BUT THEN HE STARTS THE GRILL ON FIRE
LoOk At ThiS
Jeremy was very tense all day. Cant blame him.
So now it’s evening and everyone is tense and Ben is sad and keeps calling the sadness hotline so we took them to the park.
AND THERE WAS A SECOND JOSH
SO like any self respecting mother…I made them fight.
Cue Josh running away while other Josh chases after him.