silph co


Here are my theories revolving capture technology in a realistic pokemon world. I’ve had the idea rattling around in my head for quite a while, but I just got a prompt to get it on paper, so I thought I would share it!

PART 1. – The first step is the Silph Co. branded Intellechip (name pending, lol) This chip is the key for my idea and is mass produced. The basic idea for step one is that upon turning sixteen, you can apply for an adult Pokémon licence ( until this age, you are considered a minor and have to be registered under your parent or guardians licence, so family pets are fine, but you can’t buy or use poke balls for example, until the age of 16).

When you apply for you licence, this chip is implanted into the palm of your hand. This then connects with the pokedex you are given, which also contains a similar chip. This transfer’s information about you once inputted and is essentially your trainer identification. It also keeps track of your health, has your phone numbers and data etc, and loads of other cool gadgetry. The main point is that it knows you and keeps track of you. In terms of who keeps track of this basic info on yourself, Silph co is a conglomerate that has branches in the police, security and of course, ties to the Pokémon league. No particularly personal information would be there, only stuff that you yourself would be happy putting there, but as it’s a mobile phone, or smartphone, it could be used for online and wireless bank transfers when you lose a match, satellite navigation to the nearest Pokémon centre and various other purposes.

 Whilst they are expensive, there is extended warranty on pokedexes etc, so it’s not too bad to replace. In case of identity theft, if someone were to take your pokedex and try and use it as a fake ID, the dex would read the other persons chip, or lack thereof, and report itself stolen instantly. It has to be close to its trainer to be used as an official league licence, so there Is a good degree of security.

PART 2. – Pokeballs also contains chips. They have two in fact, one for themselves and one that is implanted into Pokémon upon capture. When you purchase a pokeball, it interacts wirelessly with the one in your hand and the one in your pokedex, meaning that it is registered to you to a specific ID and cannot be stolen. Again, there is a degree of security surrounding this kind of equipment. I do imagine, however, that Pokeballs without Pokémon in them can be hacked or gifted to other trainers, but only through use of the pokedex system allowing an official transfer. If they are empty, I don’t imagine them being too hard at all to gift.

This also means that when they are thrown and are not broken, they gravitate back to the trainers palm (ever wondered why they bounce back in a lot of the anime?) meaning they are easier to track if thrown or lost. It also means during battle, they return swiftly to the palm, meaning the trainer can recall the Pokémon at will if they feel it is in danger or needs to be switched out.

PART 3. – When capturing a Pokémon, the pokeball tags the Pokémon with a chip, in the same way we tag our pets. It’s perfectly harmless as the Pokémon is reduced to its ‘energy’ state within the ball. This chip then sends the Pokémon’s data, information, height, weight and all vital signs immediately to the pokedex so that you have a complete and whole view of the creature you have just obtained. It is also at this stage that you can input a nickname.

This means you can monitor the Pokémon’s health directly on the screen, which is what I imagine the ‘HP bar’ to be in a realistic setting. Rather than simply beating each other to a pulp until one or the other goes down, it means they can keep track of how they are doing and switch them out when they are low or injured. In a realistic setting, death is not an unlikely situation, especially for new Pokémon trainers.

This also means that in ‘official’ matches, so with gym leaders, league members or in special battle grounds, this information is transferred to the large screen as shown in the example picture, so that the entire audience can keep track of the match details and how things are going. Think of it as the information that plays about the team as a football match is going on. It also links with a registered pc of your choice, or wirelessly to the cloud network that is available in all Pokémon centres.

This means that, as I imagine a lot of trainers to take laptops with them, they can access their items, plug them in at a local centre and access their whole list of Pokémon, their items, their mail, etc. Upon capture, you also get the option to swap the Pokémon into your team by transferring one from your belt to the pc. Everything is simple and automatic for today’s trainer-on-the-go! (as for PC systems themselves, that’s for another time, though I do imagine it to be much harder to own masses of Pokémon, as they can’t be kept in a box for too long. In fact, I don’t imagine there to be a ‘box’ at all, the pc is just a way of accessing them. They could be sent to live with your parents, a guardian, a friend or a day care in your town, which I imagine to be a very big business and therefore a viable option to keep 10-20 Pokémon per trainer without being cruel.)

PART 4. – The pokedex is also the way TM’s and HM’s are able to be taught to Pokémon. The CD’s are obtained and kept in small cases that can then be installed into the pokedex. Once inside, they can then be taught to any Pokémon in your team of six wirelessly using the chips. As the information is essentially downloading straight into the ball and then into the Pokémon, it’s instantaneous. (In this highly technologically advanced world, I don’t see this as being much of an issue or a question of morals, but eh)

There are a whole load of other things I would like to explore with this idea, but for now, these are the main aspects. It means that information is able to travel freely and swiftly in a world where everything is very fast-moving. I hope this has been explained clearly enough, and do let me know if you think it would make an interesting part to a poster collection, or trainer guide. I also plan on doing information on battles and gym leaders, as well as the league itself. Thanks guys! 

Unless you’ve got motherfuckin shades on like i do and you where them sunglasses at night, there’s no way you wouldn’t have seen this thing’s name up above. but if you did miss it, then that badass creature is a porygon, bitch.

Porygon is a unique mofo because unlike other pokemons them made straight-up out programmin codes which were created by scienticians in the Kanto region. It’s shaped like polyhedrons which iunno are like some funky maths shapes or some shit, and if you gaze into them soulless eyes then who the fuck knows what’ll happen. You’ll probably get transported to like some computer world, trippin.

Since being homie-made, this playa can be found makin it’s crib in places such as officez and buildinz where peeps live. It does not need to eat no food or sleep, but it can still eat it if given. You know why? ‘Cause it’s gracious motherfucker.

Excuse me while I take a break to nerd all over this blog with Pokemon reinterpretations and world building in text. Props to you if you read all of it and don’t run screaming in the opposite direction. These were written a while ago, and I’m tossing them up here because it’s really no fun to develop this even just for fun and not share it. I have 20+ pages of this stuff (I really get into my projects, okay?) and I need to do something with it that doesn’t involve constant rereading looking for misplaced commas.

Something from the second week of February this year:

The flexibility and reliance on Pokemon creates a culture of exploitation and abuse, some of it unintentional. Pokemon are categorised in relation to their purpose:

- companionship

- work

- livestock

- exotic / entertainment

- wildlife

- pest

Those species listed as companions are often considered the equivalent of pets; those listed as working Pokemon are employed in the same vein as people, but not given working rights as per human beings; species listed as livestock or livestock equivalents are produced and raised for food or other related or commercial by products such as fur; species that are considered a part of the exotic or entertainment set have no intrinsic value beyond their rarity or appeal; Pokemon regulated to wildlife are considered equal to general flora and fauna, but may be included in the previous categories in some cases; species listed as pests are seen as problematic or hazardous to humans and / or domesticated / commercial Pokemon.

The extensive obedience exhibited by Pokemon regardless of their lineage or ancestry, often going against the instincts of self-preservation, allows humans to create and maintain the system of companionship and exploitation as seen in current times, suggesting a controlled path of evolution or development in the species as a whole. Strict manipulation of this trait, possibly through controlled breeding programmes, culling, and conditioning, is probable.

Reliance on Pokemon as a source of labour has created a culture of excess in many areas, with local or even national income revolving around the use, exploitation, importation, or exportation of Pokemon as commodities. Silph Co., the company responsible for the design, manufacture, and distribution of PokeBalls, is an obvious beneficiary of the current system. A titan in the corporate world, Silph Co. controls all but a spare few outlets for the production and legal clearance of Pokemon-related items, with many retailers, labs, and centres being owned under their umbrella - creating a near-complete monopoly spanning the entire world.

Conspiracy suggests that Silph Co. is responsible for the current Pokemon-centric culture seen today, and for the existence of Pokemon altogether.

And some stuff on Darkrai, which was written up maybe two weeks ago, or something. It’s not amazingly proofed but it’s readable. Plus this attempt at a redesign that never went anywhere. Yeah. Square brackets are generally personal notes, sort of “remember this for later”. Round brackets are general expansion.

One of two Pokemon directly related to Arceus and considered to be its daughter [Cresselia first]. Like her sister, Darkrai escaped from Arceus’ cycle of foetal cannibalism by freeing herself while in a developmental state prior to complete degeneration / digestion in the womb. While she was able to grow to adulthood, her troubled development and birth resulted in her physiology being “incomplete”. Scars received from the degeneration / digestion process while still a foetus spot most of Darkrai’s form, giving the skin a tattered or burned appearance in effected areas. Similarly, the skin may be especially thin or have a transparent quality in aforementioned spots.

This Pokemon is easily identified by its black, red, and white colouration and awkward legless silhouette. Darkrai is predominantly black, with dark, pinked flesh showing where the skin is thinnest. A scarlet collar jutting upwards like a jaw from her chest shields the head and neck. Long, white hair grows out from the scalp. The strands are especially fine, lifted in the slightest of breezes. The same hair grows out from the shoulders and lower back, but black in colour. Darkrai’s face is punctuated by a pair of bright blue eyes and a sharp jaw. Her teeth are semi-transparent.

Darkrai creates and is attracted to the electromagnetic pulses released by the brain during REM sleep. She will hover above or around individuals with especially strong signals, whether human or Pokemon, as if mesmerised or in wait, only to leave once the signal is interrupted or drowned out by a stronger pulse. When hovering over an individual Darkrai will attempt to commune or otherwise interact with the electromagnetic field of the chosen mind, releasing her own pulse to compliment that which has caught her attention. Such attempts result in interference in the chosen individual’s mind, creating vivid nightmares. The dissonance created by Darkrai’s attempts at interaction is not limited to the single victim, but will effect any human beings or Pokemon currently experiencing REM sleep within a radius of multiple miles. Any dreaming figures caught within the Pokemon’s mental pulse will experience night terrors of varying strength, with those of greatest strength or vividness occurring closest to Darkrai’s then-current location. The reason for the Pokemon’s attraction and seeming fascination with the minds of other creatures is a mystery but is presumed to relate in some way to the structure of her brain, which is said to be twice the mass and the “inverse” of that of a human. Neither claim has been proven.

This Pokemon has a noted dislike for bright light, avoiding sources or pools (direct or reflected) with an energy output greater than 40 wats. This is believed to be because of a malformation in the iris in one or both of Darkrai’s eyes, possibly synechia or iridodialysis. General exposure to or flashes of light brighter than 50 watts will result in temporary blindness.

Darkrai is capable of reproduction, as multiple copies of her have been observed in the wild, and are assumed to be her offspring. Unlike her, these offspring are genderless and incapable of reproduction, lacking the required organs, or possessing them but not their functionality [underdevelopment, partial development, immune system response resulting in degradation / destruction of fibers - eventual death due to infection]. Darkrai’s offspring, termed Psuedorai, are notedly smaller in stature than their parent and do not share her avoidance of light, susceptibility to blindness, or “incomplete” surface physiology. They otherwise exemplify all of their parent’s behavioural and physical traits. Psuedorai are known to the general public as Darkrai, while Darkrai herself is largely unknown. Few individuals have observed Darkrai, and any reports of her existence are considered “sightings” of a merely “very large” Psuedorai, categorising her as an unlikely anomaly in the species at best and a cryptid at worst. The lack of recognition as a unique member of her species has thus far protected her from the pursuit of trainers and poachers.

How Darkrai reproduces and if applicable, with what, is unknown. She is usually unaccompanied by her offspring [87%], but at times may be tending to one [96%] or two [4%] infants [9%], or followed by a sizable train of 30+ Psuedorai [4%] who will trail after her for up to three days before breaking away.

Okay back to actual work.