benignmilitancy  asked:

Why is everything about Silent Hill 2 so scary? Even the pause menu's creepy e.e

what a fucking question

i mean it all really comes down to building atmosphere. the only things that the pause menu provides are visuals and sound, and those things alone in a horror story can really only build atmosphere. but silent hill 2 is really good about building atmosphere. honestly it should be a case study about horror atmosphere? there’s not a lot of things that are objectively scary in sh2, like there aren’t a lot of scare moments. it’s all atmosphere. sh2 builds this really oppressive sense of dread. this is characterized i think by the fact it has this strong grey/blue/green color pallet for a lot of it, with the exceptions (maria is a sort of… deep magenta, pyramid head is red) being really important. sh2 is all about making you feel unsettled and building and constantly oppressing (heh) the player with this really atmospheric horror. thats why its scary. its hard to pinpoint like one scary moment but it is really scary as a like, experience

when you’ve played a certain video game over than ten times already but you go on tumblr and see some cool gifs and pictures and you’re like “o, fuck it man, I’m gonna replay”

  • me, whenever it's foggy outside: IN MY RESTLESS DREAMS... I SEE THAT TOWN. SILENT HILL. YOU PROMISED ME YOU'D TAKE ME THERE AGAIN SOMEDAY, BUT YOU NEVER DID. WELL I'M ALONE THERE NOW, IN OUR SPECIAL PLACE, WAITING FOR YOU. WAITING FOR YOU TO COME SEE ME, BUT YOU NEVER DO. AND SO I WAIT, WRA----