should try to digital art more to improve

How to draw


Don’t forget to download the elemaps and brushes Text !

Download elemap 

Download brushtext

These brushes are the ones which I use the most :

RUSSESKETCH is for sketching

CYAPEN is for blending

And Crayon is (one of SAI’s default brushes ) for filling

Let’s begin with a messy sketch :

On a new layer, you need to use the “RUSSESKETCH brush”

and you don’t need to worry about drawing neatly!

Make a new layer to draw over the sketch.

(with a colour of your choice) Use CRAYON brush and make sure to not leave any gaps!

Then take the bucket and fill it in!

Then you will fuse your 2 layers together

Now its time to blend! Take the “CYAPEN brush”, then take another colour of your choice ,you can add even more details on your hair and try to give it an interesting shape!


1: You can try many elemaps! It might give you some interesting textures to use!

2: Feel free to change the scale, density or texture and then try to experiment in even more interesting ways!

3: Don’t be shy! Try messing with the contrast! It might give an interesting colour to the hair!

4: It works for colour gradient!

5: If you want to make the texture and shape of your haircut better, don’t use the eraser! Keep your brush and click on the transparent button!

If there is something you don’t understand or something I should talk about and explain even more, feel free to send me a question! I will try my best to explain!

I hope this can help some artists to improve!

Thanks  @jendra82 without you i couldn’t do this tutorial !

hakimirektman  asked:

Im trying to draw(beginners) on my desktop do you have any suggestions and tips ? And what type of software do you prefer ?.

Ah!! I’m so happy for you!!  :D

Well I’m also a self-taught digital artist for the past… two years?  xD So I’m just gonna give you some tips based on my experience as a beginner so far.

1. Get a graphics tablet / pen tablet

You don’t need to get the fancy or expensive ones, anything compatible with your computer / laptop would do :)

-This would help SO MUCH when drawing! Its less time consuming and has features like the pen pressure, which can’t be found on a trackpad  / mouse :’3 

* they are kinda hard to get used to at first, but with lots of practice, you’ll get pretty good at it :) I actually put away mine for like a year because I gave up after using it after the first few tries xD  Please just… Don’t give up! ^^”

2. Suitable software(s)

There’s… a lot of softwares you can choose to begin with!

As for me, I begin using Sketchbook Express because I’m on a Mac.  Its a very simple and neat software for beginners! But not so many features they offer for making more professional looking arts . I suggest you get the free art programs first unless you’re very serious about pursuing into digital art. 

I heard Krita, MediBangFireAlpaca, and Gimp and  are also other good free softwares as well. 

^^^ download link is on the name of softwares (bold) ^^^

*Once you feel like you got the hang of it, you can try out those not-free softwares. Those have tons more features that you can experiment with!  :) As for me, I use Photoshop CC (I realised most professional Illustrators use this) , while others may use Paint Tool Sai (this software can’t be used on Mac),  or maybe an upgrade of other free-art software like the  Corel Painter and ArtRage. These programs have way more features you can try compared to the free ones. Even I’m still not an expert on my own software XD But we’ll get there someday! TvT”

3. Look up for tutorials! :D 

This is important, because digital art is a bit more different to traditional art in terms of its ability to do more. Some things important to know in digital art:

  • Layers 
  • Terms used in art softwares to work with often
  • Colouring
  • Brush effects
  • Other features you think is important to know…

I suggest learning these from youtube tutorials or online art classes like Schoolism . Also, If you’re also new in drawing, you should try looking up for fundamentals in drawing! It will help improve your art skill for both digital and traditional :) 

But if you’re already good at traditional art, digital would be a lot more easier for you to work with.

And yeah, thats from me I guess. Hope this helps! 

(yes I made the banner in MSpaint don’t judge me)

Here is the long awaited list of Art Tips I mentioned a few days ago! These are Mostly things I’ve learned to help me improve this year. Let me know what you think, or if you have any questions!

  1. Set “practice” goals. Give yourself specific goals, but always word them as ‘practice’ not ‘improve’. Improvement takes time and can be difficult to attain. Meeting a goal to practice things is significantly easier and more rewarding. Improvement happens with practice and you’ll see it later on. Be specific with your goals. For example: “Practice Angry Expressions!”

  2. Give yourself a solid time frame for your goal. Define exact dates. It could be a week, two weeks, even a month. Whatever you feel comfortable with.

  3. Do Studies. Studies are a series of sketches, doodles, paintings, etc.. Done following research, usually looking at a photo or physical reference. I usually fill a whole page with quick, haphazard sketches of what I’m studying. If you’re studying birds, fill a whole page with birds, or hands. They don’t have to be good, they aren’t meant to be perfect. It’s just to get the idea on paper to help you form the visual on paper and in your hand.

  4. Change your goal as soon as you feel ready, after your last one. If you feel you’ve completed your goal, feel free to wait as long as you like, but it’s a good idea to have a list of goals so you aren’t left floundering for one. (Since it’s always harder to think of something when you NEED to.) For example: Angry expressions, Faces at low angles, two-point perspective, cool color schemes. It’s easier to move forward with a list of your own making, than leaving yourself hanging.

  5. Thumbnail. I can not say this enough! Before jumping into a big project, you’ll want to get in the habit of doing thumbnail sketches beforehand. No bigger than 2 or 3 inches, I usually fill a page with them. Thumbnailing can help you figure out how to get that posing just right. Or how you want your composition aligned. Small quick sketches of the different ways you could do things, to find how you want to do things.

  6. You can trace your own sketches. That’s right. It took me twenty years to figure out I could just trace my own sketch onto another sheet of paper to make lineart and do color so I didn’t fuck up my sketch. Digital artist, you can use a new layer over your sketch. Traditionally though, THIS IS HOW YOU DON’T FUCK UP YOUR SKETCH. (also if you trace very lightly it erases way better than trying to erase a full sketch. If you’ve never tried to color over a partially erased sketch it is hell.)

  7. Use References. You’d be surprised how many young artists out there think using references is wrong, or cheating. Let me tell you something. Did Leonardo Da Vinci have a reference for the Mona Lisa? You bet your ass he did. As far as I know he had at least two! All the great masters knew to use references. Actually looking at the thing you’re trying to recreate is the easiest way to master it. If you can’t find a reference for something, look for something that looks similar. Having a concept of what you want is quintessential to improvement. Hell, keep a whole folder of references. Hold onto them to fall back on later. Use them to their full extent.

  8. Draw at an angle. For traditional artists, drawing flat on a desk can often result in disproportionate drawings. Things farther away from the the eye tend to look smaller so things on the farther side of the paper can end up enlarged to compensate for our own eyes perspective of the paper. Drawing at an angle fixes this problem. It brings the paper into a better angle for your face. (I just lean my drawing board on top of a box of staples. It works lol)

  9. Watch other artists. Written tutorials are a phenomenal resource to many artists. But Video tutorials are some of the most helpful things in the world. Video tutorials can show you, in real time, how it’s done. Actually seeing it happen can really help. (I watch hours of tutorials and speedpaints. I just let them play in the background while I draw.)

  10. Try different materials. I’m not gonna lie, I loved digital art. But it just didn’t work for me. I discovered copic markers and my art has improved so much with a material that I feel more in-tune with. So experiment. Borrow from your friends, try new things in school, in art clubs. Whenever. Sometimes, you just need to try something different, to discover something that works better for you.

  11. DON’T. STOP. DRAWING. You don’t have to be churning out a completed piece every week. No. But you should always doodle, sketch, scribble. Hell, even if you just scribble out some squiggly lines, you’ve done something! You don’t have to share with the world. Just. Don’t. Stop.

Happy Blog Birthday 🎉

It’s been a year. In celebration I thought I’d put on a little buffet of my favourite pieces.

I thought my first year had been and gone but I had a notification from Tumblr today. I should probably get more fresh air. It’s been a lot of hard work and learning curves. The Voyager episode ‘Basics’ paint was one of my first digital pieces and I’m constantly trying to improve my technique.

The top Janeway, is my newest and I haven’t quite finished with it yet but it seems fitting to post it now. I kinda blasted on a colour scheme and it still deserves some tinkering.

Most of these pieces are available at my Etsy shop:

chasingstarlightz  asked:

I have the opposite problem of a previous question asked where instead of trying everything to improve--I can't bring myself to draw (digitally/traditionally) unless it's for an assignment in college or if I'm bored at work and it's usually because i'm really tired or exhausted or I'm lazy--if there any way to combat that? Maybe I should go outside more? I do want to be a storyboard artist one day and I'm scared I'm not doing enough--I don't have a lot of stuff to show in terms of art.

Oof, Meg here and, oh wow, I can relate to this so hard. That’s exactly how I felt in college, I only ever drew really for classes. I think everyone fights this off in their own way, but for me I started being really vocal to my friends/family/ect that I was going to draw something or work on a project and that like mentally motivated me to do things because now other people were expecting me to do it? That’s obviously not something that can work for everyone haha. I also tried to surround myself with people leagues above me in motivation/work ethic both online and off because they would rub off on me and get me pumped to draw. Also when I was feeling lazy, I’d change into my comfy clothes, cuddle up in a quilt with some coffee/hot choco, put on a movie and then just chill out while I doodled. That made it feel less like work and more relaxing! I know it’s tough, I’m sorry! I wish you the best of luck!

i-am-universe-blog  asked:






anonymous asked:

hey nat, can i ask you what a masters study is? you talked about it a while ago when you streamed and i'm curious. if i had to guess it would be studying 'the masters' (artists) but i'm curios about what you learned from it etc. c:

Hi anon! : D

First off, I strongly recommend this video by Anthony Jones which will likely explain the whole thing much better than I will.

What is a master study?

Pretty much what you mentioned - studying the technique of Master Painters (or other artists) to see how they work and help improve your own work! It’s a really efficient way to improve your own skills, if you do it right.

How do I do one?

First off, you’ve gotta pick some masters that you like. They should be well known and (probably) dead. Some of my favourites are Sargent, Bouguereau, Waterhouse, Rubens and Winterhalter, though I have many more. It’s a really good idea to go see works in person (if you can) at Museums, but for studying purposes Wikipedia, Google Art Project and Art Renewal have a lot of good quality digital images.

Next, try to identify what it is you want to learn from the image you’ve found. I’ve not done a master study in a while because I’m lazy but here’s some I did a while ago!

This (left) is a study of Rubens’ Night Scene (right). I picked the image because I wanted to study the lighting and the mark-making. Although you could call this a copy, the ‘study’ part (where you actually analyse the subject and learn) comes from really thinking about what you want to learn from the copy and what you will apply to your own work.

It can be really tempting just to mindlessly copy from a master painter - this won’t help you much! Try to deconstruct how they worked, instead, and avoid digital ‘cheats’ like colour picking and tracing, except for to check your work.

Apply your knowledge

The easiest way to be sure you’re making a ‘study’ and not a ‘copy’ is to try applying the principles you’ve learned to your own painting, or to try to reproduce the painting from memory afterwards! If you don’t apply the knowledge, your study will be worthless.

I made this (really old ha ha) painting based on my study of Rubens’ piece!

Deconstruct your subject

So, different paintings are good for studying different things. You can do master studies of linework or construction too - like Bridgeman or Loomis’ lines. But always focus on what it is you’re trying to learn. You don’t always need to do a copy - instead, in these studies of a painting by Winterhalter (far right), I chose elements of the painting to deconstruct (the colour scheme, the composition and values), and made images that aren’t copies, but rather deconstructions.

You should try not to spend too much time on your studies either - this reduces the temptation to copy. These studies (below) are rough, but focus on shapes and colour. Remember, the important thing isn’t making a pretty picture, it’s learning something!

It can often be frustrating to do master studies, because the skill difference will be so far apart, but by comparing your study to the painting, you can often spot some really critical problems in your own work! For example, this Bouguereau study (left) really helped me with learning how to paint hair and also how to wrap my brush strokes around the form. I then applied this in the portrait on the right!

Hope that helps and that I answered your question! c;

More tutorials available on Patreon! c:

lbvdoodles  asked:

Asking as a fellow RISD student, do you feel like the Illustration department really prepared you in terms of going into visdev or concept art? If so, what classes do you recommend taking? And what tips do you have for pursuing this field? It seems that some of the department is against concept art, and I'm afraid (since there are few classes in this) that I won't get the tools I need to develop further as an artist going into VisDev.

I think, like most other schools, RISD can only take you so far unless you’re self-motivated! Most of the jobs I’ve been getting are because of work I did just for fun/practice. RISD can be really good for teaching you fundamentals, but yes, it prides itself on ‘not being a trade school’, which I think is a little counterproductive and weird. I think RISD has challenged me to do work that’s more conceptual/risky, and otherwise I would have probably played it way safer and made art that’s just ‘pretty’. But I do think it should rework its curriculum to be way more industry-based.

I think they should shorten the foundation program to maybe a few months. There was a lot I did foundation year that I really feel was more to break us than to help us. I’m glad RISD is also at least trying to improve mental health services, because damn, we need it (not just RISD though honestly, colleges in general could all benefit from that.)

Good classes for concept/animation industry: Worldsmith, Cinematic Storytelling, Character Design, Creature Lab, Entrepreneur,  Style&Substance, Advanced Digital Art. There are also a few Maya classes both here and at Brown.

But yeah, ultimately all any school can do is teach fundamentals and help build connections. There are strong students from all schools, and strong artists who don’t even go to school, and it’s all about purposeful practice, putting yourself out there, and making work that you care about.