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I was lucky enough to attend the Pacific Rim: Uprising NYCC panel at Madison Square Garden (and sat in the first row ayyy~~) and took a bunch of notes lol. The panel included the director Steven S. DeKnight, and a few members of the main cast including John Boyega, Cailee Spaeny, Scott Eastwood, and Burn Gorman. Here’s my recap:

General Worldbuilding Tidbits

  • Pacific Rim: Uprising is set 10 years in the future after the last film. DeKnight said that they wanted to show a “new generation of Jaeger pilots who have known nothing but chaos.”
  • Previous characters slated to return, as seen by the trailer, include Mako Mori (Rinko Kikuchi), Dr. Hermann Gottlieb (Burn Gorman), and Dr. Newt Geiszler (Charlie Day).
  • The new main “trio” seems to consists of the main lead, Jake Pentecost, and the late son of Stacker Pentecost (John Boyega), Jake’s best friend and Jaeger pilot Nate Lambert (Scott Eastwood), and tech-savvy Amara Namani (Cailee Spaeny). 
  • 10 years later, the Pan-Pacific Defense Corps (PPDC) has come together to work as an international fighting force, with all of humanity working together - i.e. Jaegers are no longer coded by specific country, like the Russian Jaegers, Australian Jaegers, etc. 
  • This also allowed the opportunity to build Jaegers from the ground up, since they were all previously destroyed in the first film. It was jokingly claimed, “we cancelled the apocalypse and then un-cancelled it to make this movie.”
  • DeKnight discussed how  Del Toro originally set the table with Pacific Rim as a “fantastic visual feast,” so the goal with the sequel was to honor the original, but also expand the universe at the same time. 
  • John Boyega claimed that they weren’t trying to “rewrite what Guillermo Del Toro did, but rather to build upon and expand this universe, and where the humans are at now.”
  • Boyega also talked about how he came onto work behind-the-scenes creatively on the film as a producer. He described Pacific Rim as one of the only franchises he’s come across where the fans are hopeful and “sacred science fiction ground." 
  • Going in, Boyega felt like he had the same creative passion as DeKnight. When they met in LA for the first time, they went over the specific Jaegers and basically what Boyega wanted to see after Pacific Rim. He claimed that "I believe this is everything you want Pacific Rim to be." 
  • One of the goals of Pacific Rim: Uprising is to explain exactly what happened 10 years after the first film, but not necessarily be a complete detachment to the origin story. It was highlighted that there are a lot of young teenage characters in the cast and hopefully that’ll be something that new viewers can relate to. 
  • According to DeKnight, one of the overarching themes of Pacific Rim is: "It doesn’t matter who your parents are, the color of your skin, your religion, or sexual orientation, you can make a difference and be a hero. It’s the human inside the Jaegers that makes you super." 
  • Pacific Rim: Uprising was filmed both in Australia and China. The cast pretty much agreed that as a director, DeKnight runs a "relaxed” and “creative” set - it was a tough schedule, but the actors all felt that they could still have creative input.

New Jaegers

  • DeKnight called them all “badass,” with Gipysy Avenger leading the charge.
  1. Gipsy Avenger: Has a lot of upgrades, including a Gravity Sling which allows the Jaeger to reach out and grab buildings, cars, etc. and hurl them directly at the Kaiju.
  2. Bracer Phoenix: This is the brute force Jaeger. One of its special abilities, above many, is the fact that it’s a three-pilot machine. Therefore, the third pilot can drop into the chamber and operate a pair of massive guns called the Vortex Cannon.
  3. Saber Athena: This is the most advanced Jaeger in the fleet that uses Plasma swords. Also described as a “little experimental,”  and “incredibly swift.”
  4. Titan Redeemer: Has a special weapon called the “ball of death,” which is attached to the end of his arm. According to DeKnight, this was “pretty damn cool." 
  5. Guardian Bravo: Is another brute force Jaeger that has a special weapon called the "graphine arc whip." 
  6. Scrapper: Described as a "little guy,” that’s been slapped together. Since in the future, there are a lot of people pilfering and stealing PPCD technology to make their own Jaegers. 
  • During the Q&A, an audience member asked if all the new Jeagers run on analog. DeKnight claimed one Jaeger is built on sticks (lmao), but the general idea is that no EM-powered Kaijus will be able to take down the Jaegers in this film.

Jake Pentecost (John Boyega)

  • Boyega stated that he “loved the first movie and one of the reasons was Idris Elba.” So, he understood the big shoes that he had to fill. Boyega claimed he understood this responsibility, but  "we [the cast] all worked as a unit, and Jake Pentecost doesn’t exist without the other characters. This is also a great ensemble piece.“
  • When the moderator asked if Jake is trying to live up to Sacker’s legacy, Boyega jokingly claimed: "Hell no!” He went to explain that “the greatest heroes don’t accept legendary status. It takes a tussle and a turn and for Jake’s position. Where we find Jake in the beginning of the film is in very different circumstances from his Dad.”
  • Boyega described Jake as a “stealer, a hustler, and lives in half a mansion. He’s really a guy that doesn’t want to live up to the Pentecost name.”
  • Jake is bought back into the PPCD in a very unique way through his connection to Cailee Spaeny’s character Amara. So, Jake is bought into this adventure and decides that he’s gotta “step up,” after realizing that the “Pentecost name still means something to people." 
  • During the Q&A, an audience member asked Boyega what’s the most rewarding part of being a sci-fi icon. He claimed that he doesn’t feel like one, but working on both Pacific: Rim Uprising has been exciting, since it’s allowed him to jump into various elements of sci-fi that he loved growing up.

Nate Lambert (Scott Eastwood)

  • Eastwood described him as a Jaeger pilot who’s one of the best out there. Yet, he’s still "the tip of the spear,” and really nothing without his best friend Jake.
  • Jake and Nate still have issues in this movie to work out from the past, so Eastwood felt that coming back around and dealing with a lost time with these characters was something cool to explore as an actor. 
  • Eastwood also emphasized that while yes, there is plenty of action in the film, it “has a great story first and foremost.”

Amara Namani (Cailee Spaeny)

  • This was Spaeny’s first film that she was ever cast for. So, she was definitely intimidated and a bit terrified, but knew that fans were so supportive of the first film. 
  • Spaeny didn’t actually watch Pacific Rim until she got the audition for the sequel, and really took it upon herself to dive into the universe in order to understand and respect the original film.  
  • In terms of Spaeny’s film experience, there was also diving into tons of stunts and action and lots of skills that she to catch onto , since she was participating in a whole world that’s already been created. 
  • But Spaeny felt that both DeKnight and the cast were very supportive and helpful, whenever she had questions, so it was really easy for her to dive into Cailee’s character. She also bonded with DeKnight since this was the first feature-length, theatrical film that he ever directed. 
  • Spaeny described Amara as very “independent,” and super “badass.” She’s also a tech-savvy person. 
  • For Amara’s backstory, her entire family was killed in the first wave of Kaiju attacks. So, Amara really “takes it upon herself to dive into Jaeger tech and make sure that when Kaiju do come back, she’ll be ready to fight and protect herself." 
  • While Amara’s past is very different from Jake’s, Spaeny claimed that both of them still see a lot of things in similar ways.  

Dr. Hermann Gottlieb (Burn Gorman)

  • Gorman said he was very excited to be back in the sequel, which felt like "being back in the playground.” He also joked, "I’ve been lucky enough with this face that God gave me to play a few jerks on screen,” when an audience member briefly highlighted his past roles on Torchwood, Revenge, Game of Thrones, and The Dark Knight Rises. 
  • Gottlieb still has problems with personal hygiene. Gorman claimed, “let’s just say that he hasn’t changed his socks since the last film." 
  • In comparison to Charlie Day’s character (Dr. Newt Geiszler) who has moved onto the private sector, Gottlieb chose to stay behind with the PPCD and arguably their most important scientist at the highest level at this point. So, Gorman joked that Gottlieb now, in effect, has a "really great budget,” to work with now. 
  • However, DeKnight makes it clear that where we find Gottlieb is: “as a man still very much affected in what happened in the previous film in terms of his drift and communication with the Kaiju.

There was a brief Q&A and the last question really stuck out to me, where an audience member asked each cast member to sum up their Pacific: Rim Uprising experience in one word:

  • John Boyega: Unity
  • Cailee Spaeny: Life-Changing
  • Scott Eastwood: International
  • Steve S. DeKnight: Mind-blowing

New MC…for the beautiful Countess… (the six leg cat dog fish’s name is Pac,)

LY (she/her) 

Doesn’t know what is going on but she dreams to grow her hair as long as Nadia’s hair

Favorite food: cakes
Favorite drink: tea with way too much sugar
Favorite flower: as long as it’s a flower, she’ll like it.

Ladybug, from 1981, was a clone of Pac-Man, but with one cool little twist: you could flip the walls to change the shape of the maze to box in enemies. 

She predates Ms. Pac-Man slightly (but not by much) and may arguably be the first female video game character. 

Lady Bug was unique enough to win the 1982 Arkie Award for Best Arcade Game. 

Tropes vs Women in gaming: Ms. Male Character

She complains that Ms. Pac-man has no characterization.

Why?

What characterization Pac-man has?

None.

See? That’s the point.

She’s complaining about one dimensional characters having no depth.

And you know why? Because the designers were lazy. It’s not because they think men are the norm, is because they had created something. But people complained, they wanted women on it. So they put a bow on the generic, bland main character and called it a day.

And that’s it. Because the truth is that this kind of characters are only a fraction they don’t represent a majority. There is a world out there of marvelous well written and developed characters that girls and boys can have as a role model.

You see Anita, you could’ve used 5 of the 25 minutes of the episode to expose the problem and the use the other 20 to give examples of well written developed characters and encouraging people to be creative and create even more outstanding female characters; instead you only gave 1:47 minutes to a few personally approved games, and wasted the other 23:13 you are complaining about pink bows and wondering why many people would like to play as male Shepard.

You are not only overexaggerating a problem, you don’t even bother to bring up the solution.

I apologize if this has been more of a rant than an actual review.

Damsel in distressMs Male characterWomen as background decorationWomen as rewardsThe lady sidekickNot your exotic fantasySinister SeductressAll the slender LadiesWomen are hard to animateLingerie is not armorThe Male gazeStrategic but coverings  Conclusions

anonymous asked:

Not every leftist is a Bernie supporter, also. If your only argument in favor of neoliberalism is that the Bernie wing of the party sucks too, that isn't a solid argument. I don't support Bernie nor do I support Hillary, though at least Bernie is actually supporting progressive policies. The point is the left is about Black Lives Matter, antifa, DSA, trans activism, etc. So if Hillary is genuine she needs to go away and give her $$ to real activists. Otherwise she isn't part of "the resistance".

She made a Super PAC specifically to support left-wing candidates, but everyone immediately said it was for taking bribes.

youtube

This talk was given at a local TEDx event, produced independently of the TED Conferences. A three time Olympian and 2 time Olympic gold medallist on Canada’s famous women’s hockey team, Sami Jo helps to show the audience that a “team” needs all of its members, regardless of their role, if they are to succeed. Sami Jo Small’s message is about incredible success and facing one’s feelings about failure. 

TEDx Crescent School June 20, 2014 

Sami Jo Small is a three time Olympian and five time world champion hockey player. She grew up on the outdoor hockey rinks of Winnipeg, MB while her passion for the game was honed in the boys’ minor hockey system. As the only girl she was forced each and every day to prove that she belonged through hard work and determination. 

She accepted a scholarship to Stanford University for track and field but found her passion on the Stanford Men’s Hockey team. While earning a mechanical engineering degree she earned herself a PAC-10 MVP Honours. In 1998 she accepted a spot on the Women’s Olympic hockey team traveling to Nagano, Japan. She has since won five World Championships and has twice been named Championship MVP. She is a three time Olympian and has been a member of two Olympic Gold Medal Winning teams. Sami Jo has been a Right To Play Athlete Ambassador since 2006 and is actively involved raising awareness and funds to support Right To Play’s sport and play programs across Africa, Asia, the Middle East, and South America.

Nalu Week Bonus Days #1

I grunted angrily as “Pac-man” got eaten by another ghost. I slammed my hands on the machine. “Damn it!” I’ve been at the arcade since the moment it opened this morning, only playing Pac-man. I inserted a few more coins into the machine, furiously starting again. For some reason I could never make it past level 19. I jammed buttons and swiveled the joystick moving swiftly. I suddenly felt a pair of eyes on me but that didn’t stop me from making it all the way back to 19 again. I would make it this time. Nothing could stop me.

I fell to the floor ashamed as the ghost, Pinky, had destroyed Pac-man once more. “It’s always Pinky!” I cursed. I heard soft giggles from behind me, and saw a hand reaching out. “Hey, do you’re not bad but do you want some help?” I looked up to see a girl maybe a year or two younger than me. She had long blonde hair and coffee bean colored eyes that seemed kind. “Well?” She asked, snapping me out of my thoughts. “Uh, sure…” It was questionable sure, but she seemed like she actually wanted to help me. I took her hand, lifting me up and she smiled a gentle smile at me. She reminded me of a timid bunny for some reason. Maybe I was the bunny. “Name’s Lucy, nice to meet you,” She chirped. “Natsu. Natsu Dragneel,” I replied. I wasn’t totally sure what was happening. A weird pretty girl was going to help me past level 19? Her kindred smile seemed to curve into a strange grin. A smirk almost as she inserted the coins into the retro machine. She stood up tall before beginning and then she told me words I didn’t think I would ever forget after that.

“Time to get schooled, noob.” 

I watched in dumbfounded awe as Lucy seemed to beat each level quicker than the last. She chattered as she played but all I could focus on was the amount of skill she put into beating Pac-man. “Okay, now that I’m at level 19,” Lucy droned, hitting buttons like no man’s business. “I’ll tell you how to beat it.” I grinned as she explained how she had watched me come in every Saturday to try and achieve highest score. The blonde quickly removed her right hand from the side of the machine, adjusting her hair in the process. She began to point delicately at the screen as she avoided ghosts. “Your plan is always to go the bottom right of the screen when starting. Then you move accordingly to the bottom left of the maze.” She huffed as she sped away from an incoming ghost on screen. “You focus on getting every last pellet to much when really you could go through here, end up on the other side, forcing the ghosts to go in the opposite direction while continuously collecting pellets,” Lucy conversed to me as I watched, mouth agape, as she introduced her strategy. I stood by her, gazing at the screen as she beat level 19, level 20, level 22, and after about 20 minutes I saw that Lucy had reached level 77. “Damn! What’s your high score?” I asked as Lucy beat 77, moving onto 78. “223,” She said giggling with pride. “Are you serious?! How much time do you spend here?” “Every school break I have, all summer, fall, winter and almost every weekend in between. I’ve had time,” She chortles, beating yet another level. Lucy turns to me to smile, letting her game end. My jaw dropped. “You just lost!” I shrieked. How could she throw away such a good win?! “I know,” She chuckles aloud and I stop to realize my stupidity. “Did you lose on purpose?” I ask duly. She nods, still smiling. “I was taking too long anyway.” I watched as she shrugged and headed to the Galaga game machine next to me. 

“You’re amazing,” I muttered in awe. Her face went a bit crimson around the cheeks. “D-Don’t say stuff I already know,” She mumbled. I laughed, starting up Pac-man again, this time sticking to the strategy she came up with for level 19. “Thanks, Luce!” I added, her looking away from me with a flushed face. After a couple minutes I shouted in cheer. “Yes! Finally!” I grinned. “I did it! I did it-” I turned to see that Luce was no longer next to me, smiling giddily with a proud look on her face like I anticipated. “…Luce?” I scanned the room looking for her, seeing no trace of her at any game. My eyes landed back next to me where in her place I saw a slip of paper tucked into the machine. There was a doodle of Mrs.Pac-man and Mr.Pac-man with a phone number, what seemed to be her address and a note that said:

Hey Natsu! It’s Lucy. Sorry I had to leave early. It was fun hanging out. Pick me up for lunch tomorrow?

I grinned slyly, taking the note and abandoning the arcade for the day. I stepped outside into the bright sun and let my eyes adjust to the light as I happily strolled down the sidewalk. Clouds rolled on the horizon and I found myself smiling like an idiot. I laughed to no one in particular, note tucked safely in my pocket. My heart thumped faster than ever and I ecstatically thought about plans for tomorrow. Not only had I beat level 19 today, but I also found myself a harder game to beat. And her name was Lucy. 

anonymous asked:

Idk if you were a fan of Brianna Fincannon from Prestige Arts Company or not, but on Vanavia Ventura's Instagram page (the owner of PAC) she posted a clip of what looked to be Brianna's solo for this season, and I LOVE it! Definitely one to look out for!

I just saw the clip and I am looking forward to seeing the whole thing! (And I haven’t followed Vanavia all this time lmao)

jarvis-is-my-ghostpilot  asked:

Ayyy so I was thinking Avery in a sweater or something (cause she loves soft clothing that's way too big for her XD) and she's on her computer and it looks like she's focusing really hard on a difficult code to crack but then you see the screen and she's actually playing pac man or some silly game like that 😂

She’s studying, Professor! Really!