You're the best mun, so for this ask, write whatever you want n A n 💙!!!
(ノ*゜▽゜*) Thank you anon!! I’ll just be going over some xeno stuff that I’ve posted before, but newer people might not remember~
-Smell is very important to Hollows. Aside from spirit energy, it’s one of the most essential ways of marking territory and possession. An area that has absorbed a particular Hollow’s scent feels safe to them, as it shows that no one else has been there. However, Hueco Mundo rejects scent. It’s an empty void of sensory feedback, and no smell sticks for long before fading into the white. The result is extremely uncomfortable Arrancar, unable to properly claim their areas or feel safe in something that’s theirs. This is one of the reasons why most of them are so on edge, unable to properly rest because nothing feels safe.
-Aside from the one used solely for combat, Arrancar have a second release form that serves no purpose but temporarily returning to something like their original form. This non-combat release lacks any special power ups or abilities, simply brings out features of what they used to be. It’s comforting to be able to somewhat escape from the strange, too human bodies most of them were forced into, but the lack of power makes these forms to much of a risk to use for long before the paranoia of attack sets in.
-Hollow holes and masks are extremely sensitive, so closely tied to the very soul. The void where a heart used to be is a tender, vulnerable area, lined with raw nerves left behind from the removal. The masks are just as sensitive, a physical manifestation of that very heart, connected so closely with the Hollow’s power and form. Damage to either is remarkably painful, and gentle contact so pleasant it borders on it. Allowing someone to touch them would be a sign of extreme trust, given how easy it is to cause pain through them.