I'd like to incorporate some Myst-like puzzles into the D&D game I'm running, but I'm not sure how to do that without visuals for the players. Do you have any ideas on how I can introduce brain-bending puzzles without it devolving into either a math word problem or a series of intelligence checks?
My friend, Mike Selinker, has published a book all about exactly this. He makes puzzles, and has designed them for RPGs, big nerd events, and all kinds of magazines. Look him up, and I bet you’ll find what you’re looking for.
On a DMing note: whenever my players are struggling, I’ll let them make skill checks (usually INT) to get hints from me.