A while ago, I introduced my best friend to indie gaming by taking him to my local indie gaming ttrpg group. Out of the games pitched that day, he decided to play Monsterhearts (a game about teenage supernatural creatures making it through puberty and high school etc). My roommate plays a werewolf with horrible social skills due to being raised by a pack, and is faced with the task of buying the Queen Bee a secret Santa gift.
Werwolf: okay, so, I don’t know what to get her, so I’m going to break into her house tonight and snoop through her room to see what sort of stuff she likes.
GM: …seriously? Alright fine, roll to see how well that goes.
Werewolf: *rolls 14 on D20*
GM: You successfully break into the house, having learned at school that Queen will be at a friend’s house that night. Unfortunately as you’re passing her parents’ room you kick over a vase and her father comes out of the room to see what’s going on. He starts yelling, asking who you are and what you’re doing in his house.
Werewolf: I’m going to try and convince him this is a dream.
GM: Roll for persuasion.
Werewolf: *rolls nat 20*
GM: you put one finger on her dad’s lips and shush him, stroking his hair and singing gently that this is all a dream and he should go back to sleep. He looks confused so you turn into a dog and tug on his trouser leg, pulling him back to the bed, until he lays back down and pets you sleepily. You turn back to human and kiss his forehead gently after tucking him in, and close the door on your way out.