secondary effects

anonymous asked:

Are groin attacks on men actually the automatic off-switch we see in movies?


They aren’t universal, and you can, in fact, groin strike a woman to similar effect. What a groin strike is actually targeting is the nerve endings in that region of the body, the very same nerve endings that cause humans to experience sexual pleasure. It hurts a whole hell of a lot, it makes you sick to your stomach, and you bowl over to protect yourself. Nailing a woman with a groin strike is more difficult than a man because the area is smaller and it’s more difficult to hit. It can happen though, it’s happened to me in training with a partner.

Anyone with a strong pain tolerance is going to be resistant to groin strikes, just like with anything else. Some people are more sensitive than others. Other people will recover quicker than others. The rarest find won’t feel it at all, and they’re out there.

And, of course, if you’re opponent is wearing a cup then the groin strike goes right out. That’s why you wear cups when you’re sparring, so it doesn’t hurt when you get hit in the groin. So, if they’re armored, you’re out of luck.

It’s a pretty good stunner if you can land it and they’re not prepared for it, but it’s not a finishing move. When you see groin strikes in martial arts or just as self-defense, they’re part of what we call “combinations” which is a series of strikes performed one after the other. You use the groin strike to stun your attacker, and then follow up while they’re distracted by pain.

So, say you want to use a knee strike to the groin. You’ll grab them and strike the groin, then you grab their head and slam it into your knee again. You may hit them several more times after that if they don’t go down, but the groin strike is the opener or secondary to more effective moves that would be difficult to pull off if they weren’t distracted by pain or were… you know, upright.

The general populace often has a hard time grasping the concept of techniques feeding into each other. “I do this, so I can get over there, to do that”.

Groin strikes are conventional wisdom. Enough people have hit boys in the groin and see them bowl over to know that it’s somewhat effective, and enough boys have been hit in the groin to know it hurts.

You know what else hurts?

Your shin.

Getting hit in the shin hurts a whole hell of a lot too. It’s actually easier hit as it’s a much larger target and you don’t need to be nearly as close.

Anywhere on your body where the bone is near to the surface/isn’t protected by muscle, is direct access to your nervous system and works about as well as a groin shot. So, kick ‘em in the shin. Boxing the ears is another good one, you rattle the inner ear and cause them to lose their sense of equilibrium which makes them dizzy and they… stumble. Hit them in the nose. Their eyes will water, their nose will swell, both of which impact their ability to see.

You can, in fact, chain these together too.

Kick them in the shin. Box their ears. As their head comes forward, hit them in the nose or punch them in the throat. Then, if they’re still coming toward you or you’ve grabbed them by the shoulder or the head, knee them in the groin.

There aren’t a lot of one hit wonders when it comes to fighting, and if you did get one then you’re damn lucky. There is no 100%, no sure shot, no total shut down, no universal technique that will give you perfect accuracy on every human you will ever meet.

The problem with groin strikes in movies is that they’re actually a joke about manhood and dominance. Sometimes, it’s used intentionally and, sometimes, it’s not, but it doesn’t go much further than, “ha, ha, she hit him in the peen” and he goes down because the big, tough guy was really weak after all. It’s become that “Tough Girl Move” and is supposed to convey she’s tough, and brave, and everything that comes with a poorly thought out action girl.

In the movies, the groin shot is about dominance and asserting superiority. Whether it’s a woman doing it to a man, or a man doing it to another man (but it’s usually a woman), that’s what it’s normally about. It’s just a co-opting of the Alpha Male Bullshit Package for an Empowering Moment. It’s telling that these moments revolve entirely around the physical embodiment of manhood, because it’s often treated as the only weakness a man possesses. Given the groin shot is often paired with the threat of sexual assault, you can see all threads weaving themselves together for the underlying themes. The man is brought down by his *ahem* desires, the woman flees, and the scene is still all about sex.

So, you know, fun.


This blog is supported through Patreon. If you enjoy our content, please consider becoming a Patron. Every contribution helps keep us online, and writing. If you already are a Patron, thank you.

Drugs & Dragons: Fantasy Drugs In D&D

Drugs in the D&D game follow many of the same rules as poisons, allowing saving throws to resist their initial, as well as secondary effects.

Magical effects can negate or end a drug’s effects, but they do not restore hit points, or other effects caused by the substance.

A creature that willingly takes a drug automatically fails both saving throws.

It is not possible to intentionally fail the initial save but attempt to save against the secondary effect, or vice versa.

Save DCs are provided for situations in which a character is unwillingly drugged.

Sample Drugs

Below are examples of drugs that can be introduced into a campaign; many of them are effective against some sorts of mental disorders.

Table 6–12 provides some specifics for each drug, and the text description for each one provides the following additional information.

Initial Effect: The effect of the drug if the initial Constitution Saving Throw is failed.

Secondary Effect: The effect of the drug if the secondary Constitution Saving Throw is failed 1 minute after ingestion.

Side Effect: The side effect (if any) that occurs immediately upon taking the drug.

Overdose: What (if anything) constitutes an overdose and its effect on the character.

Keep reading


Cleric Divine Domain: Eternal Pilgrim

Hey look at that, I’ve designed another subclass based on a Kor character! This is a subclass I’ve been working on since before I started this blog, and I’m finally happy with it. The Eternal Pilgrim subclass draws on several sources for inspiration. First and foremost is naturally Ayli, Eternal Pilgrim:

Both the Channel Divinity abilities are based on Ayli’s two activated abilities. I chose to deal damage to friendly characters as opposed to sacrificing them outright, as creature death is arguably much more significant in D&D than MTG. For both the channel divinity abilities, but the first in particular, I felt that adding cleric level to the secondary effects was better than just having an effect equal to the damage, as the way I did it provides some net gain. 

I chose temporary hit points for many of this domain’s abilities from a mechanical standpoint more than a flavour one, as it allows more opportunities for cleverly using the Touch of the Void, Sacrificial Transfusion and Blessings of the Forsaken Gods -Ulamog abilities, as they can be used to buff instead of solely healing. For example, an Eternal Pilgrim domain cleric can help out a weedy spellcaster who is facing a terrible threat by borrowing some hit points from a tougher character in their party.

The other abilities that aren’t solely based on Ayli borrow from the flavour of the Eldrazi themselves, such as the abilities at 17th level, which are all based on the powers of the Eldrazi Titans. In particular, Touch of the Void is taken directly from a card name that demonstrates the same effect of the ability in card form (with the flavour text “Some wounds never heal,” I was inspired to add the clause that it can only be healed with the use of magic. This and Ayli’s second activated ability also share the mechanic of exiling creatures, which I mirrored with the decay of bodies of creatures killed by these abilities.

This is something I hope I’ll see used by the player characters in my future Zendikar campaign, and if not something I’ll definitely use for villains in that campaign. This is one of a few bigger projects I’ve been working on for this blog, so expect some bigger posts in the upcoming weeks. Until then, I’m off to enjoy some more of Stream of Annihilation this weekend (I am unbelievably excited about Xanathar’s Guide to Everything)!

anonymous asked:

My dream dog is a Newfoundlander, and I have a responsible breeder already picked out for when I have a big enough yard and a steady job, but I'm finding it hard to find much info on them. Opinions?

They are a relatively rare breed owing to their size, fur and drool, but I have known a few of them over the years.

These dogs are just… messy.

(Image Source)

They are big they seriously shed and they drool like a running tap, which essentially sticks that shed hair to every available surface like glue. This is a breed so fundamentally unsuitable for my personal lifestyle that I swiftly change the topic every time the boyfriend brings up that he wants one. Speaking of changing topics, lets look at them from a medical standpoint. You may want to make yourself a cup of tea, this will be a long post.

Hips are a major issue with this breed. The Orthopedic Foundation for Animals ranks their hips, as a breed, as worse than the notorious German Shepherd. Worse again, symptoms of hip dysplasia are often aggravated by the increased size or weight of the animal, and this breeds is one of the largest ones. This causes pain and suffering. 25% of them are estimated to have dysplastic hips, with only 8% estimated to have ‘good’ hips.

Elbows are another weakness for this giant breed. Again around 20-25% of these dogs are estimated to be afflicted with elbow dysplasia. Some unfortunate individuals with have both elbow and hip dysplasia, leaving them without a good leg to stand on. Problems often develop by18 months of age, and will cause pain for the dog for the rest of its life.

Tears of the cranial cruciate ligament are also fairly common, due to sheer size and probably other orthopedic dodginess. If not treated surgically this will cause severe lameness and arthritis in the joint.

By the way, if you were wondering about the costs of these surgeries to patch up a Newfoundland skeleton, you’ll probably spend $2.5-3k on the dysplastic elbows, $2.5-3.5k per cruciate tear, and between $1.4k and $7k each side for the dysplasitc hips, depending whether they are diagnosed young, or so late that only a total hip replacement will help. Just so you know.

The consequences of leaving these conditions untreated is arthritis far sooner in the dog’s life than is fair. Some dogs will be unable to walk without daily medication from 4 years of age. Many will be put to sleep simply because their  mobility has become so impaired that they can no longer to doggy things.

Do you need a break? Because we’re not even halfway through yet.

Originally posted by sternenpalast

Personally, I have a thing against bad eyes. I can’t stand eyes that look painful, it gives me the heebie-jeebies. These poor dogs, as you probably have guessed, are prone to multiple eye conditions.

While they do get cataracts, 3rd eyelid gland prolapse and ectropion, the biggest one that concerns me is entropion. This means that the eyelids rolls inwards towards the eye. This means that instead of lovely, soft, moist conjunctiva touching the eyeball, you have prickly eyelashes or haired skin. These prickly hairs rub against the eyeball, constantly, and will cause pain, inflammation, corneal ulcers and secondary effects of healing them.

That’s just constant irritation and pain. It requires surgery to fix, again.

They also get subaortic stenosis (SAS) far too frequently.This heart condition is congenital, it’s present at birth but is often not apparent until 4+ months of age, just long enough to get that puppy well loved in a new home. While it can be managed with medication or heart surgery, only 25% of affected dogs live for more than 4 years. It can cause fainting and sudden death.

(Thanks Richard for picture)

That’s not a great disease to have running through the breed. If they don’t succumb to that heart disease young, they may also get dilated cardiomyopathy when they’re older. You know, because one heart disease wasn’t enough.

Also located under that shaggy mess of drool covered fur is another genetic disorder that can cause them to excrete cystine into their urine, resulting in urinary crystals or great big bladder stones that may require more surgery.

And of course these big, deep cheted dogs are a classic breed that gets Gastric Dilatation Volvulus (GDV aka Bloat) which can happen without warning, leaving you with a choice of either major, expensive surgery or euthanasia.

Working towards the outside of this giant breed, their thick fur might look cute, it it takes maintenance. Prepare for everything you own to be liberally coated in dog hair.

They are also profuse droolers. Their flappy jowls produce some of the most drooly dogs I’ve been, often soaking their own chest fur.

Which brings me back to Hot Spots, (aka moist dermatitis). Persistently wet skin, especially on a thick coated breed that loves water like the newfoundland, A hot spot can be huge and they spread rapidly, sometimes affecting the whole neck. Because these dogs often have some degree of skin folding there, that makes the problem even worse. The same issue happens at the other end if they have diarrhea. And being in Australia, in Summer, when more people than usual take their dogs swimming, there is also a high risk of flystrike in that constantly wet fur with infected skin. Don’t think about that too much.

These dogs are far from being an ‘easy keeper’ and in my experience the estimates lifespan of 10-12 years that one often sees on the internet s a bit optimistic. I do know people who are addicted to this breed and just can’t live without one, but it’s important to know what you’re getting into and I would strongly recommend looking into pet insurance for this breed.

The hours spent writing this blog are supported by Dr Ferox’s Patreon. From as little as $1 a month you too can show your support and choose future topics for the blog.

While anti-depressants work and help people, there is a chance your depression is a secondary effect of some condition.

And I don’t just mean mental health conditions! While people are right to respond to the idea that things like dehydration or lack of yoga with derision, thyroid problems, extreme vitamin deficiencies, and sleep apnea can produce extremely similar symptoms to depression.

I only mention apnea and thyroid issues because those are the ones I know! I’m sure there’s even more.

I just want to bring attention to this because I tried unsuccessfully to treat my depression-like symptoms with antidepressants for years, and I have had recent success with treating sleep apnea. I wish I’d had some idea of this years ago.

D&D Items I came up with at 3 am when I can't fall back asleep that could probably appear in a fantasy costco or whatever.

Great Sword
A regular longsword in appearance and function, but it gives you complements and reassures you after you miss. +2 Diplomacy while equiped, and you get +2 to hit if you miss.

Rich Man’s Club
It’s a Golf Club, one of the big ones. Same stats as a shillelagh, but you automatically crit when striking a prone enemy.

A gun with a small portal in it, the projectile depends on how much money you put in it.
1-10 A regular Arrow
11-100 a Fire, Ice, or Shock Arrow
101-500 A bomb
501-1000 1d4 Bombs, with every 100 above 500 adding +1 bombs
1000+ a Balista bolt

Future Strike
A deadly weapon of extreme power, but the damage has a slight delay. 1d8+3 with 1d4 Chaos Spear, but the damage hits the target 1d4 rounds after the target is struck. (Chaos damage is a custom enchantment in our game, cannot be used by lawful characters. Roll a 1d8. If you roll a 1, nothing. 2, 1d4 ice damage. 3, 1d4 fire damage. 4, 1d4 Electric damage. 5, 1d4 fire and 1d4 Ice damage. 6, 1d4 shock and 1d4 Ice damage. 7, 1d4 shock and 1d4 Fire damage, 8 1d4 damage from Fire, Ice, and Shock.)

Androgynous Clothing
Made for a Nonbinary Wizard, these generic clothes are enchanted so it is impossible for people to tell what gender you are while wearing them. This generally makes people more awkward, so you have +2 to bluff and Diplomacy checks, and +4 to disguise.

Invisible Sculpture
This sculpture was created by a master artisan to be their greatest masterwork, but it was cursed by a competitor to be invisible, and thus the work has been defiled, or perhaps enhanced? The confusion around the meaning of art and whether it is now rendered pointless means you have +4 when appraising or evaluating Art.

Amazon Merchant Beast.
This large flying insect can be summoned using a small push-button, and you can buy basic supplies and sell items on the fly, with delivery fees attached of course.

This is a small fish shaped like a boomerang magically modified to stay alive no matter what. You can throw it at an opponent within 30 ft to ranged attack for 1d6 water damage, but you must make a dex saving throw of DC12 to catch it again. It is also kind of creepy, and showing it gives you a +2 to an intimidate check

Personal Raincloud
This item is a small orb that, when it detects you are on fire, releases a dark cloud that rains on you and gets you wet. However, you must make a will saving throw of DC13 or start feeling depressed.

Migraine Generator
This device is a small device with a suction cup and a button. Place it on a person with a Melee touch attack, and it gives them a migraine, making every task require a concentration check and every concentration check you normally could make is now impossible to do. Lasts for 30 seconds. If you fall prone while holding it, it goes off on you.

Sobering Mug.
Created by an alcohol therapy group, this mug removes alcohol from a drink. Pouring it out restores the alcohol to its contents, and it appears to have alcohol in every way until you drink it and don’t get drunk. On the side is a picture of a smiling dwarf man.

Buster Sword
Like the Final Fantasy sword of the same name, this weapon is a massive hunk of steel made into a weapon. However, this sword is entirely decorative and is impractical for combat, and it only to appeal to a tough person aesthetic. +4 Intimidate while it is on your back.

I am a Masterwork+1 Knife. I am cursed so that I can only ever be referred to in the first person. I have intricate carvings and an Elven design. I deal 1d4+2 damage, and I appear to have no secondary effects. It is unknown how I was cursed.

Chicken of Summoning
Upon first glance, this appears to be a regular chicken. However, if damaged in any way it will summon another identical Chicken of summoning as a swift action, and ruthlessly attack whatever damaged it. The number of chickens will grow exponentially until whatever harmed it is defeated or is out of sight, upon which the other chickens will vanish and only the original will remain. This chicken was discovered after someone attempted to cook it, and the resulting swarm killed a famous chef.

Dice of Fate
Pick a number between 1 and 100, and tell your DM what this is. Roll percentile dice, and if it is what you chose fate itself will aid you, causing a mysterious coincidence that aids your goals.

Enchanted facial Cream
This product is excellent for growing facial hair, and it is enchanted so it grows exactly in the style you want. It can grow on any body, and it looks groomed and well cared for.

Twirling Spear
While in all other aspects a regular spear, if you hold it about your head and make a dex check DC15, you can levitate up 20ft. Using this ability is a full round action and you can only move vertically.

During the occupation of the Briarwoods, not only the farmland was drained of life. The surrounding woods suffered as well, with many young trees dying and the ecosystem falling out of balance.
When Vex took up the mantle of the grey hunt and began to remove the excess of large predators cultivated for the Briarwoods’ hunting parties, there was an unexpected secondary effect. As a byproduct of her kills with Fenthras, a new generation of trees immediately appeared and life began to return to the forest.

Five minute ficlet

Spock shenanigans, part 2.

The first few days after the hand incident with Commander Spock were so awkward you wanted to climb under your lab table and die. You were reasonably sure he was avoiding you, which made apologizing very difficult, and worse, had the secondary side effect of exacerbating your mortification, so that when he did finally come into the lab three days later, you darted to the restroom and hid until he’d left.

When you returned, you discovered that he’d only been in the lab long enough to inform everyone of shore leave, effective immediately. You breathed a sigh of relief. Enough shenaniganery occurred on the typical shore leave that your spectacle on the shuttle would be long forgotten by the time you returned.

Your quarters for shore leave were amazing, with a kitchen that allowed you the opportunity the relieve stress by baking, and you were astonished to find bananas at the grocer nearest you. When you announced to the shopkeeper that you intended to make banana bread, she offered you a few kilograms of brown bananas in exchange for a loaf.

You were carefully adapted the recipe to the ingredients available, which resulted in a loaf that was moister than usual, and more delicious. You knew the captain loved banana bread, so you made your way to the common lounge the crew was spending most of their time in with a few loaves to share.

The first person you encountered was Commander Spock, and you decided to screw up your courage and make things right with a peace offering.

“Commander Spock,” you drew in your breath. “I haven’t had a chance to apologize for the incident on the shuttle. I was unaware of the intimacy I initiated. It was extremely insensitive of me.”

“Captain Kirk told me that he assured you that you could not have known,” Spock replied. “There is no need for you to apologize for being unaware of the cultural intricacies of Vulcans.”

“Regardless, I feel badly about it, sir. Please, let me apologize. And, uh, here!” You thrust the banana bread into his hands, careful not to touch him. “I managed to get my hands on some bananas. Turns out the changes I made to the recipe make it completely vegetarian.”

There was a slight wrinkle at the corner of Spock’s mouth that you suspected might be a smile. “Thank you, Y/N,” he commented. “I grew very fond of bananas while I was at the academy.”

You smiled, the first relaxed, genuine smile you’d had since you’d unintentionally molested him. “I hope you enjoy it. I’ve got a few loaves in the freezer ready to go back when we do, if you want more.”


You were curled up on your couch, watching an old holo of a movie from before the time of space travel in your nighty when a knock sounded at your door.

Slightly self-conscious about your state of undress, you opened the door and stood behind it, just enough that the low V of the nightshirt wasn’t too obvious.

Spock was leaning against the door jam, his posture loose and his eyelids hooded. “Y/N, I wanted to thank you for the banana bread.”

“You’re very welcome, sir. I’m glad you enjoyed it,” you replied. You’d never seen him looking so relaxed. He reached over to you, and placed his hand on your cheek. Your eyes widened. Even without knowing how intimate touch was to Vulcans, that gesture was completely out of character for him.

“You’re lovely, Y/N,” he said, stepping into your space with a soft look and gentle laugh. Your eyebrows shot up. “Did you know that chocolate is an intoxicant for Vulcans?”

“I think we both know my knowledge of Vulcan is woefully inadequate,” you laughed nervously. His touch was warm and the look he gave you was mesmerizing.

“I’ll teach you.” He leaned forward and brushed his lips against yours, startling you.

“Oh my god, Spock! Did I get you drunk?” You pulled away, surprised and horrified. As you pulled back, Captain Kirk stepped out of his room across from yours, took one look at the scene in front of him and began to laugh.

“You gave him chocolate chip banana bread?” He crowed. “This is beautiful!”

“Just kill me now,” you groaned, tears of mortification filling your eyes. Kirk’s amused look softened, and he slipped his shoulder under Spock’s arm.

“I’ll take him down to Bones, see if we can’t sober him up,” he promised. “And sweetheart, wipe the tears away. You couldn’t have known.”

“You said that last time too,” you groaned, watching the captain drag the large Vulcan down the hall.


Lighting and secondary lighting, effects and some color correction. 

I didn’t go into very high detail on this piece.  I would usually add texturing and attempt rendering (like a certain @pyramidheaddezby does) if this was a stand alone piece, but since this is actually a small part of a comic, I will stop here, because I don’t hate myself that much XD  

WorldBreakers - Sword of Kings

When a world is created, it is marked with a sort of pattern, or sigil.

Like a signature, you could say.

This sigil imparts permanence to the world that has been shaped from the primordial Chaos. Without it, the world itself would decay and dissolve back into nothingness.

At times, a world may face great, catastrophic dangers, threats that would cause untold destruction and loss of life. In such times, the sigil’s other purpose is revealed.

Each sigil, as a secondary effect, produces a weapon that can be used in defense of the planet. The type of weapon varies - it is based upon the abilities and preferences of the one who created the sigil, and its origins also affect the natural inclinations and characteristics of the planet as well:

A “Divine Word” could be created from a sigil left by a deity of Paladins. Such a planet’s population would have an inherent inclination toward religion and faith, and miracles may be more commonplace.

A “Warrior’s Path” might form from a sigil created by a god of Strength or Combat. A planet with this as its origin may be in constant conflict, war-torn, or perhaps in a constant state of tense, enforced peace, with rigid military structures and governments.

And so on: “Rogue’s Whisper,” “Mage Tongue,” “Nature’s Fury,” “Songblade.” Likely, even more variations exist.

Collectively, independent from and sometimes despite the form of the weapon, sages refer to such an artifact as a “Sword of Kings.”

An undisturbed Sword of Kings will most commonly be found in a stone altar at the center of the sigil which created it. If the world is uncommonly lucky, it will stay there. When a Sword of Kings is removed from its altar, the sigil becomes inert - withdrawing its power of Permanency from the world. Thus, typically only a world-altering event will cause the semi-sentient sigil to reveal its presence and location.

If the weapon is not returned to its altar within a certain span, or if it is taken off of its home planet or destroyed, the planet will begin a slow process of decay. After enough time, the planet dies completely, and then dissolves back into Chaos.

Fortunately, additional sigils can be created in the event that the original has gone inert. At one point Earth had a Songblade, created by the Celtid Druids and Bards when the original sigil was inert. When the Catholic Church expanded, however, the new sigil was discovered and destroyed as a perceived threat.

Earth’s original Sword of Kings was a Divine Word, the same weapon wielded against Adam at the Garden of Eden, and it has resurfaced a number of times, including its emergence under the name of Excalibur. Since its return to the Lady of the Lake, it has not been seen. Some speculate that the Lady did not return it to the altar, hence the continued degeneration of both the planet and its societies, as well as the decline of its population’s overall Faith.  But the rate of decline is not consistent with the timespan which has passed, and all attempts to create a new sigil have failed - indicating the original is not presently inert, despite the decay…

everything about shiny hunting in pokemon sun and moon!

(note: this post got pretty long)

i’m sure there are already posts like this, but i’ve noticed that they tend to be pretty minimal in terms of tips outside of the very basics, so i’ve decided to make my own! shiny hunting is different in sun and moon with the recent implementation of SOS pokemon, but overall much easier than it used to be! it can take a lot of patience, as it’s all based on chance, but as long as you keep all this in mind it should be relatively easy (although time consuming). in my experience, you can end up with a shiny in as little as half an hour or as much as several hours, all depending on luck.


  • chaining! shiny pokemon have a little over a 1/4000 chance of appearing under normal circumstances, however since chaining was introduced in gen IV, people have discovered that encountering the same pokemon multiple times in a row exponentially increases the chance of encountering a shiny pokemon over time. EDIT: though no one currently has any details on the chances of encountering a shiny after 1-70 encounters, by the 70th encounter your chances are maximized, with a 1/1024 chance without a shiny charm and a 1/512 with one. this bonus applies until the chain reaches 255, as it is an 8-bit system, after which it will roll over and reset the chain. (in addition to raising the chance of encountering a shiny, pokemon that have been chained for tend to have better IVs, with up to 4 perfect IVs once a chain of 40 has been reached.)
  • adrenaline orbs! when used in battle, these cheap items make wild pokemon more likely to call SOS pokemon, which is the new method of chaining in gen VII. additionally, these can be used to use up a turn if necessary, as they will simply fail if one is already in use without expending any more of your supply.
  • false swipe or hold back! these moves both have the exact same effect: they reduce the HP of the target pokemon, but always leave it with at least 1 HP remaining. a pokemon with lower HP is more likely to call an SOS pokemon and succeed, so it’s a good idea to get the caller down to 1 HP.

status conditions

  • status moves! pokemon become unable to call for help when they are paralyzed or asleep, and in addition become easier to catch, so it is a good idea to have a pokemon that can inflict either condition on hand when shiny hunting. in addition, it’s really important to make sure that you don’t use any moves or abilities that could leave the pokemon you want with poison or a burn, as they may faint before you can catch them. always be wary of which moves and abilities have such secondary effects!
  • status condition immunity! if you’re going for a pokemon that has the ability to inflict a status condition (sleep, poison, paralysis, etc) it is a good idea to go hunting using a pokemon that would be immune to such a condition. for reference, fire-types are immune to burn, ice-types are immune to freezing, poison- and steel-types are immune to poison, electric-types and pokemon with the ability limber are immune to paralysis, pokemon with the abilities vital spirit, sweet veil, or insomnia are immune to sleep, pokemon with the ability own tempo are immune to confusion, and pokemon with the ability oblivious are immune to infatuation. EDIT: “powder” moves such as sleep powder, poison powder, or spore can be avoided by grass types, pokemon with the ability overcoat, or pokemon wearing safety goggles. they will not be protected from other means of acquiring status conditions, however.

useful abilities

  • immunity-providing abilities! abilities which provide immunity to basic status conditions are listed above under the ‘status condition immunity’ section.
  • synchronize! if you want a pokemon to have a specific nature, this ability means that wild pokemon encountered when a pokemon with this ability is active have a 50% chance to have the same nature as that of the pokemon with this ability.
  • cute charm! when a pokemon with this ability leads, there is a 66.7% (about 2/3) chance that pokemon encountered will be of the opposite gender of that pokemon regardless of what the normal gender ratio for the species is. this can be used if you want your shiny to be a specific gender, or especially in the case of pokemon which only evolve when of a specific gender, such as salandit.
  • shadow tag and arena trap! prevents wild pokemon from fleeing in case they have moves such as teleport.
  • cloud nine and air lock! eliminates effects of weather (rain, hail, sandstorm, etc), which can be bothersome in long term battles with pokemon that have abilities that summon them
  • damp! prevents pokemon from using self-destructing moves
  • unnerve! has the same effect as an adrenaline orb without having to use one. additionally prevents foes from using berries, though that generally wouldn’t happen anyway
  • corrosion! while not an ability you would want your own pokemon to have, as the signature ability of salandit/salazzle, it can be a huge pain since it allows them to poison even steel- and poison-types.

general tips/info

  • isle aplenny! this isn’t a necessity per se, but in my experience is extremely useful, so i highly recommend you look into using it. pp restoring items such as ethers or elixirs cannot be purchased in shops, however leppa berries can be found under certain berry trees and restore 10pp! isle aplenny allows you to multiply your supply in bulk. if you have it fully upgraded, you can get many berries at once, so after only a day or two you have enough to last you for several chains.
  • shiny charm! if your pokedex has reached 100% completion, you can get a shiny charm by speaking to the game director in the game freak building in heahea city. this doubles the chances of finding a shiny pokemon.
  • get to know the pokemon you are chaining for! make sure you take note of any abilities or moves which could complicate chaining in some way as well as which moves could be super effective, not effective, etc. against it or the pokemon you are using to chain. also, make sure you know of any special circumstances in which a pokemon you’re chaining for may appear, such as certain times of day or certain weather conditions.
  • odor sleuth and foresight! these moves allow ghost-type pokemon to be damaged by normal-type moves, which typically would have no effect. this allows hold back or false swipe to be used on a ghost-type. EDIT: this was actually misinformed, as i’m not certain that any pokemon that learn these moves can use false swipe or hold back, which leads me to the next (new) point.
  • soak! soak is a move that can turn any pokemon it is used on into a pure water-type, thus eliminating immunity to false swipe or hold back. it cannot be learned by anything that can learn either of those moves, however, so it would be necessary to switch to the main pokemon being used for chaining afterwards.
  • set a new caller every so often! inevitably the pokemon calling for help will run out of pp, and if you’ve used false swipe/hold back and gotten it to 1 HP, struggle’s recoil damage would knock it out, thus ending the chain if no ally pokemon is present to take its place. it is a good idea to pay attention to how long a single pokemon has been calling for help and eventually shift to a new caller by knocking the first one out when an ally from the same family is present.
  • SOS pokemon from different families cannot become callers! this is important to keep in mind if the pokemon you are chaining can call pokemon of other species. for example, when i was chaining pichu, they sometimes called happiny and pikachu as well. if i were to make pikachu the new caller, this would be fine, as pichu evolves into pikachu. if i were to knock out the pichu when a happiny were present, however, the chain would break, as pichu and happiny aren’t related.
  • do not use false swipe/hold back on a target that hasn’t been paralyzed or put to sleep! from experience, if you get your shiny down to 1 HP without preventing it from calling new pokemon, it will continue to successfully summon allies, which prevents you from catching it. if this continues on for a long time, you run the risk of letting the pokemon run out of pp and knock itself out using struggle.

that’s all i can think of right now but i hope this helps someone out! reblogs would be appreciated for spread of info to anyone interested in chaining and just because it took me a long time to write all this :V

The Rings of Power Spread

“Three Rings for the Elven Kings under the sky,
Seven for the Dwarf Lords in their halls of stone,
Nine for mortal Men doomed to die,
And One for the Dark Lord on his dark throne,
In the Land of Mordor, where the shadows lie.”

This spread is based on the lore of the Rings of Power in Tolkien’s legendarium, and is used to find the root cause of a problem and take a very in-depth look at its effects. Each individual position isn’t given a particular meaning, since I read each level as a story.

One for the Dark Lord

The One was forged by Sauron in the fires of Orodruin—Mount Doom—in secret, a ring to bind and dominate all others and their bearers. The Ring was even devious in appearance: though seeming a simple, golden band, the ring was impervious to damage and could only be destroyed in the fires it was created in.

This card likewise signifies the root of the problem, the cause that effects all the others, the theme of the reading as a whole.

Nine for mortal Men

Of the three races given the rings, the Men were the only ones who fell completely into Sauron’s hands; those who were once kings of Men became the Black Riders, the Nazgûl, undead beings called wraiths who became Sauron’s chief servants. The effects of the rings were the most drastic on the Men, changing them completely.

The nine cards similarly show the most drastic and long-term effects of the problem, as well as immediate effects brought to light and put into perspective.

Seven for the Dwarf Lords

Sauron wanted to dominate the other races by use of the rings, but it wasn’t entirely effective when it came to Aule’s hardy folk. The Dwarves didn’t fall like the Men, but didn’t stand up to the power of the rings like the Elves, and so the ring’s effects were more indirect: greed and goldlust that caused the Dwarves to war against each other.

These seven cards give light on effects of the problem that may have been overlooked or not fully realized, the unconscious and even secondary effects. If there’s something falling under the radar, it’ll show up here.

Three Rings for the Elven Kings

The three Elven rings weren’t created by Sauron himself; they were created by an elf who had been taught how to forge them by Sauron under the guise of Annatar: Celebrimbor. The Elven rings were never found by Sauron and the One had less effect on them, and so the Elven ringbearers used them to preserve their lands.

Likewise, these three cards serve as advice, how to react and handle the problem at hand, how to make the best of a bad situation.

anonymous asked:

how would you argue against the west needing low skilled immigrants to sustain any economic growth and to pay taxes for services?

One: Preference for small government is a White Anglo phenomenon. Non-White minorities overwhelmingly favour a more active role for government in the economy and public life. The politics of the given country becomes more left wing and grows slower as a result of mass non-White migration.

Two: Low skilled migration from the global south is and always has been a political project. Andrew Neather, Blair’s former speechwriter, spilled the beans in 2009. Economic necessity is just a trendy bad faith argument they adopted once they had already transformed the country as they wanted to.

Three: Birth rates decline in social democracies and give the state an excuse to have large scale migration to replace the missing workforce. Mass migration is a secondary effect of a state that’s too large.

Four: Only White nations accept requests to bring in great swathes of foreign labour to service economic growth. Japan doesn’t think the solution to its declining birth rates and stagnating economy is to alter the social fabric of the entire nation by mass migration, with consequences nobody can yet comprehend.

anonymous asked:

what are your thoughts on issis?

What are my thoughts on ISIS? Gather round, kids. 

Daesh, as we call them in Arabic, are a Salafi terrorist group - Salafi as in they believe in inciting war and murder in a bid to establish ‘true’ Sunni Islam. 

As a Shia  - they probably hate me way more than they hate white christians. They believe Shi’ite Muslims are worse than infidels, they believe we are scum, and they’re happy to commit genocide against us. They have killed, abducted or displaced thousands of Shia Muslims since their conception in 2014 - one example of this is the Camp Speicher massacre, where nearly 1,600 unarmed Shia cadets were slaughtered. When they would invade cities such as Mosul, they would separate the Sunni prisoners from the Shias, and they’d take the Shias and execute them on the spot. They’ve destroyed at least 10 of our holy shrines and hussainiyas, often killing Shia worshippers in their wake. 

As a Shia, I fucking hate the cunts. 

As a general Muslim - they’ve defamed the name of my religion. They’ve made us out to seem like a bunch of barbaric, psychotic sadists from the Dark Ages with no regard for human life and liberty, and made us strangers in the countries that we call home. Islamophobic hate crimes are going through the roof, profiling is through the roof, and of course there’s that time we were banned from entering the US. ‘Muslim’ is synonymous with ‘terrorist,’ and not that this wasn’t the case before, but now it’s a hell of a lot more prominent, and fucking hell, you can’t even begin to fathom how that makes us feel, how that impacts our daily lives. 

As a Muslim, I fucking hate the cunts. 

As an Iraqi Arab - they’ve almost done a better job fucking up my country than Bush did. Aside from the civilians they’ve killed - 27,000 at the BARE MINIMUM since 2014, and that’s just in Iraq, and not counting the people who’ve died to to secondary effects like displacement, lack of healthcare and basic resources - they have destroyed homes, hospitals, shrines, historical and cultural landmarks, artefacts like those at the Mosul museum which are over 5,000 years old, and the ancient city of Palmyra in Syria…I could go on, but for the sake of brevity I’ll stop there. 

They’ve destabilised the Middle East even more than it already was thanks to interventionist foreign policy and war. They’ve destroyed our history and cultural identity. They have murdered thousands and caused the suffering of hundreds of thousands. The future of the countries affected - especially Syria and Iraq - is even more uncertain. I mean, you can imagine how much people prioritise things like education and sustainable economic development at a time when terrorists are knocking down their backdoors. 

As an Iraqi Arab, I fucking hate the cunts. 

As a woman - the most famous example are the Yazidis, a minority ethnic group in Northern Iraq. The men were slaughtered and the women - about 7,000 by the UN’s estimate - were sold into sexual slavery. These pieces of shit would rape girls as young as nine, and pregnant women would undergo forced abortions, and many others would become forced brides. 

And in the places where ISIS has taken over, women’s rights - as you can imagine - are virtually non-existent. You can’t go out unless you’re with a man and you’re wearing a veil, otherwise you either get fined, or you’re subjected to a whipping - yes, a literal whipping. Women have been punished for having holes in their socks and for lifting up the flap of their veils to take a bite of food. 

As a woman, I fucking hate the cunts. 

As a human - they’ve claimed lives everywhere. In the Middle East, in the UK, in America, in France, in Germany, in the Philippines…they know no borders, no morals. They’ve groomed hundreds if not thousands of vulnerable young people, both outside of the Middle East and in it, to joining their bullshit fucking crusade. They’re one of the biggest reasons, IMO, why the Neo-Nazi movement is now a thing again. They’ve given ‘them’, being white Westerners, a reason to hate ‘us’, the Muslim sand-nigger rag-heads. They’re dividing our communities, infiltrating our lives, killing our innocent.

As a human, I fucking hate the cunts. 

I hate them more than the average Westerner. With people like me, ethnic minority Muslims born and raised in Western countries, their effects are personal. Every time an attack like Manchester happens, it’s like a stab to the gut to me. Every time there’s a bombing or a massacre back home, for us diasporas, it’s like an even bigger stab to the gut. I know people personally who have died because of ISIS, or who’ve been forced to flee their homes. 

Fuck ISIS, or DAESH, or whatever you want to call them. I fucking despise them, and I despise the socio-political events that led to their birth. But that’s a whole different story. 


Marshadow (OU)

Marshadow @ Marshadium Z  
Ability: Technician  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Spectral Thief  
- Close Combat  
- Shadow Sneak  
- Hidden Power Ice

Moves:  Spectral Thief is Marshadow’s signature move and is its strongest Ghost stab move. Spectral Thief also has the secondary effect to steal any stat boosts the opponent’s Pokemon has. Close Combat is Marshadow’s strongest fighting stab move and pairs great with Spectral Thief by taking out the normal types that are immune to it. Shadow Sneak provides a form of stab priority and is pretty powerful too, because of Technician. Hidden Power Ice allows you to wreck a weakened Lando. You can use Ice Punch but HP Ice does more. Swagger is also an option to confuse them and then steal the boosts with Spectral Thief, but it’s a tad gimmicky and inconsistent.

Spread: Max speed with a Jolly nature allows Marshadow to take advantage of its great speed stat, outspeeding the likes of Protean Greninja. You can use Hasty o er Jolly if you want a stronger Hidden Power Ice. Max attack increases Marshadow’s attack, allowing it to hit harder. I like Marshadium Z for the item because it gives Marshadow a nice nuke to take out some Pokemon like a weakened Lando, but Life Orb can also be used for the increased damage output. Technician increases Marshadow’s attacks that have a base 40 power or less by x1.5.

Team Support/Usage: Marshadow is a great sweeper and a strong attacker thanks to its great attack, speed, and offensive typing. This makes it great for pretty much any balance or offensive team. Bulky offense would probably be the best, though. Marshadow is good enough that it doesn’t need tons of support because of how good it is, but a little isn’t a bad thing. Having physical attackers like Mawile, Heracross, and Medicham that can weaken or smash through the physical walls like Landorus can help Marshadow do its job. Hazard support is also nice to weaken the opponent’s team for the late game.

Thanks everyone for reading! If anyone has any questions, comments, concerns, or requests, don’t hesitate to leave me an ask, and I’ll try to get back to you as soon as I can. Thanks!

anonymous asked:

Could we get a baby update

Heck yes!

I’m pretty much 17 weeks now, which means babbo is about 5 inches long from head to rump (growing so tol) and weighs about 5 ounces.  Its able to bend its joints freely now, and the cartilage is hardening into bone in the long bones.  From here on out, baby will start growing roughly half an inch a week, and start exploding in weight.  That being said, I probably only have a couple more weeks before I look like an unmistakably pregnant person! 

1.5 weeks until my big anatomy ultrasound, where we’ll spend probably 45 minutes to an hour examining the major organs and checking the development.  This is also when you can learn the sex of the baby! 

Its really interesting seeing the secondary side effects of pregnancy as well.  Hair and nails grow significantly faster (like I got my hair dyed 4 weeks ago and I am already ready to get the roots redone), skin is clearer than its been in ages, I now cry at songs and when I see really pretty pictures, I’ve left the groceries in the car like 5 times this month (pregnancy brain bruh, hope it doesnt get me fired lmao), and food aversions are constantly changing (this week its fried foods, particularly french fries xO). Also, baby kicks are pretty cool. They are still really soft atm, but it feels like butterflies or bubbles in your lower belly! 

Aaaaand thats about as much of an update as I can think of right now!!! :D Thanks for asking, anon <3