A Sburb Session: Some Must-Haves-and-Dos
I’ll never claim to be an expert on Sburb, especially after I failed so dramatically, but my session taught me a lot.
1. You must have a Space player.
Without a Space player, you’re dead. Your session is dead. You’re doomed from the start, left without a single hope of success. You can’t create the Gensis Frog without a Land of X and Frogs, and no Space player means no Land of X and Frogs. If you find yourself in this unfortunate situation, you need to get out. Initiate a Scratch, if possible - get your Witch to break through the fourth wall, haul yourselves into a new universe with new possibilities.
If you have no Witch or no way to create the Scratch then….I’m sorry to tell you, but you Alpha Timeline was doomed from the beginning.
2. You need a Time Player….or if not, a really awesome Seer.
Time players protect you from Doomed Timelines. That’s their role, essentially, to ensure the Alpha Timeline continues unabated, to, if possible, to keep the count of Dead Doomed Kids close to zero. (For that, I would recommend a Sylph of Time.) If you lack a Time Player, you need to be extremely careful. Any single move could cause a Doomed Timeline and you’ll have no way to turn back the clock.
This is why I recommend a brilliant Seer. Seers gain knowledge from their aspect; while the flow of timeliness may elude them, they could still gain valuable information that could mean the difference between Doomed and Alpha. (Terezi, for example, prevented a Doomed Timeline by killing Vriska.)
3. KEEP AN EYE ON THOSE PAGES HOLY CRAP
Pages are a fantastic class. In those advanced levels of Godtier, they kick butt like no-one else. They are an asset that needs to be closely watched and guarded from attack because, well…Pages start of weak. And let to their own devices, they will mess up. Horribly.
Pay extra attention if they’re your Time player. Pay extra extra attention if they’re your Space player.
4. Enter with people you care about.
There’s no point entering Sburb if you all hate each other. Trust me, I know this from experience. It’ll only end badly. You have no incentive to protect or support someone whose eyes you want to dig out with a rusty fork.
Plus, they’ll probably double cross you.
5. Don’t forget your quests.
You have two quests in Sburb; the physically, external one that has you journey through your land, and the internal one that changes you as a person. Corny as this sounds, don’t forget to take some Me-Time. Session can get chaotic and its very easy to be caught up in the excitement but understanding yourself is vital to Sburb and your Godtier.
(Also, don’t forget about Prospit and Derse. Well. Derse. Don’t forget about Derse. Or more specifically, the people on Derse. You’ll wake up with a knife embedded in your gut.)
Anyway, while we’re talking about Godtier….
6. Don’t Godtier on your own.
By which I mean, ensure your friends achieve Godtier as well. The immortality granted by Godtier might only be half-hearted, but its enough to create a huge power gape between you and your co-players. There’s also a chance you’ll be…well, be left alone if they all die, while your immortality keeps you alive.
7. Be careful with those god-damn Kernelsprites.
Don’t prototype a genetically enhanced super dog, for example :/
I threw a piece of paper in mine. It was the shittiest guide ever but those imps were easy as all heck to defeat.
And….that’s it. That’s all I can think of. Aside from, ya know, don’t die, but I felt like that didn’t need to be said.
Happy gaming, my friends >:]