Kevin Fishburne has been hard at work on Sylph, his interim project while Sanctimonia is on hold. I don’t know if I reported on his release of Alpha 3 of the project, but if not…here’s some gameplay video from it:
#Sylph pre-Alpha 3 gameplay: Bug-fixes, water, early base stage collision and improved lighting and stage width: http://t.co/59Yj8RlwZN
— Eight Virtues (@eightvirtues) August 13, 2014
Following the release of Alpha 3, he added orbital areas to the game, complete with cloud and atmosphering layers and proper planar UV mapping:
And he has also been working on space carriers:
And now, Kevin is gearing up for the Alpha 4 release of the game:
#Sylph Pre-Alpha 4 gameplay, including rough introduction sequence: http://t.co/xoBGUUaYtt
— Kevin Fishburne (@kevinfishburne) September 10, 2014
He has also put together a title screen for the game:
#Sylph title screen (second pass): http://t.co/djy9MYTw1y A little #Shakespeare never hurts, it only helps.
— Eight Virtues (@eightvirtues) September 1, 2014
Most recently, however, he has entered into talks with Mordi, a Norwegian musician, concerning the soundtrack of the game:
Currently in talks with @Mordi90 about composing the soundtrack for #Sylph. I’m so stoked I’m venting plasma from both nacelles. #VGM
— Eight Virtues (@eightvirtues) September 15, 2014
You can check out Mordi’s work here; it’s a pretty impressive collection.
#Sylph: Pre-Alpha 4 Upcoming; Possible #Soundtrack Deal In the Works
Kevin Fishburne has been hard at work on Sylph, his interim project while Sanctimonia is on hold.