The body is cervine-based with a long tail that ends in a plume. They have a rough mane that goes from the crown of their head to their haunches.
The horn is thick and more purpose-oriented, though some domesticated unicorns may present thinner, more elegant horns.
If damaged or removed, the horn will eventually grow back, though the process takes years.
Unicorns emit a bone-chilling cry that sounds something like a wolf howl mixed with a screeching owl and a screaming child.
Killing a unicorn is thought to cause irremovable bad luck for the slayer. Some consider being in the presence of unicorns to be bad luck as well.
Ironically, possessing a body part from a unicorn is considered very lucky (particularly the horn and hair.)
Those that do not fear bad luck will often slay unicorns and sell their parts on the market for good money.
There are several distinct species of dragon in Lorn, only two of which are flightless.
The smallest dragon species is the Mus. The Mus dragon is venomous and lives in large packs. They grow up to three or four feet long, with most of that length attributing to a long neck and tail. Their wings are more suited for gliding, though can be used to fly short distances with extensive flapping.
The two flightless dragons are the silvian dragon and the pisces dragon.
The silvian dragon is very slender and covered with an assortment of bright scales and feathers.
The pisces dragon is water-bound and considered to have no limit to length, nor a known lifespan. Most known individuals clock in at around 50 feet in length, though stories speak of individuals passing 200.
The largest species of dragon is the Hastatus. Hastati grow over 100 feet in length and will eat just about anything, including rocks and coral. They gain most of their energy from basking in the sun. Their scales have been used to line roofs.
Other known dragon species include sacer dragons, cygnus dragons, aurum dragons, and levis dragons.
Sirens resemble a sea lion in shape, though have large, colourful sails and a long tail.
They make a high-pitched wailing sound that harms the inner ear and causes other animals to become confused and unbalanced.
They often target sea birds and small vessels and will use their large tusks to hook prey and drag them underwater to drown.
In the water, their cries lose intensity, though can be used for effective sonar.
They live primarily in the north where they cluster along the snowy shores and ice floes.
The body resembles a horse with the face of a crocodile.
Hair drapes from around the face and along the underside of their long tail. Spines and fins cover their back and the top of their tail.
Males have a thick, sharp spur at the end of their tail and a large, horn-like crest protruding from between their eyes.
They can memorize thousands of sounds and voices, replicating them at will with perfection.
They use this mimicry to lure in prey and to scare away enemies and competition.
All gryphons resemble a species of owl.
No one in Lorn is aware of this due to there being no actual owls in Lorn. Gryphons are the owls.
Gryphons range from the size of a house cat to a small horse. Gryphons based upon smaller owl species are in turn smaller and then vise versa.
Alike the wolf, though roughly the size of a horse. A large horse.
The legs, snout, and tail are proportionately longer than a regular wolf’s.
The fur on their shoulders is long and contains a wealth of scent glands.
Very intelligent, though also very vain and easy to manipulate.
They are largely migratory. Some packs may travel constantly to avoid depleting food sources.
Small enough to fit in the palm of a person’s hand.
Their appearance is somewhat like a mix between a rabbit and a mouse.
Their ears, long tail, and a small dorsal on their back unfold to create usable sails for flying.
They live in large flocks, taking up residence in tree hollows. Their presence is only seen in areas without war, pollution, and sickness.
Their eyes are always a startling shade of bright green. This is due to their prevalence with the god, Ineo.
It is said that they can see into the Crossroads, the place where spirits dwell before being reincarnated.
A large cat in shape, though covered in long spines all along their cheeks, neck, back, and tail.
The spines secrete a poison that causes hallucinations in a victim. This poison is only deadly in very large doses, though the hallucinations occur quickly and are generally enough to disable any unwanted company.
Few survive the wrath of a manticore, though some fortunate humans will return to their towns to speak of creatures with bat wings and scorpion tails under the influence of the poison.
Some people enjoy the high created from manticore poison and will stick themselves at their leisure.
This started as a concept sketch but turned into the only thing I’ve properly lined and shaded in I don’t know how fuckin long
A Lorn sacer dragon. Sacer flap their smaller hind wings for lift and hold their long front wings steady to stay aloft. Without their secondary wings, sacer are only capable of gliding. Without their primary wings, a sacer is incapable of any form of flight.
When walking, sacer use the knuckles of their primary wings and fold their secondary wings against their hip.