Left Behind
Gustavo Santaolalla
Left Behind

“The way I see it? There’s a million ways we could of died before today, and a million ways we could die before tomorrow. But we fight, for every second we get to spend with eachother. Whether its two minutes, or two days, we don’t give that up. I don’t want to give that up. My vote? lets just wait it out, you know we can…be all poetic and just lose our minds together.”


“ As a game creator, I look around at kind of what we are making and what will be role models from our stories, and I don’t like what I see. More specifically i’m talking about female characters. Whether we want to admit it or not, these are role models. We sexualise, we objectify, we marginalize and we reduce these female characters to a lot less than they can be. ”

        - Neil Druckmann, Creative Director on The Last of Us