room editor

All this time

“Guys, just… Just stop, okay?” Out of frustration, you gently rub your temple and let out an exaggerated sigh. “Let’s call it a day. It’s almost eight pm and we’re all pretty tired.”

The small group agreed, sorting out the papers that were scattered across the meeting table. Once the room was tidy again, everyone grabbed their stuff, said their goodnights and headed home.

You sink back into your chair, looking around the empty room. Being the editor of a big magazine had always been your dream, so when you heard you would get a promotion you were ecstatic. You knew the job wasn’t easy, but you never guessed that it would be this hard. After another couple of minutes, you left the office the last rays of sunshine blinding you. Fishing your sunglasses out of your bag, you got in your car.


Walking towards the front steps of your apartment building, you saw a man nervously pacing back and forth on the grass next to the sidewalk. You were vaguely aware that the man stopped in his tracks when he saw you, but you sped up your pace and tried to get into the building unnoticed.

“Y/N?” You stop mid-step, almost certain you heard that incorrectly. It couldn’t be him, could it? Turning around slowly, the man was standing at the bottom of the stairs. His head was bowed down, face hiding behind his fedora.

“Yes?” Your voice was weak and you waited nervously on the man’s next move. He took his sunglasses off before he looked up at you. All too familiar green eyes stared into your wild ones.

“Oh, hell no!” You stormed up the last couple of steps, fumbling with the keys.

“No, wait! Please Y/N, wait.”

Dropping your keys, a string of profanities were barely audible under your breath. Long legs clad in black jeans sprinted up the stairs, taking two steps at a time. A large, sweaty hand gently touched your arm as you picked up the keys. Shaking it off angrily, you took a step back.

“Don’t you dare touch me.” You hiss. Fear and sorrow were visible in his eyes as he too took a step back. He inhaled deeply, trying to find the courage to speak again.

“Can I please talk to yeh, Y/N? Please?” He searched for your eyes, your sight set on the keys in your hand. Now it was your turn to take a deep breath.

“What on earth makes you think I want that?” Your voice was laced with anger. You look up, eyes meeting instantly. All you see in his were a mixture of pleading and sorrow. Giving in, you searched through your bag for the pack of cigarettes. Lighting one, you walk down the steps and take a seat on one of the lowest. “Don’t make me regret is.”

Harry walked down the steps as quickly as he could, standing in front of you on the sidewalk. “All I uh, all I can say is I’m sorry, really. I haven’t thought further than tha’ actually. I uh, I didn’t expect uh, yeh wanted to listen.” He paced back and forth as he was talking, exactly what he was doing before you came home.

Taking another drag of your cigarette, you stared straight ahead. Shaking your head, you let out a chuckle. “That’s all you have to say huh? After all these years, nothing else pops up in that mind of yours?” He takes a seat beside you, head hung low as he whispers another apology. You stand up, taking one last drag of your cigarette before you throw it away.

“Really Styles, really?!” Your voice rises and you take a deep breath to steady yourself. After all this time, everything comes flooding back. The anger, the hurt. You panic a little as you feel your eyes watering. Blinking hastily, you try to fight back the tears.

“You left Styles, even though you fucking promised me you wouldn’t.”

“I kno’ and I'm—”

“I’m not done yet.” You interrupt him, finally letting out everything you’ve been holding in for years. “You said that you needed a bit of time, trying to figure out what you wanted to do when the band went on hiatus. You promised to meet me now and then, you promised to stay in touch. You did that, for what, a whole fucking week?! I figured you wanted to be left alone, cut off from all social media and get some rest. Then December came around and I thought maybe, just maybe you want to spend the holidays together. Little did I know you were on a yacht with your family and Kendall fucking Jenner.”

Catching your breath, you bring your hands to your face. You hadn’t noticed the tears rolling down your cheeks, but you didn’t care anymore. He needed to know how much he hurt you, he needed to know what he did to you. You looked him straight in the eyes as you whispered the words you never thought you could.

“I loved you with all my heart, and you broke it. You broke me.” Harry rose and you felt his arms wrap around you. You tried to fight him off, but you couldn’t find the strength to do so. Instead, you clutched his shirt and sobbed. His hand gently moved up and down your back, trying to calm you a little. The other one was stroking your hair and you vaguely heard him whisper more apologies.

After a few moments, your phone started to ring. Taking a deep breath, you stepped back and checked the caller ID. “The funny thing is, I was never able to completely get over you.”

He looked puzzled, not understanding what you were talking about. As you answered the phone, you tried to fix your make-up. “No, no it’s fine. I’m downstairs. You can bring her here if she really wants to see me. Alright, see ya in a bit.”

“Everythin’ alright?” Harry questioned. But before you can answer him, the door to your apartment building swings open and a brown haired girl sprints down the steps.

“MOMMY!”

“Hi sweetheart,” you say as you pick up your daughter and safely place her on your hip. The door opens again and your mother starts to talk. Her eyes wander towards the man beside you and she freezes. A whisper leaves her lips, “Harold?”

He shifts awkwardly beside you. “Mrs. Y/L/N.”

Your attention shifts to your daughter as she tugs your hair gently. “Who is he and why does he know nanna?” She whispers in your ear.

“This is Harry, an old friend. And Harry,” you pause, looking from your daughter back to Harry, “this is Darcy.”

Christopher Nolan interview about Dunkirk in Premiere (translated by YFR3)

The popular filmmaker, inventor of crazy concepts, who reigns on global entertainment for ten years, is back. But this time, Nolan is naked : without his magic tricks or his theoretical scrolls. Farewell the world of dreams of Inception, the upside down editing of Memento or the black holes of Interstellar. Dunkirk tells the story of a handful of routed soldiers (Tom Hardy, Cillian Murphy, Harry Styles …) stuck on a beach, between the Channel’s gray and angry sea and the Germans who fire. A real, brutal, anxiety-provoking and authentic war film. Really ?

Naturally, as always with him, it’s a little more complicated than that … “I guarantee you there’s no SF,” he laughs, welcoming us into the editing room. For its hardcore fans who rewatch frame by frame the two available trailers, to see when the film can twist. No: “Dunkerque will be faithful to events, the reality of history and the reality of places. ”

Perhaps this is where the most “Nolanian” aspect of the project nests. Some people still wonder if, at the end of the dream of Inception, the spinning top continues or not to turn. The same is true for the Operation Dynamo (code name of the evacuation of May 1940). For some people, Dunkirk’s rescue was a victory (340,000 soldiers saved while Churchill was expected ten times less); For others, it was a terrible humiliation (“War is not won with evacuations,” declared the same Churchill). This is this weird episode of the phoney war that Nolan chose to tell through the fate of aviators, sailors, soldiers and civilians. A story full of ambiguity, ideal to play with the genre. There’s always been in this man a desire desire to refuse the constraints of narrative logic, to explode into a thousand pieces the linearity of storytelling. Whatever the genre he confronts, his cinema is based on an art of rhythm and editing that allows him to deploy his incredible immersive mechanics. And that’s what we witness when we get into the editing room at Warner Studios. We see Nolan at work. We see it deconstruct a plan, subtly modify a sound to boost an image and make it indelible (his sense of frame is intact), all with a virtuosity of a killer who knows as well mix formats (prologue mixing 70 mm and IMAX is a visual madness) that learn his job to the most experienced sound engineer. It is this moment that he chose to welcome us and lift the veil (In Premier exclusivity …) on Dunkirk.

PREMIERE : I was very surprised to see how accurate you were in sound mixing. Can you explain what you were doing? 

NOLAN: It’s pretty simple in reality. In the room, the editor on the left is dealing with the music of the film. The other on the right the sound effects.  And at this stage, we ensure the balance, the mix between these two flows. It’s a very subtle process, but when we add these two elements (music and effects), working on hundreds of sound details, we finally define the tone and cohesion of the film.

(Rest of the interview after the jump)

Keep reading

Behind the scenes
@primary-google

The Host had lead Google by the hand, to the edge of the town and towards a small building. It was obviously a radio station, which the Host lead them inside, locking the door behind them again. He didn’t bother with the lights, he himself not needing them, and knowing Google wouldn’t need them either.
He lead them through the halls, until turning into the one their destination was located at. At the end of the hall were three doors, which all had red lights over them. They weren’t glowing, but clearly read ‘on air’.

The Host lead them to the room in the middle, opening the door and letting Google inside. It was your standard broadcasting room, in the front the room for editors and the next room -in which you could look in with a window- had the table with microphone and a small old TV on its corner. A second chair was already at the table.

youtube

If You Want to Become a Better Filmmaker, Study Bad Movies:

youtube

Game Maker Studio? Yeah, someone tried to port Doom to it. YOU WON’T BELIEVE WHAT HAPPENS NEXT

This was a failed experiment by “True Power of Teamwork”, a Sonic the Hedgehog fangame developer who, oddly enough, is not a team despite their internet handle. I know, I was surprised too.

It worked for the most part, but even making tons of sacrifices, and extreme optimizations, it ran really slowly because GMS is a piece of shit … Level building was nearly impossible, too. I had to manually create all of the vertices in GMS’s room editor, right click them, create a creation code, and set all the linedef values, give them a number id, and set more values, a list of all the vertices ids it’s connected to.

Thanks to @tumblokami for submitting this!

The Anatomy of Rage

This post is going to be a mess, because I’m just …untidily angry right now. It began with a series of tweets I made today about my ever-broken Datsun. The mechanic had told my husband that he was “working on that Datsun just as fast as I can because now that I’ve met her I can’t wait to get that little girl behind the wheel again.“

Little girl.

As I tweeted that I was 33 and had earned each of those years and thus preferred to be referred to as "Danger Smog-Dragon” or “Rage-Mistress” or “Ephemeral Time Lady” or “Maggie Stiefvater, #1 NYT Bestselling Author of the Raven Cycle,” a well-meaning fellow replied that perhaps I should “use [my] words, politely but firmly, to his face…” He further observed that he’d told his wife that “you know, Honey, unless you’re willing to SAY THAT to (those people), NOTHING is going to change”.

(note: please do not go search for this fellow on twitter to rage at him; this is not about him. He is set dressing, made more appropriate to the conversation at hand by the fact that he probably is a perfectly nice guy who really didn’t mean disrespect).

I told TwitterMan that I was tired of have to use my words.It’s been 33 years of using my words. Why is it my job to continuously ask to be treated equivalent to a male customer? Why is that when I arrive at a shop, I’m reminded that I have to push the clutch in if I want to start my own car? It’s 2015. Why is it still all sexism all the time?

I discovered that I was actually furious. I thought I was over being furious, but it turns out, the rage was merely dormant. I’m furious that it’s been over a decade and nothing has changed. I’m furious that sexism was everywhere in the world of college-Maggie and it remains thus, even if I out-learn, out-earn, out-drive, and out-perform my male counterparts. At the end of the day, I’m still “little girl.”

Possibly this is the point where some people are asking why this tiny gesture of all gestures should be the one to break me.

Here is the anatomy of my rage.

Step one: It is 1999 or 2000. I am 16. I go to college. A professor tells me I’m pretty. A married man in the bagpipe band I’m in tells me he just can’t control himself around me: he stays up nights thinking of my skin. Another man tells me he can’t believe that ‘a little bitch’ like me got into the competition group after a year of playing when he’s been at it for twenty years. After becoming friends with a professor’s daughter, I’m at her house sleeping on the couch, and I wake up to find the professor running his hand from my ankle bone to my thigh. I pretend I’m still asleep. I’m 17. “If something happened to my wife,” he tells me later, “I could be with you.” At my next visit to her house, I see the wife’s left a book on the kitchen table: how to rekindle your husband’s love.

Step two: It’s 2008. I finally buy the car of my dreams, a 1973 Camaro, and make it my official business vehicle. The first time I take it to put gas in it, a man tells me, “if I were your husband, I wouldn’t want you out driving my car.” I tell him, “if you were my husband, I’d be a widow.” The car requires a lot of gas. I get cat-called every other time I’m at a gas station. Once, I go into the gas station to get a drink, and when I come out, a bunch of guys have parked me in. They want, they say, to have a word with me, little lady. We play automotive chicken which I win because I would rather smash the back of my ’73 Camaro into their IROC than have to stab one of them with the knife on my keychain.

Step three: It’s 2011. I’m on tour in a European country, on my own, escorted only by my foreign publisher. I am at a business dinner, and say I’m going to my room. My female editor embraces me; my male publicist embraces me and then puts his tongue in my ear, covering it with his hand so that the crowd of twenty professionals does not see. My choices are to say nothing to avoid making a scene in front of my publisher’s people, or to say FUCK YOU. I apparently was never offered the choice of not having a tongue in my ear.

Step four: It’s 2012. I buy a race car. Well, a rally car. Someone asks my male co-driver if I’m good in bed. Someone asks me if I got sponsorship because someone was ‘trying to check the woman box.’ People ask me if I drive like a girl. Yeah, I do, actually. Let’s play a game called: who’s faster off the start?

Step five: It’s 2014. I’m driving my Camaro cross-country on book tour. It breaks down a lot. I’m under the hood and a pick up truck stops beside me. “Hey baby,” asks the driver, “do you need any help?” “Yeah,” I reply, “do you have a 5/8 wrench?” He did not.

Step six: It’s 2015. It’s sixteen years after I learned that I was a thing to be touched and kissed and hooted at unless I took it upon myself to say no, and no again, and no some more, and no no no. My friend Tessa Gratton points out that a male author used casually sexist language in a brief interview. She is dragged through the muck for pointing out how deeply-rooted our systemic sexism is. The publishing industry rises to the defense of the male author as if he has been deeply wronged. I tweet that the language was indeed sexist, though I didn’t think it was useful to condemn said male author. A male editor emails me privately to ask me if maybe I wasn’t being a little problematic by engaging in the discussion?

Step seven. Still 2015. Someone very close to me confesses that her college boyfriend keeps trying to push her past kissing, and she doesn’t want to. I tell her to set boundaries, and leave him if he doesn’t. A month passes. This week I find out she just had sex for the first time after he urged her to have several glasses of wine. She doesn’t drink. She was crying. She says, “I didn’t say no, though.”

It’s been sixteen damn years. I’m tired of having to say no. I’m tired of the media telling me that it’s mouth breathing bros and rednecks perpetuating the sexism. No: I can tell you that the most insidious form is the nice guy. Who is a nice guy, don’t get me wrong. I carry my own prejudices that I work through, and I don’t believe in demonizing people who aren’t perfect yet — none of us are. But the nice guy who says something sexist gets away with it. The nice guy who says something sexist sounds right and reasonable. The nice guy’s not helping, though. It’s been sixteen years, and the nice guys are nice, but we’re still things to be acquired. We are still creatures to be asked on dates. We are still saying no, still shouting NO, still having to always again and again say “no, please treat me with respect.”

I was just invited to a car show; the well-meaning guy who asked wanted me to bring my souped up Mitsubishi. I clicked on the event page. It’s catered by Hooters. I’m not going. Yeah, it’s a little thing, but I have a lifetime of them. I’m taking my toys and going home.

“I can’t wait to get that little girl behind the wheel again.“

i was tagged by some of my most favourite tumblr people: @lysergic-saturnine-desert , @g0etia & @caligurl32 to post the first 10 songs shuffled from my library :)

  1. sleep city - rest, repose
  2. menswear - the 1975
  3. deep six - marilyn manson
  4. say you’ll haunt me - stone sour
  5. depth of satan’s eyes - ghost
  6. the number of the beast - iron maiden 
  7. a life as a ghost - editors
  8. room 611 - subvision
  9. silver - the neighbourhood
  10. already dead - the pretty reckless

thank youuuu! x

The Harvey Beaks Writing Process!

This post is to show a little bit of the process the writers go through as well as a peek into some of the documents they create!

The writer’s main job on Harvey Beaks is to come up with adventures for Harvey and his friends. The HB writers room has a Story Editor (the head writer), three Staff Writers, and a Script Coordinator (someone who takes notes during story meetings, manages the schedule, and creates record scripts). Harvey Beaks is a “Board-Driven” show, which means the writers come up with the stories and how they play out, and the storyboard artists and directors continue writing the same stories while drawing out the action.

Once one of the writers has an idea, they pitch it to C.H. Greenblatt and the rest of the writers. Everyone talks about it and pitches ideas on what could happen in the story. Eventually, the main bits of the story are present, and one writer goes off to write a BEAT SHEET.

A beat sheet is usually around a page long and features quick, short story beats that explain the entire story in as few words as possible. The idea is to keep it simple and clear without too many details cluttering the backbone of the story.

C.H. Greenblatt and the other writers all weigh in on the story with pitches and ideas, constantly working to improve the story. The writer in charge of spearheading an episode will make the changes and eventually the beat sheet goes off to network for approval.

Here’s a link to the official beat sheet for the episode, “Princess Is Better Than You”:

http://www.scribd.com/doc/292957791/Harvey-Beaks-Beat-Sheet-Nickelodeon

Once the beat sheet is approved, it’s time to get more detailed! The writers flesh out the document into an OUTLINE and incorporate any network notes.

An outline is usually around three pages and features more details, jokes, and sometimes a tiny bit of dialogue. This document goes back to the room where everyone pitches on it again. The writer continues improving the document until it’s the funniest, best version they can make it! Then it goes back to network for approval.

Here’s a link to the official outline for the same Harvey Beaks episode, “Princess Is Better Than You”:

https://www.scribd.com/doc/292957796/Harvey-Beaks-Outline-Nickelodeon

Each writer is working on at least one episode, so the room is constantly discussing around three or four episodes at a time.

Once the outline is approved and any further network notes addressed, the story is sent to the storyboard artists (who are also writers). These folks take the story and continue fleshing out the specifics. They write the dialogue, jokes, and figure out exactly how the scene is going to play.

An animated story has many hands working to improve it and every story is constantly being rewritten. Even in editing, the supervising producers will be rewriting bits of dialogue!

After the storyboards are complete, the Script Coordinator compiles a document with all the dialogue written in the storyboards to create a recording script. This is what the voice actors read while doing the voices for the show.

And that’s about it! Hopefully you now know a bit more about what the Harvey Beaks writers do! For more info, follow the @HarveyWriters on Twitter!

† !

Since im on baby duty these days while juggling a few projects tyrone is going to hop in on more of these blog posts. i took the opportunity to obfuscate a bit of his info to keep you guys on your toes (and exact my sweet sweet revenge! (im officially evil now!) )

….incoming transmission…




Hey everyone, it’s Tyrone.

Hopefully by now you’ve had a chance to play this weekend’s big update with a lot of good changes to Afterbirth. If you haven’t, go do that now and come back. 

… 

OK, welcome back.
We’re going to talk about the new mini DLC that Ed, I and the team at Nicalis are working on for next year. Tentatively called Afterbirth † , it’s a great name that represents what we’re doing on this new DLC. 


<evil edmund> Afterbirth † will have a bunch of new ***** ********, including a couple of new bosses, a few transformations and new items/trinkets. How many? That’s a ****** you’ll find out on *******. Oh, also, ***** ***** **** and maybe something else related to ***** ****. There’s also a *** ****** I’m leaving out until a later time so you can wonder and conjecture/speculate ***** ****.</evil edmund>


Aside from that we’ll also include the Bestiary, which will show a lot of detail related to the enemies you encounter in the game–but not the ones you haven’t seen yet. It’s a fun way to give you more insight into your overall progress

The big news, and I’ve mentioned this in passing on my twitter feed and some interviews, is the massive game modification support. I’ve been somewhat quiet about mod support in the past and that hasn’t been because I don’t want to do it–it’s been because I want to do it RIGHT. 


The tl;dr version–imagine having access to game API, so you can add and modify the game and do things not possible without .exe modding–in a much simpler way.


Afterbirth † will include a player/user-friendlier Room Editor, Animation Editor and Lua support. You’ll also be able to edit the item pools. 


Room Editor: The Room Editor, will allow you to design your own rooms without hacking the game. This includes rocks, blocks, TNT, holes, chests, enemies and just about everything else Ed has access to. 


Animation Editor: the Animation Editor it’s just exactly what it sounds like, you’ll be able to externally create your own new art, nightmares etc, then import those files into the animation editor to bring it to life and appear in the game. hashtag=fun


Lua Support: This might be the single biggest thing that will really allow you to go crazy in terms of modifying the game. With full Lua support you can create new enemies, items and effects and make a whole new Isaac or–hell, even an entirely new game that ISN’T Isaac.


That’s it! It’s a lot of changes to the game and I’m really excited to see what all of you make. Thanks for sticking around and being patient while we continue to improve the game. Keep sending your good/bad feedback. We are listening, even if you think we aren’t.

@kuro-prompts’ WOW post reminded me of my Let’s Play AU. It’s very silly and full of viral videos, low level internet celebrity and an ill advised con hook up that turns into one of the most successful gaming channels on youtube. And a very long suffering Agni who is Sebastian’s room mate, video editor and the only person who knows they are a couple.   

The Lady’s Book of Flowers and Poetry: To Which are Added a Botanical Introduction, A Complete Floral Dictionary and a Chapter on Plants in Rooms. Lucy Hooper, editor. New York: J.C. Riker, 1846.

“In vain my rich treasures of fragrance I fling.
They mingle not now with the breezes of spring;
Too rude are the rough blasts of winter to bear
Such perfume as gladdens the soft summer air;
And the Violet, the pride of the spring-time, soon dies.
Unknown and unseen, ‘neath December’s dark skies.”

What Happened w/ Klamille Bed Scene
  • *in the editors room, watching the scene*
  • Editor: Okay here we go...great Klaus and Cami are together, finally. What the...*turns to MN and MH* Again with the thrusting? I thought you talked to Leah about this!
  • Narducci: We did! We thought she had it under control.
  • Editor: Well it's not. Look at this, WHAT is her left hand doing?
  • Hastings: I think the answer to that's pretty clear if you look.
  • Editor: *sighs* Film it again. We can't use this.
  • Narducci: Why not?
  • Editor: This is the CW, no thrusting allowed. Joseph's no better look at his wandering hands!
  • Hastings: We're done filming. Isn't there something you can do?
  • Editor: Hmmm if we zoom in and keep the camera angle up it's not too bad.
  • Narducci: Cutting off their legs and lower half?
  • Editor: We can't see thrusting if we don't see hips!
  • Hastings: Brilliant!
  • Narducci: Perfect!
  • Klamille fans: (ง ͠° ͟ل͜ ͡°)ง
‘Good Behavior’ Season Finale Postmortem: Co-Creator Chad Hodge Talks Letty and Javier’s Fate
Juan Diego Botto and Michelle Dockery (Photo: TNT/Good Behavior)

Warning: This interview about the Season 1 finale of Good Behavior contains spoilers.

Good Behavior’s first season came to a satisfying conclusion in “All The Things,” with Letty (Michelle Dockery) and wanted hit man Javier (Juan Diego Botto) driving off together with Jacob (Nyles Steele). And what about that police siren heard in the distance? “To me, that siren isn’t literally a siren that’s pulling them over. That siren is very much an indicator of what’s to come,” co-creator Chad Hodge says. “It’s just a thematic, ‘Oh, this is a hit man and a thief and her son on the run. Like, good luck with that!‘”

While we wait to see whether TNT orders a second season of the drama, Hodge takes us inside the final hour.

Yahoo TV: We’ve watched Letty imagine seeing Javier multiple times when he wasn’t really there, like at the diner in the penultimate episode. When he comes up the steps and into the house at the end of the finale, a part of me was bracing for it not to be real. 
Chad Hodge: That was exactly what I wanted you to feel. It’s like, is he really there? We had it in the pilot, when she imagines stealing his wallet but then she didn’t steal his wallet. And then, in the episode where she goes home for her high school reunion, she imagines him several times — coming up behind her at the kitchen sink, and kissing her. Then, as you said, with the milkshake at the end of Episode 9 at the diner. Here, it’s like another one of those “he’s not going to really be there,” and then he is.

Why does he come back? Is it what he ends up telling Jacob in the car?
He came back because he knows he loves her, which is the simple answer. He doesn’t want to let her go. He knows that, in a way, giving him up [to the FBI] if that meant she could get her son back is a very admirable thing. Especially since he’s a hit man. He understands that. He’s as flawed as Letty is in some ways, and he knows that they’re perfect together. He’s never going to find another person as perfect for him as Letty, and he knows that.

Have you planned for a Season 2?
We don’t have an official pickup yet, but we spent time in the writer’s room planning what would happen. Just like we had the whole first season mapped out, we have the whole second season now mapped out, so hopefully we get a pickup and we can continue telling the story.

Season 2 would pick up right away with the siren?
Yeah, it picks up very shortly after that, which is one thing I very intentionally do in the show. You literally start where you end, going from episode to episode. It doesn’t leave very much breathing room in between because I don’t want you to feel like you’ve missed anything. If something happened, we should see it.

Related: ‘Good Behavior’ Postmortem: Juan Diego Botto Talks Javier’s Past

We have to talk about the song over the final moments, Lissie’s cover of “Go Your Own Way.” Was that something you had in mind or something a music supervisor brought to you? It was perfect.
Our music supervisor, Gabe Hilfer, is a genius and he’s introduced me to so much music. Music became a much bigger part of the show than I ever thought it would be in the beginning. That song, however, I will take 100% credit for. [Laughs] That was a very, very hard song [to choose] because of what that song needed to be, because of where it starts. It starts when she sees Javier, when he comes up to the door of the house, and it continues all the way through the end of the show. It needed to be something hopeful, but also tense in some way. That was very hard. I must’ve gone through 26, 27, 30 songs on Spotify, sitting in the editing room with my editor, Doc [Crotzer]. Gabe had introduced me to Lissie’s music months and months before. I thought, “I kind of like that song that Lissie sings. … I wonder what else she has.” I went to her page, and her No. 1 song, the one that gets the most plays, was “Go Your Own Way.” I thought, “Is that like the Fleetwood Mac ‘Go Your Own Way'”? I played it and it starts like, “Dun, dun, dun. … ” It’s that bass riff, and I was like, “Oh my God!” I literally jumped up and high-fived my editor. We both were like, “Yes! That’s it!”

(Photo: TNT)

We also need to discuss that sex scene. When we spoke earlier this season about Episode 2’s role-playing sex scene in the motel, you said you were excited for people to see the one in Episode 10 because of the way it was shot.
I don’t know if you noticed, but the whole scene is one take. It never cuts. A sex scene is a very delicate thing. It’s usually a very cut-up thing, editing-wise. You’re cutting to all the hottest parts, and it’s very fast and it’s very this and that and breathing. This is literally all in one take, from beginning to end, so you just see all the parts of it. It was very interesting and cool to shoot it that way, and Michelle and Juan were so game for it. It was the director of that episode’s idea, Magnus Martens. He thought, “What if we just did the whole sex scene in one take? The cameraman and everyone moving around the room with them.” It made it feel very intimate yet also very real.

Related: ‘Good Behavior’ Chad Hodge Breaks Down the Season’s Penultimate Episode

And it’s the reverse of the sex scene Letty has with Sean in the episode before. Sean was putting his hands on her and she was knocking them away. Now she’s putting Javier’s hands on her and he’s pulling them away. I assume that was all in the script?
Yes. It was very, very detailed. The majority of the other writers on the show are women, and I talked with them very extensively about this. I was like, “It’s this role-reversal thing, and I want her to be in charge of the scene but also punishing herself for what she did.” We literally wrote the motions of that scene very, very specifically into the script. … I think this is a very bold character that she’s playing — someone who’s very protected by her shell. That black dress and the black hair and the boots and everything — it’s almost like warrior.

Joey Kern as Rob and Lusia Strus as Estelle (Credit: TNT)

A relationship I wasn’t expecting to love as much as I did was Rob (Joey Kern) and Estelle (Lusia Strus).
Rob and Estelle forever!
I loved the way Rob handled it when Sean showed up at the house looking for Jacob. He took it seriously and was ready to defend his wife and grandson, but he didn’t overreact. He was fair. He was mature when it mattered.
I love Rob so much. He has the biggest heart of any of the characters. He’s probably the most successful person on paper of anyone. He’s the type of person you look at and you think one thing — and of course, he’s the sweetest, nicest guy. He loves Estelle so much. Loves Letty. It was always that he and Estelle were going to end up together.

I have to say, that character was very much inspired by Joey Kern’s take on Rob. We had to cast that role for the fourth episode. You meet him in the reunion episode when she goes home. In the original script of that episode, he had, like, three lines maybe. We had to write additional stuff we hadn’t written yet for the actors to audition with. We wrote that whole speech that’s in the eighth episode. We just randomly made it up when he talks about what Javier did at the bar the night before. Joey came in and did that monologue just like that, and we were like, “Oh, this is Rob.” So he really informed that sort of loving spirit and smiling face. He’s a person who’s the opposite of any other character in Good Behavior. He just sees the good in everybody.

Estelle’s conversation with Letty near the end of the finale, when she’s telling her all about Jacob — it’s sweet and heartbreaking at the same time. 
I love that speech so much. I wanted it to be a speech that was very detailed, where Estelle is giving her advice on how to be a good mother, but without it being a speech about how to be a good mother because I didn’t want it to be treacly or sappy or weepy. I was talking to the writers and it was, “Let’s have it be just this list of things.” We all just sat around and came up with a list of things that Estelle tells her, but the subtext, of course, is that Estelle’s letting Jacob go and she doesn’t want to. It is so hard for her. She’s been raising him for all these years. She’s giving him to her daughter, who she has so many issues with and guilt over and jealousy of. Lusia, in that scene, is so amazing. It’s like, just give her details and everything else will come through under that.

Terry Kinney as Christian (Photo: TNT/Good Behavior)

I also loved that Christian (Terry Kinney) and Letty got their final hurrah together, and then Christian ended up with the FBI agent. Was that something that you had planned all along?
Their chemistry together — Terry and Ann Dowd, who plays Agent Lashever, is just so funny. It was all planned out from the beginning, but Christian coming back into Letty’s life that way. … When we saw how amazing Michelle and Terry were in Episode 5 together, in the casino-hotel episode, I knew he was going to come back, but I amped up his involvement in this last episode because I just wanted to see more of that — how he helps her steal the phone from Lashever and the whole thing. I love that Letty broke him out of his shell.

Would we see Christian and Agent Lashever in a second season?
Definitely. Yes, absolutely.

Last question: Looking back at Season 1 now, what are most proud of?
I think what I’m most proud of is the tone of the show, the dark humor and the beauty of it. To go from really dark stuff to laughing about it, back to the dark thing, back to laughing about it, is something that I think we accomplished in Good Behavior, and if we get the chance to do a Season 2, we’ll keep doing that. It came from a combination of the writing and these actors — we all sort of somehow knew what show we were making before we were able to see what we were making. I’m really proud of that, everybody coming together to make this tone work so well. I think it comes from the honesty of it all — allowing it to be real.

(insert size matters joke here)

its time to talk about size! 

ive said many times that rebirth will be much larger than the original + the expansion were, put together, but i thought it might be time to talk more in depth about exactly how.

so 1st off the base game + wrath of the lamb boasted 198 items, currently rebirth features well over 450 items, not to mention a lot more common item pick ups like the lil battery, black heart, new card types and a lot of double items like the key ring.

Rebirth will also feature over 50 new enemies (not counting bosses) and will also include the addition of color specific champion variations that each will have their own new way of killing you.

Rebirth will feature 15+ new bosses, but a new (and very fun) addition to these bosses are the “double trouble” boss fights, kind of like a curse for the boss rooms that forces you to fight 2 previous chapter bosses at once in a larger sized room.

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But my personal favorite HUGE addition to rebirth is the number of new rooms and the control i now have over each one.

for those that dont know, isaacs levels are composed of randomly selected rooms placed in a map that forms a logical and completable floor. each of these rooms that can be placed into a floor i design in a level editor.

the old game featured 150 rooms per chapter (basement, caves, depths, etc)… but Rebirth will boast well over 500 rooms per chapter (counting large rooms as 1 room). 

this huge addition of levels makes things a lot more fun and interesting to play, on top of all the new rooms the new level editor allows me to do a lot of stuff i wasnt able to do before. i can now design rooms where doors are turned off, this makes it so i can create more dramatic and cool looking areas. 

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rooms now also feature a rarity slider, so i can design a room that is as rare to generate as the error room is to find… but on top of all of this im also now able to make anything in the room have a more rare alt to it. a good example being this room, there is a very small chance those metal bricks turn into rocks so the black heart becomes accessible.. 

these aspects might seem minor, but they allow for a seemingly endless game, to REALLY appear endless… you can only remember so many room layouts :)

finally, rebirth will also feature 5 new special room types (like the arcade, sac room, devil room, etc) i wont be spoiling any of these so you can figure them out yourselves.. but they are all quite cool and im looking forward to reading about what you think the hidden purpose of each is…

i leave you with this…