roleplay guides

tips for writing Star Wars fanfic/Star Wars roleplay things

  • it’s not concrete; it’s duracrete
  • viewports are the windows on ships
  • not a plane; ship or speeder
  • it’s not steel; it’s durasteel
  • books are rare; holorecords or datapads
  • it’s not a glass pane it’s transparisteel
  • caf is the equivalent of coffee
  • it’s not paper it’s a flimsi
  • medcenter is a hospital

Star Wars can be very similar to things we’re already used to, but getting familiar with some of these terms can make your writing really fit in with the universe

A Guide to Roleplaying Systems

Player: Can I do the thing?

Mutants and Masterminds: Yes you can do the thing.

GURPS: Fill out these forms in triplicate.

Dungeons & Dragons 3rd Edition: Yes, but it’s really not worth it unless you are a Dream Elf with the Godblooded feat and at least five levels in the Thingomancer Prestige class from Complete Thing. Or you could just play a Wizard, they get The Thing as a 3rd level spell.

Call of Cthulu: You can do the thing, but you REALLY don’t want to.

FATE: That depends, can you bullshit the GM into believing that one of your vaguely-worded aspects supports you doing The thing?

7th Sea: Only if the thing is properly dramatic!

Shadowrun: Yes, but you’ll need a bathtub full of D6s.

Paranoia: The thing is treason.

Dungeons & Dragons 5th Edition:

[I copied the above from this brilliant post, and I reblogged as text because I really felt the need to add the gif for 5e, and chat posts don’t allow gifs, dammit.]

A Guide To: Writing Bitchy Characters

There are two types of characters I think we all struggle to write at some point - be it playing them ourselves or playing them against other people. The anti-villain/villainous types as well as the ‘bitchy’ characters — they’re generally mean, have a hard-edged demeanor that makes talking to them a bit intimidating sometimes. They always seem to have snappy, witty remarks or know just what to say to get your character’s blood boiling.

So, how do you write one? 

Tone is one factor.

Words can be carried a number of different ways - by tone and body movement. Is their voice rough? Do they speak with an irritated tone? Is it deadpan? Sarcastic? Defensive? Blase? Abrasive? Authoritative and demanding?

Now, with that in mind, think of mean things to say - they might not be things you would say but they’re probably what your character would say. Meaner characters generally tend to lack a ‘polite’ filter, they’re more crass - and while what they say may not be honest, it sounds honest with the tone. Think of the things you think about saying or do actually say when you’re mad - sometimes that’s an easier approach. Is what they said just a throwaway comment?

Along with tone, phrasing is important - a simple ‘what?’ can sound very upfront and demanding if it’s got an abrupt tone and uptight reaction. Mediator comments and passive ones aren’t typically used by these types of characters - though sometimes it will be used mockingly to taunt the person (but they can also be sincere if they want to be). For example, “I understand that…” versus “I know you…” What they say is more direct, more finger-pointing like they’re out to blame or accuse someone, even with assumptions, they sometimes even lack the ownership of ‘I’ and use ‘you’ and/or ‘they’ instead when it comes to owning up to things. It’s like a redirection away from them to make the conversation about the other person or to make the person feel like they should take responsibility or blame for whatever it is your character is saying. 

If you don’t know what to say, think about their gestures, their movements.

Are they huffy? Do they get defensive and cross their arms over their chest, closing themselves off to the world because how dare you? Do they kick their foot up a little or take a confrontational route by getting closer to the person they’re talking to? Are they the physical type (leans towards controlling when this route is taken), do they grab wrists or elbows? Or do they shove and swat/slap? What’s their demeanor like? Is it really intimidating, standoffish, nonchalant, reserved… 

Body language makes up a huge part of our communication - so it makes sense that their communication also would rely on that. The body can say more than words can. Mean/bitchy characters tend to be more confrontational - they aren’t afraid to say what’s on their minds, be it alone or in a group of people. Sometimes what they say/do has a motive (big or small, from getting a crowd to laugh at their target or to sabotage their target’s career), and sometimes it plain doesn’t and they just say something snarky because it’s a natural thing to do.

And why do they do it? Is it a defense/coping mechanism of some kind? How were they treated by their parents, siblings, friends, and other peers? What did they experience for them to behave like that? While sometimes the answer may not be readily available and it’s easier to say “they’re just that way,” try to find a reason - don’t use that reason to justify their behavior but to explain it, because once you can find a reason they’re like that, the easier it is to find resources on how people behave and depending on how they coped with it.

*They will more readily jump on the defense when anyone tries to insult them, attack their character or talk to them about something serious that may be effecting the other person.

It’s similar to writing villains. They have a more assertive or aggressive stance in conversations, sometimes they’re meant to challenge the plot and characters, and sometimes their roles can be really antagonistic in general because of that even with personable traits involved to humanize them. 

The easiest transition I can think of as a base is giving them witty and sarcastic remarks. What I want you to do is think of phrases such as:

  • Oh, golly, gee
  • I wasn’t aware that…
  • Seriously? 
  • Right, because…
  • Excuse me?

Read them with a condescending and/or sarcastic tone in mind - imagine your character rolling their eyes, shifting from hip to hip and canting their head. Imagine your character looking at their opposite incredulously with dagger eyes or a complete look of indifference as they deliver those words deadpan. 

Visualizing what they do/react and hearing how they say it can really help make that transition from taking a simple line that could be comedic into something rude. Keep in mind, though, that they’re not always mean - and can just say things flatly or be humorous even if what they say might be offensive or upsetting to an extent, because they’re insensitive about a certain topic or don’t care about whose feeling they hurt.

A mean/bitchy character can speak with any and every tone, it’s more their mannerisms and the words they use - they can take something as simple as a compliment and make it sound completely backhanded. And sometimes, they do relent and back down from conversations if their heart just isn’t in it or the effort to cause an upset isn’t arising soon enough. (They can be compared to a bully, they’re encouraged by reactions - so if a character feeds into it, it only fuels them on).

In the RP community, we’re all at a big advantage with being able to format our texts for emphasis and providing gifs for our characters reactions. While that may not always help, it’s good too. But in paras, try to think about their body movements.

And I know I just gave you all a brief mental task above but now, here’s a miniature assignment:

If you’re struggling with how to find your character’s voice, I suggest writing a 300 to 500 word self/solo para just imagining their bodily movements and gestures. How do they breathe? (Huffy, fast and heavy…) What do they do with their jaw, tongue and cheeks? (Puff them out, clench, bite their tongue/lips). Do they pace around or sit down? What about their hands? Clenched, shoved in pockets, what? But most importantly: what are their thoughts?

Put them in a scenario that gets their mind going with all kinds of thoughts — maybe they’ve just been in a vehicular accident, maybe they’re under a ridiculous amount of stress, maybe they’re attending an event they loathe going to. Now, take one thought and have them blurt it out. Allow them to speak their minds. And see where it takes you (and them). Allow yourself to write freely, don’t try to control/police their voice in this assignment - let them think and say what they want, that can help you get a better grasp on what they’re like/what they say.

Hopefully that will help you break that wall.

Sit down everybody, this is gonna be a doozy.

I just got an anon in my inbox asking me to make a guide for writing deaf characters, and I thought it was an awesome idea! The only guides I’ve ever seen have been written by hearing bloggers, and while they’re all mostly accurate and respectful, it’s always bothered me that I’ve never seen one by an actual deaf person. So as a Real Life Certified Deaf Kid, I’m going to put one together myself!

There is a lot more to being deaf than a lot of people realize.

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RP Sins: Godmodding

Godmodding isn’t always a clear concept. The vast majority of roleplayers you’ll find will have something about not godmodding in their rules. But for new or inexperienced players, picking up the nuance of what is and isn’t godmodding can be confusing.

And if you’re not careful, godmodding can lead to dropped threads, partners, and even being blocked. 

So in the interest of helping our my fellow roleplayers…

What Constitutes as Godmodding?

By definition, godmodding is taking control of another person’s character. That definition, however, isn’t adequate in describing the entire umbrella of godmod actions. Obviously, writing for another character in a roleplay constitutes as godmodding. For people, however, fall into that particular type of godmodding.

At it’s core, godmodding is when you don’t play fair. It happens when you break logic, physics, and fairness in order to get the upper hand. 

Godmodding Includes:

Assuming that your action hits. 

Whether it’s a punch, gunshot, or toss. Don’t ever assume your action goes through, even if it’s something small. For instance, instead of writing: “Steve and Bucky high-fived,” one would write, “Steve offered Bucky a high-five.”

This way, Bucky has a choice to accept or deny the high-five. This is important for small actions and crucial in fight scenes. 

Assuming their actions don’t hit.

Godmodding can be very close to godmode. If your character is engaged in a fight and your partner is respectfully not god modding, don’t reject every single one of their attacks. You’re not going to block and counter everything.

 Even with all-powerful characters or where there are power imbalances, actions should still land somehow. To have a balanced, fair writing experience, you can’t avoid every single attack. Your character probably can’t dodge bullets, regardless of whether those bullets can hurt them or not.

Again, the same goes for small actions. Don’t ignore another writer’s efforts. Make concessions. 

Not leaving room for a reaction.

Similar to making assumptions, closing off room for a reaction can be a form of godmodding. At the very least, it can forcibly end an RP or force your partner into another action to sustain it. For example, your character storming out of a scene will naturally end a thread. For it to not end, your partner is then obligated to have their character go after yours. 

Beware of closing off options or glossing over choices or ‘leading’ your partner into making certain choices that may or may not be in-character for them.

Not leaving room for reaction can be a form of godmodding, but even when it isn’t, it can end threads very quickly. So be prepared for that. Remember, always give your partner something to work with and react to on their terms. Don’t box them in.

How to Avoid Godmodding

Now that we’ve covered some of the things that constitute godmodding, how can you make sure to avoid it in the future?

Pay attention to your wording. Value being open-ended, especially in combat. Throw punches instead of hitting them in the face. A simple tweak in your wording can be the difference between playing fair and godmodding.

Value your partners and their characters. Do you care that your partner is having a good RP experience with you, or are you using them to further what you want out of a roleplay? Roleplaying is a team effort. Respect your partners. Try to understand their characters. The last thing your partner wants to feel is used. Your character and your stories aren’t the only ones that matter.

When you godmod, you’re telling your partner that they are inconsequential and ineffectual. You’re telling them their effort doesn’t matter. It’s not good and it’s not fun to be around.

Communicate well. Not sure where your partners wants a thread to go? Ask. Talk about it. Not everything has to be plotted, but a general understanding of thread progression can go a long way towards making sure everyone is happy and satisfied.

SGOMEZOFRPH’S FIRST GUIDE : INDIE AND 1X1 ROLEPLAYING 

Hey there, loves! I had this little guide idea in mind for a while though it is a topic that has been stressed time and time again, I thought to make my little addition to it. Hopefully it helps some of you or at least one of you out if you’re new to it or still a little confused by the whole thing.

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hullo, rping community !  today we thought we ( gillian, jas and karina ) would make a guide on roleplaying adopted characters, as we’ve seen several people rp it, and unknowing of course, were actually a bit offensive. as someone who is adopted, we wanted to clear up some things, so hopefully you find this useful ! please like / reblog if you do

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Beginner Roleplayers this one is for you!

To properly get started, it’s best to know the general rules of roleplaying. Not all rules pages are detailed and may say things like “basic roleplay rules apply” but to those who are inexperienced may not know what these basic rules are. No worries! Here’s a general guide that will brush over basic RP rules and Terminology that you could come across.

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HOW TO → jcink rp

so, forum rps have made a bit of a resurgence in the past year or so. i’ve found that there aren’t many guides on how to get going on the site. this is a comprehensive guide to roleplaying on jcink forums.  this guide includes how to find a group, how to register, how to create a character, how to manage shippers and shipping, how to thread, a guide to development, information on tracking & tagging, points info, and a short thesaurus.

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A GUIDE TO UNIVERSITY/COLLEGE LIFE IN THE UK

most of the college rps on tumblr are typically situated around greek life or, in general, the higher education system in the US, so i thought i’d write a little guide up to educate people on the system for the UK instead !! hopefully this will encourage more rps that take place in britain and/or offer character help to anybody who has a muse that originates from the UK. please note: some of this may seem like common sense, but i’m just doing my utmost to write a comprehensive and fulfilling guide here !! if there is anything you think i may have missed, please do let me know. notes are always welcome, so please like or reblog the post if this was useful at all, and any requests can be directed here

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—— * ( &&. A DSM-5 GUIDE ON PSYCHOLOGICAL DISORDERS )

i suggest you check out this guide if you’re planning on playing a character with one of these psychological disorders: bipolar disorders, dysthimia (depression 2+ years), major depression disorder, schizophrenia, ad/hd, anxiety disorders (generalized anxiety disorder, ptsd, ocd, acute stress disorder/reaction), borderline personality disorder, eating disorders (bulimia nervosa and anorexia nervosa). there’s information on manic episodes, insomnia and hypersomnia, the four levels of anxiety, and thought disorders. this includes signs/symptoms and causes. information from my handy clinical pocket guide psych notes. i’m not a professional in this area but i know a lot, so if you have any questions, feel free to hit me up! info on acute stress disorder from healthline.com, insomnia info from mayoclinic.org, hypersomnia info from psychcentral.com. it’d be rad if you liked or reblogged this if it helped!

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You guys thought my last guide was long? Get ready for this one, because I am about to impart the wisdom I received during my four years at boarding school.

Now, a quick disclaimer before I start: this is probably more information than you will need for your writing. Also, not all of it applies to every single boarding school, of course, and whatever you create can have your own rules. This is merely based on my own experience at my school, and from my interactions with students from similar schools in the area. Pick and choose what is helpful to you! Staying accurate here is a lot less important than it was with the deaf/HoH guide.

Since this thing turned out a lot more extensive than I expected, I’ve broken it up into three parts, which can be found here:

housing, faculty and the rules

classes, entertainment and social

the campus and outside the school

As before, please don’t hesitate to come and ask me anything! If there are areas here you’d like me to expand on or things I left out altogether, I’d be happy to write some supplemental posts. I hope this is helpful!

HOW TO PLAY A TERRIBLE CHARACTER AND SURVIVE

As someone who specializes in jackass characters (i.e. evil, bad, morally corrupt, etc.) I’ve been meaning to make this guide for all my fellow roleplayers trying their hand at harvesting their evil seedlings. I hope you enjoy my guide and it helps you. If it doesn’t, though, at least you laughed due to my hilarious commentary.

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[GUIDE]: How To Initiate RP Interactions

Since people seem to stress out a lot about asking other people to RP with them, here’s a quick and messy guide for the basic steps I usually follow.

STEP ONE: Check their tumblr.

Does it say selective? Semi-selective? Nothing like that? If there’s nothing about selectively, you’re free to go. If it says selective or semi-selective, look at the quality of responses they have from their partners and see if you’re up to that standard. If you are, proceed to step two.

STEP TWO: Read their rules.

Do they only do plotted RP? Prefer starters only based off memes they post? Only post with their friends? Like being messaged first to plot out RPs rather than anything random? Rules are usually individual so please read them first if they have them. If they don’t have a rules page, jump ahead to step three!

STEP THREE: Message them!

a) While it’s totally possible to just write a starter and tag them, a lot of people get confused if they’re tagged out of the blue by a stranger. If you message them first and ask if they’d like to RP with you, that gives them a chance to either politely turn you down for whatever reason (too busy, only RPing with friends, have bad associations attached to your character etc) in a way that’s private, or to check out your tumblr and suggest something they’d like to RP. Or ask you what you want to RP.

b) OR you can just send in a starter from an ask meme they’ve posted. I have over 700 followers and only maybe 15-20 of them actually interact with me. Believe me, I am happy whenever I get a starter sent in and even happier when I receive OOC headcanon asks. Please try to pick a starter that’d make sense for your character and theirs, however, instead of just a random one or one that’d force either character into OOC behavior.

STEP FOUR: Stay calm.

Don’t panic if they aren’t replying immediately. They might be busy, they might be having some trouble finding a muse for that thread or tumblr might’ve eaten your message. Give it a week and then you can probably send them a polite message asking if they got your last message. Don’t guilt trip them or make a fuss if they’ve been replying to other people, just check if it’s been tumblr error or if there’s something you can change in your post to make it easier to reply to.

STEP FIVE: Dealing with rejection.

Remember this is just a pretendy happy fun times activity. Even if they don’t want to RP with you, there are thousands of people who do RP and you can find someone else to play with you and it’s way more fun playing with someone who wants to play with you, and is excited for your posts, than someone whom you are constantly worrying is bored with you.

If they say they’d rather not RP with you, accept that, find someone else and start from Step One again!

For anyone who doesn’t like going by the short lifetime for sims but isn’t patient enough to go by real life time (me), this might be perfect for you! Lol

@simslikewaffles and @descargassims helped me calculate the timeline when I used to be on simstagram. I’m going to be following this timeline and thought it’d be nice to share it with you guys. :)

Feel free to reblog if you would like to follow this timeline as well! It’s incredibly useful and I hope you guys like it ❤️

Types of drunks.

I’ve been in a lot of RPG’s and had a lot of 1x1′s with people who, haven’t actually been drunk before and it’s come to my attention it’s often not done correctly. When I first started RPing when I was fourteen, I was guilty of doing it wrong myself because I had no idea what being drunk was like. But now I’m 20 and have had my fair share of nights out. I’ve been everything from giggly tipsy to black out wasted. I know, now how to portray a drunk character a whole lot better, and know what kind of drunks exist. So I figured I’d write this for the people who might not be so sure.

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Guide to Open Starters

At first glance, starters seem like one of the easiest parts of group roleplaying. All you’re doing is starting a conversation, right? You can’t possibly have any trouble with that, right?

Wrong. Starters can be deceptively tricky little critters, and there are a few common pitfalls that can make starters awfully difficult for others to reply to. Under the cut, I’m going to go over some of them, and give you some tips on how to avoid them and make some starters people can roll with.

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SGOMEZOFRPH’S SECOND GUIDE: ‘ Tips to Keep Your Roleplay Going ’

Hey lovelies! So once upon a time I made one of these guides before but I thought I should do one for this blog since I had a few more stuff up my sleeve. Keeping a roleplay going and keeping it interesting and original in some cases seems to be one of the common problems in the roleplay community (and there are quite a few PSA’s out there to confirm my alibi) so I thought I could make my own RPH contribution to it. This is mainly from my own personal experiences and knowledge. If you disagree with me on something, that’s totally fine, everyone has their own take on things but I do hope this comes useful to at least one roleplay!

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