river meander

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Incredible perspective - fly up from the Colorado River at Horseshoe Bend, then head back down.

By popular demand, here’s an extensive multicolor land list for budget deckbuilding

Dual

Orzhov - Orzhov Basilica, Orzhov Guildgate, Scoured Barrens, Foresaken Sanctuary, Tainted Field, Salt Flats

Isolated Chapel, Godless Shrine, Shambling Vent, Concealed Courtyard

Dimir - Dimir Aqueduct, Dimir Guildgate, Dismal Backwater, Salt Marsh, Submerged Boneyard, Frost Marsh, Jwar Isle Refuge, Dreadship Reach, Tainted Isle, Waterfall Cavern, Rootwater Depths

Drowned Catacomb, Watery Grave, Choked Estuary, Sunken Hollow, Fetid Pools

Golgari - Golgari Rot Farm, Golgari Guildgate, Foul Orchard, Jungle Hollow, Tainted Wood, Pine Barrens

Woodland Cemetery, Overgrown Tomb, Hissing Quagmire, Blooming Marsh

Rakdos - Rakdos Carnarium, Rakdos Guildgate, Urborg Volcano, Cinder Barrens, Bloodfell Caves, Akoum Refuge, Molten Slagheap, Tainted Peak, Lantern-Lit Graveyard, Cinder Marsh

Dragonskull Summit, Blood Crypt, Foreboding Ruins, Smoldering Marsh, Canyon Slough

Boros - Boros Garrison, Boros Guildgate, Stone Quarry, Wind-Scarred Crag, Scabland

Clifftop Retreat, Sacred Foundry, Needle Spires, Inspiring Vantage

Azorius - Azorius Chancery, Azorius Guildgate, Coastal Tower, Meandering River, Boreal Shelf, Sejiri Refuge, Tranquil Cove, Calciform Pools, Cloudcrest Lake, Thalakos Lowlands

Glacial Fortress, Hallowed Fountain, Port Town, Prairies Stream, Irrigated Farmland

Selesnya - Selesnya Sanctuary, Selesnya Guildgate, Elfhame Palace, Tranquil Expanse, Arctic Flats, Graypelt Refuge, Blossoming Sands, Saltcrusted Steppe, Tranquil Garden, Vecc Townships

Sunpetal Grove, Temple Garden, Fortified Village, Canopy Vista, Scattered Groves

Simic - Simic Growth Chamber, Simic Guildgate, Woodland Stream, Thornwood Falls, Skyshroud Forest

Hinterland Harbor, Breeding Pool, Lumbering Falls, Botanical Sanctum

Izzet - Izzet Boilerworks, Izzet Guildgate, Highland Lake, Swiftwater Cliffs, Caldera Lake

Sulfur Falls, Steam Vents, Spirebluff Canal, Wandering Fumarole

Gruul - Gruul Turf, Gruul Guildgate, Shivan Oasis, Timber Gorge, Highland Weald, Kazandu Refuge, Rugged Highlands, Fungal Reaches, Pinecrest Ridge, Mogg Hollows

Rootbound Crag, Stomping Grounds, Game Trail, Cinder Glade, Sheltered Thicket

Triple Lands

Shards - Seaside Citadel, Crumbling Necropolis, Arcane Sanctum, Savage Lands, Jungle Shrine

Khans - Sandsteppe Citadel, Frontier Bivouac, Nomad Outpost, Opulent Palace, Mystic Monastery

Multicolor

Any - Command Tower, Transguild Promenade, Rupture Spire

Any with Stipulations - Exotic Orchard, Forbidden Orchard, Reflecting Pool, Pillar of the Paruns, Primal Beyond, Mana Confluence, Ancient Ziggurat, City of Brass, Grand Coliseum, Haven of the Spirit Dragon, Ally Encampment, Rainbow Vale, Sliver Hive, Spire of Industry

Charge Counters - Vivid Grove, Crag, Creek, Marsh, Meadow, Mirrodin’s Core

Fetches

Basic Land

Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Panoramas

Land Type

Bad River, Flood Plain, Grasslands, Krosan Verge, Mountain Valley, Rocky Tar Pit

At Gates of the Arctic National Park and Preserve in Alaska, wild rivers meander through glacier-carved valleys, caribou migrate along age-old trails and endless summer light fades into aurora-lit night skies of winter. It remains virtually unchanged except by the forces of nature. With no roads or trails, getting here is a challenge, but the reward is a lifetime of amazing memories. Photo by Carl Johnson, National Park Service.

A Reference for Dual Lands (in Building a Budget Manabase)

Orzhov - Orzhov Basilica, Orzhov Guildgate, Scoured Barrens, Foresaken Sanctuary, Tainted Field, Salt Flats

Dimir - Dimir Aqueduct, Dimir Guildgate, Dismal Backwater, Salt Marsh, Submerged Boneyard, Frost Marsh, Jwar Isle Refuge, Dreadship Reach, Tainted Isle, Waterfall Cavern, Rootwater Depths

Golgari - Golgari Rot Farm, Golgari Guildgate, Foul Orchard, Jungle Hollow, Tainted Wood, Pine Barrens

Rakdos - Rakdos Carnarium, Rakdos Guildgate, Urborg Volcano, Cinder Barrens, Bloodfell Caves, Akoum Refuge, Molten Slagheap, Tainted Peak, Lantern-Lit Graveyard, Cinder Marsh

Boros - Boros Garrison, Boros Guildgate, Stone Quarry, Wind-Scarred Crag, Scabland

Azorius - Azorius Chancery, Azorius Guildgate, Coastal Tower, Meandering River, Boreal Shelf, Sejiri Refuge, Tranquil Cove, Calciform Pools, Cloudcrest Lake, Thalakos Lowlands

Selesnya - Selesnya Sanctuary, Selesnya Guildgate, Elfhame Palace, Tranquil Expanse, Arctic Flats, Graypelt Refuge, Blossoming Sands, Saltcrusted Steppe, Tranquil Garden, Vecc Townships

Simic - Simic Growth Chamber, Simic Guildgate, Woodland Stream, Thornwood Falls, Skyshroud Forest

Izzet - Izzet Boilerworks, Izzet Guildgate, Highland Lake, Swiftwater Cliffs, Caldera Lake

Gruul - Gruul Turf, Gruul Guildgate, Shivan Oasis, Timber Gorge, Highland Weald, Kazandu Refuge, Rugged Highlands, Fungal Reaches, Pinecrest Ridge, Mogg Hollows

Also of note: Vivid Grove, Crag, Creek, Marsh, Meadow.

While Socrates focused his teaching on the moral qualities, his disciple Plato recognized that not just ephemeral qualities but all general terms, from “table” to “cloud,” could now be pondered as eternal, unchanging forms. In retrospect, we can see that the alphabet had indeed granted a new autonomy and permanence to all such terms. Besides the various meandering rivers, for instance, that one could view, or wade through, in the sensible world, there was also the singular notion “river,” which now had its own visibility. “River” itself could now be pondered apart from all those material rivers that were liable to change their course, or to dry up from one season to the next.


For Plato, as for his teacher, genuine knowledge must be of what is unchanging and eternal - there can be no “true” knowledge of a particular river, but only of the pure Idea (or eidos) “river.” That Plato often used the Greek term eidos (which meant “visible shape or form”) to refer to such unchanging essences is itself, I believe, an indication of the affinity between these eternal essences and the unchanging, visible shapes of the alphabet.


For the letters of the alphabet, like the Platonic Ideas, do not exist in the world of ordinary vision. The letters, and the written words that they present, are not subject to the flux of growth and decay, to the perturbations and cyclical changes common to other visible things; they seem to hover, as it were, in another, strangely timeless dimension. Further, the letters defer and dissimulate their common visibility, each one dissolving into sound even as we look at it, trading our eyes for our ears, so that we seem not to be “seeing” so much as “hearing” something. Alphabetic writing deflects our attention from its visible aspect, effectively vanishing behind the current of human speech that it provokes.

—  from the Animism and the Alphabet chapter of David Abram’s The Spell of the Sensuous

turntechgiraffegod  asked:

Could you do a romanced companions react to waking up in the year 2077, realizing everything was a dream, and right before they decide to forget about the dream they see Sole (maybe with Shaun and spouse maybe not). Like how they find sole and how it makes them feel?

A great idea! thank you, lovely ^-^ Another long one for 1500 followers! :D

This is a long one and possible tearjerker? Probably turned out sadder than intended but it’s been a while since there’s not been a sad one for a while, enjoy! :D

Keep reading

Neon River Valley, Iceland.

Long known as the land of fire and ice, it’s not surprising that most of the images we see of Iceland involve volcanoes or ice or glaciers. Not this one though. The image below looks almost alien and is a result of lichens growing along the course of a river flowing through Fjallabak. The bright green contrasts highly with the dark volcanic rocks giving the “neon” effect.

-LL

Image; David Koester.

3

Contrary to popular belief, most of the US-Mexico boarder along the Rio Grande is not a straight shot.  Its bendy and curvy, and like all meandering rivers, it changes course throughout the year.  Just another reason why the idea of a “wall” along the boarder is completely preposterous. 

Kubla Khan; or, a Vision in a Dream, a Fragment

by Samuel Taylor Coleridge

In Xanadu did Kubla Khan
A stately pleasure-dome decree:
Where Alph, the sacred river, ran
Through caverns measureless to man
    Down to a sunless sea.
So twice five miles of fertile ground
With walls and towers were girdled round:
And there were gardens bright with sinuous rills,
Where blossomed many an incense-bearing tree;
And here were forests ancient as the hills,
Enfolding sunny spots of greenery.

But oh! that deep romantic chasm which slanted
    Down the green hill athwart a cedarn cover!
    A savage place! as holy and enchanted
    As e'er beneath a waning moon was haunted
    By woman wailing for her demon-lover!
    And from this chasm, with ceaseless turmoil seething,
    As if this earth in fast thick pants were breathing,
    A mighty fountain momently was forced:
    Amid whose swift half-intermitted burst
    Huge fragments vaulted like rebounding hail,
    Or chaffy grain beneath the thresher’s flail:
    And ‘mid these dancing rocks at once and ever
    It flung up momently the sacred river.
    Five miles meandering with a mazy motion
    Through wood and dale the sacred river ran,
    Then reached the caverns measureless to man,
    And sank in tumult to a lifeless ocean:
    And 'mid this tumult Kubla heard from far
    Ancestral voices prophesying war!

The shadow of the dome of pleasure
    Floated midway on the waves;
    Where was heard the mingled measure
    From the fountain and the caves.
It was a miracle of rare device,
A sunny pleasure-dome with caves of ice!
    A damsel with a dulcimer
    In a vision once I saw:
    It was an Abyssinian maid,
    And on her dulcimer she played,
    Singing of Mount Abora.
    Could I revive within me
    Her symphony and song,
    To such a deep delight 'twould win me,
That with music loud and long,
I would build that dome in air,
That sunny dome! those caves of ice!
And all who heard should see them there,
And all should cry, Beware! Beware!
His flashing eyes, his floating hair!
Weave a circle round him thrice,
And close your eyes with holy dread,
For he on honey-dew hath fed,
And drunk the milk of Paradise.

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Canaves Oia Hotel – Santorini, Greece

Dramatically located on the northwestern tip of Santorini, Canaves Oia Hotel is a cluster of whitewashed cave-style buildings, sun-drenched patios, and glistening pools – all of them overlooking the deep blue Aegean Sea below. Carved into the cliffside, the luxurious suites boast minimalist, dazzling white interiors with marble floors, bespoke furnishings, and breathtaking caldera views. Some of them are decorated with idyllic verandas, others have private pools and state-of-the-art Jacuzzis, and the most spectacular of all comes with its own meandering river-like plunge pool. The hotel’s intimate poolside restaurant serves fresh Greek/Mediterranean specialties.

Watch on the-earth-story.com

Not only is this a cool scene, look closely and you can see flowpaths in the water of the Colorado as stuff moves along the surface.