right way to do the wrong thing

2doc genderbend thing reminded me to write this...(P.S. I’m not calling out anyone who participated in that for doing this, the art was great)

Okay sooooo…ahhhhh, I don’t think all genderbends are transphobic for doing those basic gender stereotypes but…..OKAY I don’t know. See if a character has a gender, right? And you imagine them as the opposite gender, then cool. I get it if they are normally male, and now you are drawing them female. They have boobs. They might have a more curvaceous body shape. Maybe they have longer hair. BUT. My problem is that it seems like most of these genderbends are super boring. They’re male? Put a “regular default” girl shaped body on them, and give them long hair and eyelashes. It’s so unoriginal, and basically saying all girls have the same body shape, have long hair, etc. Here’s a reminder that girls aren’t just more curvy with boobs and long hair. Girls can have basically no curves. They can have very small breasts. They can also be fat, and not just the kind of fat where everything is, “in just the right places” or whatever the fuck. Girls can wear boys clothing, didn’t think I would even need to mention this one. You can show that you’ve changed their gender in other ways than just “Look they’re wearing pink” because you’re obviously not doing a very good job if that’s the only way you can show this. I’m not saying they can’t wear girly clothes either, but don’t overdo it if the canon  character would never wear something like that. I don’t care if their gender changed. It wouldn’t make sense. Give them a skirt in their same favourite colour. If they don’t show a lot of skin, they don’t make them. Also girls hair can be short, so. Yeah. Anyways. This kind of focused on girls, but it goes the same the other way around.

Hey. It’s Pride Month!

Over the next 30 days, we are actively encouraging you to share your LGBTQ+ pride with all of Tumblr. You deserve to be proud of who you are 365 days a year, but these next 30 days, we’re going all out. There’s no wrong way to do it. Upload an illustration. Write a poem. Make a GIF. Take a selfie and slap a Pride sticker on it. Maybe send a sticker to a friend. These precious babies are in your app right now:


Do one thing, do 100 things—whatever feels right. Just tag it with #TumblrPride so other people can find it. And, hey, if you can’t do any of these things, know that we still support you. You have every reason to feel proud this month, even if you aren’t ready to show it. <3

We’ll also be signal boosting other influential LGBTQ+ voices all month long. We’ve secured some really amazing people for Answer Time and Issue Time:

  • 6/23—Gavin Grimm, 17 year old activist fighting for the equality of transgender students, held on Action (@action).
  • 6/29—Becca McCharen, queer fashion designer and founder of fashion label Chromat (@chromat).
  • 6/30—Trans Rights & Community, focusing on urgent issues that affect trans people, like violence, access to health care, and unemployment, held on Action (@action).

Have a safe and beautiful Pride Month, Tumblr.

whovianerisa  asked:

Hello Mr gaiman. How old were you when you started writing stories ? I'm 14 and I try and try but they are all awful. I always give up in the middle and I can never finish what I wanted to write.

I know. I found a pile of papers of mine from my teen years and into my early twenties recently, and there were so many stories begun, so many first pages of novels never written. I’d start them, and then I’d give up because they weren’t as brilliant as Ursula K Le Guin, or Roger Zelazny, or Samuel R Delany, and anyway I wasn’t actually sure what happened next.

I was around 22 when I started finishing things. They weren’t actually very good, and they all sounded like other people, but the finishing was the important bit. I kept going. A dozen stories and a book, and then I sold one (it wasn’t very good, and I had to cut it from 8,000 words to 4,000 to sell it, but I sold it). I probably wrote another half-dozen stories over the next year, and sold three. But now they were starting to sound like me. 

Think of it this way: if you wanted to become a juggler, or a painter, you wouldn’t start jugggling, drop something and give up because you couldn’t juggle broken bottles like Penn Jillette, or start a few paintings then give up because the thing in your head was better than what your hands were getting onto the paper. You carry on. You learn. You drop things. You learn about form and shape and shade and colour and how to draw hands without the fingers looking like noodles. You finish things, learn from what you got right and what you got wrong, and then you do the next thing.


And one day you realise you got good. It takes as long as it takes. So keep writing. And all you need to do right now is try to finish things.

Hogwarts House Aesthetics

Gryffindor - thunderstorms, dancing in a rain storm, really close flashes of lightning, midnight conversations where you share secrets you never thought you’d share because you know they’ll never tell anyone, confrontation, the uncontrolled feeling of anger where you see red and your blood is hot in your veins, whispering during movies, loud bursts of laughter, voices gradually growing louder and louder in arguments, being a sore loser, adrenaline rushes, taking risks, goofing around, dancing like no one is watching, loud music and loud singing/yelling along, playfully insulting friends, over the top poses for photographs, being unable to keep a poker face, the sparks that fly off of fires, unbuttoned plaid shirts, talking back, everlasting incredibly fierce loyalty and love for their friends, the satisfaction that overrides all exhaustion after exercise, scraped knees, constantly covered in plasters, climbing trees, loud celebrations, giant hugs

Slytherin - tiny hidden tattoos, the cold but refreshing feeling of freezing wind hitting your face, resting bitch face, ripped jeans, being brutally honest with their friends when it’s needed without guilt, hoodies, the determination to prove themselves different to people’s ideas of them, an old teddy bear or knitted gift from their grandma they hide away but treasure, wary of too much affection, having only one or two really close friends and liking it that way, not wanting to share the things that bring them the most happiness because their favourite things belong to them, being able to find loopholes in everything and using it to their advantage, smug smiles when they know they’re right, the satisfaction of knowing someone is wrong and knowing they’re about to prove it, confidence, only ever respecting people if they prove they deserve it no matter how old the person may be, doing things just because people say they can’t, fierce protectors, swimming way underwater and pretending to be a mermaid, constantly cold hands

Ravenclaw - always getting the perfect present because they remember the smallest thing about you, messy smudges of paint on desks and skin, biting lips and tugging hair in concentration, the mixture of exhaustion and relief when they finally perfect their work, the sound of pencil against paper, saying they’re fine when they’re not because other things need to be focused on, always being ready to listen, giving great advice, elegance, the light shining through stained glass windows in churches, travelling to historic places, unfinished notebooks, unable to resist starting that new project even when they said they would take a break, knowing random bits of information that other people may find useless, classical music, listening to film soundtracks to concentrate, crumbling castles half hidden in fog, forgetting simple things but knowing everything about complicated stuff, realising the answer half way through a question and yelling it out, watching people pass by and trying to deduce their life

Hufflepuff - dungarees, flowers tucked into pockets, fairy lights, the feeling of warmth when you’re inside all cuddled up and there’s bad weather outside, blanket forts, decorating the walls with pictures of good memories, birthday cards filled with stick men and scribbles of inside jokes, oversized sweaters, decorating bags with badges, nicknames, not wanting to leave bed, wearing a blanket as a cape, laziness, swing sets and slides, the lovely feeling when a stranger is nice to you, the rush of happiness when you meet someone and just know they’re going to be a good friend, stickers all over their belongings, wind chimes, cottages in the country side, disney fairy tale movies, scented candles, singing christmas songs all year around and planning decorations in September, cheeks hurting from smiling so much, dressing up for halloween every year even if they’re just staying at home, lying on their friends laps, surprise presents even when there’s no occasion, collecting acorns, candy shops

About Isak and Sanas talk which have upset some people: Isak isn’t perfect. If he knew the answers to everything that would be unrealistic. He can’t say ALL the right things at all the right times.

Isak being gay and Sana being religious can’t be compared in any way. Sana wearing a hijab is a choice, Isak can’t choose his sexuality. And in Norway, there IS way more discrimination against Muslims than there ishomophobia. People DO judge Sana off of her headwear. But Isak wasn’t completely wrong either, because Sana can be unnecessary crude when asked about her religion. Not excusing Vildes behaviour at all, but when she asked Sana legitimate questions about russetiden and being Muslim, Sana could have made Vilde understand, it’s not stupid to question if taking part in a tradition that is built on sex, drinking and drugs is something a religious person “"can”“ participate in, and Sana obviously found that Isak had a point in what he said.
On the other hand I completely get that to survive as a hijabi in a white non Muslim country YOU HAVE TO HAVE thick skin.

My point is that Isak isn’t racist, or ”“cancelled”“ just because he isn’t Sanas Guru in this. Just because he had a different perception and point of view and a different ‘solution’ people are turning their backs at him? DID YOU LEARN NOTHING ABOUT JUDGING PEOPLE? That’s everything this season has been about for Gods sake.

... Somehow, Still Talking About This Captain America Shit (Now With Bonus Spider-Man and Agents of SHIELD)

So now Secret Empire has revealed its Shyamalan Twist and given the readers a Good Guy Steve Rogers as well as Hydra Cap, and the kinds of dickbags who, when this whole bullshit began were dismissing people’s complaints with “oh come on, don’t you know how comics works, it’s all going to be put back at the end, blah blah blah…” are crowing I-Told-You-So’s.

But here’s the thing:

Yeah, fucknuts.  We always knew this.

Keep reading

2

I’ve been a member of some good gyms in the past. I love a good spinning class; I love a good aerobics class. I go to yoga classes as well as practicing myself. I’m always open to new experiences and when I’m in different cities shooting, I try some local classes sometimes. So, whatever’s around, really. I think classes can be the most fun. And if you want to make it a social thing and you want to go with friends, then that’s the way to do it. Or if you’re a loner and you like to go off and run on your own, do that. There’s no right or wrong, exercise is exercise and it’s incredibly healthy for you and, you know, society. And it’s a positive thing, so however you want to do it, each individual to themselves.

` ° * ✧ ° RANDOM SENTENCE STARTERS PT 2.

❛ I wish that I could tell you. ❜
❛ You should have stayed. ❜
❛ Please don’t come looking for me. ❜
❛ Just get out of here. ❜
❛ I don’t know, I just don’t know. ❜
❛ Why did you come? ❜
❛ Do you think this is a game? ❜
❛ Can’t break something that was already broke. ❜
❛ Don’t fix something that isn’t broke. ❜
❛ Why can’t you just butt out?
❛ I don’t need your help. ❜
❛ I’m not here for you. ❜
❛ You’re never here for me when I need you. ❜
❛ Is that smell you? ❜
❛ Can you please just stop already. ❜
❛ I’m leaving you. ❜
❛ I just didn’t want you to come around. ❜
❛ Are you sure you’re okay alone? ❜
❛ No, no, no, no —- I just checked it last night. ❜
❛ Don’t worry, you’ll learn how to do it someday. ❜
❛ I think we are going to like each other a lot. ❜
❛ I just wanted to come and let you know. ❜
❛ So, what are you going to do, now that you know? ❜
❛ You have got to be fucking kidding me right now. ❜
❛ Do me a favor and shut up already. ❜
❛ Scratch the serial number off of it. ❜
❛ I’m not wearing a mask. ❜
❛ You act like it’s all my fault sometimes. ❜
❛ I’m here for your pity party. ❜
❛ You are in a lot of trouble, you know that right? ❜
❛ You aren’t allowed in here. ❜
❛ Who invited you? ❜
❛ You aren’t wanted around here anymore. Sorry. ❜
❛ I can’t keep covering for you. What’s going on? ❜
❛ Just tell me what’s wrong! Talk to me! ❜
❛ There’s so many things I would’ve done differently. ❜
❛ Stop crying about it and do something about it. ❜
❛ Stop looking for the things worth dying over and find the things worth living for. ❜
❛ So, prove them wrong. Thats the best way to do it. ❜
❛ Don’t need anyone who doesn’t need me. ❜
❛ Yeah, well, we all have our sob story so just save it. ❜
❛ Don’t cry over me or for me, I’m not worth it. ❜
❛ It isn’t cheating if you aren’t actually dating. ❜
❛ You know what? That’s a good idea. ❜
❛ You need to find someome better already. ❜
❛ I’m not listening to your bullshit right now. ❜
❛ Is that a freaking condom? ❜
❛ It smells like sour milk in here for crying out loud. ❜
❛ Am I really standing here witnessing this right now? ❜
❛ I’m not a bad influence if it’s always your ideas. ❜
❛ I never forced you to do anything. ❜
❛ Are you really walking out on me? ❜
❛ Come near me again and I’ll blow your head off. ❜
❛ Treat me like the princess that I am. ❜
❛ Just remember a lot of guys want what I’m letting you do right now. ❜
❛ How can you possibly be in love with two people at the same time? ❜
❛ Let’s just get out of here. ❜
❛ Shhh, I’m going to key his/her car. ❜
❛ There’s no one even here. ❜
❛ I’m just saying, it sounds like a bad idea. ❜
❛ Is that blood on your shirt? ❜
❛ Oh my God, are you bleeding?! ❜
❛ Jesus, don’t you ever get tired of doing that. ❜
❛ You know they throw people in Asylum’s for doing that. ❜
❛ You’re just looking for trouble, like always. ❜
❛ Enough is never enough for you. ❜
❛ I could never get tired of this. ❜
❛ You’re so jumpy lately. ❜
❛ I mean I feel bad but whatever. ❜
❛ I have a reputation to maintain unlike you. ❜
❛ Why are you staring at me? ❜
❛ Stop feeding into his/her bullshit! Wake up! ❜
❛ Are you on drugs or something? ❜
❛ You have lost your fucking mind, once and for all. ❜
❛ Yes, you summoned me. ❜
❛ I’m not here to help you. I’m here to watch you struggle. ❜
❛ Hey, cut it out already! I can hear the stupid TV. ❜
❛ Are you seriously asking me this right now? ❜
❛ Have you ever tried to count the stars? ❜
❛ I should kill you right now! ❜
❛ Don’t you dare walk away from me! ❜
❛ I know where you live! Don’t forget! ❜
❛ I just wanted to have a good time but no, you couldn’t let me, could you? ❜
❛ This friendship has officially sunk, hope you’re happy. ❜
❛ Are you satisfied now? You should be. This is what you wanted. ❜
❛ I don’t get everything that I want unlike you. ❜
❛ Must be nice to be that miserable all the time. ❜
❛ Happiness is the most temporary thing in life. ❜
❛ Everything happens for a reason, right? ❜
❛ You can call me at any hour. Always. ❜
❛ There’s nothing that I can’t do. ❜
❛ You’re like a forty year old, like an old soul or something. ❜
❛ Say it or I’ll cut your finger off. ❜
❛ I will stab you right in the eye if you look at me one more time. ❜
❛ Go ahead and look but don’t touch, unless you want a broken limb. ❜
❛ I’m actually a serial killer. I’m not joking. ❜
❛ You have such a morbid sense of humor. ❜
❛ This is our time, come on, let’s have our time. ❜
❛ Hey, want a hand with that? ❜
❛ I almost forgot what that felt like. ❜
❛ I just want to feel something. I don’t know what though. ❜
❛ I need your help with something. ❜
❛ I’m pissed off right now. ❜
❛ Don’t go breaking my heart. ❜
❛ Why do you build me and watch me fall? Is that fun for you? ❜
❛ Well, I’m used to it by now, so take your best shot. ❜
❛ I hate crying. It makes me mad. ❜
❛ I really don’t want to be seen with you right now. ❜
❛ Please, just don’t forget. Whatever you do. Don’t forget. ❜
❛ You can’t catch me though. ❜
❛ I know I said fucked up things and I’m sorry. ❜
❛ Look, I’m an asshole. I don’t mean be to be. ❜
❛ I’ll try not to be an asshole anymore. ❜
❛ Any pocket knives or anything? ❜
❛ Where’d you go? ❜
❛ I’m going to turn myself in. ❜
❛ Did you finish your cigarette yet? ❜
❛ You can turn around and face the other way. ❜
❛ It wasn’t worth it, was it? ❜
❛ I have no idea what you said. ❜
❛ Right now, you’re acting very weird. ❜
❛ I don’t even know what that statement means. ❜

hunk’s mama: hunk is almost two years old and he still hasn’t said anything yet… do you think we should be worried? do- are we bad parents?

hunk’s mom: of course not, honey! every kid is special, y’know? they all go their different ways. and our hunkadunk of dippin dot love is fine just the way he is <3

hunk’s mama: (sighs) you’re right, of course. but you know me. i’ve never been able to let things lie, i always have to tinker with them. i know i shouldn’t project my own insecurities onto our baby, but…

hunk’s mom: babe, you’re not the first parent to overthink themselves, and you won’t be the last. maybe we’ve just been approaching this all wrong! we’ve only ever talked at hunk… what if we tried to have a conversation with him, or something?

hunk’s mama: it’s worth a shot.

hunk’s mama: (squats down next to hunk) hunk? baby? do you think you could say something, just for mama? i’m sad that i still haven’t heard your beautiful voice.

hunk: (continues sucking on hand)

hunk’s mom: … sorry, honey. it was a longshot anyway-

hunk: (removes hand from mouth) i’m sorry, mama. i didn’t realize i was making you sad ‘cause i don’t like talking. i’ll try to talk more though if you want me to!

(I plan to do more of these as time goes on and things occur to me. They will be collected in the things I want to see tag.)

Things I Want To See More Of: Part One

Siblings: I want siblings who grew up depending on each other–who are still great friends but are also their own persons. They love each others’ passions even though they may not be passionate about it themselves. I want to see siblings who still get along, who defend each other without sacrificing themselves. Siblings who don’t blame each other when they can’t help. Siblings who understand when the other has to take care of themself first. Siblings who commiserate with each other, even if one isn’t suffering the same annoyance as the other. Siblings who sing to each other through texts and send other silly little nothings without expecting something back but knowing the other would enjoy seeing/hearing it. Siblings who know each others’ schedules and run interference for them on things that they know the other won’t enjoy. Siblings who take care of each other, no matter the distance between.

Plots: I want plots that have over-arching, world-impacting plots but those plots are secondary to more intimate, character-related plots. Plots where a character’s development is a greater focus than the implications of the plot point that just went poorly. Plots where character development and plot progression don’t hinge on romantic relationships. Plots that keep friendship in the forefront. Plots that let characters do silly things, bad things, amazing things, and those things hold meaning to the character as well as the world-plot revolving around them. I want to see plots where the “big bad” is just another person; they don’t care or even know of the protag, they’re just trying to achieve their goal, which happens to get in the way of the protag achieving their goal. Plots with lower stakes where the world definitely isn’t going to end, but what turns out certainly isn’t ideal for the protag. Plots that aren’t black-and-white, right-and-wrong, perpendicular goals, end-of-the-word, but more along the lines of acute angles, purple-and-blue. Plots that take the focus off the world and put it back on people.

Magic Systems: I want any magic system, all of them, the ones based on old ideas, the new ones sprung from the garden of individual idea. I want the fire-benders and the wind-bottlers, those with spectral wings to summon and those blessed by gods. Magic systems with everyday uses and magic systems with tolls so high it only gets used once a year, or with a group, or for special circumstances. Magic systems that use the force of the world to power it, or require the use of a substance to jumpstart it. Magic systems with summoning and creatures of tiny power, great power, creatures from everywhere and nowhere and all the stops in between. Magic systems with blood, and those that fail if blood is applied; ones with material requirements and ones with spoken spell-work. I want magic systems that do what I expect them to do, but also ones that do things I’ve never heard of or never considered. Magic systems. Period.

Reasons I disliked Hannah Baker

1. Obvious one, but leaving tapes back after your death is extremely fucked up and damaging to the people left behind. Maybe the top 5 characters did deserve to have tape made on them, but the rest… nope. It’s a sadistic move and something that fucks up characters like Alex and Zack , for life.

2. She didn’t leave a single letter for her parents. She spend hours recording tapes on people who ruined her life, but not a single page or not even a ’ I love you’ to her parents - who loved her extremely and didn’t deserve to suffer like they did.

3. She put such a burden on Tony. It’s unexplainable. He felt so troubled and conflicted on whether he was doing the right thing by hiding the tapes from Hannah’s parents. He didn’t deserve that one bit.

4. On the day of Jessica’s party, she pushed Clay away, because she didn’t deserve him and being with her would ruin him. Okay. But didn’t she think, that listen to theses tapes would ruin him either way? I mean she wanted to protect his innocence so much, she shouldn’t have added him on the list.

Yeah, he could have said something that night and calmed her down, but we all need to understand - clay was nervous he had done something wrong, staying back would have messed it up more. If this was another show, where the guy persisted on staying in the room when the girls repeatedly asked him to leave- we would hate that guy.

She couldn’t possibly mess him up like that. He is going to blame himself for the rest of his life, he didn’t deserve that.

I guess, that’s pretty much it. And FYI, I don’t mean that she deserved to die or anything fucked up like that. She didn’t deserve the pain she suffered or anything after that.

Additional note : to people who didn’t agree with me so they simply said ‘You clearly never have been mentally unstable’, I would like to answer you with a quote, ironically, by Jay Asher - “You don’t know what goes on in anyone’s life but your own.” If you don’t agree with me, I completely respect that, in fact you can explain me why I misunderstood her … but don’t talk about shit you have no clue about :)
{PART 27} I Won’t Stop You // Jeon Jungkook, Vampire!AU

Originally posted by jengkook

Pairing: Jungkook x Reader

Genre: Vampire!AU, Fantasy, Angst, Smut

Summary; As death enters the room to claim a soul; so does life. Who shall live and who shall die - as you begin to wonder…is this really the end?

“And as he looked upon her face amidst the madness, he saw everything he held close depart his world; while she slipped into the next”

|| Warning: This chapter contains mentions of blood and some scenes that readers may find upsetting ||

I update this series every Tuesday evening, 9pm-10pm (UK Time)

{Part 1} // {Part 26} {Part 27} {Part 28}

Keep reading

My thoughts on ‘Tales From The Yawning Portal’

I received my advance copy of @dndwizards​’s new book Tales from the Yawning Portal not quite a week ago. If you haven’t heard of this book here’s the gist of it:

TftYP is a collection of seven ‘classic’ dungeon adventures from D&D editions past, all updated with fifth edition rules. In this book you get…

  • Against the Giants (AD&D)
  • Dead in Thay (D&D Next)
  • Forge of Fury (D&D 3e)
  • Hidden Shrine of Tamoachan (AD&D)
  • The Sunless Citadel (D&D 3e)
  • Tomb of Horrors (AD&D)
  • White Plume Mountain (AD&D)

All of the maps and layout have been updated to make them easier on the eyes, while their traps, monsters, structure, and challenges remains largely unchanged. TftYP is a ‘best of’ book, rather than a remake or reboot of these adventures.

If you’re a millennial who got into D&D through things like Acquisitions Inc, The Adventure Zone, or Critical Role, my take on this book is gonna be of interest to you…because this book might be specifically FOR YOU.  

Originally posted by ewzzy


Keep reading

  • What she says: I'm fine
  • What she means: why do people say that Nancy didn't care about Barb? Everything Nancy does is for Barb. She saves those photographs that Jonathan took, goes into the upside down, her reason for wanting to kill the Demogorgon is Barb, she asks Eleven if there’s any way she could possibly find Barb, When Barb doesn’t come to school the next day she immediately calls her mom, She knows right away that something is wrong with Barb. Nancy cared about Barb.
Creating a Character Arc for D&D

So I saw someone ask a question that I myself have asked before. I have seen the problem take place all the time with no one really knowing what the problem is and whether or how to fix it. That question was:

How do I make a character that I won’t get bored with?

I have often seen people make characters that seem really cool and badass and have plenty of backstory and are incomparably unique. Yet, they will get bored of it after a session or two and want to kill off their special character to make a new one. This will go on with people making new characters and never getting attached to one. The solution to the problem is complex with many intricacies, but the main focus of the problem for many people, I think, is that their character has no story.

Creating a Character with a Story

A story, when referring to a character, is how that character changes over time; their character arc. D&D 5e tries to solve this by forcing players to choose aspects of their character background including their character’s traits, flaws, ideals, and bonds. This is all well and dandy, but this alone won’t define a character arc. To create a character arc, figure out how you want your character’s story to begin and how it should end using those four background characteristics.

Traits: A character’s traits could change over time. They don’t have to, but it can create an interesting character. Traits make a character who they are, and in an RPG it is often a reflection of the player. So while traits can change, I would probably suggest to change a flaw, ideal, or bond before a trait.

  • A trait could become more specific, like from “angry” to “vengeful” once they understand why they are angry. Think of the trait as evolving.
  • A trait could disappear or be replaced after some moral turning point, like a callous character becoming guilt-ridden or even benevolent after they see the sort of pain they have caused firsthand.
  • A trait can become reinforced or strengthened based on their decisions. An antihero’s traits would likely follow this route. “Do you see what happens when you trust people? They betray you!”

Flaws: A flawed character is a great character, but a character arc involves a person being confronted by their flaws. Their flaws directly oppose their goal. When faced by their flaws, they either choose to suffer their flaw or overcome it. This is why sequels are usually terrible. A character that heroically overcame its flaw in the first movie is now un-flawed. Be aware of this in an RPG. The character should always have a flaw, even after overcoming a flaw. The only time they should ever NOT be flawed is at the very end of a campaign, facing off against the main antagonist, using all they have learned on their heroic journey.

  • A flaw could be worsened. Usually a good early option in a character’s arc, as things seem bleaker and bleaker for your character until they manage to overcome the flaw later in the game’s story.
  • A flaw could evolve or become more specific, much like a trait.
  • A flaw can disappear or be replaced, especially later in the story once it has been challenged by the game’s story.

Ideals: A character’s ideal is what they believe in. Maybe it’s a religion, moral code, or instinct. A character’s ideal is a great concept that can change in a game. This is where you see tragic falls from hero to villain or redemption arcs from villain to hero. In an RPG, a good player will have strong ideals and a good GM will recognize those ideals and challenge them. This is the moral quandary, and it’s the player’s job to identify it and make a choice that will affect their character forever. Changing an ideal should always be some sort of turning point in a story.

Bonds: A character’s bonds in D&D 5e are their ties to the in-game world. It’s a fabulous definition because it’s sort of like asking “why are you playing this character?” right to your face. If your character has a family, then your character probably cares for them. Or not. If your character had a mentor, you are probably on a sort of hero’s journey from nobody to somebody. If you have no ties to any person in the game world then you are (or should be) finding a reason to belong, maybe a team of other heroes, perhaps? Your bond can affect how your ideals, flaws, and traits change, and they can change your bonds, in turn. Your character makes new memories, meets new people, and experiences new things all the time.


Update all of these things at the end of every session. Whether or not they ended up changing that day, making a habit of checking each session will keep you invested in your character and help to create a character arc. In addition, know where your character begins their arc and how it will end. Talk with the DM about your plans, and they should add some moral and character quandaries to test your character’s… character!

Examples of Character Arcs

Coming of Age: The character begins the game morally or psychologically immature or inexperienced. They grow into a more mature and experienced character by the end of the campaign. A ridiculously blunt way to put it is going from an angsty teen to a true hero. Such an angsty teen could be either a rebellious murder hobo or a distant brooding loner that when a turning point happens, they grow a moral backbone and answer the call to action. Look at Spirited Away, Dead Poets Society, or The Karate Kid.

Redemption: The character begins as a legit villain with evil intentions but finds a reason to change their ways after a turning point. Maybe they find a moral line they won’t cross and then start to wonder if what they have been doing all along is right. The character is not truly redeemed until other players and other people see them as a changed person, which should finally happen at the end of the campaign. Look at Wikus in District 9, Oskar Schindler in Schindler’s List, or Prince Zuko from Avatar, the Last Airbender.

Disillusionment: The character believes in one thing at the beginning of the campaign but slowly discovers that what they believe in is morally wrong, utterly pointless, or a flat-out lie. They may go back and forth between believes a few times before making a transition, or they might be in denial. But by the end of the campaign they have realized the true path. Look at movies like Office Space, The Truman Show, Conspiracy Theory, or Fight Club.

Tragic Fall: The character follows the hero’s journey only to make the wrong choice at every turning point. Their morality comes into question, and they just don’t have it in them to change or become a hero, usually thanks to a “fatal flaw.” At the end of the campaign, this character should either retire, die, or be killed by their flaw to be a true tragedy. Look at Hamlet, Tom Powers in The Public Enemy, and McMurphy in One Flew Over the Cuckoo’s Nest.

Corruption: Unlike the tragic fall, this character is not destined to die. They are destined to become a villain. Rather than refuse a call to action, they have moral quandaries which they make the right choice at first, but then they start to question their choices. They start to think evil is easier or better than good. Then they start making the wrong choices and eventually join or become the villain they were trying to stop in the first place. Look at Anakin Skywalker in Star Wars, Michael Corleone in The Godfather, or Harvey Dent in The Dark Knight.

Cynic to Participant: This character is a loner and cynic and is miserable because of it. They eventually realize that they cannot accomplish what they set out to do without help. They become less selfish and more cooperative with the rest of the adventuring party. Look at The Incredibles, every buddy cop movie where the buddies don’t get along, and every Batman team-up ever.


These are the more common character arcs, but there are plenty of different changes that your character can go through to grow, change, or fall over the course of a D&D campaign. Again, talk with your DM about where you are starting and where you want to end up. That way they can insert those pivotal turning points and put pressure on your flaws and ideals!

When a baby witchling says, “I read that I have to…” and then they go on about something that they read somewhere that they HAVE to do to follow the craft and it’s really bothering them I get really sad.

Babes, the purpose of the craft is how you choose to use it. There is no right way or wrong way to do something so long as it feels right to you and to your meaning of being a witch.

Sigils confuse you? Don’t use ‘em! The color red really bother you? Use a color that has meaning to you! Don’t like stringent Sabbat practices or a particular Sabbat? You don’t have to observe it. Really feel your magic unfold with others? Join a Coven! Find your work best alone? Then by gosh, be solitary!

The great thing about the craft is it’s so, so flexible to the user. If anyone tells you that you absolutely, 100% can or can not do something with -your-craft, they’re wrong! Go out and explore, push boundaries and find areas that work best for you.

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Mary: Nothing comes before my family, not with me.                                     Arthur Ketch: Really? Or is that just what you want to believe? You’re different when you talk to them. Softer. Weaker. Not an insult, just an observation. But when you hunt, Mary… you’re one of the best I’ve ever seen. Now you might play at being the good mummy, but when you’re in the thick of it, nothing but a blade in your hand and blood in the air, that’s the real you, the best you. And I think you know it. And I think that scares the hell out of you.

12x13 “Family Feud”