I’m just tired of these games that don’t have particularly good gameplay backing them getting brought up as if they’re paragons of the medium. They’re not particularly good as games, but they get praise for delivering a non-gameplay experience, which is shifting the focus away from the gameplay, the heart of a game.
I’d prefer it if people understood that things like Devil May Cry, Warcraft, Castlevania, or King of Fighters are artistic as well in their own right (all games are art, not just the ones I like), not just because they have art assets like the sprites or 3d models, or music or cutscenes, but because the rules of gameplay themselves are a form of expression for the creator.
Gameplay is the heart and soul of a game and ideally games should always have good gameplay instead of sacrificing it for some story, “Deeper meaning”, or visual aesthetic. And I’m absolutely tired of seeing games like that, ones that don’t take any advantage of their medium, brought up as if they’re the ones that should prove games are art. All games do, and well constructed ones especially so.