Then and Now: Guildmages of Ravnica, pt. 2

Azorius Guildmage by Christopher Moeller | New Prahv Guildmage by Karl Kopinski

Dimir Guildmage by Adam Rex | Duskmantle Guildmage by Slawomir Maniak

Rakdos Guildmage by Jeremy Jarvis | Rix Maadi Guildmage by Karl Kopinski

Izzet Guildmage by Jim Murray | Nivix Guildmage by Scott M. Fischer

Golgari Guildmage by Zoltan Boros & Gabor Szikszai | Korozda Guildmage by Ryan Pancoast

More Then and Now posts

pt 1

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Commander of the Week

Saskia, the Unyielding 

Saskia is one of my other favorite of the commander 2016 decks, she is the more aggressive of the five and she is not blue, which is always a bonus. Saskia is a ¾ with Vigilance and Haste for 4 mana she also has the ability to choose a player when she enters the battlefield and then any combat damage that is dealt to a player by creatures that you control is dealt to the chosen player as well. I thought this would make a great commander for a punishment shell. 

Better not cast spells 

My first thought was we use legendary creatures with abilities that punish people for casting spells such as Ruric Thar, the Unbowed and Kambal, Consulate of Allocation. Painful Quandary also may stem the flow of spells that your opponents wish to cast. Ruric is the main win condition, which means that it’s probably better to run mostly creatures to avoid his devastating ability. So I’ve tried to find creature substitutes for most utilities such as Avatar of Slaughter rather than True Conviction and Dragonlord Kolaghan instead of Fervor as well as Aegis of the Gods instead of Witchbane Orb

…Another One

Since I’ve tried to keep non-permanents to a minimum, I thought that Genesis Wave and Primal Surge could be fun as another possible win condition to cheat out creatures such as Craterhoof Behemoth or Pathbreaker Ibex and just mow down players. Courser of Kruphix, Burgeoning, Exploration and Oracle of Mul Daya could also be used to play lands quicker. 

The Few that aren’t creatures

As well as Painful Quandary and those mentioned above, there were a few enchantments that I thought that the deck couldn’t do without. Cathar’s Crusade will take advantage of the the large number of creatures. Gravity Well can account for the lack of flying Creatures in green and red  Warstorm Surge can take advantage of some of the larger creatures. Equipment such as Fireshrieker, Hero’s Blade and Sword of Feast and Famine are also useful noncreature spells. Of course then there’s the usual removal such as Beast Within, Path to Exile, Chaos Warp or Dismember

Putting the Screws on ‘Em

This deck won’t be as punishing as the Kaervek or Mogis deck that I built earlier, there won’t be any targeted land destruction. Ob Nixilis, Unshackled is a great way to punish your opponents for searching their libraries especially when combined with Maralen of the Mornsong as it forces everyone to search their libraries and your opponents lose 13 life while you only lose 3. Mogis, God of Slaughter and Kaervek the Merciless will also both be in this deck as they both have punishing abilities. Then there are aggressive creatures such as Decimator of the Provinces, Zurgo Helmsmasher and Exava, Rakos Blood Witch combined with Overrun abilities such as Triumph of the Hordes, Overwhelming Stampede and Champion of Lambholt that can really bring your opponents to their knees.  

And Finally… 

 I thought that Murmuring Bosk, Rakdos Carnarium and other two color lands, Krosan Verge and maybe relevant tri lands (such as Nomad Outpost) could be a good start, I have a tendency to make my mana bases with more basic lands anyway because good nonbasic lands such as shocks and fetches can be expensive and don’t seem much good in four color decks. I do hope you find this both fun and helpful and until next time, Happy Deck Building.

A Reference for Dual Lands (in Building a Budget Manabase)

Orzhov - Orzhov Basilica, Orzhov Guildgate, Scoured Barrens, Foresaken Sanctuary, Tainted Field, Salt Flats

Dimir - Dimir Aqueduct, Dimir Guildgate, Dismal Backwater, Salt Marsh, Submerged Boneyard, Frost Marsh, Jwar Isle Refuge, Dreadship Reach, Tainted Isle, Waterfall Cavern, Rootwater Depths

Golgari - Golgari Rot Farm, Golgari Guildgate, Foul Orchard, Jungle Hollow, Tainted Wood, Pine Barrens

Rakdos - Rakdos Carnarium, Rakdos Guildgate, Urborg Volcano, Cinder Barrens, Bloodfell Caves, Akoum Refuge, Molten Slagheap, Tainted Peak, Lantern-Lit Graveyard, Cinder Marsh

Boros - Boros Garrison, Boros Guildgate, Stone Quarry, Wind-Scarred Crag, Scabland

Azorius - Azorius Chancery, Azorius Guildgate, Coastal Tower, Meandering River, Boreal Shelf, Sejiri Refuge, Tranquil Cove, Calciform Pools, Cloudcrest Lake, Thalakos Lowlands

Selesnya - Selesnya Sanctuary, Selesnya Guildgate, Elfhame Palace, Tranquil Expanse, Arctic Flats, Graypelt Refuge, Blossoming Sands, Saltcrusted Steppe, Tranquil Garden, Vecc Townships

Simic - Simic Growth Chamber, Simic Guildgate, Woodland Stream, Thornwood Falls, Skyshroud Forest

Izzet - Izzet Boilerworks, Izzet Guildgate, Highland Lake, Swiftwater Cliffs, Caldera Lake

Gruul - Gruul Turf, Gruul Guildgate, Shivan Oasis, Timber Gorge, Highland Weald, Kazandu Refuge, Rugged Highlands, Fungal Reaches, Pinecrest Ridge, Mogg Hollows

Also of note: Vivid Grove, Crag, Creek, Marsh, Meadow.

Ravnica Guilds in Three Words

Azorius: “Guiity. Guilty. Guilty.”

Boros: “Shoot. Then Arrest.”

Dimir: “Don’t Mind Us”

Golgari: “It’s Just Mold!”

Gruul: “Burn it down!”

Izzet: “Bored. Moving On”

Orzhov: “Where’s My Money?!”

Rakdos: “Fuck. Eat. Kill.”

Selesnya: “Come Animal Friends!”

Simic: “Needs more… tentacles.”

Today’s haul

Spike Jester, Chaos Imps and Bloodfray Giant were for my deck/rakdos collection. Alesha was just for fun because they were charging 25 cents and I needed to bring up my order total to at least one dollar. The majority of these cards were less than a dime so I made sure to order a bunch so I would be worth the postage. I got all these for a little less than 2 bucks, I feel like I stole them!

Also some Simic Singets and Skyknight Legionnare for fun. I do enjoy Simic and Skyknight Legionnare looks cute and matches my playstyle. ( 2/2 with flying and haste for 3 mana? yes PLZ!)

@mirapunk Once I am finished tinkering and testing I will give you a list of what I come up with.


Red/Black (Rakdos) Punisher Package

It’s a pain to have to respond to things all the time to make sure nobody gets out of line, this package makes sure you don’t have to. Even when your opponent do nothing!

Punisher builds typically want to make everything their opponents do hurt, even if it hurts them in the process. This package is a derivation of a typical stax (Sac, Tap, and Tax) package that uses black and red as its fire and brimstone.

Manabarbs and Zo-Zu the punisher keeps your oppoents tight on mana and hurts them for not being stingy with it. Rain of gore kills lifegain strategies with no ifs ands or buts about it. Tainted Aether and Mogis, takes care of creature heavy decks and make sure they don’t get out of control. And finially the star duo, Spellshock and Impatience hurt the opponent no matter what. Cast a spell? “Two damage!” Didn’t cast a spell?  “Two damage!” that will soon become music to your ears if you play these two.

Punisher and Stax are mean, mean builds and are only advised to be played in a meta with mature adults, as things could get ugly.

Until next time!

–Joe P. @oopsl

anonymous asked:

If you could choose a previously used mechanic (other than the ones on Ravnica) for each guild of Ravnica, what would they be?

Azorius - Investigate

Dimir - Conspire

Rakdos - Madness

Gruul - Raid

Selesnya - Exalted

Orzhov - Exploit

Izzet - Splice (onto instant/sorcery)

Golgari - Unearth

Boros - Battle cry

Simic - Monstrosity