So I’ve had a handful of people recently asking for help on how to achieve the results I did. As a novice once myself I understand how confusing things like PSDs and clipping masks can be so I’ve organised this (hopefully helpful) tutorial on how I did this graphic. I hope that after this you don’t have any more questions but if you do feel free to bother me with them, I don’t mind one bit! I’ll try my best. Please reblog/like if you found this helpful.
It’s supposed to be Brimscythe, but the scales looks more black than blue, so I guess it could be Umbrasyl as well. I sketched this out nearly a year ago, so it was way prior to that particular fight. ^^’
hi! ur psd/coloring for odaat is gorgeous! do u mind sharing it or at least one similar, please? it's okay if u want to keep it private :)
Hey! So I didn’t save any of my psds and I made a new one. PLEASE NOTE this won’t just work on any scene without any adjustments. I’m adding a mini tutorial under the cut to help you with adjusting things :p (I’ll also add how I did the yellows in this set, but it won’t look exactly the same bc I used this base with adjustments on that set, v1 of the pack)
I put a lot of time in making this psd and tutorial SO PLEASE like/reblog if you save the psd/if this is useful for you… If more people download the psd than there’s notes on this post, I’ll delete it. DOWNLOAD IT HERE
Today is the last day to sign up for my Graphic Illustration Part II on patreon.com/tycarter! This session expands on the construction of a believable illustration while maintaining emphasis on design. Plus, I’ll demo different techniques for illustrative styling across 3 paintings. The session comes with PSDs, Full Res Images, HD tutorials and more! Step up your stylization skills today! patreon.com/tycarter
Or– create an action that’ll automatically do all the work for you.
After making 400+ icons, I tend to dread individually applying each PSD to each one– making the switch between PSDs or errors in ones I already used extremely annoying, so I figured out a way to do it without doing it.
After considering the amount of questions regarding how I edit my pictures, I finally did record my full process of a screenshot today. I have not edited the video, nor have I had the time to write down each step. This is a raw review of both the time I usually spend editing, and what different necessities used for the result I get. Please note that the video lasts for over 26 minutes, as I have not edited its speed.
If you have any questions regarding the video or my process as a whole, feel free to write. I hope some will find this useful.
eunwoo’s a big fan of moonbin, who posts singing and dancing covers on youtube + tumblr. they’re mutuals. eunwoo finally gathers up the courage to message moonbin, they talk, and eventually agree to meet up and do a collab.
this is for those of you that want to know how to make your OWN rp icon overlays/borders/coloring and psds. you WILL need photoshop for this, and though i won’t be providing a link to download it free-there are videos and other links out there that can get you it for free (bc we are all sneaky ppl that dont want to pay our life’s savings just to edit photos).
This will teach you to-
go from this:
And also just how to make your own borders basically.
Hello! First I wanna thank you for your "Magnus and Jewelry" gifsets, they are super awesome. Now, may I ask you if it's possible for you to share the psd you used here >> /post/150867071183 . Magnus skin looks the perfect color and I think it will help many people who have hard time with coloring POC characters. Thank you :)
I’m glad you like it!! I’ll share my base PSD since I don’t really work with fully colored PSDs. I color each gif individually; the lighting is just too different scene to scene. Like, the layers for this gif would make Magnus in this one as orange as the sun if I transferred them straight over.
Here’s the base PSD I’ve made that I use for everything:
You’ll notice it’s very dark/minimal; it’s literally just a base. The way I use it is that while I’ll always alter the individual layers of my base + build on them, the order they’re in rarely changes. Additional layers usually go directly above or under to brighten and color, but almost never in between. I have a color adjustment tutorial here.
I find more important than the PSD itself is knowing what your final outcome should look like. So I’ve made a palette for Magnus (using my base PSD) that should hopefully serve as a reference point:
[Note that this doesn’t include stylized colorings – that’s a more complicated topic and at that stage it really just depends on the individual set. Some are totally fine but others are more iffy which is why I encourage people to learn proper skin tones first before experimenting.]