The problem with Bethesda's stories isn't bad writing, but a lack thereof.
I know it’s been said a lot, but I’ve been thinking a lot lately about just why Bethesda’s take on the Fallout series never clicked with me. Well, there’s a lot of mechanical reasons, but it’s also because the writing is just… bad. At least, that’s what I thought. But I’ve come to realise that the writing isn’t necessarily bad, it’s more that there isn’t any at all.
Spoilers for Fallout 3, Fallout: New Vegas and Fallout 4 below.