prod&others

me watching a tv show: wow… look at those two…. i-i-i cant even explain how much i ship them.. they’re melting for each other. i ship them so much. they belong together… their happiness is my happiness..  just look @ how they look at each other. i hope they get together. i am tired of the angst already, i hope it ends soon.. i’ve had enough of it. JUST GET TOGETHER!!

writers:

Clamgirl, Suzy, and the Limitations of Undertale

(undertale spoilers)

Very little is known about Suzy, the enigmatic daughter of Clamgirl’s neighbor who lives in another city. Not only is her mention hidden away in a chance “fun” value, her mysterious mention makes her a person of interest, and one of several unexplained aspects of Undertale. However, perhaps her elusive quality is exactly what she’s meant to represent: the importance of accepting Undertale’s limitations.


Meeting Clamgirl

If the game’s “fun” value is between 80-89, a unique NPC by the name of Clamgirl (according to her sprite name) will appear in Waterfall.

She will urge the player to meet her neighbor’s daughter, “Suzy,” who is described as being about the same age as Frisk. Clamgirl then proceeds to give her blessing of Frisk becoming friends with Suzy.


Suzy – The Reason Frisk Came Here?

Upon talking to Clamgirl again, she adds the following, which was updated in the January 2016 patch.

Currently, this is the only information on Suzy provided. This cryptic message from Clamgirl implies it’s possible that Suzy may be related to Frisk in some way, perhaps to be revealed in a later patch. However, it’s just as possible this is a misdirection from the author! Her relation to the Frisk (and the Player) are only as connected as one interprets it to be. After all, while Clamgirl speculates that Suzy may be the reason Frisk came to the Underground in the first place, Asriel states, “Only you know the answer, don’t you…?” Furthermore, there is additional important dialogue from Clamgirl after defeating Asriel.


“A Limit”

If Frisk spoke to Clamgirl before and then talks to her again after defeating Asriel in the pacifist route, she says the following.

As implied by Clamgirl’s dialogue, as well as other supporting evidence, the game of Undertale takes place in a single day. Much happens over this day: not only can Frisk save the underground, but they befriend countless monsters, go on dates, and explore several distinct cities. Then, that day can be reset and completed in numerous combinations. However, while Clamgirl encourages Frisk to find and become friends with Suzy, this one objective is impossible to complete within Undertale. The city that Suzy lives in cannot be reached because the elevator inside of the MTT Resort is broken.

MTT RESORT RECEPTIONIST:
Yes, we know. 
The elevator to the city is NOT working.

No amount of searching, hacking, or debugging will make the city accessible or cause Suzy to appear. Suzy is simply inaccessible to the player.


The Lesson

Clamgirl’s message seems to be directed towards completionists and theorists that are looking for every outcome and all the answers. Realistically, there is a limit to what can be done in a day, and there is a limit as to what can be included in a game. The finality of that lesson is one the player must come to accept.