Revamped player character model is finished at long last! Well, all except for proper texturing/coloring and doing aforementioned edits to the animation rig.

In other news, ProCore – a very awesome bundle of intuitive tools – has been recently added to my Unity development arsenal, which will allow me to prototype/build more interesting testing levels in the very near future.

I’m so very excited to start replacing some of these placeholder cubes with actual assets, so prepare yourselves for more gameplay footage sometime within the month.

Wishing you all a wonderful week!