primitive design

We Hunt The Hunter Part 1

Hello everyone! Welcome to another one of the stories, bringing back some characters, Sasha and Breka. This story was inspiried by user @quiksilvear and their requested prompt of human persistence hunting. Without further ado, lets continue! 

The crew laid sprawled out around the ship that had landed in the middle of no where. The amphibious crew took stock of the situation, some handling the injured and the shell-shocked. However among them stood one who was bandaging her gut from a bad gash. Standing by her side was the terrifying Vin’lek known as Breka, and Sasha patted her head before looking back. The crew were soldiers, but they weren’t equipped nor prepared to survive this kind of emergency landing. “Well A’rav,” Sasha said before whistling to get his attention. Her  bionic limbs had been restored to a much greater condition, and she smiled as she caught the attention of her friend Captain A’rav. “Looks like most of our supplies got torched. How soon can we expect rescue?” 

Her companion looked down at a dead crew member, covered his face and sighed, “This planet is on the fringes of our patrol route. It may be a few days before we can build a beacon from scrap. After that it could be as long as a week before anyone finds us.” 

“A week?!” Another crew member shouted before holding her broken arm and gasping in pain. The crew began to look around with worry. 

“We have enough supplies for maybe three rotations! We won’t have enough to wait that long even if we ration it heavily!” Another crew member shouted. 

A’rav looked at Sasha and sighed, “They’re right,” he muttered. A’rav stood up, swallowing a lump in his throat and raising his hands, “Men and Women of the S.S. Grep’klek please, I know the situation is grim, but we’ll find a solution in order to keep everyone fed and-”

“We don’t have enough food! How are we going to keep people from starving?!” Another crew member shouted. 

A’rav swallowed again. The books demanded Officers be kept alive and given necessary supplies, though how that would work with such a green crew was not a good thought to say the least. “We … We will,” he swallowed. 

A’rav felt a hand lay on his shoulder and looked to see Sasha with some kind of black straw like substance hanging from her lips. “Are you crazy?!” A crew member in white robes stammered and burst forward from the crowd. “I said not to touch those weeds! They are doused with toxins!” 

“Toxic to y’all, Huuga’s don’t like this stuff but humans drink it quite often. It’s a pretty good pick me up,” she chewed a bit and patted Breka’s head. The beast seemed to grin, causing more than a few of the crew to back up in fear. “Caffeine is a good thing for us. Besides, we’re gonna do some good old fashioned hunt’en to survive this here mess.” Sasha stepped in front of A’rav. “So, who here among y’all know how to hunt? Not with your plasma blasters you’ll just melt the meat, but anyone here fire a bow?” She looked around. No hands, in fact some confused faces made her feel a bit more uneasy. “Right … Spears?” She questioned. “Anyone?” No response. “A’rav … I … I’m starting to think I know why pirates are such a problem in your area.” 

“My men can fight, Sasha,” A’rav shook his head. 

“Oh I’ve seen that, but I don’t think they can survive.” Sasha sighed. “Now ain’t this gonna be a pain.”

“Well excuse us for not being versed in primitive weapons of human design!” An injured crew member growled. 

“They’re in the manual for basic survival of all species within the Coalition, and you know why?” She turned to him with the same tired look as usual, chewing on the plant a bit more. “Because we humans are good at a lot of things. But the one thing we’re good at, is killing things bigger and scarier than us.” She grabbed a nearby stick and then reached into her boot. “Come on now,” she tugged and pulled out a large knife. “There ya are,” she smiled. 

“What are you doing?” Some of the crew had begun to gather as one of the injured from earlier inquired. 

Sasha sat down on the ground and began to carve, “Well I’m making a spear. We’re gonna be stuck here a bit and ain’t got much food. Now off in the woods there’s something made of meat if those growls and howls mean anything,” she spit out the weed and plucked another one from near her, chewing on it again. “So I’m gonna go hunting.” 

“Those howls come from a Tan-nanga!” One of the more veteran looking crew members growled. “No one can match their ferocity, not even your Vin’lek pet!” 

Breka growled, causing the man to take a near unseen step back. Sasha smiled, “Sounds like fun. A good ol’ rustle an tustle. What’s your name Mister?” Sasha looked up as she picked up some metal debris, and started showing it into the wooden stick to make a crude spear. 

“Malo, Malo Wendga,” The Veteran proclaimed proudly. “I have killed many enemies for the defense of my people. I have studied the beasts around our star system. These are some of the most dangerous I speak of!” he growled, “You have no knowledge of what you face, you are a blind fool if you think to fight one!” 

“That’s true,” Sasha nodded as she listened intently. “I would be one hell of a fool to fight one. But that’s because I’m not going to fight one.” She stood up and tapped her home made spear on the ground, twirling it a bit and then thrusting forward, causing some of the crowd to recoil. “I’m going to hunt it.” She stood up straight and twirled the spear a little more. “My ancestors, back before we had even discovered how to speak properly, hunted together with animals native to our home. These animals, the dog, were once creatures called wolves. They were our mortal enemy, but through sheer determination we domesticated them, because they’re the only animal that could keep up with our hunting.” 

“What? What nonsense is this?” The Veteran Malo folded his arms. 

“Many historical texts define hunting as overpowering your opponent, most ancestors of the galaxies species were prey, or predators that hunted in quick bursts, or like your kind remained still. For us, we outsmarted our prey.” She saw the crowd beginning to gather once again. She had them, and would now give them the moral they needed. “Traps, tracking, and not running but walking towards our prey got them. The prey would run, and we would merely follow. When they attack we lead them a place we can win, using our companions,” she pet Breka’s head lovingly, “And working together to bring them down.” 

“That is pure fantasy, I have never heard of any of that!” Malo scoffed. 

“Didn’t know you were a human expert?” Sasha laughed softly as Malo remained quite, clearly corned on that account. “At any rate, Breka and I will be back in roughly two days. Mostly to track some extra resources. Prey herds, water, any fruits and what not. I’ll be borrowing one of your scanners,” she began walking as she talked, and upon mentioning the scanner she plucked it out of the hands of one of the crew. “Thank you,” she clasped his shoulder for a moment and continued, “Be back soon A’rav, try not to starve while I’m gone,” she waved and then continued on towards the dense glowing woods that surrounded the ship. 

“She’s going to die,” Malo snorted. 

The rest of the crew were losing hope after she left, realizing that Malo may be right. “No,” A’rav smiled, “I know Sasha. She’s my friend, and she’s not going to die till she gets her hand on her main prey.”



HEY YOU! How’s it going? It was a pleasure to work on this arch of the short stories I’m doing to pass time during my last year of university. Once again don’t forget, if you have any prompts you want me to work on just send me them, tag me in them, anything at all! I will put them in the que if I like em! All my stories are connected so never fear, old characters will always come back! Until next time, Fly safe fellow Explorer’s of the unknown.


The Las Cienegas National Conservation Area in Arizona includes more than 45,000 acres of rolling grasslands and woodlands that connect several “sky island” mountain ranges and lush riparian corridors.
Located in the heart of the Las Cienegas NCA, the historic Empire Ranch includes a 22-room adobe and wood-frame building which dates to 1870 and is listed in the National Register of Historic Places. The setting makes it a favorite of classic western film fans. Red River, Duel in the Sun, Hombre, Winchester 73, The Big Country, and many others were filmed on or near the Empire Ranch – still a working cattle ranch to this day.

You can camp in this historic NCA for up to 14 days – just stay at least one-quarter mile from wildlife and livestock watering areas. Check out the two designated primitive camp and picnic areas: Cieneguita Camp Area and Road Canyon Camp.

Video by Bob Wick, BLM


Mechagodzilla Mk. 1a.k.a. Showa Mechagodzilla

Christening: “MG[Production #]”
Produced: 1974-1979
Units Built: 5
Height: 110 meters
Displacement: 80,000 tons
Mass: 200,000 tons

Although not the first giant robot, or even the first to fight a kaiju, this design was the first to prove that giant robots could be consistently effective as weapons. Originally designed by an extraterrestrial invasion force as a vanguard, two were deployed on Earth in two different invasion attempts: one in 1974 (“MG”), and one in 1975 (“MG2“) as part of a joint human-alien invasion attempt. This second Mechagodzilla was salvaged by the United Nations, reconstructed and reverse-engineered, and used as a prototype for the production of three new Mechagodzilla robots of the same design. By 1977 there were four operational Mechagodzilla units stationed across the globe: one in Europe (MG2), one in Asia (MG3), one in Oceania and the South Pacific (MG4), and one in America (MG5). Although just a year later construction had already begun on the more advanced Mechagodzilla Mk. II, these four machines served as the main defense against kaiju attacks until the last one, “MG3,” was retired in 1991.

Despite being constructed using advanced alien technology, the Mk. I Mechagodzilla is the most primitive of the Mechagodzilla designs. It possesses a wide range of weapons and formidable artillery compared to its successors, but it lacks effective close-range weaponry, and its armor is considerably less durable. As an invasion weapon, “shock and awe” were among the foremost concerns of its designers, and often took precedence over strict practicality. Despite their known disadvantages in certain areas, however, the Mk. I proved to be a formidable weapon in battle, and provided some advantages over later designs, leading to some controversy as to whether or not the design should ever have been discontinued. The Mk. I had already been designed and tested by the time it first appeared on Earth, and the corners cut during its production could lead to construction times as fast as 14 months, while later, more advanced machines could take well over a decade to complete.

Two of the Earth-built units, “MG2” and “MG3,” remain in existence, but neither is operational. All other Earth-built units were destroyed in battle and subsequently dismantled. It is, however, believed that the design is still used on other planets.

The Last Jedi: Meet the porgs and 'The Caretakers' from Luke Skywalker's island

Part 3 of EW’s new ‘Star Wars’ cover story explores the creatures surrounding Luke Skywalker on Ahch-To

Who doesn’t like porgs? They’re all cute, and fluffy, and ingratiating…

But they get everywhere.

Below, in a new image from The Last Jedi, we see Chewbacca at the helm of the Millennium Falcon with one such interloper.

These penguin-like wide-eyed creatures are native to the planet of Ahch-To, site of the first Jedi temple, and they’re just one type of new creature the Dec. 15 film introduces to the Star Wars menagerie.

The porgs are so ubiquitous, they even leaked out ahead of time, sneaking past Lucasfilm security to bounce around the internet. In real life, they were puppets created through Neal Scanlan’s creature shop, with wide black eyes and furry, flapping wings.

Writer-director Rian Johnson said that although Luke Skywalker retreated to Ahch-To, he didn’t want the Jedi to be alone. Inspiration for the porgs came during a visit to the Irish island of Skellig Michael, where the final scenes of The Force Awakens were shot.

“If you go to Skellig at the right time of year, it’s just covered in puffins, and they’re the most adorable things in the world,” Johnson tells EW. “So when I was first scouting there, I saw these guys, and I was like, oh, these are part of the island. And so the Porgs are in that realm.”

But there is another alien life-form inhabiting the primeval Jedi temple.


“They’re kind of these sort of fish-bird type aliens who live on the island,” Johnson says. “They’ve been there for thousands of years, and they essentially keep up the structures on the island.”

The Caretakers are slightly more anthropomorphic than the porgs. They’re animated with a person inside (Daisy Ridley said a friend played one of them) and they wear clothes and speak in an alien tongue.

“They’re all female, and I wanted them to feel like a remote sort of little nunnery,” Johnson says. “Neal Scanlan’s crew designed them, and costume designer Michael Kaplan made these working clothes that also reflected sort of a nun-like, spartan sort of existence.”

They can communicate with Luke through what Johnson describes as “a blubbery sort of Scottish fish talk” but they’re not thrilled to have him hanging around. Johnson says they “tolerate” his presence.

The Force is connected with life. Yoda’s world of Dagobah was a swamp, teeming with flora and fauna, and so this ocean world would naturally evolve beings who are drawn to this sacred place. Johnson said they’re amphibious and may have risen up from the seas to tend to the buildings on this craggy archipelago eons ago.

“You get the sense they did at some point or maybe they occasionally do [return to the sea,] but when we see them, they’re land creatures,” Johnson says. “They’re these big matronly creatures, but they have these little skinny little bird feet. They were really fun to work with on set.”


We know from the teaser trailer that there is a tree-like structure on the Ahch-To island, and a fragile, ancient book that looks like the Journal of the Whills – a Jedi scripture that dates back to the original Star Wars mythology created by George Lucas. (In last year’s Rogue One, Baze Malbus, played by Jiang Wen, and Chirrut Imwe, played by Donnie Yen, were members of an order known as the Guardians of the Whills.) 

Johnson said The Last Jedi touches on mystical history but doesn’t dive deeply into creating a whole galactic religion, but there will be elements on Ahch-To that deepen the mythology.

“Hopefully it will be fun to discover in the context of the movie,” he says. “My notion was this is a place that goes all the way back. This is where the cave paintings are.”

Johnson said he had to resist the urge to make it look too clean, too modern. It had to be something more primitive.

“The first designs that we had were temples, and I just kept pushing it back and saying, ‘No, think earlier, think earlier. Let’s push this all the way back and see how deep we can go into the foundations of where this all started.’” (x)


Bovington Tank Museum Part 15

Photo 4 by Bernard Zee

1 & 2) Sdkfz 234/3 “Stummel”. Unlike virtually every other German combat vehicle the 234 series were diesel powered, using an air-cooled Tatra engine. In terms of suspension and steering they were very advanced for their day and included a position for a rear facing driver. Originally designed for use in hot climates, this vehicle is notable for its air cooled diesel engine. The model 234/3 was fitted with a short 75mm gun and was used in the close support role with conventional armoured cars. That is to say it fired high explosive ammunition against defenses that a normal armoured car could not deal with. This exhibit is finished in the markings of 116th Panzer Division.

3) Sdkfz 2/2 “Kettenkrad”. The German commitment to military mechanization is well illustrated in this highly specialized vehicle. It was designed by NSU in 1939 and was intended to operate with paratroops as a light, air-portable tractor for supply trailers or small guns. They were first noted by the Allies during the invasion of Crete in 1941. Turning the handlebars activates steering brakes on the tracks. It is also a very sophisticated machine, with roller bearing, rubber padded tracks; expensive to manufacture and difficult to maintain. It is altogether too complicated for military use.

4 & 5) Morris Mark I Scout Car. When the BEF returned from France in June, 1940, it abandoned virtually all of its vehicles. A massive rearmament programme got under way but in the meantime various manufacturers were encouraged to produce small armoured vehicles for defense against invasion. Morris Motors came up with this design, based on standard commercial components. Despite the primitive design and rather flimsy construction these little vehicles were soon in service all over the world.

6) Humber Mark I Armored Car. Not to be confused with the Humber Scout Car, the Mark I had actual armor and a big gun. When Guy Motors stopped building armoured cars in 1940, production was taken over by Karrier Motors. The new Humbers looked similar to the Guys although they were equipped with 15mm Besa MGs. In practice the larger machine-gun, the 15mm weapon, could only fire single shots accurately. In automatic mode the gun barrel whipped so much that it was impossible to hit anything. This exhibit saw service with the 11th Armored Division.

7 & 8) M8 Greyhound. Powered by the Hercules 6 cylinder engine the M8 had an excellent performance but was very lightly armoured and somewhat vulnerable with its open topped turret. On the other hand it had a remarkably low silhouette, particularly for a vehicle with six-wheel drive, which was an asset in the reconnaissance role. It served with United States forces in all theaters and with many Allied armies, notably France. It was not popular due to its poor performance against land mines.

9 ) Sdkfz 251/8 Ausf C. German theories on tank warfare, developed before the war, required infantry to travel in protected vehicles in close cooperation with tanks and motorized artillery. The idea was not new, but the Germans were the first to put it into practice. Their standard troop carrier was the SdKfz 251, an armoured three-quarter track vehicle. This carrier was the 44th produced by B.M.M. in Czechoslovakia in 1941. It has riveted construction and room inside for eight seated casualties or 2 stretcher cases and 4 seated casualties.

10) Universal Carrier No. 1 Mark II. One of the most famous vehicles of the Second World War it became as familiar to the British Army as the Jeep was to the Americans. The design goes back to the pre-war years, beginning with the tiny Carden-Loyd machine of 1927. As originally conceived it was a light weapons carrier for infantry units but it was found to have so many other uses that it ultimately served with virtually every branch of the British and Commonwealth armies in every theatre of war. This exhibit is in the markings of the Dorsetshire Regiment in 43rd (Wessex) Division.

Submitted by the still always based cavalier-renegade