Me when i started reading homestuck:
there are so many characters!! And theres so much fanart of even more characters!! All of these versions that I haven't met yet how will I keep track of them all???
ahh yes, that's some beautiful art of bloodswap!godtier!trickster!catstuck!Feferi. Very nice. Very nice.
Y’know what, my spine is dead and I already took 10 years off my lifespan drawing this so I’ll just consider it done already and work on the alphas later. I present to you my humanstuck headcanons featuring the female pre-scratch kids and the post-scratch trolls! If you can’t identify any of their flags, I’ve got a headcanon list here which specifies their ethnicities and more ᕕ( ᐛ )ᕗ
I recently remade my blog so if you haven’t re-followed me yet, please
do so! My old blog had 8.7k followers so I’m hoping to get that back
OK now that I’ve calmed down enough to analyze the trailer a bit…
Most of the hallway pictures were shown before. That being said, the ones with Grandpa Harley’s wife in them were new. We still don’t know her name, but it apparently starts with an A. Grandpa’s name, on the other hand, is Jake, which isn’t surprising in the least since he’s been referred to as such by Hussie, and since it’s been hinted that the post-scratch and pre-scratch kids had the same names on both sides of the scratch (and confirmed in-comic with Nanna and Jane). Still, a moment of silence for anyone hoping that Grandpa’s name would canonically be “Hass ‘The Flame’ Harley”.
Joey’s room has a few medical kits in it (she wants to be a veterinarian), lots of plushies and stickers, a stylized sun/Light-aspect symbol on the ceiling, her ballet shoes, plenty of posters (Again, I reiterate that anyone with Earthbound and Final Fantasy VI posters on their wall has good taste in games. I don’t know anything about Bubsy, and I’ve never played a Metroid game. Or a Tetris game, for that matter). The Earthbound poster lists the game as “Mother 2″ - I think at the time Hiveswap is set in (1994, IIRC), it hadn’t been released in America yet? She also has an interest in G1 My Little Pony, Tiny Toonz, and The Neverending Story. I don’t know what “Are You Afraid of the Dark” or “Dirty Dorothy” (I think that’s what it says) are. She’s got a Super Nintendo, Jenga pieces, Hungry Hungry Hippos, Connect-4, some MLP figures (also seen scattered around the manor later in the trailer), and a Manthro Chap.
Jude has, in his treehouse, a lot of pictures and newspaper clippings on the walls. One appears to feature items from Grandpa Harley’s adventures - a reindeer, a globe, and that one Gmork head that plagued Hussie and others throughout Homestuck. Interestingly, it’s eyes are mismatched, one being red and the other being green - two cherub themed colors that have come up in a lot of promotional images…below that picture is a cutout of a comic book panel, ans a box with a flashlight and a book titled “Haze”. In the back is a map of the USA, with California, Nevada and Oregon visible; in front of that, a cinderblock desk, with homing pidgeons in a cage on top of it, and a lamp on top of that. Next to that, a calender can be seen, with a date marked on it. Besides the geodes and weird gadgets, the opposite wall from the one with the comic panel has a llot of scribbled over conspiracy theory clippings. Bill Clinton’s beautiful son, Bigfoot Clinton, is shown, as well as a picture of Batboy at a bar.
More Joey exploring the manor. Even the lamps are blue ladies. Also a lion painting, a grandfather clock in the shape of a bear, and blue lady paintings hidden behind said clock. Weird masks too.
Surprise animation! Joey, Jude and Tesseract face down a giant monster, and they don’t look at all prepared!
Part of the manor attic? The usual Grandpa Harley nonsense. Knights, blue lady paintings, chairs with antlers on them, what may or may not be minor Typheus and Cetus minions…there’s a note on the wall next to the washing machine, but I can’t make out what it says.
Combat involves some sort of target reticule, and also Joey uses her flashlight as a melee weapon. Maybe flashlights weren’t as fragile back then as they are now. Also, she is able to use her ballet skills to pirouette out of the way of the monster’s attack.
Then she is seen running away from a similar monster, possibly the same one, in the hallway that her room is in. All sorts of junk here, including the statue with a tutu that we’ve seen before, and a horse painting (no football player, sadly) with several notes taped to it.
Then we get the main logo, and then a quick scene from Alternia, where Xefros is watching Imperial Drones kidnap a bunch of kids for some reason. Xefros’ home is on a highway leading into a big city. The highway features, among other things, advertising billboards featuring Trizza, Alternian Heiress. It seems the portal in the hive across the street just activated, as Joey is seen beaming down into it. I’d assume that Xefros has just witnessed Dammek escape the drones by activating the portal and fleeing to realms unknown (Earth), seeing as the portal is already active and Dammek and Joey’s transportalization has been indicated to have been circumstantially simultaneous.
There have been, and continue to be, many criticisms of Homestuck’s ending. Most of them distinctly miss a wide variety of points in regards to it, but wiser folks than I have addressed most of them already.
It is one criticism in particular that I wish to discuss.
Many before me have already compared Homestuck’s Act 7 to Undertale’s True Pacifist ending, and this is pretty accurate. Both feature sweeping shots of the characters in their new worlds. They have created a new society for themselves, one freer and more peaceful than any of them have ever known, and finally, finally, they can relax (and be gay).
They also share a more significant similarity: they are both ultimately about escaping. The escape is direct and literal, where Frisk and the monsters escape the Underground and the kids, trolls, and Calliope flee to a new universe, but it is also a grander, and in a sense more metaphorical, escape from the loops of cyclical inevitability: Undertale escapes the cycle of Resets, while Homestuck escapes the demands of predestination.
The specific complaint I am here to address was that Homestuck’s ending felt like seeing the True Pacifist ending without seeing the Neutral ending first.
To a point, this is a valid critique. Undertale’s True End only works in the context of its Neutral one.
Homestuck does, at first glance, seem to lack a Neutral Ending, and this would indeed weaken the ending it does have.
@stormingtheivory recently posted some things about Homestuck’s timelines, specifically positing that the timeline Act 7 occurs in is in fact the “Gamma” timeline.
It is well established that the timeline prior to John’s retcons was the “Alpha” timeline. However, the first timeline created by John’s meddling, the “Beta” timeline, was not the one that culminates in Act 7, but the one that culminates in Game Over.
Game Over was not the originally-fated outcome of the Alpha timeline and is distinct from the Alpha timeline.
It is in this Alpha timeline that we find our sought-after Neutral End.
Little is known about this timeline past where it didn’t feature John losing the Ring, but since this is the outcome from which Caliborn and Calliope hail, it must be concluded that the kids did, in fact, get to plunk the Earth down somewhere, presumably in a new universe, which in turn evolved cherubim. One of the few other known events of the Alpha timeline is Caliborn’s Masterpiece, in which the pre-Scratch kids are defeated with the aid of The Treasure.
Overall, this fits the mold of the Neutral Ending to a T. The kids succeed in their initial goal (creating a new universe and restoring the troll population), much like how Frisk accomplishes their original goal of escaping the Underground, but both ultimately both screw everyone else over and fail in their adopted goals, be that by killing the King and scattering the SOULs or by setting the creation of Lord English in motion. And both are ultimately doomed to recursion, one through the inevitable Reset, and the other by maintaining the immeasurable forces of causality.
But what defines both the True Pacificst Ending and Act 7 is that they break these bonds. Frisk no longer needs to Reset, and the kids have freed themselves from the bonds of Paradox Space.
While we see it only indirectly, Homestuck too has a Neutral Ending as well as its True and Bad ones. And as with Undertale, this ending is a critical part of the whole, even if the heroes have done the impossible and prevented it from happening.