This website is a veeery good reference for learning all the different types of curves, and finding the right one for your situation.
Implementing the right easing curves can not only refine and tighten the controls of your game, but can also add personality to your animations. Use an interesting curve whenever you can, there are so many uses!
One of the best talks I’ve ever seen on Game Juice can be found here on the GDC Vault! Definitely check it out, there are so many good tips in the talk. They use juice up a game of Pong as an example; It’s a super tiny example but it can be scaled up and applied to pretty much any project.
All the advice I can give can pretty much be found in that video, so I’ll let it do the talking!
Summary: Your friends mock you for being a virgin so you turn to tinder.
Pairing: Jeon Jeong-guk/ Reader
Genre: Fluff (eventual smut)
A/N: Basically I quickly wrote this to rant on how much friends suck…the first part of this story actually happen to me and its literally hell but unfortunately I dont have a tinder and never will, unless Jungkook really has one ;) lol jk
Introducing the oldest machine in my collection! This Chicago Coin TV Ping Pong from 1973 that I got for $25!
It’s essentially a near perfect hardware clone of Atari’s Pong arcade board with a very similar cabinet, but a much bigger TV! You read that right, not a monitor a LITERAL off-the-shelf G.E. Black and White television!
The board’s not working right now, but I’m going to give it a shot at fixing it. This is new territory for me being an entirely TTL (transistor logic) based game!