pointed platforms

What concerns me the most about people bashing Holly Conrad

and calling her a possum and piece of shit for standing with Felix against the defamation WSJ did is:

she never approved of those jokes and believes the consequences are fair, all youtubers wanna do is defend him from the harassing from media specially the WSJ

Holly has been really active with PC culture and SJWs

has attended rallies for woman rights and against alt-right

She strongly believes white privilege is real and is something beyond money sometimes it just means being able to not be harassed for your skin color

she Stood for Bernie and Hillary after Bernie was disqualified

Has been even more active since trump won and been using her platform to point out issues like the Muslim ban and supports the ACLU

she stands against the keystone pipeline 

she’s a big advocate for animal rights and shelters animals

Basically Holly stands for a lot of things people bashing her stand for but just because she disagrees with you on ONE topic suddenly all of that is meaningless and i’m sure this sorta applies to other youtubers as well

This is what throwing the terms nazi and nazi apologist too loosely means and you end up alienating people who agree with you on the big majority of the issues

if we keep fragmenting each other while real bigots couldn’t be more together this days we end up losing


The founding members of The Young Lords party grew up in the NYC projects as the children of working class, Puerto Rican migrants. They were known for their proactive social protest and community activities like burning garbage piles and taking over a church to run a free breakfast program.

The Young Lords began as a Puerto Rican turf gang in the Lincoln Park, Chicago neighborhood of Lincoln Park in the fall of 1960 and as a civil and human rights movement on Grito de Lares, September 23, 1968. During Mayor Daley’s tenure, Puerto Ricans in Lincoln Park and several Mexican communities were completely evicted from areas near the Loop, lakefront, Old Town, Lakeview and Lincoln Park, in order to increase property tax revenues. When they realized that urban renewal was evicting their families from their barrios and witnessed police abuses, some Puerto Ricans became involved in the June 1966 Division Street Riots in Wicker Park and Humboldt Park. They were officially reorganized from the gang into a civil and human rights movement by Jose Cha Cha Jimenez, who was the last president of the former gang and became the founder of the new Young Lords Movement

Latinos of all shades and hair texture came together, not phased by the petty discrimination rife within their community. The Young Lords grew into a national movement through the leadership of activists like Angela Lind Adorno who met with Vietnamese women, Omar López, David Rivera, Field Marshall, Dr. Tony Baez a leader in Bi-lingual, Bi-Cultural Education and Richie Pérez who established the Puerto Rican Student Union (PRSU) in a number of college campuses and high schools.

The Young Lords’ supported independence for Puerto Rico, all Latino nations and oppressed nations of the world and also neighborhood empowerment. This is clear by the original symbol with a map of Puerto Rico and a brown fist holding up a rifle and the purple lettering reading, “Tengo Puerto Rico en mi Corazon” (“I have Puerto Rico in my heart”). They saw themselves as a people’s struggle, a vanguard connected with the masses and it is why they began in Chicago fighting against the displacement of Puerto Ricans from Lincoln Park. While the national symbol and YLO (Young Lords Organization) appeared on buttons, the New York chapter began the local “Garbage Offensive”, which was an organizing vehicle and city-service concern. The Young Lords also addressed the local issues of police injustice, health care, tenants’ rights, free breakfast for children, free day care, and more accurate Latino education. The urban renewal campaign was framed by the Chicago office as the modern day land question, since Emiliano Zapata, who said, “all revolutions are based on land”

Young Lords Party

13-Point Program and Platform:

1. We want self-determination for Puerto Ricans–Liberation of the Island and inside the United States.

For 500 years, first spain and then united states have colonized our country. Billions of dollars in profits leave our country for the united states every year. In every way we are slaves of the gringo. We want liberation and the Power in the hands of the People, not Puerto Rican exploiters.

Que Viva Puerto Rico Libre!

2. We want self-determination for all Latinos.

Our Latin Brothers and Sisters, inside and outside the united states, are oppressed by amerikkkan business. The Chicano people built the Southwest, and we support their right to control their lives and their land. The people of Santo Domingo continue to fight against gringo domination and its puppet generals. The armed liberation struggles in Latin America are part of the war of Latinos against imperialism.

Que Viva La Raza!

3. We want liberation of all third world people.

Just as Latins first slaved under spain and the yanquis, Black people, Indians, and Asians slaved to build the wealth of this country. For 400 years they have fought for freedom and dignity against racist Babylon (decadent empire). Third World people have led the fight for freedom. All the colored and oppressed peoples of the world are one nation under oppression.

No Puerto Rican Is Free Until All People Are Free!

4. We are revolutionary nationalists and oppose racism.

The Latin, Black, Indian and Asian people inside the u.s. are colonies fighting for liberation. We know that washington, wall street and city hall will try to make our nationalism into racism; but Puerto Ricans are of all colors and we resist racism. Millions of poor white people are rising up to demand freedom and we support them. These are the ones in the u.s. that are stepped on by the rules and the government. We each organize our people, but our fights are against the same oppression and we will defeat it together.

Power To All Oppressed People!

5. We want community control of our institutions and land.

We want control of our communities by our people and programs to guarantee that all institutions serve the needs of our people. People’s control of police, health services, churches, schools, housing, transportation and welfare are needed. We want an end to attacks on our land by urban removal, highway destruction, universities and corporations.

Land Belongs To All The People!

6. We want a true education of our Creole culture and Spanish language.

We must learn our history of fighting against cultural, as well as economic genocide by the yanqui. Revolutionary culture, culture of our people, is the only true teaching.

7. We oppose capitalists and alliances with traitors.

Puerto Rican rulers, or puppets of the oppressor, do not help our people. They are paid by the system to lead our people down blind alleys, just like the thousands of poverty pimps who keep our communities peaceful for business, or the street workers who keep gangs divided and blowing each other away. We want a society where the people socialistically control their labor.


8. We oppose the Amerikkkan military.

We demand immediate withdrawal of u.s. military forces and bases from Puerto Rico, Vietnam and all oppressed communities inside and outside the u.s. No Puerto Rican should serve in the u.s. army against his Brothers and Sisters, for the only true army of oppressed people is the people’s army to fight all rulers.

U.S. Out Of Vietnam, Free Puerto Rico!

9. We want freedom for all political prisoners.

We want all Puerto Ricans freed because they have been tried by the racist courts of the colonizers, and not by their own people and peers. We want all freedom fighters released from jail.

Free All Political Prisoners!

10. We want equality for women. Machismo must be revolutionary… not oppressive.

Under capitalism, our women have been oppressed by both the society and our own men. The doctrine of machismo has been used by our men to take out their frustrations against their wives, sisters, mothers, and children. Our men must support their women in their fight for economic and social equality, and must recognize that our women are equals in every way within the revolutionary ranks.

Forward, Sisters, In The Struggle!

11. We fight anti-communism with international unity.

Anyone who resists injustice is called a communist by “the man” and condemned. Our people are brainwashed by television, radio, newspapers, schools, and books to oppose people in other countries fighting for their freedom. No longer will our people believe attacks and slanders, because they have learned who the real enemy is and who their real friends are. We will defend our Brothers and Sisters around the world who fight for justice against the rich rulers of this country.

Viva Che!

12. We believe armed self-defense and armed struggle are the only means to liberation.

We are opposed to violence–the violence of hungry children, illiterate adults, diseased old people, and the violence of poverty and profit. We have asked, petitioned, gone to courts, demonstrated peacefully, and voted for politicians full of empty promises. But we still ain’t free. The time has come to defend the lives of our people against repression and for revolutionary war against the businessman, politician, and police. When a government oppresses our people, we have the right to abolish it and create a new one.

Boricua Is Awake! All Pigs Beware!

13. We want a socialist society.

We want liberation, clothing, free food, education, health care, transportation, utilities, and employment for all. We want a society where the needs of our people come first, and where we give solidarity and aid to the peoples of the world, not oppression and racism.

Hasta La Victoria Siempre!

The Young Lords were a target of the FBI’s COINTELPRO, which had long harassed Puerto Rican independence groups. The New York-Chicago schism mirrored the “Divide and Conquer” divisions within other New Left groups like the Black Panther Party, Students for a Democratic Society, Brown Berets and many other new left movements. All of these organizations were repressed. At first, the splits were believed to be the result of growing pains, as this movement was very young and spread quickly. But it is now documented that it was primarily due to police infiltration by informants and provocateurs, and planned and shaped by the ongoing undercover work of the FBI’s COINTELPRO

The leaders were framed, beaten, given high bonds, imprisoned, harassed, and discredited. The entire Chicago leadership was forced underground in order to reorganize itself. Tactics against the movements included negative rumor campaigns, pitting groups against each other and the creation of factionalism, distrust and personality conflicts. In Chicago, COINTELPRO created an official anti-Rainbow Coalition component. Members were interviewed in public view in front of the church. The Red Squad was also parked 24 hours a day in front of the national headquarters. Other harassment included inciting quarrels between spouses and between members and allies. The founder and chairman, Jose Cha Cha Jimenez not only was indicted 18 times in a six-week period for felony charges such as assault and battery on police to mob action; he was kept in the county jail, or in court rooms fighting the charges, and received constant death threats. 

While the Young Lords advocated armed strategies similar to those advocated by the Black Panthers, it was as a right of self-defense and rarely arose. It did after the shooting of Manuel Ramos and the implications of police foul play in the circumstances surrounding the beating death of José (Pancho) Lind, the supposed suicide of Julio Roldán in the custody of the NYPD and the fatal stabbings in Chicago of the United Methodist Church Rev. Bruce Johnson and his wife Eugenia, who pastored in Lincoln Park at the Young Lord’s first People’s Church in Chicago. 

The documentary Palante, Siempre Palante! The Young Lords, produced by Young Lord Iris Morales, aired on PBS in 1996. Palante, Siempre Palante! The Young Lords, documents the period from 1969 through the organization’s demise in 1976. The Young Lords represented another cycle of militancy, write Andres Torres and Jose Velasquez in The Puerto Rican Movement: Voices From the Diaspora, a collection of personal narratives from activists of the period. 

In 2015, The Young Lords was the focus of a new art exhibit organized by The Bronx Museum of the Arts called “¡Presente! The Young Lords in New York.” It is on view at three different cultural institutions in New York.


So many alluras– this looks like pop art :o


And another thing - this blog has 31,000 followers now. At this point, it’s also a platform. If I can bring the attention to a certain issue that is being ignored, a cause that needs helping, I want to do it. I can’t pretend things around me are not happening. I’m sorry that I’m like this, I know some of you want me to keep posting dreams and dreams exclusively, but I just can’t do that. If I feel something is wrong, I can’t be quiet about it. That’s just the kind of person I am. So if you really have a problem with me speaking about something else than dreams every 100 posts or so, I’m very sorry, but that’s not going to change. My conscience does not allow me to ignore my humanity. 

Unpopular opinion: when you post something on a website designed and intended for sharing and reblogging onto others’ personal spaces, knowing full well that the result will be that people will consequently /use/ that feature of reblogging your post, you should be aware that you don’t have any control over what people tag or comment on the post chain. Ppl should quit telling ppl what they can or can’t tag things on their own personal blogs–you don’t get to control how other ppl organize their posts or use this site within its intended design

If you don’t like ppl tagging your post something on their blogs, this is probably not the best platform for the content (and control) you’re trying to create

The Hunts Point Avenue Station on the No. 6 Line.



Rules of the Black Panther Party - Central Headquarters, Oakland, California

Every member of the Black Panther Party throughout this country of racist America must abide by these rules as functional members of this party. Central Committee members, Central Staffs, and Local Staffs, including all captains subordinated to either national, state, and local leadership of the Black Panther Party will enforce these rules. Length of suspension or other disciplinary action necessary for violation of these rules will depend on national decisions by national, state or state area, and local committees and staffs where said rule or rules of the Black Panther Party were violated. Every member of the party must know these verbatim by heart. And apply them daily. Each member must report any violation of these rules to their leadership or they are counter-revolutionary and are also subjected to suspension by the Black Panther Party. 

1. No party member can have narcotics or weed in his possession while doing party work.

2. Any part member found shooting narcotics will be expelled from this party.

3. No party member can be drunk while doing daily party work.

4. No party member will violate rules relating to office work, general meetings of the Black Panther Party, and meetings of the Black Panther Party anywhere.

5. No party member will use, point, or fire a weapon of any kind unnecessarily or accidentally at anyone.

6. No party member can join any other army force, other than the Black Liberation Army.

7. No party member can have a weapon in his possession while drunk or loaded off narcotics or weed.

8. No party member will commit any crimes against other party members or black people at all, and cannot steal or take from the people, not even a needle or a piece of thread.

9. When arrested Black Panther members will give only name, address, and will sign nothing. Legal first aid must be understood by all Party members.

10. The Ten-Point Program and platform of the Black Panther Party must be known and understood by each Party member.

11. Party Communications must be National and Local.

12. The 10-10-10-program should be known by all members and also understood by all members.

13. All Finance officers will operate under the jurisdiction of the Ministry of Finance.

14. Each person will submit a report of daily work.

15. Each Sub-Section Leaders, Section Leaders, and Lieutenants, Captains must submit Daily reports of work.

16. All Panthers must learn to operate and service weapons correctly.

17. All Leaders who expel a member must submit this information to the Editor of the Newspaper, so that it will be published in the paper and will be known by all chapters and branches.

18. Political Education Classes are mandatory for general membership.

19. Only office personnel assigned to respective offices each day should be there. All others are to sell papers and do Political work out in the community, including Captain, Section Leaders, etc.

20. Communications–all chapters must submit weekly reports in writing to the National Headquarters.

21. All Branches must implement First Aid and/or Medical Cadres.

22. All Chapters, Branches, and components of the Black Panther Party must submit a monthly Financial Report to the Ministry of Finance, and also the Central Committee.

23. Everyone in a leadership position must read no less than two hours per day to keep abreast of the changing political situation.

24. No chapter or branch shall accept grants, poverty funds, money or any other aid from any government agency without contacting the National Headquarters.

25. All chapters must adhere to the policy and the ideology laid down by the Central Committee of the Black Panther Party.

26. All Branches must submit weekly reports in writing to their respective Chapters.

theboyfromtazmily  asked:

Hello! Sorry if you've covered this a lot, I was just wondering - do you have any guides you'd recommend to a beginner in pixel art? Also, any guides on getting into game development? (mainly the programming side of it) Again, sorry if you've covered it and/or these asks sound demanding.

Hmmn, I can help a little bit! Buckle up.

The guide that I think is the most useful is not actually a guide for pixel art. It talks about using colors and using light sources.

There are a lot of different styles of pixel art, and I think that most of the time it is safe to say that a pixel art style is defined by its rules. Rules create consistency. Consistency creates immersive work.

We can use Starbound’s pixel art style as a simple example of how to create art that has rules. Starbound’s wiki actually has a guide set up to help people create their own assets, but it misses a few important details.

Some (but not all) of the rules that many starbound pixel art pieces use:

1. Most of the objects in starbound are drawn so that you can see the front corner of an object. Here’s an example:

The back half of an object rotated this way usually takes up about 25% of the width of the object. If you look at the other tables, chairs,and props in the game, you’ll see that most of them follow the 25% corner rule.

2. Most of the objects in starbound use a 4-tone palette. The 4 shades of brown used for the wood of this object are the same shades of brown that they use for most other wooden things. The four shades of yellow come from their brass palette. Consistency with colors can be very helpful if you use it correctly.

3. Starbound’s light source is always top-right. Every piece of art in the game is shaded as though there was a single white light to the top-right of the art.

So with all of this in mind, if we take a look at my art for Cat Story, we’ll see a few differences from Starbound’s style.

Using Cat Story’s art style, most objects are drawn with a camera angle directly from the front. The 25% corner rule does not exist in Cat Story. 

The light source in Cat Story is usually from the top-left… even if there are lights in the room. 

Most of the time, I use colors from the 6bit RGB palette.

Some styles of pixel art don’t need to limit which colors are used. My style uses these colors as a general guideline, but sometimes I lighten or darken colors from this palette to give myself a few extra colors to work with, like the background wallpaper in the room above.

This color palette has a lot more color saturation than the palettes used in Starbound’s art, which is why it doesn’t really mesh that great when you recolor your Starbound character using this palette. 

Looks weird and out of place, right?

If you adjust the color levels in the image by a tiny amount, it becomes very very easy to see just how much more saturated Cat Story’s colors actually are!

What happens when we put art from Starbound into a screenshot from Cat Story? Well, it looks very out of place, because it follows different rules for color, size, shape, and shading.

Sometimes, rules get more abstract. Cat Story also uses rules for color heat. Thinking about colors relative to their distance from white or black, with white being the hottest color and black being the coolest color offers some insight into interesting color relationships.

Remember that 6bit RGB palette? This is what it looks like when you take the color away and only look at the heat:

Color heat is a tool that you can use to direct the viewer’s eye to important pieces of your art. 

I try to make the character one of the brightest objects on the screen so that they are easy to see for the player. 

The next brightest things are usually terrain that you can walk on or objects that you can interact with.

The darkest objects are background props.

Obviously, sometimes it’s appropriate to make exceptions to make a piece of art look more interesting! I have many brightly lit windows in the underground city maps in Cat Story - but I try to keep them small and unobtrusive when I can.

It also helps a lot if you make your enemies easy to see.

Rules and color choice are only the beginning of defining an art style with pixel art. 

Some people prefer super low resolution artwork ( @thewakingcloak ), and others prefer comparatively massive canvases ( @shmoopdev ) . 

Some people use 3D models to give themselves a better frame of reference for their pixel art.http://oddtales.net/ )

Some people use dithering ( @lazymoth - check out their creepycastle project ) to shade and create gradients, other ( @virgovsthezodiac ) people ( @ramheadedgirl ) prefer ( @preecedev ) flat  ( @artificerdev ) shading styles.

Anyway I’ve spent an hour or two longer than I expected on this reply, so let’s move on to the other half of your question.

How do you get into game programming?

It depends on what language you want to program in. Personally, my hammer of choice for game development is C++.

There are a lot of different places to start if you’re brand new, but no matter what programming language you want to use, you need to know some programming basics.

This is the resource that was most useful for me to begin programming games in C++. Shoutouts to Lazyfoo!

Websites like stackexchange / stackoverflow also help a lot when learning basics of programming. 

What are some things that are important to know if you want to program your own games?

Learn how to do things using timers. If you attempt to do huge amounts of stuff all at the same time, it is often more complicated than simply doing a little bit of work once per frame. Breaking up your workload with timers often helps performance, too.

Start with a small project, like clicking on a colored dot for points. I thought a platformer would be easy and I’m here 3 years later still trying to finish what I started. Do not attempt to build some enormous MMO as your first project, that is a bad idea; speaking from experience here.

Learn to keep your code clean. Comment everything even if it’s obvious what it does, because 5 weeks from now it won’t be obvious anymore.

Learn the difference between public and private variables/functions and use them appropriately so you don’t trip yourself later on accident. That’s the reason those safeguards exist - to help you not accidentally use the wrong tools.

You are going to need to be able to understand math relationships. The computer will do the heavy lifting for you, but you need to understand the formulas and why they work. Basic things like moving from point A to point B, which looks like this:

new_position = old_position + normal( destination - old_position ) * movement_speed

 Thankfully, most of these math relationships are very easy to use once you understand them. Now is a good time to brush up on your trig.

If you’re going into gamedev in C++, learning how pointers and references work is non-negotiable.

Some other notes: 

A lot of helpful code libraries are out there on the internet that are designed specifically for making games. Most of these helpful libraries are free for you to do anything you want with them. SDL2 is my weapon of choice, but there are many other options available that might be better for what you want to do.

Sometimes it is appropriate to use tools like GameMaker or RPG Maker to make a game. Sometimes it isn’t. It is useful to know how to use these tools, and it is also useful to know how to get your hands dirty and do it yourself.

Lots of games have basic programming included! You can learn a lot about how programming basics work from reverse engineering objects in Garry’s mod, SecondLife, Starbound, and plenty of other places.

There are hotwings on my desk that need my attention.
Hopefully this is more helpful than “Practice a lot and also google some stuff”


anonymous asked:

Some advice when playing Mercy on Oasis. Two of the points have a platform above them so heal from there. Enemies will seldom look up to find you. If you are getting targetted despite being up there, just jump down to your teammates where they can protect you. Additionaly, use ur pharah genji dva to ur advantage. When ur getting chased, keep flying to these three as their high mobility grants you some good mobility in return.

Some friends of mine are trying to make Jimin & Jungkook’s wish come true by starting a Double J Project. The goal of this project is to have them collab with Jason Derulo & Justin Bieber respectively!!
If you wanna help some fellow ARMYs out, here’s what you can do ^^:
1) Go to my friends’ twitter pages (@ inurface124 & @ Little_Elf_Ears) & RT the 6 tweets shown in the picture!
2) If you don’t have a twitter, you can either reblog this post or you can share this picture & caption on any other social media platform!
(Bonus points for getting some big accounts to share this!)
It’s that easy!! ^^
Remember: The main goal is to get this project spread through the internet so there’s a higher probability of these dream collaborations to happen :)

USA. California. San Francisco. February 1970. Children at a Free Huey, Free Bobby rally in front of the Federal Building. 

While the Civil Rights Movement worked to dismantle Jim Crow laws and push for integration, the BPP developed the Ten Point Platform and Program that called for freedom, full employment, reparations, housing, education, military exemption, end to police brutality and murder, freedom for the incarcerated, Constitutional rights during trial, and full self-determination.

Shames, a student at the University of California, Berkeley, first met Seale in April 1967 at an anti-Vietnam War rally. Seale became a mentor to Shames, and Shames, in turn, became the most trusted photographer to the party.

Photograph: Stephen Shames/Polaris

never-expect  asked:

Hi Kylo! For a while now, I've wanted to make a fan game for Mark, but I'm almost too afraid to start anything. First off, I'm not a game designer (I'm an engineer), so I have no clue what I'd be getting into/what is needed. Second, I'm afraid of not being able to create a story/idea that Mark would enjoy. Any thoughts? Thanks! Also, the things you create are so beautiful. I love seeing them everyday!!

don’t be afraid to start something, sweetheart! if you wanna make a fan game, then by golly you totally should! i don’t know anything about game design myself, but my best bet would be to look around online for tutorials and game design creators. google would certainly be your friend with this.

as for stories, explore your imagination! your game can be about literally anything you want. if you’re still drawing up blanks, check out other fangames or other video games in general! don’t copy them word for word per se, but just enough that you can get some inspiration from them.

it could be a horror game! or an rpg game! first person! point and click! platformer! anything like that! 💛

Stripping away the Fear

Rick wanted to know what his grandson was doing every night. He usually let the boy have his space, but Miami was dangerous at night and he was worried. Plus he had some suspicions since Morty would always get dressed in his sluttiest outfits and cover himself in glitter before he left. He had to be sure Morty was being safe and, if he was being honest with himself, he was jealous. He leaned up against the doorframe and nodded when the boy left. He waited a couple minutes and then jumped into his pink convertible (that Morty had picked out) and followed him to what was clearly a strip club. His blood boiled. He pulled his gun out and walked in.
“Where the fuck is Morty?” he asked the first person he saw. She dropped her drink tray and pointed frantically to a platform which had a pole running from it to the ceiling. Morty twirled around on it, showing off his body. Rick was so mad he shook as he walked up onto the platform and grabbed the boy’s blonde hair and ripped him off of the pole and threw him to the ground.
“What the fuck Morty? We-w-we’re going.”
Rick walked toward the door, pulling Morty along behind him by his hair. @themortyverse