Lately I’ve been learning 3D modeling using Blender. Here are the current results of my tutorial-driven endeavors - a 3D Rowanhardt (sans accessories)
He’s not completely rigged yet, I still have to make his ears and tail move, but he can be posed,
This model isn’t optimally created, so it has a lot of non-planar faces and nooby vertex placements, so I’d rather not show the untextured model. Thankfully, you can do a lot to make a bad/simple model look good with hand painted textures and careful application of shaders.
Next I’ll probably seek out some tutorials for doing clothes so I can give him his eye patch and mantle.
((Dawn owns a Wii, which Yue likes to steal every now and then to play Galaga and some of the other retro games he downloaded for it. I’m not sure if the Wii version has scorpions though |D I’ve never gotten that far in the game myself.))