plot related!

anonymous asked:

Okay so I'm a noob but like why is it that it seems like only mortal men get a shot at getting some elf bootie? Like why is it that moral women can't get on that immortal dick without being shut down? Like are only elf girls interested in moral men while most elf dudes have a strictly only elven gals mentality in their elf DNA expect for that one time with Finrod's bro and his almost gf

I’m sorry this is late anon I’m being lazy and kept laughing at the accidental implications of your “moral women” and “moral men” typos….

Uh anyway, I think it might be some hinky gender shit about Tolkien and the whole normal male character + special/otherworldly female love interest thing, or more practical plot related stuff about like bloodlines or whatever, keeping the line of descent/house identity aligned to the mortal side but also making the descendants special and mixed-species/race via the immortal side or whatever (though this doesn’t…actually turn out to be all that important, I think). Or both. I remember @thelioninmybed and I had a really cool meandering convo once about whether we could attach this pattern somehow to the inheritance of mitochondrial DNA only coming through the mother’s line, but iirc we unfortunately didn’t come to any firm conclusions and went off on some tangent about exponential population growth in Tirion or smth.

However HEY, SPEAKING OF MITOCHONDRIA, I am personally gonna go for the horrible premise posited in Many Waters by Madeleine L’Engle, which I’ve been thinking about again recently due to all the Wrinkle in Time hype plus a conversation I saw/had a while back: Elf babies are gigantic compared to human babies and peredhel babies are still so gigantic that the idea, let alone the experience, of a human woman trying to give birth to them will result in MAJOR LEG-CLENCHING TRAUMA JUST LIKE I HAD WHEN I READ MANY WATERS THANKS L’ENGLE WAS THAT NECESSARY.

hi i’m a dev at bioware and i need help with my budgeting

hair and face customization- $2,000
dialogue options- $1,200
plot-related content- $3,000
pointless map space- $275,000,000
character backgrounds- $1,000
facial expressions models- $25

please recommend a way to manage my spending thanks!!!!

Actually

The question I get the most is how I write characters that feel like real people. 

Generally when I’m designing a human being, I deconstruct them into 7 major categories:

1. Primary Drive
2. Fear: Major and Secondary
3. Physical Desires
4. Style of self expression
5. How they express affection
6. What controls them (what they are weak for)
7. What part of them will change.

1. Primary Drive: This is generally related to the plot. What are their plot related goals? How are they pulling the plot forward? how do they make decisions? What do they think they’re doing and how do they justify doing it.

2. Fear: First, what is their deep fear? Abandonment? being consumed by power? etc. Second: tiny fears. Spiders. someone licking their neck. Small things that bother them. At least 4.

3. Physical desires. How they feel about touch. What is their perceived sexual/romantic orientation. Do their physical desires match up with their psychological desires.

4. Style of self expression: How they talk. Are they shy? Do they like to joke around and if so, how? Are they anxious or confident internally and how do they express that externally. What do words mean to them? More or less than actions? Does their socioeconomic background affect the way they present themselves socially? 

5. How they express affection: Do they express affection through actions or words. Is expressing affection easy for them or not. How quickly do they open up to someone they like. Does their affection match up with their physical desires. how does the way they show their friends that they love them differ from how they show a potential love interest that they love them. is affection something they struggle with?

6. What controls them (what they are weak for): what are they almost entirely helpless against. What is something that influences them regardless of their own moral code. What– if driven to the end of the wire— would they reject sacrificing. What/who would they cut off their own finger for.  What would they kill for, if pushed. What makes them want to curl up and never go outside again from pain. What makes them sink to their knees from weakness or relief. What would make them weep tears of joy regardless where they were and who they were in front of. 

7. WHAT PART OF THEM WILL CHANGE: people develop over time. At least two of the above six categories will be altered by the storyline–either to an extreme or whittled down to nothing. When a person experiences trauma, their primary fear may change, or how they express affection may change, etc. By the time your book is over, they should have developed. And its important to decide which parts of them will be the ones that slowly get altered so you can work on monitoring it as you write. making it congruent with the plot instead of just a reaction to the plot. 

That’s it.

But most of all, you have to treat this like you’re developing a human being. Not a “character” a living breathing person. When you talk, you use their voice. If you want them to say something and it doesn’t seem like (based on the seven characteristics above) that they would say it, what would they say instead?

If they must do something that’s forced by the plot, that they wouldn’t do based on their seven options, they can still do the thing, but how would they feel internally about doing it?

How do their seven characteristics meet/ meld with someone else’s seven and how will they change each other?

Once you can come up with all the answers to all of these questions, you begin to know your character like you’d know one of your friends. When you can place them in any AU and know how they would react.

They start to breathe.

Are you interested in watching Adventure Time, but intimidated by the thought of watching 252 episodes? Have you watched the series before, but want to watch again without any filler episodes (unless it’s Bubbline, of course)? This is for you!

After seeing a request in the ATimers tag, I have compiled a list of all the Adventure Time episodes that contain major plot, important backstory, major characterization, and/or Bubbline moments. I have also included optional episodes that I think will increase your understanding/enjoyment of the show (I put the reason next to it; if it says something about being an arc, backstory, characterization, etc., be warned that not watching may make the major plot points of the show a bit more confusing for you). 

I condensed the show down to 128 of the 10-minute episodes (69 episodes if you don’t watch any of the optional episodes). Optional episodes are in italics. Episodes with Bubbline moments, characterization of Marcy/Princess Bubblegum (PB), or major backstory/plot related to Marcy/PB are in bold. Anything with a an asterisk (*) can be watched at any time (order doesn’t matter, though you may still want to watch it in the same season). 

I hope this helps someone out since I spent three hours putting it together! Without further ado… 

Keep reading

Wren’s final twist: He is going to kill Ezra | Theory

It’s a long post with theories/proofs of why Wren is in the A Team. If you only want to read the Ezra’s death part, go after 6th point.

Theory video: https://www.youtube.com/watch?v=HgJr03iTb14

1. Marlene said that Wren will be part of the final twist of the show, so he’ll be related to AD’s plot or Charlotte’s murderer. Obviously he’s not AD but knows him/her & helps.
(picture from hollywoodreporter.com)

2. Wren has always been part of the A Team. He knew Charlotte very well and he was the one who let Charlotte escape Radley to play the game outside being Cece. He worked there so he knew her real name wasn’t Cece. 

3. The famous drawing of that family with a woman in a red coat. He didn’t drew it, my bet is on Bethany. Also, the farm concept is important in the series: Andrew’s family farm, the stables where Jessica went with Bethany, Mellisa went there too…

4. My bet is he’s the son of Byron’s brother, Scott Montgomery. Byron mentioned his brother had mental problems and Wren mentioned his father also had them. I don’t think he’s Mary’s son because the plot of two family-related person having a relationship again…… His mother is british and he lived with her until he went to Rosewood to work in Radley so he could be with his dad. All of that before Alison’s dissapparence. While working there, he met Charlotte and they became closer and closer until being best friends or lovers. He also met Bethany and Mona. 

5. Wren helped Mona and Charlotte with the game (no, Charlotte never stole the game, Mona shared it and helped her). Wren was a big help since he could go outside everyday/anytime. Wren became closer to Melissa at the beggining of the series so he could knew everything about the girls. Making Spencer fall in love with him was part of the game. In season 4, Spencer was with Toby so he used Hanna. Wren’s in the A Team because he want to know who killed Charlotte and teamed up with AD.

6. In 4x10 ‘The Mirror Has Three Faces’, Hanna meets with Wren because she wants him to help her get into Radley to talk with Cece. Wren doesn’t want her to do it and says he’ll try. She leaves and someone calls him. That person is not A (Charlotte), it’s AD! (I’m doing a theory about his identity. Yes, HIS). AD has to take care of Hanna and the girls being near Radley/Cece and Wren has to do the same but INSIDE Radley.

EZRA’S DEATH

In 7x15 we see Spencer introducing Wren to Ezra because she thinks they’ve never met before and I think she’s right. They didn’t met before, in person. But you could tell by Ezra’s face that he knew him. And Wren knew him too.

Actually, in Ezra’s lair (in Ravenswood) there’s a picture of Wren (and Spencer?) with a note that says “Wren in Radley”. Ezra knew him and investigated him.

And since he investigated him, he knows that Wren being there isn’t good news. That’s why he doesn’t go to Nicole’s, because he wants to know what’s Wren doing in Rosewood.

Wren also knows that Ezra suspects something and he’ll be watching his movements.

Ezra will find something big and important about Wren, he’ll find Wren’s in the A Team, that he was closer to Charlotte and he wants revenge. And Wren will knew Ezra found out everything so he’ll appear after Ezria’s wedding and will kill Ezra.

In 7B promo, we can see a person with shaved head with a gun. And we see Aria opening a door. 

In both pictures you can see that the doors have the same pattern and frame. 
Wren will kill Ezra before or after he tells everything. And why I know he’ll die?

If you zoom this picture and focus on Aria’s hands, you can see a ring in the marriage finger. Also, they’re on a cemetery.

That’s the same scene. Alisons’ wearing the black blazer. You can also see some graves behind her. And in the picture of the five girls, the way the girls look at Aria…This has “Ezra’s death” vibes everywhere.

And finally….

‘Till Death Do Us Part’ with a black rose….That means one of the liars will have death around her. That liar is Aria.

***edited***

Another proof? The blood. 

What do you think about it?

Could you imagine if Breath of the Wild had a post game

Castle town not being surrounded by Ganon anymore

The divine beasts not constantly cluttering up the sky with their lasers anymore

Guardians that actually guard things and are helpful

The ability to go back into the divine beasts and just hang out

Zelda being someone you can interact with

Bolson construction being convinced to go back in business in order to repair castle town as well as the other settlements around hyrule

New characters who’s families had fled hyrule during the calamity coming back when homes become available, giving new quests

All the monsters getting a minor appearance change to make them look less evil, and not being aggro anymore, rather acting like wild animals and adding raw meat to their drops

Actually being able to tame and ride a Lynel instead of just mounting it for a few seconds

No more stal-monsters

No more blood moon (though obviously a mechanic to replace it which isn’t primarily focused on the evil coming back to life but the rejuvenation of the things around hyrule in general)

The Nice Hinox™, as seen in previous Zelda games

Also there’s literally always material for post-game plot related content. Like maybe we could help a historian discover the full story of what happened 10,000 years ago, or we help the ghosts of the old champions instruct the younger generation to operate the divine beasts, or we face a new, smaller threat (as sometimes happens in post-games) like Vaati or something.

I just have a lot of feelings about post-game content and I really wish this game had it okay?

someone in the tags said they liked the way I draw Rand’s hair, and I was like !!!! yes, that’s the thing I’m super proud of!

should i use it as my new icon?…

(I plan to do more of these as time goes on and things occur to me. They will be collected in the things I want to see tag.)

Things I Want To See More Of: Part One

Siblings: I want siblings who grew up depending on each other–who are still great friends but are also their own persons. They love each others’ passions even though they may not be passionate about it themselves. I want to see siblings who still get along, who defend each other without sacrificing themselves. Siblings who don’t blame each other when they can’t help. Siblings who understand when the other has to take care of themself first. Siblings who commiserate with each other, even if one isn’t suffering the same annoyance as the other. Siblings who sing to each other through texts and send other silly little nothings without expecting something back but knowing the other would enjoy seeing/hearing it. Siblings who know each others’ schedules and run interference for them on things that they know the other won’t enjoy. Siblings who take care of each other, no matter the distance between.

Plots: I want plots that have over-arching, world-impacting plots but those plots are secondary to more intimate, character-related plots. Plots where a character’s development is a greater focus than the implications of the plot point that just went poorly. Plots where character development and plot progression don’t hinge on romantic relationships. Plots that keep friendship in the forefront. Plots that let characters do silly things, bad things, amazing things, and those things hold meaning to the character as well as the world-plot revolving around them. I want to see plots where the “big bad” is just another person; they don’t care or even know of the protag, they’re just trying to achieve their goal, which happens to get in the way of the protag achieving their goal. Plots with lower stakes where the world definitely isn’t going to end, but what turns out certainly isn’t ideal for the protag. Plots that aren’t black-and-white, right-and-wrong, perpendicular goals, end-of-the-word, but more along the lines of acute angles, purple-and-blue. Plots that take the focus off the world and put it back on people.

Magic Systems: I want any magic system, all of them, the ones based on old ideas, the new ones sprung from the garden of individual idea. I want the fire-benders and the wind-bottlers, those with spectral wings to summon and those blessed by gods. Magic systems with everyday uses and magic systems with tolls so high it only gets used once a year, or with a group, or for special circumstances. Magic systems that use the force of the world to power it, or require the use of a substance to jumpstart it. Magic systems with summoning and creatures of tiny power, great power, creatures from everywhere and nowhere and all the stops in between. Magic systems with blood, and those that fail if blood is applied; ones with material requirements and ones with spoken spell-work. I want magic systems that do what I expect them to do, but also ones that do things I’ve never heard of or never considered. Magic systems. Period.

when you accidentally write a tragedy instead of a sin

listen, if any of y'all see Infinity War before me, i need you to haul ass to my inbox and tell me if Steve dies, fuck that “no spoilers!” shit, gimme every god damn spoiler, tell me every single fuckin plot point relating to Steve and Bucky and Sam, i need to know what’s gonna happen before i sit down to watch, spoil the entire fuckin movie for me idc, but i gotta know if my boys survive this mess

When you’re hit with a plot twist:

Originally posted by nattgarc

The whole of life is just like watching a film. Only it’s as though you always get in ten minutes after the big picture has started, and no one will tell you the plot, so you have to work it all out yourself from the clues.
—  Terry Pratchett - Moving Pictures