pixel mapping

Random NPC in Oblivion: “I hear Daedric worship is becoming more common in the Summerset Isles!”

When we all originally played this, it meant nothing. Nothing. We didn’t care. We barely knew where that even was.

There’s a brutal religious civil war taking place in a province of the Empire, and one of the factions is 200% anti-human. And this is BEFORE the Oblivion crisis.

And then the crisis hits, the Thalmor win, and everything that Skyrim is about happens.

Who the hell does this? Who pays attention to this? Who plots out a universal story arc for every game, like 10 years in advance? They’re still using the barely altered pixel map from Arena, for godsake. ZeniMax didn’t even own them when they came up with the lore for this. They had no way of knowing anyone would care. Kirkbride wrote in beast-man slavery and furry porn, and they kept 98% of it. In a AAA game series, that costs like $50 million to make.

Make fun of Todd and the Gang if you will for all the weird physics and glitches and pointless vampire shit, but Jesus Christ: these stupid nerds have maintained nerd control of a mainstream video game series for like 20 years. Nintendo doesn’t even care about Mario this much. Alduin was first mentioned in the lore in the late 90s. Those were DOS games.

And we whine because we don’t always like how they’ve worked this stuff in. Let’s take a moment and chill. NO ONE ELSE does anything remotely like this. We need to appreciate just how statistically unbelievable this series is.

Pixel Art Tree Tutorial

When I first started out doing pixel art I couldn’t find a good tutorial on how to make trees. So now that I’m a bit better, I’ve decided to make my own! 

For this tutorial, you’ll need some sort of digital art program. You probably shouldn’t be looking at digital art tutorials if you don’t have a digital art program. I use Pro Motion, but I’m pretty sure that Gimp and Photoshop work too. 

For space-saving reasons, I’ll put the rest beneath the read more

Keep reading

5

here are the two mods I’m working on…

the first is Penny/Alex (Alternatively Sam)’s house <:3c There’s a nursery, and also a room for Pam, since the trailer is no more.

the second is Seb/Abby’s adventurer cabin, formerly the abandoned house on the cliff. Abby’s realized her dream of being an adventurer (+wizard’s blood magic), and Seb is her honorary sidekick.. they also have a black cat I’m calling ‘Simone’

**Moved some things around for the cabin and added an attic!

So, this is the new HUD, made with HUD Maker! Pink is Hearts, Blue Purity, used for Purge Skills and recovered by guarding, and yellow is your Rank! Star is the currency. On the other side there’s healing items, which also gives a bonus for each equivalent stat (Ambition, Patience and Versatility, linked to the elements of the Zodiac Qualities system, Cardinal, Fixed and Mutable!)

Now the HUD doesn’t appear on scenes! It’s all perfect and fine!

I’m really proud of this one, I think I could use the minimum space without interfering much with the map (there’s more space in the map, but if I recorded in the game’s full screen the gif would be gigantic)! This is also a WIP cave :3

2

We’re now working on the Tilesets for the Baron’s Mansion, an odd place full of nightmares and rich cats.

Our musician finished the song for this area (I’ll post asap!), that’ll be a dungeon, and now we need just 3 more songs for the demo (Sheep’s theme, main theme and boss battle song!). I’m glad that everything is going smooth!

Another wip is the title screen that turned out to be a really boring job t_t I hope to finish it soon and to do something cute for Dreameerie xD Moghunter’s titlescreen plugins are helping a lot!

I’m still working on some NPCs to show how they look in the new design (and still deciding wether I’ll stick with the newer ones or not!) but I made some changes in the textbox and the mapping to look more spacey! Now it’s a complete scifi, really~