What are some gameplay features (if any) Obsidian would have liked to add to New Vegas but never considered a possibility because of different reasons, whether it be technical limitations or "most people will not like this"? And beyond jsawyer, what would YOU have wanted to add into the game, gameplay-wise?
A more robust disguise mechanic would have been nice, but honestly the game we shipped had most of the gameplay features we wanted. The only other things I can think of are tiny features to feed into major features. A proper recoil system with a recoil curve for firearms, better enemy movement/use of cover, piecemeal armor with individual armor ratings for individual body parts to promote more thinking during the use of VATS, etc.
I also think that the Pip-Boy’s display is too cramped and players could benefit from even a 25% increase in screen space. It’s hard to understand the significance of the stats you see, much less the stats that aren’t displayed.