I love love LOVE how you go about texture in your pieces! Do you do that with overlays and such, or is it more hand drawn textures?
Excellent question! To be honest I use a combination of quite a few tricks up my sleeve. I’ll list and detail them:
1) Photo texture of materials such as paper, cracked walls, etc. I used to horribly abuse this resource, though. If I am to use phototextures I will set them to a 10-20% opacity or something. They should support the piece’s aesthetic, not drown the ugly parts in the illustration (which is what I used them for)
2) For hand-drawn textures, grab a painterly brush, crack the flow down to like 10% and paint with abandon, using your pen’s pressure to place either hard or soft strokes everywhere, like you are staining your canvas with this brush. The painterly effect should give a very organic effect to the mess you are making in your layer (which is what we want!). Try different layer modes such as multiply, overlay or saturation. By painterly brushes I mean sets like these: https://www.artstation.com/artwork/KJa2W
3) Photo texture of geometric patterns. I learned to love these quite a bit with my Dragon Age Tarot Card commissions. The visual noise of repeating patterns against something that looks hand-drawn creates massive contrast and is pleasing to look at. It doesn’t have to be a super complex pattern, triangles work best.
4) Playing with your textures by using masks. On top of layer modes, slap a mask on that layer, grab a brushy brush of your choice and paint black areas in the mask. By removing the uniformity of the pattern you give the illustration a sense of wear, it looks really, really nice!