This is the first half of my BFA show that went up in October. I decide to do a take on the book Sabriel by Garth Nix (one of my favorites). I designed the three protagonists (Sabriel, Mogget, and Touchstone) as well as the villain (Kerrigor). These were so fun and I feel like I really grew as an artist over the course of this project. Wow, that was generic but the amount of work that went into this still has me going into a state of shock when I think about it.
Last 112A spam. Hahaaa so this was our final project for 112A. I really loved this project. This was our first opportunity in the program to do a visual development project, and it was loads of fun.
The assignment was to choose a story as a class, and then put a spin on it. We would then design a character, sculpt it, and develop a final illustration using our character. Lots of work.
The story we chose was the Japanese folktale of Momotaro, the Peach Boy. But in this case, we spun it around and set it in pre-colonial Hawaii. I chose to do the scene in the story where Momotaro confronts the Oni—in this case, a Mo’o, which is essentially a Hawaiian dragon.
Designing Momotaro was a cinch, but the Mo’o was a little tougher. Mo’o’s are typically jet black, and live in swampy environments. I chose to have my Mo’o live in a cave with luminescent water, based off the glowworm caves in New Zealand. The Mo’o’s horns are based off of Hawaiian bone fishhook carvings, and I incorporated the fishhook motif in his markings.
I’m really pleased with the end illustration—it was my first time painting in Photoshop, and I think it turned out pretty nicely! Gotta say though, designing the characters was my favorite part. Buff guys are fun to draw ;D