pg:amr

AMR - Unreleased Weapons

Hello, everyone!

I was browsing the AMR wiki, doing research for a project and found out some new, very interesting weapons. I will drop some info below:



The Fire Whip was an unreleased weapon from Alice: Madness Returns which was intended to be equipped by Alice throughout her journey through Wonderland. It was one of several weapon concepts based upon tarot and takes the color of red when equipped.



The Cup is an unreleased weapon from Alice: Madness Returns which was intended to be equipped by Alice throughout her journey in Wonderland. It is one of several weapon concepts based upon tarot and takes the color of purple when equipped. The cup’s attacks were separated - one became the Pepper Grinder while the other became another unused weapon; the Fire Whip.

The Cup originally had two primary attacks which were depicted in The Art of Alice: Madness Returns – one ranged attack and another melee. Similar to the current use of the Pepper Grinder, Alice grind the end of the cup to allow the release of explosive material to pursue her enemy.

However, if Alice’s enemy is too close, Alice could spin the cup around on a chain at high-speed similar to the fire whip.



The Wand was an unreleased weapon from Alice: Madness Returns which was intended to be equipped by Alice Liddell throughout her journey in Wonderland. It was one of several weapon concepts based upon tarot and takes the color of green / light blue when equipped.

The Wand produces massive bursts of ice and cold when used, and it has both melee and ranged modes. In the concept art released for this weapon, the color of the attack changes between the modes, being green in melee and light blue in ranged.



The Hammer was an unreleased weapon from Alice: Madness Returns which was intended to be equipped by Alice throughout her journey in Wonderland. It was one of several weapon concepts based upon tarot and took the color of orange when equipped.

The Hammer originally had two primary attacks which were depicted in The Art of Alice: Madness Returns - one ranged attack and another melee. Similar to the current use of the Hobby Horse, Alice could smash the Hammer down upon her enemy and crush them, however, if Alice couldn’t reach the enemy closely, a projectile could be launched in a similar fashion to the Teapot Cannon from the base of the head.

Alice, what have you done?
Another game I just adore, I really love the atmosphere in AMR,
I can really relate to it and felt it deserved some love from me too.

Archive Moodboards

So I recently reached 2.5k followers (what. how. i love all of you so much 💜) and I thought I’d show my appreciation by doing some archive moodboards! 

Rules:

  • must be following me
  • reblog this post 
  • send me an ask with your favorite quote

I’ll try and do all of them over the next few days and I should be able to do everyone’s! (Edit: I have around 80 requests right now so it may take a few days to get around to making yours if you send one in sorry!)

Closed due to too many requests, sorry! I’ll probably do this again soon though!

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“ The law is just, just a whisper away, a way to wonder, wonder who. Who knows how to measure rules…With a ruler! Cruel rules…” ~ Hatter



{ A Time Obsessed Merciless Mad Man who hasn’t had time on his side }

The Mad Hatter remains a fanatic of time, but is no longer the tea party-loving hatter that he was during Alice Liddell’s last visit to Wonderland. He has finally snapped, and became a half-organic, half-metallic rendition of his former self.


- Appearance  -

The Hatter had turned into a tall, long-limbed cyborg. He was green-skinned, with a large nose and ears, tiny eyes, and his teeth bore an overbite. His body was made out of metal and wood, and he had a rusted cog sticking out of his back. His clothes consisted of a loose straightjacket, black trousers, and dress shoes with spats. He also wore a large black-and-white checkerboard top hat, covered in alchemy symbols and a few drops of blood.


- Personality  -

The Mad Hatter is a psychopath, literally gone “mad” (or perhaps madder than ever) and obsessed with time and clockworks, who considers himself to be a genius. He invents mechanical devices, often evidently using the bodies of living organisms for the base of his inventions, as he plans to do to all of Wonderland’s inhabitants.
His automaton victims include the March Hare, the Dormouse, and countless Insane Children taken from the Hatter’s asylum; the Hatter himself is also mostly mechanical, as revealed in the conclusion of his battle with Alice when his body short-circuits and his head explodes.



- American McGee’s Alice -

Before the fire began, the Hatter was holding a tea party with Alice and her other Wonderland friends. When the added chapter “Smoke and Fire” began in Alice’s Adventures in Wonderland, the Hatter screamed in alarm when a fire broke out and the White Rabbit screamed that “[they] must save Alice”. The Mad Hatter’s cries roused Alice from her dream so that she could survive the fire.
Later, Alice and the White Rabbit were seeking out the Caterpillar in Wonderland Woods when the Mad Hatter killed the Rabbit, crushing him flat beneath his foot as both he and Alice were still shrunken down at this time. This action seems to be intentional and not accidental, as the Mad Hatter appears to be pressing his foot. The Mad Hatter was also presumably responsible for having repaired the Jabberwock by replacing body parts with metal and machinery, having been left drastically disfigured by the Vorpal Blade.

Hatter about to hit Alice unconscious.
Once the Red King was defeated, the Mad Hatter appeared behind Alice and knocked her out, transporting her to a mad funhouse that was a reminiscent of Rutledge Asylum. Shortly after defeating the Tweedles, the Hatter revealed himself and talked to Alice, citing several of her fears when she stated that she feared nothing. He told her that it might be avoided, causing her to question what he meant before the floor crumbled around her and sent her falling into Crazed Clockwork.
Along the way, she discovered the imprisoned Dormouse, March Hare, and Gryphon, who told her that the Hatter had gone mad and planned to turn the inhabitants into automatons or kill them in the process, as well as his habit of checking on his experiments at six o’ clock. Alice messed up with the clock’s gears in order to make “six come early.”[8] Alice eventually defeated him in his lair and he stopped moving when his head exploded. He was later resurrected after the Queen of Hearts was destroyed, now no longer hostile to Alice.


- Madness Returns -

The Mad Hatter had been ironically torn apart at the hands of his former victims, the March Hare and the Dormouse. Alice found his head and torso in the garbage dump of his domain. She offered to collect the rest of his limbs in exchange for help.
After successfully retrieving his arms and legs, Hatter became delighted, but refused to reveal any information and resorted to jabbering nonsense when Alice asked him about the Infernal Train. He did, however, led her to the main part of the factory, where the Train was built.
After the Train passed through, the Dormouse and Hare appeared in a huge imposing looking mecha, taunting the pair and promising to destroy them. The Hatter became furious with them for their part in Alice’s potential downfall by unleashing the Train. The two new leaders responded to his scolding by snatching him up with a hook. Hatter was able to free himself and destroy the mech within seconds by dropping a giant teapot on it. The weight of the teapot caused March Hare and Dormouse’s deaths.

The Mad Hatter offering tea to a dead March Hare.
The severity of Hatter’s actions finally reached him and he suffered another break with reality. He cradled his dead friends in his arms and told them that all he wanted was another tea party as his domain crumbles around him. He wrapped them both in his arms and offered them tea. Alice persistently demanded information about the Train, but Hatter does not answer her and only told her to talk to the Mock Turtle just seconds before the roof fell and crushed him. Alice says he “deserved to die.”
Much like the White Rabbit, the Hatter appears after his death in Wonderland in the Radula Room Endurance Challenges. Hatter’s status remained unknown, as his appearance in the Radula Room either meant that he was revived after being crushed, or Alice was simply visiting him in some realm of the dead.
The Hatter later appeared on the Infernal Train, criticizing Alice for her methods of solving her problems, reminiscing about a party he had with Hare and Dormouse before they turned on him. He remarked that insanity was no excuse for forgetting, and told Alice that he had tried to forget what Alice had done, but was unsuccessful.


( All info from American McGee’s Alice Wiki )

2

Get to know me meme: [3/5] protagonists - Alice Liddell (American Mcgee’s Alice)

“How many minds have you twisted into forgetfulness? You’ve used me and abused me, but you will not destroy me! You corrupted my memories, but you failed to make me forget. Such evil will be punished!”