My piece for the “Neverland” show at Center Stage Gallery in Burbank.
My Neverland story took place in 18th century’s Japan. The character is Tinker Bell depicted as a Japanese girl, flying in the sky. Thank you @caseyrobin and @centerstagegallery invite me for this show😊Hope everyone have a wonderful opening reception on the coming Friday
So lately I’ve been playing the original two Monkey Island video games and I’m laughing like a hyena nonstop. These are probably the funniest games I’ve ever played, and are filled with so many great bits of dialogue. One of my favorite bits is a tombstone that says this line:
Marco Largo LaGrande, Hell on sea or on land The Good news: He’s dead The Bad news: He’s bred
And of course there’s the classic Insult Swordfighting, where you defeat your opponents by dishing out sick burns like
You fight like a dairy farmer!
How appropriate, YOU fight like a cow!
It’s a real shock to me that so many games have terrible writing when these LucasArts games from over 20 years ago are 10,000 times more witty and endearing.
I also am really enjoying the artwork, particularly in Monkey Island 2. Although the artwork appears in pixel-form in the game (like the image above the paragraph), they actually come from a ton of lovely marker drawing scanned into a computer and translated into pixels. On the top of this post are a ton of great examples.
The artist of these backgrounds is Peter Chan, who now actually has helped design a ton of movies like Monsters University, The first Harry Potter, Coraline, and The Boxtrolls. He also has worked on Double Fine video games, a studio that is a kind of spiritual successor to LucasArts, the studio that made these Monkey Island games.