pcs series

“You’ve gotta clean the stone first.”

Excuse me, I know what I’m doing. I’m the one that almost became an engineer in this room.”

Cabbie/illegal tinker Mark and newspaper boy with a part-time job Jack. If you’ve seen the old steampunk sketch of these two I did a loooooong time ago, you know what I’m up to. 

I actually don’t even know if this is steampunk. this is more like neo-steampunk, or a bad mix of sci-fi and victorian fashion. 

Bonus process GIF, even though almost nothing have changed since the last one: 

Nier Automata Review

The original Nier was released back in 2010 for the PS3 and Xbox360. It was my game of the year that year. In a year where Bayonetta, Mass Effect 2, Super Meat Boy and Red Dead Redemption where also released, that is an accomplishment to have a unknown RPG gem sneak up on me and leave such a long staying effect on me. When they announced that a sequel to this game was being developed and from one of my favorite developers Platinum Games no less, I was ecstatic. The game that we have here has a lot in common with the original Nier as far as the quirky design and story goes, but it felt like something was missing in Automata.

Nier Automata stars a pair of Androids named 2B and 9S. They are part of an elite force of androids that are sent to each to defend the humans from the machine race that has overtaken the planets in hopes that humans can one day return to the planet Earth and call it home again. The game makes you face a lot of questions about humanity and if androids and machines can have feelings and emotions the way that humans do. The story was written by Yoko Taro who has previously done the story for the original Nier as well as the Drakengard series. Automata is definitely in the vein of his other work. It’s goofy as hell, but also has some sobering moments and deep character studies.  The game also features 5 main endings to the game and 21 other joke endings giving the game a total of 26 endings numbered by the 26 letters in the alphabet. I played through the main story to get endings A-E and also saw a few of the other endings as well. The multiple story threads are definitely worth seeing because they continue to build on each other and give you more context for character motive and development.

The gameplay is the element that I would say is the main improvement over the original. While the first game had a unique Zelda-style combat with some camera perspective craziness and bullet hell dodging, Nier Automata takes it one step further by keeping the quirkiness of the original, but shifts it from JRPG to character action, With quick dodges and combo attacks, the game plays more like a Bayonetta or Metal Gear Rising than a typical JRPG. With weapon types and combo moves to master, Automata has the leg up on gameplay when compared to it’s original outing.

Automata is a ton of fun and the story keeps you going as you learn more about the world and the characters and creatures that inhabit it. My only real issue with it its the fact that I didn’t feel that same connection with it that I did with the original. Nier had me nearly in tears by the end of the story. Fighting to save my daughter and losing my companions along the way was such an amazing journey, but Automata didn’t have those same character moments for me. Don’t get me wrong, I think that Automata is an amazing game in its own right and if you’ve never played Nier before, I would say just to jump into Automata. The original game is one of my favorite games ever made, so with that I was left feeling a bit empty at the end of Automata, but I still had a excellent time with it and would recommend it to Nier fans of new and old.

Score: 9/10