So guess what I’m still thinking of? If you guessed “the seven birds as gods” you are correct. Specifically, I’ve been thinking of what they might be patron gods of and what kinds of prayers they’d be most likely to answer.
Lucretia - She’s a goddess of protection, of course, and also guidance in difficult decisions and forgiveness. She answers prayers for those looking for protection, but her most generous answers are for those who pray for protection on behalf of others, in the defense of others. She provides guidance to those facing difficult choices and quiets guilty hearts of repentant people. Lucretia cannot force the forgiveness of others, but she can ease the hurt between people so that both sides suffer less.
Davenport - He’s a god of travelers and journeys, of clear thoughts and articulation. A lot of sailors and adventurers pray to him and he guides them to safe passage, but he also receives prayers from people who have difficulty communicating - either because they have difficulty collecting their thoughts, difficulty expressing themselves, or difficulty being understood. He gives them the right words in a variety of ways, and ensures that those who cannot speak for themselves are not overlooked of forgotten.
Merle - He’s a god of fertility, dance, and hope. He answers prayers of families and performers (though the ways in which he answers performers is unpredictable and frequently hilarious). He gives special attention to families that are strained or in some way separated; he provides healing even if the family cannot be reunited. He also answers the prayers of people looking for hope in desperate and dark situations, and those asking for second chances; it’s very rare that those kinds of prayers ever go unanswered.
Magnus - He’s a god of strength, skill in battle, lost love, and endurance. Magnus gets a lot of prayers from fighters looking to be stronger than anyone else, and he usually answers those prayers by guiding them closer to other people. He has a similar solution for those praying for lost loves and endurance - he guides them to other people, and things to do, causes to live for. It’s the best advice he has. (Julia is not technically a goddess but sometimes she answers prayers too, especially prayers from oppressed people suffering under unfair rule.)
Lup - She’s a goddess of chaos, justice, patience, and freedom. She appreciates unrestrained displays of magic. Some pray to her mistakenly expecting her to answer prayers of destruction or vengeance, but she only answers where there is a wrong to be righted. Like Julia, Lup answers the prayers of the oppressed, as well as the desperate, betrayed, and those facing impossible odds. (The answers to these prayers are sometimes destructive, as the situation calls for it.) Lup also answers prayers of patience, and calms passionate spirits until the time is right; she answers the prayers of those trapped physically or in a dangerous situation and aids their escape.
Taako - He’s a god of cooking, trickery, and teaching. He’s a trickster god and so it’s sometimes difficult to know answered prayers have actually been answered, but that in itself is a lesson - be careful who you trust and seek your own solutions. He’s known for listening to students struggling to learn for reasons outside of their control - a lack of resources, or specific learning needs. The answers to those prayers are usually detrimental to who or whatever is standing in their way. Most prayers involving tricks result in the trick failing spectacularly or putting the person who said the prayer at the receiving end. There is a specific prayer attributed to him to check food for poison; he almost always answers for people like those in his audiences, and if a dish is poisoned it will glow with a soft pink color.
Barry - He’s the god of research, memory, and finding lost things. Barry most frequently receives prayers from people who are looking for something - many different types of something. Some are looking for insubstantial goals, such as love or success. Some are looking for answers, or information, or a favorite item. He pays special attention to prayers looking for lost people (either those who are missing or who have lost their way). He also answers prayers to preserve and refresh memory; when the memory cannot be helped directly, sometimes he’ll answer these prayers by surrounding the person by reminders of things they’ve forgotten.
With Death of the Outsider released yesterday, I thought this would be the ideal time to post something I’ve been working on for a very long time: an Outsider subclass for D&D.
This subclass is intended to reflect common features of those marked by the Outsider, but focusing specifically on Corvo and Emily. As such, abilities like This is my Mark, while representing something across all marked by the outsider, is in-part specifically referencing Corvo for the reattaching of the marked hand, based on the cut content from Dishonored where Corvo’s hand would have been severed when he is captured by Daud in the Flooded District. Likewise, the The Heart ability also reflects Corvo and Emily’s companion in Jessamine Kaldwin’s heart, which I extended to be more general for any D&D player character, .
The Bone Charms and Bone Charm Crafting abilities took direct inspiration from Dishonored 2 in particular, which introduced the bone charm crafting mechanic. The random table was inspired by the one used for a Wild Magic sorcerer, and while I considered designing new D&D specific bone charms, I ultimately felt that adapting the charms directly from the games would better invoke the feeling of playing a character marked by the Outsider.
Next week, expect multiple posts for the Ixalan prerelease weekend! To see my other Dishonored-related homebrew, look here.
things I want to do: create an all-warlock D&D team in the style of magical girls, all with Armor of Agathys (magical girl outfits) but tweaked so they do different types of damage, per the balancing principles of a classic team of magical girls