patience prudence

When the witch manifests a compass of the path, standing at Oudeira, and surrounded by Adraxen, ze manifests the present. The witch zerself becomes a focal point of zer current manifestation within space / time, the inflamed ‘now.’ The compass is therein seen as zer current cosmos; with the witch, spirits, and deities evoking, manifesting, and directing energies to determine both how that selfsame cosmos shall change (both now and in the time to come), and where the witch should trod next.

Beneath the witch, both figuratively and literally, lie the dead. To the Stardust Compass, the dead are the pasts: lives, decisions, and unpredictable events which occurred - since the dawn of space / time - to make the witch of the present moment stand in zer compass of now. The realm of the dead contain not merely a single set of events, but each possibility and choice that ever could have been made. While only one sequence of events has led to the witch of the present moment, numerous other choices lead to parallel compasses - alternate worlds spread out across space / time where a nearly identical witch practices zer art… and several where ze was never even born. The pasts contain an ever-expanding web of possibilities stretching back to long before the planet was forged.

As though a mirror to the lands below, when the witch gazes skyward ze finds the innumerable stars of the celestial realm - the futures. Within the Stardust Compass, each individual star is a potential future: a unique life to be lived, if the witch follows appropriate path upon Oudeira. From the compass, the stars can be interacted with to gain wisdom, receive omens, and navigated towards (or avoided) accordingly. Some feel that the stars glow for they are all future reflections of our spirit spread out above us; to others they are each future versions of the Earth, alight with the brilliance of all the spirits traveling upon zer; and to some they are each a spirit, a guardian and guide of that potential timeline. The darkness between the stars is often seen as void of potential futures - whether due to events which didn’t come to pass (e.g.: born in a different part of the world, focused on different subjects or hobbies, etc); futures where the witch (or the planet) ceases to be (or never was); or simply the dark primal void within which all creation once sprang.

Yet, just as a journey to the realm of the ancestors often reveals a relatable landscape unto the witch, so too does the celestial realm. Instead of appearing as the future worlds the witch might expect, ze will often find a beautiful and wild landscape when visiting the stars, a haunting land both strange yet familiar.


Within the Stardust Compass the night sky is seen as a landscape upon which a practitioner can trod - terrain akin to our own, solid and firm, but a world made entirely of pure night. Few structures dot this primal landscape, with it’s majestic, raw beauty taking center stage. Hanging above this midnight land is Moon, and the shimmering blue-green planet Earth.

While the landscape of the celestial realm may manifest as darkness, this is neither due to shadow, pigmentation, nor the lack of illumination - everything is simply made of night. Mountains, rivers, plants, animals, and more appear as pure black. Were the witch to light a candle its flame would burn with the selfsame darkness of the terrain which surrounds it.

This darkness does retreat, however, whenever a celestial is near. The vivid luminance of a celestial causes the landscape to erupt in all directions with the brilliance of a crisp spring dawn.

Braeh Azara

Within the celestial realm, the land itself is known to its denizens as the body of Braeh Azara. The night materia which makes up the trees, birds, stones and more is deified. The land which erupts into light from the presence of a celestial is the flesh, blood, and bone of the stellar manifestation of Ka’braeh Zet. Further, Braeh Azara is known to manifest to those who summon forth the Scarlet Beast amongst stars and darkness - at times appearing in a form made of shadow, nebulae, and stellar flame.


Within this midnight landscape, the celestials thrive. Beings which have been known to take on any shape (though often appearing in animal, vegetal, or humanoid forms), they radiate light from within - displaying a myriad of colors as they so choose. Yet, an Earthbound witch gazing at a star isn’t actually seeing a single celestial, they would be too faint to perceive. In truth, a star as seen from Earth is usually a large gatherings of celestials - be they in towns, festivals, or more. Frustratingly, many celestials have been known to refer to themselves and their kind as ‘stars’ - unsure why it causes Earthly visitors such confusion.

It is suggested that the witch interact with the celestials in a similar fashion to other denizens of the Otherworld. The use of caution, patience, wisdom, kindness, and prudence are all encouraged. Celestials are neither inherently benevolent nor inclined to interact cordially with the witch. Ze is encouraged to be gentle with zerself, as well as the celestials, during the initial engagements.

Celestials themselves are regularly known to retreat, hide, or otherwise obscure themselves long before a witch is able to interact with them. Celestials will occasionally even hood their light entirely, allowing them to move undetected within the celestial realm - causing neither themselves, nor the land around them, to glow. It should be noted, however, that amongst the celestials there appears to be a general distrust for celestials which perpetually obscure their radiance. 

“Never trust an unlit star.”
— Celestial Saying

Radiant Land

While it is true that a celestial casts their own radiance into the world, the landscape surrounding them will often glow as brilliantly as they do. This light is not due to the illumination that they cast, but rather erupts from within the terrain & life itself. Unhindered by natural or artificial barriers, everything from rock to rose will burst with vibrant light when a celestial is near; with the glow lasting long after they have retreated from the space.

Land which one or more celestials regularly inhabit will retain its vivid radiance nigh-indefinitely. Countryside surrounding the home of a celestial, as well as the domicile itself, will glow vibrantly from their continued presence. While a single celestial, viewed from Earth, might not be perceivable - the glowing land of their homestead most certainly would be.

Moon & Sun

Within this midnight land the Sun is never seen. To the celestials, it does not exist. The celestials only know if it’s existence from the tales they have heard over time.

The Moon appears overhead in the celestial realm, often with the self-same phase as the witch would see from zer Earthly vantage point. This placement often means the Moon is seen as existing “between” the celestial realm and the witch’s compass.

This location further emphasizes the Moon’s role as a gate through with stellar energies move during its open (new moon) state, or are muted during its closed (full moon) manifestation. The open gate (new moon) brings the stellar energies closer, increases their potency, and allows for swift travel; and the closed gate (full moon) will cause the celestial realm to become more distant, less potent, or entirely unreachable.


Historically the Ancient Wanderers were seven unique celestial bodies viewable from Earth with the naked eye. The eldritch trait which gave the Wanderers their name, of course, was the fact that they moved against the static backdrop of their luminous siblings. The two headliners were Sun and Moon: massive celestial forces which dominated the night sky both energetically and physically. The remaining five were the planets visible with the naked eye: Mercury, Venus, Mars, Jupiter, and Saturn.

When a witch of the Wandering Coterie visits one of these ancient wanderers, they discover a gathering of countless celestials, all members of a radiant caravan, trekking across the midnight realm as one. Each caravan consist of endless wagons, carts, tiny houses, tents, sleds, huts with animal legs, and things much stranger; all spreading their unique offerings wherever they trod. Not only do the caravan’s domiciles glow with the radiance of their celestial owners, but the surrounding countryside becomes illuminated wherever the caravan roams.

No-one truly knows when the caravans began, nor what celestials were the first to wander the now well-worn path the wagons follow: the Midnight Road. Some celestials will visit a caravan in search of the specific aid being offered, others to marvel at the mystical wonders that travel within, and some will even undertake a great pilgrimage to join a caravan’s wandering ranks. Even today there are celestials who joined their caravan’s companie so long ago they have forgotten when, or why, they did.

The Five Caravans

The swiftest among them, Al’shez Ez’chet (Mercury), is the great traveling bazaar. Its resident stars thrive in commerce and trade, constantly buying and selling exquisite items from whatever stellar regions they pass through. Visitors to Al’shez Ez’chet speak of the endless selection of wares available, from the familiar to the exotic. Be wary, however, for a vendor might disappear the following night - or even if you turn your back! The center of the caravan’s ranks holds vendors selling exquisite items of exceptional rarity, typically with price-tags to bewildering to comprehend.

Na’chay Is’im (Venus) is a orgiastic carnival of lust, love, and indulgence. Ecstasy can be found within every wagon - from fine culinary delicacies, erotic delights of the flesh, or even tents serving the bliss of total solitude. Na’chay Is’im is a caravan focused on quenching one’s thirst, no matter what they long for. This caravan’s center typically manifests as a (consent required) orgy of all varieties. Poetry recitations happen betwixt sexual encounters and culinary delights. Naturally, overindulgence occurs in all caravans - even this one. While some of its pleasures can be deadly in excess, most will simply turn the spirit toxic until they are purged. This painful lesson is a hallmark of Na’chay Is’im - a wisdom that it’s residents have been teaching for aeons.

The banners of Im’sha Poo’el (Mars) offer numerous opportunities for combat. Battles of infinite variety can be found here - ranging from the physical, to mental, or even stranger. Engagements will happen both within the caravan’s ranks, as well as in the surrounding wilds. Travelers tell tales of occasionally stumbling upon dark celestials hiding in the wilds, steathfully hunting their opponents. Masters of every arte can be found here, alongside their eager seekers. Further into the caravan’s core the fighting intensifies, with the center often manifesting as an all out brawl to be ruler a bloodsoaked banner and crown.

The footfalls of Ja’kin Woo’ah (Jupiter) land with a precise, measured stride. Scholars, sages, and mystics alike will wander to this caravan; all students in the artes of order, laws, systems, and their expansion. The witch should understand that this expansion applies in all ways, but most notably that of the spirit and energy. Learning to improve upon what exists, then evolve it, is the binding exploration of this host. While this evolution can often manifest with exponential results, it can also be so explosive that it causes structures to grow outside of one’s control, or even blow up in their face. Deep within the caravan’s core lies a perpetual council editing, modifying, and changing the way the caravan (and potentially the cosmos itself) runs; attempting to perpetually grow and perfect it’s manifestation.

Just as Ja’kin Woo’ah is the caravan for expansion and evolution, Se’jin Za’een (Saturn) manifests limitation, boundaries, and the wisdom which comes from finding (and pushing against) the edges of the cosmos. This caravan moves slowest of all, wagons often barely shifting position as the days roll by. A regular visitor to the caravan’s nearby landscape might believe the space to be a permanent settlement, rather than a moving cluster. One signature method to gain wisdom from this caravan is to recognize, contemplate, and learn from the past. Some even say that if one looks up towards Earth from Se’jin Za’een they can see the pattern which flows from the stars, through the Gate, to the Earth, and beyond that - to the ancestors, their ancestors, all the way back to the creation of the planet itself… and beyond. This star’s core is somewhat of a mystery to those who seek it. Journeys within appear to be unique for each who trek betwixt the wagons; often involving powerful lessons in sacrifice and self-reflection. 

Regarding Gnosis

Naturally, gnosis should guide the witch when meeting the caravans and their denizens. It is notable to remember that while each caravan has its focus, the individual celestials within are unique. Approaching a caravan as though zer population was ‘all the same’ would be a grievous error.

Further, the caravans have been known to manifest in radically different ways to other witches (including, but not limited to: roaming giants, mighty dragons, or  something stranger). No matter how a caravan appears, proceed with care and compassion.


As with any Otherworld location, be wary of any entities in the celestial realm which offer you something too good to be true. While deep magic frequently comes at a steep price, tricksters abound - entities ready to scam any rube for a quick offering. These spirits might be a nuisance, but they also can be lessons in our own ignorance, hubris, greed, lust, etc. As with any spirits, the witch is encouraged to build trust with entities of the celestial realm, forging a relationship of trust over time.


House Through the Caravan

Most caravans move slowly through the celestial realm (save Al’shez Ez’chet, the swift of feet). While each day the caravan moves to a new location, it often hasn’t moved far in comparison to the previous evening. Further, the Midnight Road is both well worn and intimately known to both the caravan’s denizens and the celestials in the surrounding countryside. With this ceaseless march in mind, some intentionally construct dwellings directly in the path of an oncoming caravan. Slowly a caravan will come upon a dwelling, overtake it, then eventually leave it behind as they process towards the far horizon. Each domicile and owner - no matter the size - is always changed by this (with those in the middle of a caravan’s path often changing the most). 

Some homes are destroyed by the passing masses; others metamorphosize so dramatically that they appear nothing like their former selves; and some stay precisely as they are, being treated as an eidolon of reflection for the numerous celestials who pass by. Some homes will remain occupied for the passing of a single caravan, either being abandoned or destroyed after its conclusion. Others will remain, standing strong as caravan after caravan make their way across the home’s threshold.

After a witch has spent time sufficient becoming deeply familiar with a caravan and zer denizens, creating an Otherworld dwelling for its passing can be a deeply enriching experience. Utilize gnosis when determining how far ahead of the caravan the home should be built - be it a short distance, or traveling until the caravan is a speck upon the horizon. Here, after asking permission from the spirits of the place, the witch should construct a structure which feels appropriate based on both the energies of the caravan, and the intention the witch holds for its passing.

Gnosis can be gained during each stage of this praxis, so the witch is encouraged to visit the structure regularly - be it during construction, before the caravan arrives, through its passing, and even after its departure. Take note of changes that occur, both to the self and one’s cosmos, throughout the experience.

Staying Within the Caravan

It should be noted that prolonged exposure to the energies of the caravans can be toxic to the witch (or other spirits) over time. A solitary celestial radiates powerful energies, with groups of them often emanating energies which can be punishingly intense. Short exposures are always recommended - for even “A House Through the Caravan” will change a practitioner. These changes can manifest throughout one’s life - be it body, mind, spirit, or more - with uncontrolled or overwhelming manifestations occurring if the witch is not regularly engaging in self-reflection.

If a witch is exposing themselves to celestial energies regularly, ze is encouraged to perform the Arte of Prime on a daily basis. Further, it is advised that the witch utilizes a journal to track and address any behavioral changes which may be occurring. As with all things, the witch’s body (physical and spiritual) will be the best gauge of ‘what is healthy’ - so regularly check in with it, and act accordingly.

The Future, Manifest

Within the Stardust Compass each point of light above the compass round represents a future, but within the celestial realm the light comes from celestials and the lands they inhabit. This approachable manifestation allows the witch to both experience insight, and gain wisdom, from a part of the cosmos that often feels outside one’s reach - the future. The celestial realm teaches the witch what could be, and whether or not ze really wants to wish upon a star.

Runes on the Cheap

There are many different options when it comes to cheap versions of runes, depending on your preferred element you can create a set of runes

Carve the runes into chunks of wax
Burn or draw them onto wood
Write them onto paper using charcoal from a fire (this one wont last very long)

Draw them onto Stones collected from the ocean/river (preferably running water, lake will do, but be sure to cleanse the stones first)
Write them onto shells 

Write them onto stones
draw them onto empty snail shells
draw/carve them into tree roots (please only dead trees)

Carve/write them onto bones
Write them onto clear/semitransparent crystals (cleanse with smoke)
Write them on stones/wood pieces with holes in the center. 
write them onto small bells 

If however you are a close witch I have a very simple and easily hidden method of doing reading save and print the following image 

Once this spread is printed place the index finger of you dominant hand on the 21 in the top left corner, run your finger in a spiral over all the numbers, once you end up somewhere in the middle repeat this twice more (for a total of three times) now close you eyes and take you non-dominate hand, place your fingertips onto the chart, open your eyes and record any numbered squares that your fingertips have landed squarely inside off (if your fingertips are on a line do not include this number, if your fingertips are not on any numbers repeat the sequence) 


Start by finding your zodiac element, the meanings relate to your element
Air:  Gemini, Libra, Aquarius
Aries, Leo, Sagittarius
Earth:  Taurus, Virgo, Capricorn
Water:  Cancer, Scorpio, Pisces

1 - Feoh 
Very positive expectation, wishes will come true
Fire Positive business ventures, increase in stability
Earth Great success, fulfillment 
Water life improvement, new interests. spiritual reveal
2- Ur
Air Opportunities Galore. A fortunate stretch of time
Fire Don’t stop now, advance, trust your intuition
Earth Extreme caution, think before action, hold back
Water  Surprise visitor, contract from across water
Air Patience is called for, take no unnecessary risks
Fire Reconsider all ventures. beware of exploitation 
Earth Seek harmony, take no chances, negotiate
Water   No luck, no risks. Take care. Act with caution 
4- Os
Air Good fortune ahead. surprise lucky encounters
Fire Co-operate with others. seek and listen to advise
Earth It is time to think long-term now. consider your responsibilities 
Water Seek help from those who understand your motives 
Air Keep your sense of humor. don’t be to serious 
Fire Slow and steady. avoid quick decisions
Earth Slow and steady. Welcome surprised but now is not the time to take chances
Water Be discreet. hold back without appearing arrogant
6- Cen
Air Help is on the way. you will gain materially
Fire Good things are ahead, be prepared to recognize when they come
Earth Life will improve, energy improves. time to grow strong
Water Prepare to exploit the advantages which are appearing at the present time
7- Gifu
Air Seek the company of others, avoid solitude 
Fire Wishes will be fulfilled. desires will be satisfied 
Earth Keep forging ahead. Increase your effort. put in more
Water Look for others to guide and enlighten you now
8- Wyn
Air Fortune and happiness ahead
Fire Seek advice. trust your friends
Earth Be satisfied with what is your own. do not desire more, don’t envy others
Water Be happy to help others, even if there is no advantage to you
Air Your life is influenced by powerful currents
Fire Watch out. be cautious
Earth Caution, take small steps.
Water Caution, be extremely careful 
10- Nawt
Air Prepare for a hard task. much energy is requires
Fire No easy time ahead. patience and confidence 
Earth Think be acting. prudence and patience 
Water Difficulties are approaching, remain steady, success will come 
11- Is
Air be cautious now. danger surrounds yous
Fire Great caution, danger is around you now
Earth Be prepared for disappointment and a tense time
Water Difficult times, be patient. things will improve
12- Yer
Air Remain calm and serious. avoid conflict 
Fire confront reality, don’t run from the problems
Earth Steady and calm. no time to quarrel or experiment 
Water Calm and steady now, don’t show your raw emotions
13- Yr
Air avoid conflict, remain calm and controlled 
Fire confront your adversities, face your problems
Earth remain cool, stay calm, act with clarity
Water don’t reveal your inner thoughts, stay calm
14- Peorth
Air a lucky surprise lies ahead
Fire your cant trust everybody, think before you speak 
Earth be circumspect. expect some trouble take care
Water Avoid risks, don’t take chances or gamble 
15- Akzi
Air Think things through calmly, make a definite decision
Fire Enjoy your friends. be extrovert and inviting 
Earth watch your dealings, look out for cheats, you are vulnerable 
Water Things are going your way. expand 
16- Sig
Air Tune to relax a bit. regenerate your energy
Fire don’t be provoked, stay calm and consider
Earth weigh all aspects. consider all matters. stay cool and calm
Water  Take small steps. a good time for moderate advances
17- Tiw
Air Now is the time for action, delay will bring misfortune
Fire A time for renewal, change or suffer
Earth Have courage, speak your min. show your feelings
Water Invite change, reject the old, new ways bring fortune
18- Birca
Air Good family news ahead
Fire Watch over every detail and all will go well
Earth Pushing too hard at present will bring disadvantages
Water Take it easy , consider the long-term future
19- Eoh
Air Not all things arr material, consider spiritual possibilities
Fire don’t show your raw emotions, keep to yourself for the time being
Earth expect the arrival of someone who will help you
Water   Consider all option before acting with courage
20- Man
Air Others will provoke you. you must stay un-involved
Fire Treasure your relationships they will deepen and last.
Earth If you push yourself too hard you will probably fail
Water Not all your friends are sincere. watch out
Air Not all solutions are obvious. look for what may be hidden
Fire The past is dead and gone. consider the future
Earth Mediate on your subconscious fears and desires
Water If you thing you understand all that is happening, think again
22- Ing
Air Be flexible and tolerant, listen there are many views
Fire Consider the need of others, selfishness will lead to misfortune
Earth Your have to change, or you will fail in your enterprise
Water Your destiny now lies in the hands of others
23- Odal
Air Your home comes first, you must not be selfish at this time
Fire To build a home takes time, persist with patience
Earth Persist with energy. other depend on your wisdom
Water Now you have to let go. take a risk, it will bring success
24- Dag
Air Today hold back on action, contemplate and meditate
Fire Wait for tomorrow and all will fall into place
Earth every minute offers opportunity, don’t miss out
Water Today is the day to act. this minute is the time to start

✞ Killing Me Softly ✞ ~A Killing Stalking Tracklist~ 

Tonight You Belong With Me ~ Patience & Prudence ✞ Crazy In Love -  Sofia Karlberg ✞ One Way or Another ~ Until The Ribbon Breaks ✞ Happy Together - Filter ✞ Every Breath You Take - Denmark + Winter ✞ Tainted Love ~ Hannah Peel ✞ Special Death - Mirah ✞ Undead - Elena Tonra ✞ Bad Romance - 30 Seconds to Mars ✞ Lurk - The Neighbourhood ✞ I Never Knew You - Cage  ✞ I Come With Knives - IAMX ✞ Closer - Nine Inch Nails ✞ Asphyxiate - the Genitortureres ✞

shitteengirl  asked:

Do you know any goof uses for peach or raspberry flavored herbal teas? My boyfriend bought me a celestial seasons sampler box but I'm trying to use everything I can in my craft.

What a sweet thing for him to do. 💙 There are a few magical things I relate to raspberries too!

  • In Astrology, Raspberry is considered a feminine plant and is governed by Venus. Raspberry’s element is water. 
  • Magically, Raspberry is used for love, happiness and protection. When you are feeling down make a nice glass of tea and enjoy the taste and smell to raise your spirits; there is something about them that can really help you relax and appreciate the simpler things in life.
  • Raspberries are the fruit of patience, prudence, and carefulness. Use in spell when you seek patience and also when you need your creative endeavors not to be squandered or put down.
  • You can always include raspberry tea packets in your bath as a glamour, self love, relationship strengthening, or love spell!
Tarot and Heroes

I decided to match up all the Overwatch heroes to tarot cards because why the fuck not.

  • 0. The Fool - Tracer {This seems like an obvious pick for me; Tracer is very similar to the card because she is a bubbly optimistic time-warping brit and this card is all about optimism, albeit at times blind. The reverse of this card holds also true to Tracer, as she is commonly characterized as reckless which leads to errors.} 
  • 1. The Magician - D.Va {I picked this card for D.Va because it’s signifying new adventure and risk taking. Seeing as D.Va is the youngest hero, her potential can still be explored and her journey as hero is just beginning.}
  • 2. The High Priestess - Symmetra {This cards meaning is to reach greater intellectual heights and if you’re seeking more knowledge that you should go ahead and do so. What better person to pair this card with than one of the many intellectual prodigies of the game, Symmetra}
  • 3. The Empress - Ana {I almost gave Mercy this card because she is seen as the mom of Overwatch but grandmother knows best. Ana, although gone for a chunk of Pharah’s life due to injury and self-reflection, cares very deeply for her daughter and is the epitome of the Empress card in my eyes.The card depicts a mother like figure and stands for future prosperity with wealth, childern and marriage.}
  • 4. The Emperor - Soldier 76 { Of course, the dad of Overwatch. A card that depicts the fatherly figure, a leader and success in government and corporal identity, no such luck for Jack on that part though. The reverse of the card shows lack of trust and dislike for authority, which  does well to reflect 76 going rogue after the fall.}
  • 5. The Hierophant - Torbjörn {This card is similar to the high priestess card; Symbolic of higher intelligence but more into the spiritual realm of such intelligence. Torbjörn is a highly intelligent individual but besides that little is tied with this card. What can I say? I was running out of options, lol.}
  • 6. The Lovers - Mccree {Again, I was running out of options don’t lynch me, please. Many see the card as a romantic relationship on the horizon but it also symbolizes the choices were given in life and how we rely on intuition to pick the right choice. Mccree was given a choice to go to prison or join Blackwatch, which he chose the latter. He later wants to repent for his misdeeds in Blackwatch and chooses to follow his moral compass from then on.}
  • 7. The Chariot - Reinhardt {A larger than life persona for one of the tallest characters. Living by a knights code, Reinhardt is very similar to this card, as he has a very firm will, self-confidence and triumphs with his mighty hammer and shield. He generally takes the brunt of attack due to this shield but overcomes the difficulty none the less and holds strong just as the man wielding it.}
  • 8. Strength - Zarya {This was the most obvious choice. I mean come on, if you replace the lion with a bear and the man with Zarya it fits perfect. In seriousness though, the cards meaning is overcoming all obstacles whether it be mental, spirtual or even physical and who wears her strength like a badge of honor, Zarya, bitches.}
  • 9. The Hermit - Mei {Nothing super concrete for this one. The hermit’s meaning is prudence and patience and seeing as Mei had to go into  cryostasis in a last-ditch effort to survive and waited years for rescue, she would seem like a pretty patient person. The reverse of this card is symbolic of loneliness, Mei is the lone survivor of her crew and also charts off on her own to continue her work.}
  • 10. Wheel of Fortune - Junkrat {Honestly, the only reason I tacked this card onto Junkrat was because he must of had some serious good fortune to find such an extremely valuable spoil, surviving in harsh conditions and not completely blowing himself apart. Although the wheel is constantly changing.
  • 11. Justice - Pharah { Justice, am I right? This is was a pretty obvious pick although the card has very little similarities with Pharah, but I had to. The card deals with legal contracts, settlements and the passing of judgement. Pharah is a faithful soldier, one who holds justice to the highest regard, protector of the innocent. The justice card belongs to her.}
  • 12. The Hanged Man - Hanzo {A card of sacrifice and adaption to change, the reverse being of which is missed opportunity. Hanzo killed is brother for the better of the clan, but in the end this drove him to leave the clan he worked so hard to lead and therefore he now must come to terms with his demons. A card which fits Hanzo to a T, don’t ya think?.}
  • 13. Death - Reaper {Death,death and more death. Of course the edge lord would get this card, it fits pretty damn well though. Reyes was transformed into Reaper. And with that transformation Reyes, figuratively and literally, died. All of which happened in an abrupt and fiery end.}
  • 14. Temperance - Zenyatta {An advocate for the peace between ominics and humans, Zenyatta does well to balance both which is what the temperance card stands for, the coming of peace and harmony. The card also goes with co-operation and adaption.}
  • 15. The Devil - Widowmaker {The two things that truly stand out for this card and its connection to Widowmaker is that, in a sense Widowmaker is a slave to Talon. Amélie Lacroix was broken down, and the pieces were used to give birth to Widowmaker, Talons greatest asset. The cards meaning is that of bondage/binding to a negative aspect or person, being a slave to them. The reverse of this card is freedom from these chains but that’s highly unlikely for the french assassin. Also it carries sexual connotations and Widowmaker is pretty damn sexy, okay?}
  • 16. The Tower - Roadhog {He’s a one man apocalypse, so you better steer clear of his hook. This card matches well with Roadhog because both leave devastation in their wake. The tower is almost never positive and upheaval is bound to happen in people’s lives when this card appears. Try to avoid this card and this character if you can.}
  • 17. The Star - Mercy {With this card comes great hope, vigor and life, much like Mercy does. A light of hope in the dark you could say, just don’t let it die out like Mercy does 85% of the time in games. Seriously, knock that shit off, protect your goddamn support.}
  • 18. The Moon - Bastion {Imagination, intuition and dreams is what the moon card carries with it. Bastion reminds me very much of Wall-E except, ya know, bigger and more killing. Very childlike and curious about the world around him and the moon card I feel is the best fit for him or her? them? yeah that works. Keep on dreaming you adorable, savage bastard.}
  • 19. The Sun - Lucio {The card brings happiness, good health and an abundance all of which Lucio’s music brings to people as well. Through his great music he brought many together and helped people push through those bleak days. He pumps his team up to keep spirits high. A ball of sunshine on wheels, dat boi.}
  • 20. Judgement - Genji {A card of renewal and change for the better. What happened to Genji was horrible. He was at mental war with his cybernetic body for years but in the end found inner peace and enlightenmeant from his mentor Zenyatta. The reverse of this card also is symbolic of Genji’s demise as it was a less than pleasurable end to his human life and that the outcome of such could have been better or avoided.}
  • 21. The World - Winston {Winston was the one to recall Overwatch in order to help the world out of its chaos, he also was the one to build Tracer’s Chornal Accelerator which anchored her in time. Much like Winston, the world card shows great success and closure to a concerning matter. Big guy works so hard, he should get all the peanut butter in the world.

Well, there you have it, all 22 Overwatch heroes matched up with the Major Arcana. I spent way too much time on this but, hey it was fun. People will probably disagree with my choices but thats fine, I wanna know those opinons. If you read all of this I fucking salute you because, god, that is a lot of reading.

seriously though tell me what ya think of my list, I spent a lot of time on this and enjoy sharing, lol

(I really wish I had the skill set to draw an Overwatch Tarot card deck ; - ;)
Patience, Prudence, and Chastity

Title: Patience, Prudence, and Chastity

Chapters: 1/1

Pairings: Heavy/Medic

Warnings: NSFW, fisting, pet play, humiliation, chastity, tease and denial, overstimulation

Word Count: 7,500 (god, this one got away from me)

Summary: Medic unwillingly accepts three new virtues into his life. 

This isn’t a sequel, or prequel, or even a companion piece to ‘I Luv U So Much That Ur No One’s But Mine.’ It’s just some smut.

Keep reading

i’ll make him love me

51 min | 15 tracks

chloroform girl • polkadot cadaver // i’ll make him love me • barbara lewis // an unhealthy obsession • blake robinson // tonight you belong to me • patience and prudence // holiest (ft tei shi) • glass animals // oh no! • mindy gledhill // me!me!me! chronic (ft daoko) • teddyloid // pools • glass animals // you’re so creepy • ghost town // murder! • boyinaband, minx, & chilled // dead to me • melanie martinez // gun • chvrches // carousel • american horror story // fineshrine • purity ring // i love you more than words can say • otis redding

[[ listen ]] 


that’s a good one | sometimes they say you can still hear music coming down from the old bates house

01. cliff richard & the shadows - theme for a dream | 02. the crew cuts - sh-boom | 03. patience and prudence - tonight you belong to me | 04. frank sinatra - if you are but a dream | 05. johnny mathis - changes are | 06. the dubs - could this be magic | 07. the shirelles - will you love me tomorrow | 08. the del-vikings - come go with me | 09. the drifters - this magic moment | 10. the platters - only you (and you alone) | 11. little peggy march - i will follow him | 12. elvis - loving you | 13. count basie & joe williams - nevertheless (i’m in love with you) | 14. the mills brothers - you always hurt the one you love | 15. santo & jonny - sleepwalk


day 9: take a song title that’s not meant to be scary, imagine it to be the title of a new horror movie. draw the poster art for that new horror movie. ( @thatsthat24 )

the song “tonight you belong to me” by patience and prudence really can be considered sweet, but the old-timey sound & the vocals can give you the chills, to, so what better song was there to use? a modern day witch type movie- don’t try to break out of a contract that you signed!

“The Devil is real. And he’s not a little red man with horns and a tail. He can be beautiful. Because he’s a fallen angel, and he used to be God’s favorite.” -American Horror Story

a playlist for the Murder House, mostly based off of songs that made me think of Tate. Oh how I despise Tate. Evil, evil, evil child…

find it here (x)

1. “Sweet Dreams” cover by Marilyn Manson 2. “Basket Case” Green Day 3. “Bad Blood” Creature Feature 4. “Dollhouse” Melanie Martinez 5. “Dead!” My Chemical Romance 6. “Smells Like Teen Spirit” Nirvana 7. “Exploration” Coraline soundtrack 8. “Ass Backwards” Mindless Self Indulgence 9. “Mommy, Can I Go Out and Kill Tonight?” The Misfits 10. “Pumped Up Kicks” Foster the People 11. “Little Ghost” The White Stripes 12. “Keep Awake” 100 Monkeys cover 13. “Give Me Novocaine” Green Day 14. “The Devil Within” piano version 15. “Tonight You Belong to Me” Patience and Prudence 16. “Blood” [Hidden Track] My Chemical Romance

  “i could be  a n y b o d y  i want”  ||  a smile and a ribbon - patience and prudence // songs from friday afternoons, op. 7: “cuckoo!” - benjamin britten // scheherazade - nikolai rimsky korsakov //Дождик осенний (autumn rain) - Ольга Красько // smoke and mirrors - agnes obel // lavender moon - haroula rose // тили тили бом (tili tili bom) - russian lullaby // twisted nerve - bernard herrmann // eyes on fire (zeds dead remix) - blue foundation // easy - son lux feat. lorde // dressed to digress (nero remix) - boy crisis // electra heart - marina and the diamonds // Гори, гори, моя звезда… (shine, shine, my star) - Анна Герман // ochi chorni // tonight you belong to me - patience and prudence         

it’s a filthy goddamn horror show.

songs that are from and remind me of american horror story.

(001) American Horror Story // Cesar Davila Irizarry and Charlie Clouser (002) Miss Jackson // Panic! at the Disco (003) Tainted Love // Hannah Peel (004) My Songs Know What You Did in the Dark (Light Em Up) // Fall Out Boy (005) Wrecking Ball // Miley Cyrus (006) Special Death // Mirah (007) I’ve Got a Dark Alley and a Bad Idea That Says You Should Shut Your Mouth (Summer Song) // Fall Out Boy (008) Name Game // Jessica Lange (009) Casual Affair // Panic! at the Disco (010) That’s What You Get // Paramore (011) Dominique // Soeur Marie (012) Teenagers // My Chemical Romance (013) Tonight You Belong to Me // Patience and Prudence

{ listen here } // { other mixes }