paperbug

Bugaria’s pretty big. By bug standards, at least. That’s why the Ant kingdom, with the help of some worms, has taken it upon themselves to build tunnels connecting the land.

That’s right, this is our fast travel area - The Ant Mines! At least that’s the PR given by the Queen.

In truth, the whole project started as a small effort to find more of the shining crystals you can see. The big blue crystal in the middle shoots up, decorating one of the Ant Palace’s rooms!

 The mines are full of different characters that are all invested in reaching a certain part of the world. Although at the start of the game, most areas are closed off, there is a method for you to speed up the tunnel’s progress…!?

 We don’t want to show everything here today, but we’re hoping that even the fast travel area will be a memorable place with characters you care about a tiny bee bit.

 Happy exploring!

if you're nice i'll write another fic im not sorrry its just padlock is a thing for me ok
  • At a random hour, every day, Tony starts making alarm noises. Noon, midnight, 3 pm, etc. Paige usually taps his nose to ‘snooze’ him, but if the alarm is early, she’ll just slap him in the face
  • Tony cooks, cleans, and generally takes care of the house, because Paige gets distracted and 'creative’, which usually ends in a massive mess.
  • Tony and Paige’s relationship goes between love and hate, similar to the Homestuck concept of fluxuating between ‘matesprite’ and ‘kissmesis’
  • To upset Paige, Tony will make any possible surface of her room green when she leaves the house. Bed sheets, knick-knacks, craft supplies, and lampshades are frequently ‘greened’, although he’ll occasionally raid her underwear drawer and dump green panties and bras in there.
  • They each have separate showers, so to get back at Tony for green, Paige will cram his shower with craft fish, made of cloth, paper, and other stuff.
  • Paige wears white dresses so she can make them more ‘creative’
  • Paige tries to avoid washing her hair as long as possible, because it takes a long time to dye it multi-colored.
  • Paige’s eyes look like a color spectrum.
  • If Paige is going to sleep in Tony’s room, she demands he use bed sheets without green in them.
  • Due to not sleeping for several hours because of crafting, Paige has fallen asleep on: the  coffee table, the kitchen table, all the beds and sofas, the kitchen counter, the hall, the stairs, and, once, in Tony’s closet.
  • Because of his blue skin, Tony blushes purple instead of red.
  • Tony is most easily aroused at noon and midnight.
  • Tony has learned the hard way that Paige can and will spend an hour on eye shadow, so he only lets her buy three items of makeup a year.
  • Tony can imitate up to twenty kinds of alarms, including car alarms and police sirens. Paige occasionally pesters him until he makes the alarm sounds. All twenty of them.
  • Paige is afraid of paperbugs.

 im so sorry i didnt mean for it to be so long im just i have lots of ideas ok

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Introducing, Samira!

If you ever want to listen to any track you enjoyed, but in true RPG fashion only plays in two or three scenes in the game - Samira is your bug.

She does charge a little bit, but that’s only because she needs to eat.

Please support starving artists - they need you too!

We’re proud to show off a lot of battle system changes!

This update has been a long time coming, and we’ll be spreading it out across the next few weeks going more in depth about all things added.

This week, we want to talk about Turn Relay.

Enemies in Paper Bugs have different weaknesses and attributes, and some party members perform better against them. For example, Bee can hit airborne enemies!

The turn relay option allows you to pass a turn from one party member to the other in order to chain weaknesses! There’s some limits to this…but we’ll discuss them later.

For now, enjoy Bee’s new normal attack (with a revamped prompt) and the new battle map for Bugaria’s outskirts!

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The bug at the front of the party gets +1 attack! Pretty neat, right? Although this means they will bear the majority of enemy attacks…

Certain enemies have incredible armor, and are resistant to most attacks. Beetle can flip them over, leaving them vulnerable!

Beetle can only attack the enemy closest to him, so it gets really troublesome when there’s armored enemies at the back…rely on your team to clear a path for him!

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Just a little stroll around the outskirts…Featuring a new enemy and a new track (and some place holder sfx)! 

A lot of really small things have changed since the last battle video. Hopefully it speaks for itself!

Introducing the Lost Sands!

An arid land filled with thorny cactuses, sand, and extremely ancient artifacts left by our antcestors! 

Beetle’s good friend, Neo, is always roaming around the desert - trying to find the origin and purpose of these perplexing and complex monuments left behind.

Make sure to say hello! He’s sure to have a few quests, and discoveries to hand out!

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Moth is the only bug that kept the original action command from the demo! A random key will appear after three beeps…one must react quickly to get the fully damage. 

Many enemies are weak to magic (mostly plants and fungi), taking an extra 1 point of damage and being easier to freeze!

Moth’s and Beetle’s basic attack can only hit grounded enemies, so work together with Bee to hit them hard!

Blocking is simple, just press C when the prompt lights up! There is a way to turn the prompts off, if you’re feeling adventurous.

We’ve gone past 650 followers across social media!

We’re not going to lie, it’s been really rough IRL lately. So progress is quite slow right now, but we’re committed to keep working on this project and to make it the best we can.

Hopefully we’ll have more to show sooner, rather than later. When we do, expect to witness the new sprites, courtesy of the poll we’re grateful you all participated in! 

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It’s time for Snakemouth Den to get a little tour! 

There’s a lot of small changes here and there, and we’ve even tried out anti-aliasing.

Let us know if anything looks weird, things can always improve!

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We’ve created a new youtube channel! We’ll be posting video updates through this channel now, since it gives us a higher quality.

To commemorate this, we’ve reuploaded the Ant Mines for your viewing pleasure. Look forward to screenshot saturday!

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The Ant Kingdom, the most prominent and powerful of the three spread across the land. It is also the main hub of the game, so it will be visited many times.

Beetle gives a pretty good breakdown of it using his field Tattle!

It’s slightly barren right now, but surely more bugs will pop up as development continues~