originally from odds and ends book

landofshame  asked:

Hello! Quick question, do the rights of a video game (characters, etc) belong to the publisher, or the developer of that game? (I tried to google search it but couldn't find a clear answer).

Usually the publisher owns the IP. Sometimes the studio can negotiate a deal for ownership, like how Bungie owns the rights to Destiny, and Respawn owns the rights to Titanfall. If it isn’t explicitly stated, however, the publisher usually gets the game by default. This was actually a bit of an important point when Guitar Hero hit it big.

Way back in 2005, Guitar Hero was an indie game developed by a studio named Harmonix and published by a small publisher called Red Octane. It hit it big and resonated with players, selling a lot of copies and putting little plastic instruments in homes everywhere. Publishers thought that they could get a piece of that pie, so they made their pitches and threw some money around. When the dust settled, Activision had purchased publisher Red Octane, and MTV had secured developer Harmonix. By buying Red Octane, Activision gained the rights to Guitar Hero and all associated intellectual property. MTV got Harmonix, the developers who made Guitar Hero, and who would go on to make Rock Band. Since Activision owned the rights to Guitar Hero, it could have any developer it wanted create the next Guitar Hero game… so they chose Neversoft, their former Tony Hawk skate game developer, who went on to create most of the subsequent Guitar Hero games. 

If you followed the separation of Bungie from Microsoft, you’ll see a similar situation. Originally, Microsoft actually purchased Bungie entirely. Through a good amount of earning and saving, Bungie amassed enough money to buy themselves out from Microsoft and go independent again. However, even though Bungie could leave Microsoft, they had to leave the Halo rights behind. Microsoft handed Halo over to 343 Industries, who continue to work on it to this day. In a similar vein, Microsoft also owns the rights to Killer Instinct which they obtained when Microsoft bought Rare (the original developer). Since then, Microsoft had Double Helix create the 2013 reboot, and then shifted the development to Iron Galaxy after Amazon bought Double Helix. 

Sometimes the rights are licensed from other sources - movie studios, comic books, television shows, etc. Then it can get really complicated. In situations like that, you can end up with odd combinations of who owns what… like Capcom owns the rights to the concept of a Marvel vs Capcom game, but can’t actually sell any copies of the game or any DLC because the contract with Disney/Marvel to sell and distribute such things expired. It’s because of legal issues like this that ties up remakes or remasters of classic games like Goldeneye 64. In that situation, you have MGM and Eon Productions (who both own the rights to the character and world of James Bond), Nintendo (who owned the rights to Goldeneye 64), and Microsoft who own Rare. Appeasing all of the parties involved can be very problematic.

Imagine Castiel helping you study

Originally posted by bayanvarligibelirsiz

You sat with your legs crossed just looking at the ground, it was cold , hard and uncomfortable. In front of you was a book, which if you didn’t read, or at least thoroughly skim then you were royally fucked. 

 "You look uncomfortable.“ The sweet voice of the angel reached your ears as your eyes moved up to see his blue eyes. 

"Well Cas, I am. My ass hurts, my brain hurts and I feel like my eyes are melting out of their sockets. I would just love to be sitting in my bed right now, soundly sleeping but if I do that then I will never finish studying and my test is in….” You picked up your phone and looked at the time, “14 hours and 17 minutes. So I must retain some information." 

"Whats the class about?" 

"Well it is about the…." 

"Can I help you study I can quiz you?” He took off the trench coat and tossed it over the couch, and took a seat across from you, and slid the book over towards himself.

 "Ok so in 1929 what event lead to the economic downfall of most of the world, including America?“ 

"The stock Market crash, which lead to the Great Depression." 

"Good… What happened to the working folk during that time?" 

"Well most families struggled to afford food, and other necessities, along with luxury items. Most families were also having trouble finding long term workable jobs, and ended up working odd and end jobs temporarily.”

 "Close enough. What game was invited during the Great Depression? It was originally played on a table cloth and is still played today, however it is now played on a foldable cardboard game board.“ 

"Cas I don’t think…" 

"Just answer the question the best you can.” He smiled as you tilted your head, and smiled a bit. 

“Was it Monopoly?” You answered after a momentary pause. 

“Correct. Now…" 

And that is how it went, Cas would ask you both serious and silly questions, about each section you needed to know. You continued this set up for hours until… ”[Y/N] I think it is time for you to go to bed now, your test is in 10 and a half hours.“ 

"Ok Cas, but I have a question for you." 


 "What was with all the silly questions like the monopoly question or the beehive hair style one?“ 

"To make you smile. When I got here you looked miserable, and I longed to see your smile. The silly questions worked at that goal did it not?" 

You slowly got up and walked towards the angel, leaning over and kissing his cheek, causing a slight blush to spread. 

 "Yea Cas, it did.” You whispered before walking off to your room, leaving the angel alone on the living room floor.

I finally got the Watchmen Artifact Edition, and it’s wonderful.  It’s super satisfying to have a new angle to examine it from - so many details to see and glimpses into its production.  I get such a kick out of seeing the pencil lines under the ink. The book is a compilation of high-res scans of as many pages of the original artwork as they could find, plus lots of odds and ends I’d never seen before. (It’s huge, too. Photo for comparison.)

It’s expensive, but if you’re obsessed with the artwork and it’s within your means, I’d say yeah, get it.  I saved up my Amazon Visa points toward it, and found one at a slightly lower price.

Attention, Fans of the Book: THE GIVER Was Actually A Good Movie!!

I know, I’m as surprised as you probably are, given the awful trailers. But  the trailers were SO misleading. The film actually stayed surprisingly true to the heart of the novel, and while there were a lot of altered elements, the main framework of the plot and the ideas behind it pretty much stayed the same - not to mention several lines of dialogue and certain scenes were taken verbatim from the original text. Most of the changes they made actually worked in favor of fleshing out the story - even the further inclusion of Fiona, Asher, and the Chief Elder into Jonas’ arc managed to add to the original plot than detract from it.  There were elements that were rushed through and some that were kind of odd, and of course it wasn’t as good as the book - no adaptation will ever be. But for a big Hollywood studio attempt at an adaptation, which more often than not ends up being a complete disaster, I honestly thought it paid homage to Lowry’s classic very well.

If you still don’t trust me, consider these two things: (a) I have been a SUPER fan of this book since I first read it in 6th grade, so my standards for a movie version were very high; and (b) Lois Lowry herself actually loved the film.

And no, Taylor Swift didn’t ruin it. She did well for her 5 minutes of screentime.