Mooooore headcanon time! First run at all the de Rolo kids I had in mind. Five is a nice number, so that’s what we’re rolling with: older twins, a solo kid, and younger twins.
The older twins look put together, but they trained with Uncle Grog and Aunt Pike and can fist fight like no other. They actually like the diplomacy bit of being a noble in Whitestone, and they have FUN with it. It sometimes takes years for visitors to realize that the eldest child isn’t singular, because the oldest twins swap out. They take great pains to never be in the same room together when someone has come to call, revealing themselves at large parties to greet the confused guests.
The middle child is the one who drives the construction of a proper rookery, and when she’s older, an optical telegraph system that can spread across Tal’Dorei. She never could get the hang of magic, and she hates relying on others to do things that she can certainly find ways to do herself. The quietest and most reclusive of the kids, she tends to talk to the ravens and Trinket more than others.
The youngest twins are rangers through and through, but more adept at climbing and running across the walls and rooftops of a city than a forest. They court the idea of an animal companion, but at most, they have one for a few months to a year or two before letting the animal return to the forest. More of a… learning program about humans, than an actual companion like their mother and Trinket. They’re a bit frustrated that they need glasses and their older siblings do not, at least until they built they’re own spectacles with magnifying properties and can see for miles and miles when on the roof of the castle.
First version thoughts at least. We’ll see where I take them once I refresh my memory from the campaign guide and such. I’m rubbish at names, but the middle child is Evelyn and I’ve thought about her WAY too much already.