onion skin

anonymous asked:

I want to do an animation project. Which video editing program should I use after I finish all the frames in firealpaca to make animated video?

Here are some video editors which have free versions and can import image sequences:

  • VideoPad (relatively simple to use) - free version for non-commercial home use only, limited to 2 audio channels. I have tried this one - basic features but easy to use, image sequences import fine (entry in the File menu, if I remember correctly).
  • Lightworks (not as simple, but powerful) (free version: maximum 1280x720 resolution) I have not tried this.
  • HitFilm Express (more complicated but very powerful - lots of good feedback about this one but more of a learning curve). I have tried this, image sequences import fine, but not as obvious.

Personally, I am fond of Corel VideoStudio (commercial software, or in other words, you need to pay for it), although I’ve also heard good things about CyberLink PowerDirector, Magix Movie Edit Pro, and Vegas Movie Studio (formerly from Sony), but never tried them.

When working with longer animation sequences in Firealpaca, keep in mind that many animations stitch together multiple camera views of no more than 2-8 seconds long, cutting frequently to another view.

Each of these views (a sequence of multiple scenes, or a scene of multiple shots, depending on who you believe) would be a separate FireAlpaca project. FireAlpaca probably cannot handle enough memory for one long continuous animation of considerable length. Remember, each second is 24 frames (or 25, or 30, or at the lowest maybe 12, depending on which standard you are working with) that you have to draw.

To save yourself problems later, see also my advice about workflow and saving Firealpaca projects.

-Obtusity

Edit: Also adding OpenShot, free, which I tested not long ago. Latest version seems stable and has a nice feature where if you import the first image in a sequentially numbered sequence (such as FireAlpaca onion skin output files) it will ask whether you want to import the sequence as a video clip, and add it as a video clip in the project bin.

This is a very quick tutorial that goes over one function, the Onion Skin in Photoshop CS5. The Onion Skin is equivalent to the function of a light desk for traditional animation. If you haven’t already, please see my first tutorial about [basic timeline animation] if this is your first time animating.

Start by making a new document and drawing on Layer 1 (in this example, held for 2 frames).

In the animation panel, on the bottom you will see a little icon that looks like an onion. When you hover over it, you’ll see “Toggle Onion Skins”.

Click on it.

You won’t see its effect until you’ve drawn more, but before that, go to the animation panels settings. There will be two options: “Onion Skin Settings…” and “Enable Onion Skins”. Click on the first option.

These are the Onion Skin options. Adobe has a description for each function on their site…

Onion Skin Count specifies how many previous and forward frames are displayed. Enter the Frames Before (previous frames) and Frames After (forward frames) values in the text boxes.

Frame Spacing specifies the number of frames between the displayed frames. For example, a value of 1 displays consecutive frames, and a value of 2 displays strokes that are two frames apart.

Max Opacity sets the percentage of opacity for the frames immediately before and after the current time.

Min Opacity sets the percentage of opacity for the last frames of the before and after sets of onion‑skin frames.

Blend Mode sets the appearance of the areas where the frames overlap.

Generally I don’t play around with these, and for this simple tutorial, they’ll remain at their default settings.

Create a new layer, “Layer 2”. Although it is a blank layer, with the Onion Skin on you can see a light render of the previous frame.

Go ahead with your next drawing on Layer 2 using the Onion Skin’s function as a proportion and movement guide. I’ll be animating a sneeze.

Continue on with the rest of your animation as usual.

A clearer example:

And that’s all there is to it. When you’re done, turn off the Onion Skin and play your animation to make sure it looks good (although you should be constantly going over your frames (scrubbing) to keep everything in check anyway).

The final product:

Achoo!

ate-wapakels69  asked:

is it possible to animate with this just by using layers?

Yes, when you use Onion Skin mode, each layer (or layer folder) is treated as a single frame.

See this quick visual guide.

When you use Onion Skin mode, each layer is exported to a separate PNG image. You will need to use a separate service (desktop program such as Photoscape or online service such as AlpacaDouga) to combine the PNG images into an animated GIF (or use a video editor to combine them into a true movie format such as MP4).

-Obtusity

anonymous asked:

hey so i'm trying to animate on firealpaca and was wondering how to make a moving background? like a panning/scroll type of thingn. like if i animate a person walking the background would be consistent but idk how to do it :/ welp

Create the background as a wide image.

Use layer folders instead of layers (each folder will act as a single animation frame), with each folder containing both a layer with the animation frame for your person and a copy of the background image, with the background moved slightly in each folder.

Alternatively:

  • Export your frames as images without the background. 
  • In a video editor, import all your animation frame images as frames in a movie strip. 
  • Import the wide background image as a separate layer beneath the animation, and keyframe start and end positions for the background.

-Obtusity

mimielashiry: Back to roots…@nativerainbow handmade purse 🌙 also, This gorgeous knitted piece, handmade with alpaca wool by the mother of @emmachandra, naturally dyed with onion skins. 🌕🌖🌵🍂🌲 🌙🍄 … from my heart I ask you to have a look these amazing people’s profiles - where they share their art. These gorgeous souls spend their time hand making, with love ofcourse- beautiful adornments for you and I 🌙🌞🍄

anonymous asked:

Is there a way to upload gifs to youtube?

Not directly. You need to convert the GIF into a true movie format first, before uploading.

Alternatively, if you have a set of PNG images created using FireAlpaca, most decent video editors (including free ones) will import the image sequence and output a movie format. You can also use the video editor to add sound.

Here are some video editors which have free versions and can import image sequences:

-Obtusity

tys-trash  asked:

Whenever i try to use auto play my animation plays in reverse and i cant find whats wrong (windows computer)

Layers play from the bottom up in the layer list, not from the top down (lower layers are earlier in time).

Otherwise, I guess it might be possible you are seeing a timing glitch between the FPS playback and the screen refresh rate on you screen.

-Obtusity

noraekaye  asked:

Potentially dumb question-- but I'm new to animation, how do you get freckles to stay consistent?

thats not dumb ! really you get freckles to stay consistent like any other feature of the face to stay consistent…by measuring the negative space between them and the facial land marks around them

i keep pointing to this cuz its such a good example but take a look at this model sheet from beauty and the beast


animators dont stay consistent by just drawing things over and over again - its about being familiar with the model and the proportions of the face.  I’d say freckles are a smaller , more extreme example of this but they are tracked in the same way as how you’d track any detail. by eye pretty much

a skill that is very important in animation is learning to train your eye to spacial differences , and this is one of the reasons why i always push flipping even if im using toonboom harmony. i dont like using onion skin because although it can track arcs and some neg space it cannot take into account proportions and perspective. so its something we always need to do

it seems daunting ,but its possible ! I hope that makes sense :) 

instagram

Thomas Lenihan - 1 week out. Fuck! Onion skin, peeled as fuck, exploding with feathered nasty as fuck muscle. Gorgeous.

anonymous asked:

can you change the color of the onion skin when you're on another layer

No, the previous layer/frame will always show as transparent red/pink, the next frame/layer will always show as transparent green.

You can play tricks with other layer colours when you are not in Onion Skin modes, but the red/green thing is something of an industry standard for animation (not completely standard, but it occurs in several programs).

Leave your background until last and the red and green should be visible enough (except possibly for some types of colour blindness).

-Obtusity

Imagine your Boggart turning into Shrek so you fire a ridiculus spell at it and Shrek’s skin starts PeELING LIKE AN ONION
and that’s scary as fuck so you fire the spell again and Shrek’s skin keEPS PEELING AND ALL STAR BY SMASH MOUTH STARTS PLAYING AND SHREK IS RUNNING AROUND YELLING “I’M AN OGRE!!!!”

i got mad at the zeldos game bc i wanted the great fairy in the desert to be DARK SKINNED but she’s REALLY REALLY PALE and it annoyed me bc like i got there during the day and she’s just so fucking white.. and like… it was too bright……….. couldn’t see her…………………………………. shoulda been a big fat beautiful black woman